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dont change camera scale with avatar scale
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@ -166,7 +166,6 @@ void MyAvatar::simulate(float deltaTime) {
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if (_scale != _targetScale) {
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float scale = (1.0f - SMOOTHING_RATIO) * _scale + SMOOTHING_RATIO * _targetScale;
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setScale(scale);
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//Application::getInstance()->getCamera()->setScale(scale);
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}
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{
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