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https://github.com/overte-org/overte.git
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add a Profile class to hold user data from data-server
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parent
56b71eb61a
commit
85edb93710
9 changed files with 150 additions and 56 deletions
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@ -1587,7 +1587,7 @@ void Application::init() {
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}
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qDebug("Loaded settings.\n");
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if (!_myAvatar.getUsername().isEmpty()) {
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if (!_profile.getUsername().isEmpty()) {
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// we have a username for this avatar, ask the data-server for the mesh URL for this avatar
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DataServerClient::getClientValueForKey(DataServerKey::FaceMeshURL);
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}
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@ -44,6 +44,7 @@
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#include "VoxelImporter.h"
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#include "avatar/Avatar.h"
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#include "avatar/MyAvatar.h"
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#include "avatar/Profile.h"
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#include "avatar/HandControl.h"
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#include "devices/Faceshift.h"
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#include "devices/SerialInterface.h"
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@ -110,6 +111,7 @@ public:
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QGLWidget* getGLWidget() { return _glWidget; }
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MyAvatar* getAvatar() { return &_myAvatar; }
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Profile* getProfile() { return &_profile; }
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Audio* getAudio() { return &_audio; }
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Camera* getCamera() { return &_myCamera; }
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ViewFrustum* getViewFrustum() { return &_viewFrustum; }
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@ -275,6 +277,7 @@ private:
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Oscilloscope _audioScope;
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MyAvatar _myAvatar; // The rendered avatar of oneself
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Profile _profile; // The data-server linked profile for this user
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Transmitter _myTransmitter; // Gets UDP data from transmitter app used to animate the avatar
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@ -14,9 +14,11 @@
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#include <UUID.h>
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#include "Application.h"
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#include "Profile.h"
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#include "DataServerClient.h"
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QString DataServerClient::_clientUsername;
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std::map<unsigned char*, int> DataServerClient::_unmatchedPackets;
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const char DATA_SERVER_HOSTNAME[] = "127.0.0.1";
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@ -24,33 +26,36 @@ const unsigned short DATA_SERVER_PORT = 3282;
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const sockaddr_in DATA_SERVER_SOCKET = socketForHostnameAndHostOrderPort(DATA_SERVER_HOSTNAME, DATA_SERVER_PORT);
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void DataServerClient::putValueForKey(const char* key, const char* value) {
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if (!_clientUsername.isEmpty()) {
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unsigned char* putPacket = new unsigned char[MAX_PACKET_SIZE];
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// setup the header for this packet
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int numPacketBytes = populateTypeAndVersion(putPacket, PACKET_TYPE_DATA_SERVER_PUT);
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// pack the client UUID, null terminated
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memcpy(putPacket + numPacketBytes, _clientUsername.toLocal8Bit().constData(), _clientUsername.toLocal8Bit().size());
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numPacketBytes += _clientUsername.toLocal8Bit().size();
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putPacket[numPacketBytes++] = '\0';
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// pack the key, null terminated
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strcpy((char*) putPacket + numPacketBytes, key);
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numPacketBytes += strlen(key);
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putPacket[numPacketBytes++] = '\0';
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// pack the value, null terminated
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strcpy((char*) putPacket + numPacketBytes, value);
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numPacketBytes += strlen(value);
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putPacket[numPacketBytes++] = '\0';
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// add the putPacket to our vector of unconfirmed packets, will be deleted once put is confirmed
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_unmatchedPackets.insert(std::pair<unsigned char*, int>(putPacket, numPacketBytes));
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// send this put request to the data server
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NodeList::getInstance()->getNodeSocket()->send((sockaddr*) &DATA_SERVER_SOCKET, putPacket, numPacketBytes);
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}
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Profile* userProfile = Application::getInstance()->getProfile();
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QString clientString = userProfile->getUUID().isNull() ? userProfile->getUsername() : userProfile->getUUID().toString();
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Application::getInstance();
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unsigned char* putPacket = new unsigned char[MAX_PACKET_SIZE];
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// setup the header for this packet
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int numPacketBytes = populateTypeAndVersion(putPacket, PACKET_TYPE_DATA_SERVER_PUT);
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// pack the client UUID, null terminated
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memcpy(putPacket + numPacketBytes, clientString.toLocal8Bit().constData(), clientString.toLocal8Bit().size());
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numPacketBytes += clientString.toLocal8Bit().size();
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putPacket[numPacketBytes++] = '\0';
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// pack the key, null terminated
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strcpy((char*) putPacket + numPacketBytes, key);
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numPacketBytes += strlen(key);
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putPacket[numPacketBytes++] = '\0';
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// pack the value, null terminated
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strcpy((char*) putPacket + numPacketBytes, value);
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numPacketBytes += strlen(value);
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putPacket[numPacketBytes++] = '\0';
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// add the putPacket to our vector of unconfirmed packets, will be deleted once put is confirmed
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_unmatchedPackets.insert(std::pair<unsigned char*, int>(putPacket, numPacketBytes));
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// send this put request to the data server
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NodeList::getInstance()->getNodeSocket()->send((sockaddr*) &DATA_SERVER_SOCKET, putPacket, numPacketBytes);
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}
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void DataServerClient::getValueForKeyAndUUID(const char* key, QUuid &uuid) {
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@ -83,7 +88,9 @@ void DataServerClient::getValueForKeyAndUserString(const char* key, QString& use
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NodeList::getInstance()->getNodeSocket()->send((sockaddr*) &DATA_SERVER_SOCKET, getPacket, numPacketBytes);
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}
