Andrew Meadows
7db5aaaf37
new collision pipeline for avatar shapes
2014-03-05 07:08:59 -08:00
Stephen Birarda
7451cfe130
remove glm so it is referenced only externally
2014-03-04 15:19:47 -08:00
Andrew Meadows
eec8affd84
fix warning about unused variable
2014-03-04 11:56:22 -08:00
Andrew Meadows
7ba5bc71ea
Merge branch 'master' of ssh://github.com/highfidelity/hifi into shapes
...
Conflicts:
interface/src/renderer/FBXReader.cpp
interface/src/renderer/Model.cpp
interface/src/renderer/Model.h
2014-03-04 09:01:24 -08:00
ZappoMan
9bd29bdd92
removed findSpherePenetration() and findCapsulePenetration() from VoxelSystem, use VoxelTree
2014-03-02 15:34:36 -08:00
Andrzej Kapolka
2639796402
Wait until both head and body are loaded before rendering. Closes #2145 .
2014-02-28 12:22:10 -08:00
Stephen Birarda
7067cf2ab3
fix go to user and address update for new API
2014-02-26 13:40:49 -08:00
Andrzej Kapolka
038f1acf01
Don't render the hover text in mirror/billboard mode. Closes #2098 .
2014-02-25 15:34:16 -08:00
Philip Rosedale
e637e48598
Merge pull request #2076 from birarda/authentication
...
groundwork for secure node communication via data-server
2014-02-25 10:07:55 -08:00
ZappoMan
76355dc1a8
add support for hiding local rendering of avatar
2014-02-24 19:24:45 -08:00
Stephen Birarda
c1b45d7eaa
Merge branch 'master' of https://github.com/highfidelity/hifi into authentication
2014-02-24 15:18:21 -08:00
Stephen Birarda
f20808b47f
remove option to drive from transmitter
2014-02-24 15:11:02 -08:00
Andrzej Kapolka
2cea83a599
Proper header on ribbon.js, show display name for own avatar.
2014-02-24 13:36:43 -08:00
Stephen Birarda
9771e1bb12
resolve conflicts on merge with upstream master
2014-02-24 12:06:10 -08:00
Andrzej Kapolka
d80b52dc9f
Fixes for camera mode transitions, seeing inside head.
2014-02-24 11:33:52 -08:00
Philip Rosedale
b0f3ab3ccd
Merge pull request #2057 from ey6es/master
...
I believe this is what was intended for the voxel edit orbit behavior. Yaw the body, pitch the head.
2014-02-23 17:22:07 -08:00
Andrzej Kapolka
6f8f15018c
Allow setting the combined head orientation, which changes the body yaw and
...
applies the rest to the head. Closes #2050 .
2014-02-21 17:52:20 -08:00
Stephen Birarda
37ba6219e6
hook up go to for HTTP data-server
2014-02-21 17:04:03 -08:00
Stephen Birarda
52a21d4dfd
hook to request user's location from data-server
2014-02-21 16:55:20 -08:00
Stephen Birarda
625299e6e6
update location information in data-server from MyAvatar
2014-02-21 16:36:07 -08:00
Andrzej Kapolka
ac02609bc2
The basic billboard behavior, closes #1864 .
2014-02-21 15:38:49 -08:00
Stephen Birarda
340248ac43
resolve conflicts on merge with upstream master
2014-02-21 15:16:15 -08:00
Andrzej Kapolka
10ce2cb3f0
Working on sending the billboards over the network.
2014-02-21 11:49:29 -08:00
Andrzej Kapolka
495447fc0d
Merge branch 'master' of https://github.com/highfidelity/hifi into bilbo
2014-02-21 10:19:52 -08:00
Andrzej Kapolka
6b90a3994d
Working on avatar billboards.
2014-02-20 19:22:59 -08:00
Stephen Birarda
6f84230d9d
resolve conflicts on merge with upstream/master
2014-02-20 10:14:36 -08:00
Stephen Birarda
ee9f8937e3
fix a silly typo
2014-02-19 18:03:34 -08:00
Stephen Birarda
4ee416ba96
fixes for scripted avatars, closes #2033
2014-02-19 16:55:24 -08:00
Jose Carlos
828508bbf1
merged from master
2014-02-19 23:01:13 +01:00
Stephen Birarda
ff7a49d8c2
resolve conflicts on merge with upstream master
2014-02-19 13:07:26 -08:00
Andrew Meadows
c24cbdadc1
Merge branch 'master' of ssh://github.com/highfidelity/hifi into cleanup
...
