store and load face/skeleton meshes in local settings

This commit is contained in:
Stephen Birarda 2014-02-04 14:06:08 -08:00
parent 33305ad111
commit 06a3da2b25

View file

@ -608,6 +608,9 @@ void MyAvatar::saveData(QSettings* settings) {
settings->setValue("leanScale", _leanScale);
settings->setValue("scale", _targetScale);
settings->setValue("faceModelURL", _head.getFaceModel().getURL());
settings->setValue("skeletonURL", _skeletonModel.getURL());
settings->endGroup();
}
@ -632,6 +635,9 @@ void MyAvatar::loadData(QSettings* settings) {
_targetScale = loadSetting(settings, "scale", 1.0f);
setScale(_scale);
Application::getInstance()->getCamera()->setScale(_scale);
_head.getFaceModel().setURL(settings->value("faceModelURL").toUrl());
_skeletonModel.setURL(settings->value("skeletonURL").toUrl());
settings->endGroup();
}