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void DataServerClient::getClientValueForKey(const char* key) {
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getValueForKeyAndUserString(key, Application::getInstance()->getProfile()->getUsername());
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}
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void DataServerClient::processConfirmFromDataServer(unsigned char* packetData, int numPacketBytes) {
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removeMatchedPacketFromMap(packetData, numPacketBytes);
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@ -102,18 +109,22 @@ void DataServerClient::processSendFromDataServer(unsigned char* packetData, int
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// for now assume this means that it is for our avatar
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char* dataKeyPosition = (char*) packetData + numHeaderBytes + sizeof(userString);
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char* dataValuePosition = dataKeyPosition + strlen(dataKeyPosition) + sizeof(char);
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QString dataValueString(QByteArray(dataValuePosition,
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numPacketBytes - ((unsigned char*) dataValuePosition - packetData)));
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if (strcmp(dataKeyPosition, DataServerKey::FaceMeshURL) == 0) {
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// pull the user's face mesh and set it on the Avatar instance
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char* faceMeshPosition = dataKeyPosition + strlen(dataKeyPosition) + sizeof(char);
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QUrl faceMeshURL(QByteArray(faceMeshPosition,
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numPacketBytes - ((unsigned char*) faceMeshPosition - packetData)));
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qDebug("Changing user's face model URL to %s\n", faceMeshURL.toString().toLocal8Bit().constData());
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qDebug("Changing user's face model URL to %s\n", dataValueString.toLocal8Bit().constData());
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QMetaObject::invokeMethod(&Application::getInstance()->getAvatar()->getHead().getBlendFace(),
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"setModelURL",
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Q_ARG(QUrl, faceMeshURL));
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Q_ARG(QUrl, QUrl(dataValueString)));
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} else if (strcmp(dataKeyPosition, DataServerKey::UUID) == 0) {
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// this is the user's UUID - set it on the profile
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Application::getInstance()->getProfile()->setUUID(dataValueString);
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}
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} else {
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// user string was UUID, find matching avatar and associate data
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@ -13,27 +13,26 @@
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#include <QtCore/QUuid>
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#include "Application.h"
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class DataServerClient {
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public:
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static void putValueForKey(const char* key, const char* value);
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static void getValueForKeyAndUUID(const char* key, QUuid& uuid);
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static void getValueForKeyAndUserString(const char* key, QString& userString);
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static void getClientValueForKey(const char* key) { getValueForKeyAndUserString(key, _clientUsername); }
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static void getClientValueForKey(const char* key);
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static void processConfirmFromDataServer(unsigned char* packetData, int numPacketBytes);
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static void processSendFromDataServer(unsigned char* packetData, int numPacketBytes);
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static void processMessageFromDataServer(unsigned char* packetData, int numPacketBytes);
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static void removeMatchedPacketFromMap(unsigned char* packetData, int numPacketBytes);
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static void resendUnmatchedPackets();
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static void setClientUsername(const QString& clientUsername) { _clientUsername = clientUsername; }
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static QString& setClientUsername() { return _clientUsername; }
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private:
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static QString _clientUsername;
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static std::map<unsigned char*, int> _unmatchedPackets;
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};
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namespace DataServerKey {
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const char FaceMeshURL[] = "mesh";
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const char UUID[] = "uuid";
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}
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#endif /* defined(__hifi__DataServerClient__) */
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@ -504,6 +504,7 @@ void Menu::loadSettings(QSettings* settings) {
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settings->endGroup();
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scanMenuBar(&loadAction, settings);
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Application::getInstance()->getProfile()->loadData(settings);
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Application::getInstance()->getAvatar()->loadData(settings);
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Application::getInstance()->getSwatch()->loadData(settings);
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}
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@ -755,7 +756,7 @@ void Menu::editPreferences() {
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QFormLayout* form = new QFormLayout();
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layout->addLayout(form, 1);
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QString avatarUsername = applicationInstance->getAvatar()->getUsername();
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QString avatarUsername = applicationInstance->getProfile()->getUsername();
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QLineEdit* avatarUsernameEdit = new QLineEdit(avatarUsername);
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avatarUsernameEdit->setMinimumWidth(QLINE_MINIMUM_WIDTH);
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form->addRow("Username:", avatarUsernameEdit);
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@ -815,7 +816,7 @@ void Menu::editPreferences() {
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if (avatarUsernameEdit->text() != avatarUsername) {
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// there has been a username change - set the new UUID on the avatar instance
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applicationInstance->getAvatar()->setUsername(avatarUsernameEdit->text());
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applicationInstance->getProfile()->setUsername(avatarUsernameEdit->text());
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if (faceModelURL.toString() == faceURLString) {
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// if there was no change to the face model URL then clear it and ask the data-server for what it is
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@ -72,12 +72,6 @@ void MyAvatar::setMoveTarget(const glm::vec3 moveTarget) {
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_moveTargetStepCounter = 0;
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}
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void MyAvatar::setUsername(const QString& username) {
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_username = username;
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DataServerClient::setClientUsername(username);
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}
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void MyAvatar::simulate(float deltaTime, Transmitter* transmitter) {
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glm::quat orientation = getOrientation();
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@ -534,8 +528,6 @@ void MyAvatar::renderScreenTint(ScreenTintLayer layer, Camera& whichCamera) {
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void MyAvatar::saveData(QSettings* settings) {