Conflicts:
interface/src/avatar/MyAvatar.cpp
2014-02-19 10:00:51 -08:00
Andrew Meadows
4010f3ab3f
Remove Avatar::_head, use AvatarData::_headData
2014-02-18 17:41:46 -08:00
Andrew Meadows
c134b8de5b
Remove Avatar::_hand, use AvatarData::_handData
2014-02-18 17:08:12 -08:00
Andrzej Kapolka
f83254882a
Attempting to get the head rotation from Visage.
2014-02-18 16:07:08 -08:00
Jose Carlos
59f8851b50
Merge remote-tracking branch 'upstream/master' into 19489
2014-02-19 00:05:16 +01:00
Jose Carlos
46ed506196
Display names are shown when distance is below a threshold
...
Used polygon offset to render display names
Saved model view and projection matrices in order to save glGetDoublev calls
2014-02-19 00:04:00 +01:00
Andrew Meadows
4b58d04c17
Merge branch 'master' of ssh://github.com/highfidelity/hifi into camera-occlusion
2014-02-18 15:00:39 -08:00
Stephen Birarda
c762b92e5a
replace DataServerClient and Profile with AccountManager
2014-02-18 11:27:37 -08:00
ZappoMan
5cf0ad46e7
Merge pull request #2000 from gaitat/master
...
Worklist Job #19503
2014-02-18 09:47:26 -08:00
Jose Carlos
e7b54a9ef4
merged from master
2014-02-17 21:59:53 +01:00
Andrew Meadows
48f28ecee7
Merge branch 'master' of ssh://github.com/highfidelity/hifi into camera-occlusion
...
Conflicts:
interface/src/Menu.h
interface/src/avatar/Avatar.cpp
2014-02-17 12:12:47 -08:00
Andrew Meadows
bca50a5b70
Split render options for head/body collision proxy
...
This makes the poor proxy shapes easier to see.
2014-02-17 11:23:01 -08:00
Andrew Meadows
d635ffaaba
Remove cruft: old avatar-avatar collision option
2014-02-17 10:40:32 -08:00
Jose Carlos
a8f1f9a00a
Added animation for fade out
2014-02-16 14:25:41 +01:00
gaitat
e30cf33a03
Fix for Worklist Job #19503
...
Formatting errors
2014-02-15 23:04:58 -05:00
Jose Carlos
af48998cc7
Fixed position of display name: we take into account skeleton and head's height
...
Saved opengl state in renderDisplayName
Moved display data to AvatarData
Unified static chat function for chat and display name
2014-02-15 18:40:36 +01:00
gaitat
fcd44f5817
Fix for Worklist Job #19503
2014-02-15 08:16:05 -05:00
gaitat
eee839f423
Merge branch 'master' of github.com:highfidelity/hifi
2014-02-14 20:12:39 -05:00
Andrew Meadows
335141049c
Cleaning up collision check API's and re-enabling collisions with particles.
2014-02-14 16:33:19 -08:00
Jose Carlos
04c59b825e
merged from master
2014-02-14 20:52:22 +01:00
gaitat
58e773340a
Worklist Job #19503
...
Exposing the average audio intensity to javascript through the MyAvatar
object.
2014-02-14 09:40:59 -05:00
Jose Carlos
b899834c54
Show "displayname" in correct position
...
Show "displayname" when on mouse hover
Persistant displayname data
2014-02-14 00:23:21 +01:00
Andrew Meadows
439cbe3f87
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Hand.h
interface/src/avatar/MyAvatar.cpp
2014-02-13 12:36:01 -08:00
Andrew Meadows
b75de42802
Making the lean recovery use more tuneable parameters.
2014-02-13 12:22:40 -08:00
Andrew Meadows
e793c207f9
Minor whitespace removal.
2014-02-13 10:03:14 -08:00
Andrew Meadows
04bc05cfe6
Moving hand-avatar collision trigger calls into MyAvatar
...
Also renaming some methods in Model to be more descriptive.
2014-02-12 08:29:22 -08:00
Andrzej Kapolka
e29d6210bb
Merge pull request #1981 from AndrewMeadows/avatar-interaction
...
Avatar body-body collisions
2014-02-11 16:02:43 -08:00
Andrew Meadows
6c4ecb0246
Splitting hand collisions between other avatars and ourself.
