ZappoMan
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c9c434bc8c
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
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2015-06-02 21:04:33 -07:00 |
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ZappoMan
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4ce27f1483
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first cut at rendering avatars as individual model items
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2015-06-02 16:54:47 -07:00 |
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Sam Gateau
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453fa87654
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making sure the proj and view matrix are correctly assigned
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2015-06-02 14:31:40 -07:00 |
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Ryan Huffman
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389d5556f5
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Update Avatar*Pointers to use std::*_ptr instead of Q*Pointer
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2015-05-27 12:36:55 -07:00 |
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Ryan Huffman
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3f22b5f8b3
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
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Brad Davis
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41d587bd2e
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Revert "Revert "Fixing HMD asymmetrical projections (esp DK1) and santizing the transform stuff""
This reverts commit 6e8c067bcb .
Conflicts:
interface/src/Camera.h
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2015-05-12 14:47:44 -07:00 |
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samcake
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6e8c067bcb
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Revert "Fixing HMD asymmetrical projections (esp DK1) and santizing the transform stuff"
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2015-05-12 14:34:43 -07:00 |
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Brad Davis
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666caf0d59
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Working on fixing DK1 and santizing the transform stuff
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2015-05-12 00:44:30 -07:00 |
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Stephen Birarda
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305835ea79
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Merge branch 'master' of https://github.com/highfidelity/hifi into sequence-numbers
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2015-05-07 15:38:35 -07:00 |
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Sam Gateau
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bba7dcfe5f
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Try to fix the transform stack issue in 1st person
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2015-05-06 23:32:02 -07:00 |
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Bradley Austin Davis
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fc73676b4d
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Merge branch 'master' into plugins_pt1
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2015-05-06 11:43:25 -07:00 |
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Clément Brisset
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9f8e52652b
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Merge pull request #4771 from ctrlaltdavid/20526
CR for #20526 - Fix Mixamo avatar clipping in HMD view
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2015-05-06 20:17:07 +02:00 |
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Stephen Birarda
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5b1514a390
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Merge branch 'master' of https://github.com/highfidelity/hifi into sequence-numbers
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2015-05-06 10:12:17 -07:00 |
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David Rowe
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eb438e9ccb
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Can use same clipping calc for non-Oculus
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2015-05-06 09:58:14 -07:00 |
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Stephen Birarda
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6b3cf1ba4a
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remove dependency of PacketHeaders on NodeList
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2015-05-05 12:19:42 -07:00 |
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David Rowe
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7afd990e2e
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Fix Mixamo avatar clipping in HMD view
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2015-05-04 22:27:41 -07:00 |
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Brad Davis
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302aa9db47
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Removing access to the gl widget and display managers
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2015-05-02 00:49:52 -07:00 |
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David Rowe
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d053379831
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Add "Mute Face Tracking" menu item
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2015-04-30 23:14:21 -07:00 |
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ZappoMan
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664d126465
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remove scale from Camera class since it was only used by avatar and was causing problems with no obvious benefit
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2015-04-28 16:34:33 -07:00 |
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ZappoMan
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aec0bd1693
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dont change camera scale with avatar scale
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2015-04-28 16:26:17 -07:00 |
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ZappoMan
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bfbad539e0
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hack test
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2015-04-28 14:54:58 -07:00 |
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ZappoMan
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62a421361c
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fix crash in scripts using useAvatar methods
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2015-04-27 16:58:34 -07:00 |
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Andrew Meadows
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72deb2e49b
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merge upstream/master into andrew/thermonuclear
Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
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2015-04-27 12:54:21 -07:00 |
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Andrew Meadows
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7cd9023e23
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build Avatar shape on SkeletonModel load
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2015-04-24 13:26:26 -07:00 |
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ZappoMan
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37928dcd6d
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fix default avatars on first run
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2015-04-24 11:30:18 -07:00 |
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Andrew Meadows
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4bef5b7b73
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Merge pull request #4638 from Triplelexx/myavatar-targetvelocity
Myavatar targetvelocity
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2015-04-15 14:22:02 -07:00 |
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Brad Hefta-Gaub
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72f9ae3e85
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Merge pull request #4643 from ctrlaltdavid/fix-auto-start-animation
Fix auto start animation
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2015-04-15 10:14:26 -07:00 |
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David Rowe
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2c5201f116
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Fix animation not automatically starting at start-up
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2015-04-14 16:54:14 -07:00 |
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ZappoMan
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ae16bab7c2
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Merge branch 'master' of https://github.com/highfidelity/hifi into avatarUI
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
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2015-04-14 13:13:15 -07:00 |
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ZappoMan
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174e9f2133
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more tweaks to preferences UI
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2015-04-14 12:38:29 -07:00 |
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Triplelexx
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d2b643d389
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Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
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2015-04-13 23:57:08 +01:00 |
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Clément Brisset
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36631dd3a3
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Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
CR for Animation fixes
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2015-04-09 11:39:13 +02:00 |
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Andrew Meadows
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40c94fa00e
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merge upstream/master into andrew/isentropic
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2015-04-07 16:23:38 -07:00 |
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Andrew Meadows
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b5f0c57dd1
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jumping and hovering works with dynamic controller
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2015-04-07 15:07:46 -07:00 |
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David Rowe
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09b929b729
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Restart looped animation running at shutdown when Interface starts
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2015-04-07 14:02:24 -07:00 |
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Andrew Meadows
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a47170b02c
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Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
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2015-04-07 12:48:42 -07:00 |
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Seth Alves
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9014397167
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try again without macro
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2015-04-07 09:59:04 -07:00 |
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Seth Alves
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fc5b442e12
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interface is reserved, so use interfaceapp as the logging tag for interface. also experiment with a macro for logging
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2015-04-07 09:15:11 -07:00 |
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Seth Alves
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fb607e2b26
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logging groups for library/shared and interface
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2015-04-06 18:45:06 -07:00 |
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Sam Gateau
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ecdffadcb7
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trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct
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2015-04-06 10:17:31 -07:00 |
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Sam Gateau
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00817ab64f
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MErging with origin/orange, brinign the fix for shadows
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2015-04-05 18:36:39 -07:00 |
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ZappoMan
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0bc1b02895
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improvements to tracking model names
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2015-04-03 17:24:53 -07:00 |
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ZappoMan
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1a463a0256
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more work on improved avatar UI adding model names and backward compatible support
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2015-04-03 17:03:22 -07:00 |
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ZappoMan
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aaf191b6dc
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first cut at new avatar preferences UI
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2015-04-03 14:31:43 -07:00 |
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Sam Gateau
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423434af10
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FInd one of the issue with shadows for avatars
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2015-04-03 12:34:30 -07:00 |
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Andrew Meadows
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f804b2311d
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remove hover-friendly behavior
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2015-04-02 08:40:47 -07:00 |
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Andrew Meadows
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b37384d759
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exit hover now not quite automatic when over floor
remove MyAvatar::jump() method for more general API
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2015-04-01 15:13:27 -07:00 |
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Sam Gateau
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9b63739a72
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Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
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2015-03-31 17:35:34 -07:00 |
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Andrew Meadows
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be5fdbf217
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enable avatar collisions by default
also remove old gravity features
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2015-03-27 13:36:20 -07:00 |
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Andrew Meadows
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821ac605f5
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smoother motion on steps
faster motion when "flying"
cleanup of MyAvatar::updatePosition()
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2015-03-26 19:48:52 -07:00 |
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