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settings->beginGroup("Avatar");
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settings->setValue("Username", _username);
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settings->setValue("bodyYaw", _bodyYaw);
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settings->setValue("bodyPitch", _bodyPitch);
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settings->setValue("bodyRoll", _bodyRoll);
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@ -557,8 +549,6 @@ void MyAvatar::saveData(QSettings* settings) {
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void MyAvatar::loadData(QSettings* settings) {
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settings->beginGroup("Avatar");
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setUsername(settings->value("Username").toString());
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// in case settings is corrupt or missing loadSetting() will check for NaN
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_bodyYaw = loadSetting(settings, "bodyYaw", 0.0f);
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_bodyPitch = loadSetting(settings, "bodyPitch", 0.0f);
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@ -34,7 +34,6 @@ public:
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void setNewScale(const float scale);
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void setWantCollisionsOn(bool wantCollisionsOn) { _isCollisionsOn = wantCollisionsOn; }
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void setMoveTarget(const glm::vec3 moveTarget);
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void setUsername(const QString& username);
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// getters
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float getNewScale() const { return _newScale; }
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@ -50,7 +49,6 @@ public:
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glm::vec3 getGravity() const { return _gravity; }
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glm::vec3 getUprightHeadPosition() const;
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glm::vec3 getUprightEyeLevelPosition() const;
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const QString& getUsername() const { return _username; }
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// get/set avatar data
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void saveData(QSettings* settings);
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@ -84,7 +82,6 @@ private:
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float _collisionRadius;
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glm::vec3 _moveTarget;
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int _moveTargetStepCounter;
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QString _username;
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// private methods
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float getBallRenderAlpha(int ball, bool lookingInMirror) const;
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54
interface/src/avatar/Profile.cpp
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54
interface/src/avatar/Profile.cpp
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@ -0,0 +1,54 @@
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//
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// Profile.cpp
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// hifi
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//
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// Created by Stephen Birarda on 10/8/13.
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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//
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#include <QtCore/QSettings>
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#include "Profile.h"
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#include "DataServerClient.h"
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Profile::Profile() :
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_username(),
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_uuid(),
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_faceModelURL()
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{
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}
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void Profile::clear() {
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_username.clear();
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_uuid = QUuid();
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_faceModelURL.clear();
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}
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void Profile::setUsername(const QString &username) {
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this->clear();
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_username = username;
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// we've been given a new username, ask the data-server for our UUID
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DataServerClient::getClientValueForKey(DataServerKey::UUID);
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}
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void Profile::saveData(QSettings* settings) {
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settings->beginGroup("Profile");
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settings->setValue("username", _username);
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settings->setValue("UUID", _uuid);
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settings->setValue("faceModelURL", _faceModelURL);
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settings->endGroup();
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}
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void Profile::loadData(QSettings* settings) {
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settings->beginGroup("Profile");
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_username = settings->value("username").toString();
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_uuid = settings->value("UUID").toUuid();
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_faceModelURL = settings->value("faceModelURL").toUrl();
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settings->endGroup();
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}
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39
interface/src/avatar/Profile.h
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39
interface/src/avatar/Profile.h
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@ -0,0 +1,39 @@
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//
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// Profile.h
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// hifi
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//
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// Created by Stephen Birarda on 10/8/13.
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// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
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//
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#ifndef __hifi__Profile__
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#define __hifi__Profile__
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#include <QtCore/QString>
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#include <QtCore/QUrl>
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#include <QtCore/QUuid>
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class Profile {
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public:
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Profile();
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void setUsername(const QString& username);
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QString& getUsername() { return _username; }
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void setUUID(const QUuid& uuid) { _uuid = uuid; }
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QUuid& getUUID() { return _uuid; }
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void setFaceModelURL(const QUrl& faceModelURL) { _faceModelURL = faceModelURL; }
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QUrl& getFaceModelURL() { return _faceModelURL; }
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void clear();
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void saveData(QSettings* settings);
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void loadData(QSettings* settings);
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private:
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QString _username;
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QUuid _uuid;
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QUrl _faceModelURL;
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};
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#endif /* defined(__hifi__Profile__) */
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