2014-02-11 14:38:31 -08:00
Andrew Meadows
d0f9b78710
Adding avatar body-body collisions to prevent near-clipping.
2014-02-11 13:48:48 -08:00
ZappoMan
98211a832c
Merge branch 'master' of https://github.com/worklist/hifi into move_hydra_flying_to_js
2014-02-10 17:41:21 -08:00
ZappoMan
991c72006c
moving the hydra grab behavior to JS
2014-02-10 17:25:14 -08:00
Andrew Meadows
8529858134
Remove experimental joining of hand-avatar and avatar-avatar collision logic.
2014-02-10 17:12:25 -08:00
ZappoMan
8acb6d13d5
move hydra thrust and view code into JS example
2014-02-10 15:25:09 -08:00
Andrew Meadows
be1aaee359
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
2014-02-10 09:05:08 -08:00
Andrew Meadows
6b2c7c556d
Fixing mouselook.
...
Faceshift head rotations are stored separately and then integrated into
the final (rendered) head rotation at the right times but do not affect
the camera.
2014-02-07 17:46:14 -08:00
Stephen Birarda
455442088c
Merge branch 'master' of https://github.com/highfidelity/hifi into mesh-through-mixer
2014-02-07 13:45:14 -08:00
Andrew Meadows
7a8186f1da
Adding ModelCollisionInfo struct to get more info about collisions against avatars.
...
Had to disable some collisions. Will go back and make them work again soon.
2014-02-07 10:48:30 -08:00
ZappoMan
41f6650b20
implement movable independent camera with hydra
2014-02-07 01:23:30 -08:00
Andrew Meadows
eae0f8b2e6
updateCollisionsWithAvatars() --> updateCollisionWithAvatars()
2014-02-06 14:49:25 -08:00
Andrew Meadows
d2d32d0ed9
Changing updateAvatarCollisions() to be updateCollisionsWithAvatars()
...
To agree with names of other similar methods.
2014-02-06 14:46:44 -08:00
Andrew Meadows
082b7cf1a9
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Avatar.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
2014-02-06 14:37:19 -08:00
Andrew Meadows
802967512a
Splitting rendering of avatars and their collision proxies.
...
Also disabling old hand-avatar interactions and trying to use new stuff.
2014-02-06 14:14:48 -08:00
Stephen Birarda
53170d3fe2
fix skeleton setting on parsing of identity packet
2014-02-04 16:49:21 -08:00
Stephen Birarda
3959209bc2
complete movement of URLs to AvatarData for re-usability
2014-02-04 14:49:56 -08:00
Stephen Birarda
2b80a5fbb8
move face/skeleton model URLs to AvatarData
2014-02-04 14:40:41 -08:00
Stephen Birarda
06a3da2b25
store and load face/skeleton meshes in local settings
2014-02-04 14:06:08 -08:00
Stephen Birarda
8bf3b7586b
initial movement of mesh/skeleton URLs out of data-server through avatar-mixer
2014-02-04 13:02:33 -08:00
Andrew Meadows
ed93d8db39
Moving headMouse, transmitter, and touchYaw/Pitch stuff into MyAvatar.
2014-01-31 17:42:48 -08:00
Andrew Meadows
a7ffb7df1d
Moved LookAtTargetAvatar stuff from AvatarManager to MyAvatar.
2014-01-31 13:17:12 -08:00
Andrew Meadows
d0a4d6a614
Moving MyAvatar specific code out of Avatar and into MyAvatar.
2014-01-30 17:10:00 -08:00
Andrew Meadows
4b8e1f270f
Adding preliminary/temporary code for testing hand-vs-avatar collisions.
2014-01-30 09:31:07 -08:00
Andrew Meadows
570b872eda
Removing build warning about out-of-order initialization in class ctor.
2014-01-29 14:43:01 -08:00
Andrew Meadows
b2d60ec1f8
Fixing iteration through list of avatars.
2014-01-29 14:36:22 -08:00
Andrew Meadows
f093a571c5
Merge branch 'master' of ssh://github.com/highfidelity/hifi into avatar-interaction
...
Conflicts:
interface/src/avatar/Avatar.cpp
libraries/particles/src/ParticleCollisionSystem.cpp
libraries/shared/src/CollisionInfo.h
2014-01-29 14:12:22 -08:00
Stephen Birarda
33edcea5fb
resolve conflicts on merge with upstream master
2014-01-29 12:23:06 -08:00
ZappoMan
b36cc0bcf9
removed old cruft around mousePitch in Head and unified pitch
2014-01-29 02:09:49 -08:00
Andrew Meadows
167acb8873
Adding avatars back into ParticleCollisionSystem.
