Commit graph

732 commits

Author SHA1 Message Date
ZappoMan
c9c434bc8c Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-06-02 21:04:33 -07:00
ZappoMan
4ce27f1483 first cut at rendering avatars as individual model items 2015-06-02 16:54:47 -07:00
Sam Gateau
453fa87654 making sure the proj and view matrix are correctly assigned 2015-06-02 14:31:40 -07:00
Ryan Huffman
389d5556f5 Update Avatar*Pointers to use std::*_ptr instead of Q*Pointer 2015-05-27 12:36:55 -07:00
Ryan Huffman
3f22b5f8b3 Add RenderArgs to more render methods 2015-05-22 15:25:53 -07:00
Brad Davis
41d587bd2e Revert "Revert "Fixing HMD asymmetrical projections (esp DK1) and santizing the transform stuff""
This reverts commit 6e8c067bcb.

Conflicts:
	interface/src/Camera.h
2015-05-12 14:47:44 -07:00
samcake
6e8c067bcb Revert "Fixing HMD asymmetrical projections (esp DK1) and santizing the transform stuff" 2015-05-12 14:34:43 -07:00
Brad Davis
666caf0d59 Working on fixing DK1 and santizing the transform stuff 2015-05-12 00:44:30 -07:00
Stephen Birarda
305835ea79 Merge branch 'master' of https://github.com/highfidelity/hifi into sequence-numbers 2015-05-07 15:38:35 -07:00
Sam Gateau
bba7dcfe5f Try to fix the transform stack issue in 1st person 2015-05-06 23:32:02 -07:00
Bradley Austin Davis
fc73676b4d Merge branch 'master' into plugins_pt1 2015-05-06 11:43:25 -07:00
Clément Brisset
9f8e52652b Merge pull request #4771 from ctrlaltdavid/20526
CR for #20526 - Fix Mixamo avatar clipping in HMD view
2015-05-06 20:17:07 +02:00
Stephen Birarda
5b1514a390 Merge branch 'master' of https://github.com/highfidelity/hifi into sequence-numbers 2015-05-06 10:12:17 -07:00
David Rowe
eb438e9ccb Can use same clipping calc for non-Oculus 2015-05-06 09:58:14 -07:00
Stephen Birarda
6b3cf1ba4a remove dependency of PacketHeaders on NodeList 2015-05-05 12:19:42 -07:00
David Rowe
7afd990e2e Fix Mixamo avatar clipping in HMD view 2015-05-04 22:27:41 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
David Rowe
d053379831 Add "Mute Face Tracking" menu item 2015-04-30 23:14:21 -07:00
ZappoMan
664d126465 remove scale from Camera class since it was only used by avatar and was causing problems with no obvious benefit 2015-04-28 16:34:33 -07:00
ZappoMan
aec0bd1693 dont change camera scale with avatar scale 2015-04-28 16:26:17 -07:00
ZappoMan
bfbad539e0 hack test 2015-04-28 14:54:58 -07:00
ZappoMan
62a421361c fix crash in scripts using useAvatar methods 2015-04-27 16:58:34 -07:00
Andrew Meadows
72deb2e49b merge upstream/master into andrew/thermonuclear
Conflicts:
	libraries/entities/src/EntityItem.h
	libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Andrew Meadows
7cd9023e23 build Avatar shape on SkeletonModel load 2015-04-24 13:26:26 -07:00
ZappoMan
37928dcd6d fix default avatars on first run 2015-04-24 11:30:18 -07:00
Andrew Meadows
4bef5b7b73 Merge pull request #4638 from Triplelexx/myavatar-targetvelocity
Myavatar targetvelocity
2015-04-15 14:22:02 -07:00
Brad Hefta-Gaub
72f9ae3e85 Merge pull request #4643 from ctrlaltdavid/fix-auto-start-animation
Fix auto start animation
2015-04-15 10:14:26 -07:00
David Rowe
2c5201f116 Fix animation not automatically starting at start-up 2015-04-14 16:54:14 -07:00
ZappoMan
ae16bab7c2 Merge branch 'master' of https://github.com/highfidelity/hifi into avatarUI
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
2015-04-14 13:13:15 -07:00
ZappoMan
174e9f2133 more tweaks to preferences UI 2015-04-14 12:38:29 -07:00
Triplelexx
d2b643d389 Add targetVelocity into MyAvatar simulation
MyAvatar sets a target velocity to achieve, this is parsed in the
preSimulation controller step.
2015-04-13 23:57:08 +01:00
Clément Brisset
36631dd3a3 Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
CR for Animation fixes
2015-04-09 11:39:13 +02:00
Andrew Meadows
40c94fa00e merge upstream/master into andrew/isentropic 2015-04-07 16:23:38 -07:00
Andrew Meadows
b5f0c57dd1 jumping and hovering works with dynamic controller 2015-04-07 15:07:46 -07:00
David Rowe
09b929b729 Restart looped animation running at shutdown when Interface starts 2015-04-07 14:02:24 -07:00
Andrew Meadows
a47170b02c Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
2015-04-07 12:48:42 -07:00
Seth Alves
9014397167 try again without macro 2015-04-07 09:59:04 -07:00
Seth Alves
fc5b442e12 interface is reserved, so use interfaceapp as the logging tag for interface. also experiment with a macro for logging 2015-04-07 09:15:11 -07:00
Seth Alves
fb607e2b26 logging groups for library/shared and interface 2015-04-06 18:45:06 -07:00
Sam Gateau
ecdffadcb7 trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct 2015-04-06 10:17:31 -07:00
Sam Gateau
00817ab64f MErging with origin/orange, brinign the fix for shadows 2015-04-05 18:36:39 -07:00
ZappoMan
0bc1b02895 improvements to tracking model names 2015-04-03 17:24:53 -07:00
ZappoMan
1a463a0256 more work on improved avatar UI adding model names and backward compatible support 2015-04-03 17:03:22 -07:00
ZappoMan
aaf191b6dc first cut at new avatar preferences UI 2015-04-03 14:31:43 -07:00
Sam Gateau
423434af10 FInd one of the issue with shadows for avatars 2015-04-03 12:34:30 -07:00
Andrew Meadows
f804b2311d remove hover-friendly behavior 2015-04-02 08:40:47 -07:00
Andrew Meadows
b37384d759 exit hover now not quite automatic when over floor
remove MyAvatar::jump() method for more general API
2015-04-01 15:13:27 -07:00
Sam Gateau
9b63739a72 Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
Andrew Meadows
be5fdbf217 enable avatar collisions by default
also remove old gravity features
2015-03-27 13:36:20 -07:00
Andrew Meadows
821ac605f5 smoother motion on steps
faster motion when "flying"
cleanup of MyAvatar::updatePosition()
2015-03-26 19:48:52 -07:00