...
Had to add Application::_myAvatar to the AvatarManager list so that
particles would properly collide.
2014-01-28 14:16:34 -08:00
Stephen Birarda
4de270b832
cleanup Node types, closes #1726
2014-01-28 13:38:33 -08:00
Stephen Birarda
4103cc1cde
packet header changes and beginning of conversion to QByteArray
2014-01-28 10:36:08 -08:00
Stephen Birarda
8d2e9823de
remove notion of owning node from NodeData
2014-01-23 17:06:03 -08:00
Stephen Birarda
7762ea9f94
repair calls to broadcast to nodes
2014-01-23 16:28:35 -08:00
Stephen Birarda
2e548fb39c
complete migration of Avatar list to AvatarManager
2014-01-23 14:41:11 -08:00
Stephen Birarda
1f95d0c017
have avatar-mixer report avatar kills to all avatars
2014-01-23 12:47:27 -08:00
Andrew Meadows
e4e495889d
added initial avatar-avatar collision stub
2014-01-22 16:06:49 -08:00
Andrew Meadows
09b2d4aa78
Added menu options for more detailed collision preferences.
2014-01-22 13:34:13 -08:00
Andrew Meadows
c40d93ddce
Fixing elasticity to range [0,1] during collisions.
2014-01-22 10:40:37 -08:00
Andrzej Kapolka
470b83a55b
Got the sign backwards.
2014-01-17 17:04:22 -08:00
Andrzej Kapolka
765f98fadc
Remove unused variables, change orbit pitch behavior ( closes #1582 ).
2014-01-17 17:00:03 -08:00
Andrzej Kapolka
515cc5316c
Get rid of code to decay pitch on movement.
2014-01-17 10:54:44 -08:00
Andrzej Kapolka
50d224661c
Pruning more avatar bits.
2014-01-16 14:47:39 -08:00
Andrzej Kapolka
865b495e6c
Merge branch 'master' of https://github.com/worklist/hifi into debone
...
Conflicts:
interface/src/Audio.cpp
interface/src/Menu.cpp
interface/src/avatar/Avatar.h
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Webcam.cpp
interface/src/devices/Webcam.h
interface/src/renderer/FBXReader.cpp
2014-01-16 13:35:03 -08:00
Andrzej Kapolka
3f08504e3e
Replaced missing functionality.
2014-01-16 12:39:07 -08:00
Andrzej Kapolka
2c7b6b9696
Skeleton removal checkpoint; compiles, but there are a few bits missing.
2014-01-15 15:14:50 -08:00
Brad Hefta-Gaub
170dbe6e85
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
domain-server/src/DomainServer.cpp
interface/src/Audio.cpp
interface/src/DataServerClient.cpp
interface/src/Oscilloscope.cpp
interface/src/PairingHandler.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/devices/Faceshift.cpp
interface/src/devices/SerialInterface.cpp
interface/src/renderer/FBXReader.cpp
libraries/avatars/src/AvatarData.h
libraries/octree-server/src/OctreeServer.cpp
libraries/octree-server/src/OctreeServer.h
libraries/octree/src/ViewFrustum.cpp
libraries/shared/src/Logging.cpp
libraries/shared/src/Node.cpp
libraries/shared/src/Node.h
libraries/shared/src/NodeList.cpp
libraries/shared/src/NodeList.h
libraries/shared/src/PerfStat.cpp
libraries/shared/src/SharedUtil.cpp
libraries/voxels/src/VoxelTree.cpp
voxel-edit/src/main.cpp
2014-01-15 10:20:21 -08:00
Stephen Birarda
6b2f72f14d
repair reference to _targetScale in MyAvatar
2014-01-14 16:17:07 -08:00
Stephen Birarda
599e3bb9e5
resolve conflicts on merge with upstream master
2014-01-14 16:15:58 -08:00
Stephen Birarda
274989935d
resolve conflicts on merge with upstream master
2014-01-14 16:09:12 -08:00
Stephen Birarda
767a241105
Merge remote-tracking branch 'upstream/master' into nodelist-container
2014-01-14 16:08:58 -08:00
Stephen Birarda
8676ac38f9
foreach spacing and reference repairs
2014-01-14 15:54:09 -08:00
Stephen Birarda
4ea14a51fc
remove the SerialInterface
2014-01-14 13:14:15 -08:00
Stephen Birarda
7d1a64ca8c
change NodeList container to QHash with QSharedPointer
2014-01-13 17:09:21 -08:00
Brad Hefta-Gaub
392ff94ebe
Merge branch 'master' of git://github.com/worklist/hifi into windows_build
...
Conflicts:
interface/src/DataServerClient.cpp
interface/src/avatar/MyAvatar.cpp
libraries/avatars/src/AvatarData.h
2014-01-13 15:06:26 -08:00
Stephen Birarda
42e3bcfe91
allow fade scale to get smaller than minimum avatar scale
2014-01-13 13:52:41 -08:00
Brad Hefta-Gaub
55babbf7b6
windows type mismatch warning fixes
2014-01-13 00:30:23 -08:00
Brad Hefta-Gaub
825c1c8876
fix windows warnings
2014-01-11 00:07:35 -08:00
Brad Hefta-Gaub
73c8dc495b
changed all fmin to std::min
2014-01-10 21:42:08 -08:00
Andrzej Kapolka
4ae5203f38
Remove unused constant.
2014-01-10 14:10:33 -08:00
Andrzej Kapolka
9fa170494c
I believe what we really want to decay is the mouse pitch.
2014-01-10 14:04:46 -08:00
Andrzej Kapolka
8b2212b6cf
Fix for "red ball" issue with no skeleton: use avatar position for head
...
position.
2014-01-06 12:08:42 -08:00
Andrzej Kapolka
2b15fdf78f
Merge branch 'master' of https://github.com/worklist/hifi
2014-01-03 17:49:34 -08:00
Andrzej Kapolka
aa9fc290a5
Minimum chat circle radius from Ryan, basic avatar/voxel orbit behavior.
2014-01-03 16:46:11 -08:00
Andrew Meadows
6518e70688
Minor cast enforcement during initialization.
2014-01-03 16:27:57 -08:00
Andrew Meadows
1882c9e43b
Merge branch 'elasticity' of https://github.com/PhilipRosedale/hifi into elasticity-fix
...
Conflicts:
libraries/particles/src/ParticleCollisionSystem.cpp
2014-01-03 16:26:17 -08:00
Philip Rosedale
83101d3d11
reduce elasticity to be less than 1
2014-01-03 15:31:16 -08:00
Philip Rosedale
2cf5efc4a8
Merge pull request #1449 from PhilipRosedale/mirror
...
Mirror
2014-01-03 15:25:28 -08:00
Philip Rosedale
2286916fbb
Don’t render head if inside it!
2014-01-03 15:00:42 -08:00
Andrzej Kapolka
ed4ad1cea9
Removed some unused code.
2014-01-02 15:37:56 -08:00
Andrzej Kapolka
6c27569e9b
Fix arm bending, compile warning.
2014-01-02 13:23:15 -08:00
Philip Rosedale
e3a77ef139
tuning
2013-12-26 20:20:57 -08:00
Philip Rosedale
74380260b3
Grab includes rotation
2013-12-26 19:07:02 -08:00
Philip Rosedale
58a73dfede
yet again remove the test _balls now that we have a particle server
2013-12-21 18:06:04 -08:00
Philip Rosedale
bad47bd527
Fixed chat height
2013-12-20 15:33:56 -08:00
Philip Rosedale
d6efcce28e
Debugging render call for head/hand positions, debugging for ball injection
2013-12-17 11:08:38 -08:00
Philip Rosedale
21d7fe1277
Grab and move with button 4
2013-12-13 21:59:19 -08:00
Philip Rosedale
132b313c9c
remove voxel glow on local add
2013-12-10 17:00:53 -08:00
Philip Rosedale
c9f96d1adf
Basic joystick thrust/view drive behavior
2013-12-10 16:52:08 -08:00
Philip Rosedale
4edb7decdf
removed printf
2013-12-06 17:47:01 -08:00
Philip Rosedale
9195d60b71
Fix to jerky avatar movement, fix for rotation broken
2013-12-06 17:45:28 -08:00
Philip Rosedale
4707733563
Removed avatar balls
2013-12-06 16:26:02 -08:00
Philip Rosedale
0fcc2d8634
Removed _avatarTouch class
2013-12-06 15:11:01 -08:00
Philip Rosedale
3f957bbf5d
Rave out!
2013-12-05 16:46:11 -08:00
Philip Rosedale
a7dacec63d
Don’t render collision if not own avatar, don’t check for collisions with voxel tree if not me.
2013-12-05 13:36:00 -08:00
Philip Rosedale
7ab9cc9c14
Voxel editing with hands, flying and rotation with hands
2013-12-02 00:17:06 -08:00
Philip Rosedale
ea850368de
First working voxel insertion at fingertip
2013-12-01 20:16:14 -08:00
Philip Rosedale
a9139b05e8
Drive with trigger pointing
2013-11-29 20:46:16 -08:00
Philip Rosedale
65ec91ec13
Add hand thrusters
2013-11-29 17:49:35 -08:00
Andrzej Kapolka
b294b328dd
Only render ball avatars when "avatars as balls" is checked.
2013-11-27 12:56:31 -08:00
Andrzej Kapolka
cabd6ccbad
Advertise to others whether we have chat circling enabled, only include people
...
with it enabled when doing the computations.
2013-11-27 11:47:23 -08:00
Philip Rosedale
09ca2a45db
Add local audio monitor option, tweak turning with head
2013-11-26 11:25:06 -08:00
Philip Rosedale
d7b1eae446
Merge branch 'master' of https://github.com/worklist/hifi
2013-11-25 09:45:27 -08:00
Philip Rosedale
a1ba36d543
Lean drive works with keys and no up/down
2013-11-22 20:08:44 -08:00
ZappoMan
7151d1679f
Merge pull request #1288 from ey6es/master
...
Have avatars glow/shrink out of existence when they log off or move to another domain/location.
2013-11-22 16:48:12 -08:00
Andrzej Kapolka
083800dc59
Glow/shrink avatars when killed, send kill message when we move between
...
domains, locations, etc.
2013-11-22 16:23:40 -08:00
Philip Rosedale
582a71990e
Improved using faceshift to turn body
2013-11-22 15:08:16 -08:00
Andrzej Kapolka
91b38313be
Treat pitchFromTouch more like yawFromTouch, persist mouse pitch.
2013-11-22 11:28:33 -08:00
Andrzej Kapolka
3137e9a3e6
Don't leave out the head when we draw our shadow.
2013-11-21 13:57:55 -08:00
Andrzej Kapolka
f38e74c51c
Merge branch 'master' of https://github.com/worklist/hifi into shadowplay
2013-11-21 11:18:56 -08:00
Andrzej Kapolka
5cc5d9bba8
Progress towards shadow maps.
2013-11-20 16:23:54 -08:00
Andrzej Kapolka
69b5b81f34
Limit combined pitch.
2013-11-19 16:31:24 -08:00
Andrzej Kapolka
bc523092ba
Sniffing glue, wrong week, etc.
2013-11-19 11:59:25 -08:00
Andrzej Kapolka
ced1fca2e4
Missed another spot.
2013-11-19 11:57:01 -08:00
Andrzej Kapolka
3d82fe65b4
Forgot this part.
2013-11-19 11:53:57 -08:00
Andrzej Kapolka
1e7866ad02
Clamped values, adjusted them.
2013-11-19 11:51:32 -08:00
Andrzej Kapolka
df8fbf8f72
More general, angle-driven form of driving based on lean.
2013-11-19 11:09:02 -08:00
Andrzej Kapolka
f59b403103
Drive avatar with Sixense joysticks and triggers.
2013-11-18 16:20:00 -08:00
Andrzej Kapolka
52a3071cb3
Order of update fix.
2013-11-13 12:29:43 -08:00
Andrzej Kapolka
feb2a150b7
Don't decay head roll/pitch when moving if Faceshift is active.
2013-11-08 18:05:24 -08:00
Philip Rosedale
2991c8af61
screen does not flash when voxels are clicked
2013-11-08 14:34:22 -08:00
Andrzej Kapolka
55d31ee7f3
Render the body in first-person mode so that we can see our hands.
2013-11-07 16:37:51 -08:00
Andrzej Kapolka
2b4db0ea0e
Apply Leap data directly to skeleton.
2013-11-06 16:47:03 -08:00
Andrzej Kapolka
d0cd9e9790
Active the hand when we have leap hand data.
2013-11-06 16:24:25 -08:00
Andrzej Kapolka
9460fb87c2
Return arm to neutral position when mouse pointer is invisible.
2013-11-05 16:06:11 -08:00
Andrzej Kapolka
6633b6a633
For now, don't perform avatar collisions unless we have a skeleton model.
2013-11-05 13:56:14 -08:00
Andrzej Kapolka
359083ee9d
Sneak in a toggle for chat circling.
2013-11-05 12:30:38 -08:00
Andrzej Kapolka
fdc44f5ec4
Have the hand fall to the side when the mouse is hidden.
2013-10-31 16:06:42 -07:00
Andrzej Kapolka
4e6edfc2db
Fix for arm on old skeleton.
2013-10-28 17:28:10 -07:00
Andrzej Kapolka
e7b05f40ef
Remove unused variables.
2013-10-28 16:07:07 -07:00
Andrzej Kapolka
6e76179ca3
Place hand based on mouse position, but make sure we don't point above the
...
shoulders.
2013-10-28 15:59:04 -07:00
Andrzej Kapolka
cf78e21ea4
Merge branch 'master' of https://github.com/worklist/hifi into ossome
...
Conflicts:
interface/src/Application.cpp
2013-10-23 10:06:56 -07:00
Andrzej Kapolka
9dd41f4206
Render sticks, use avatar colors.
2013-10-22 16:52:44 -07:00
Andrzej Kapolka
a33c7ce20c
More work on extracting rotations.
2013-10-22 12:54:32 -07:00
Andrzej Kapolka
b5f2dcfa55
Use the head position from the loaded skeleton, if available.
2013-10-21 16:58:01 -07:00
stojce
b45525ae21
Mirror View initial setup
2013-10-21 08:28:38 +02:00
Andrzej Kapolka
7e174093e4
Factoring the FBX model code out to a shared base class.
2013-10-18 17:26:03 -07:00
Andrzej Kapolka
c8b2ed0213
More progress on reading skeletons.
2013-10-17 17:30:34 -07:00
Andrzej Kapolka
36d4be4e3b
These should actually start at two pi (that's the maximum distance).
2013-10-17 11:05:52 -07:00
Andrzej Kapolka
b25020b84a
Need to halve the target angle, because both participants will be moving.
...
Use randomness to resolve cases where two participants are on top of one
another.
2013-10-17 10:58:33 -07:00
Andrzej Kapolka
121a7f8270
Widen the circle influence, increase the approach rate.
2013-10-16 17:48:28 -07:00
Andrzej Kapolka
89d6c7905b
Decrease the distance between members, increase the influence of the circle,
...
don't rotate members.
2013-10-16 17:21:09 -07:00
Philip Rosedale
c324933b8a
Move to 'european' comfort distance for chat circle
2013-10-16 16:49:33 -07:00
Andrzej Kapolka
7a1f845189
Another rate adjustment.
2013-10-16 15:48:25 -07:00
Andrzej Kapolka
6df245908c
Reduce the approach rate.
2013-10-16 15:41:38 -07:00
Andrzej Kapolka
50216ca4ad
Base the number of people we include in the circle on whether we would
...
actually fall in its radius (plus an expansion factor).
2013-10-16 15:37:59 -07:00
Andrzej Kapolka
11fea386b6
First stab at chat circling mechanism.
2013-10-16 14:07:36 -07:00
Eric Johnston
36f06720d0
Add left-arm movement to remote avatars without changing network packet structure.
...
Move MyAvatar leap hand arm-movement into Avatar::updateLeapHandPositions(), to enable remote avatars to position fingertips and IK-arms based on Leap hand data.
2013-10-16 08:21:35 -07:00
Eric Johnston
7bc2cf6fa9
Leap interface and Avatar: left-hand IK works for Leap interface.
...
This is in and smooth, and there's a decision to be made:
In the case where only one hand is visible, we have to decide if it's the left or right hand. Currently it's simple, based on which side it's detected on.
So far this seems to work best, in the (very) common case where hands go in/out of the sensor's field frequently.
We could also use a history-based heuristic to hold one hand as left/right, but that means that when it guesses wrong the error lingers.
Detecting handedness based on where the thumbs are would be better, but is unreliable on the Leap.
I went for the simple/clear version, but we can do whatever we want.
2013-10-14 09:01:50 -07:00
Philip Rosedale
6281a28f69
better movement near others
2013-10-11 17:00:25 -07:00
Andrzej Kapolka
4c073426c8
Ball and cone color from average geometry colors.
2013-10-10 13:41:50 -07:00
Andrzej Kapolka
14dfa72284
Rotation fix.
2013-10-10 11:25:11 -07:00
Andrzej Kapolka
052c8246fa
Let's use the "eye level" position.
2013-10-10 10:49:19 -07:00
Philip Rosedale
27a892fa55
Removed old head rotation code, menu items, added ability to turn off faceshift head rotation
2013-10-09 22:46:34 -07:00
Andrzej Kapolka
5511c02449
Merge branch 'master' of https://github.com/worklist/hifi
2013-10-09 11:53:08 -07:00
Andrzej Kapolka
1b4daa8eb9
No glow on own avatar, only on others when farther than five units away.
2013-10-09 10:17:41 -07:00
Stephen Birarda
b17e12460c
shift get/set of face model URL to Profile class
2013-10-08 13:52:04 -07:00
Stephen Birarda
85edb93710
add a Profile class to hold user data from data-server
2013-10-08 12:13:45 -07:00
Stephen Birarda
e9e77d8276
set username instead of UUID in Interface preferences
2013-10-07 13:35:16 -07:00
Stephen Birarda
f36fd47ef7
store username and not UUID for MyAvatar
2013-10-07 12:17:47 -07:00
Stephen Birarda
98f435ccc2
link mesh URL and UUID in prefs to data server client
2013-10-07 12:03:04 -07:00
Stephen Birarda
ca68846c1b
some deletions and cleanup based on Xcode analysis
2013-09-30 15:36:23 -07:00
Philip Rosedale
9645cd9831
Click on voxels as way of moving around
2013-09-28 15:18:59 -07:00
Freddy
c78aa591c5
Fix spinning while flying, top speed now about Mach 1
2013-09-27 15:08:10 -07:00
Freddy
f88a3633a5
Slow down when near other avatars for easier positioning
2013-09-27 00:40:41 -07:00
Freddy
6b0f9314ba
Faceshift drives body rotation, remove gyro-driven rotation
2013-09-26 23:52:44 -07:00
Freddy
6bbe34a8c4
missing space
2013-09-23 23:06:32 -07:00
Freddy
027811e37c
Increase thrust while holding keys down to allow very fast speeds
2013-09-23 22:53:35 -07:00
Andrzej Kapolka
0fa2eca02d
Remove option to use Faceshift rig (using the "macaw" model has much the same
...
result, and it lets other people see it).
2013-09-23 10:43:20 -07:00
Andrzej Kapolka
24bf1e2036
Don't render neck/neck base when blend face is active.
2013-09-20 17:55:31 -07:00
Stephen Birarda
f8f0e3db1b
remove the sphere from the ground plane
2013-09-20 14:04:18 -07:00
Andrzej Kapolka
b4ca66eb68
Merge branch 'master' of https://github.com/worklist/hifi into blendface
...
Conflicts:
interface/src/devices/Faceshift.cpp
2013-09-17 11:05:11 -07:00
Andrzej Kapolka
262365f15f
Only render the Perlin face for the local user.
2013-09-17 10:51:33 -07:00
Andrzej Kapolka
f9426cbecc
Working on reading and rendering the rig from Faceshift.
2013-09-16 15:49:40 -07:00
Andrzej Kapolka
db8575b59a
Reduced the restore rate.
2013-09-10 11:25:30 -07:00
Andrzej Kapolka
c56778c3bf
When devices become inactive (including when Faceshift reports loss of
...
tracking), smoothly restore neutral head rotation/lean.
2013-09-10 11:14:36 -07:00
Andrzej Kapolka
0a9db6a5ee
Moved device-related files to "devices" folder.
2013-09-04 12:15:36 -07:00
Andrzej Kapolka
734cb83e81
Read Faceshift head translation/rotation.
2013-09-03 13:56:04 -07:00
Stephen Birarda
b46bd1fd41
display the Avatar's hand in first person
2013-08-30 10:28:30 -07:00
Andrzej Kapolka
28ffd8eca7
Render the ball heads with the voxeltar bodies.
2013-08-23 14:22:00 -07:00
Andrzej Kapolka
7da9556815
Glow when moving.
2013-08-22 11:23:28 -07:00
Stephen Birarda
6206d9e8db
fix for collisions when wearing Oculus
2013-08-21 17:42:13 -07:00
LionTurtle
3eb0a1a190
Magic number removal...
2013-08-21 16:35:16 -07:00
LionTurtle
e252d3b2ac
Style and spacing changes in MyAvatar/Avatar classes.
2013-08-21 16:32:06 -07:00
LionTurtle
de9bd9e1b8
Add MyAvatar and resolve merge conflicts.
2013-08-21 13:38:23 -07:00