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Grab and move with button 4
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parent
a04c544c17
commit
21d7fe1277
4 changed files with 49 additions and 2 deletions
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@ -48,7 +48,9 @@ Hand::Hand(Avatar* owningAvatar) :
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_collisionCenter(0,0,0),
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_collisionAge(0),
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_collisionDuration(0),
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_pitchUpdate(0)
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_pitchUpdate(0),
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_grabDelta(0, 0, 0),
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_grabDeltaVelocity(0, 0, 0)
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{
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for (int i = 0; i < MAX_HANDS; i++) {
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_toyBallInHand[i] = false;
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@ -167,6 +169,23 @@ void Hand::simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, f
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}
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}
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glm::vec3 Hand::getAndResetGrabDelta() {
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const float HAND_GRAB_SCALE_DISTANCE = 5.f;
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glm::vec3 delta = _grabDelta * _owningAvatar->getScale() * HAND_GRAB_SCALE_DISTANCE;
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_grabDelta = glm::vec3(0,0,0);
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glm::quat avatarRotation = _owningAvatar->getOrientation();
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return avatarRotation * -delta;
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}
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glm::vec3 Hand::getAndResetGrabDeltaVelocity() {
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const float HAND_GRAB_SCALE_VELOCITY = 5.f;
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glm::vec3 delta = _grabDeltaVelocity * _owningAvatar->getScale() * HAND_GRAB_SCALE_VELOCITY;
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_grabDeltaVelocity = glm::vec3(0,0,0);
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glm::quat avatarRotation = _owningAvatar->getOrientation();
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return avatarRotation * -delta;
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}
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void Hand::simulate(float deltaTime, bool isMine) {
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if (_collisionAge > 0.f) {
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@ -197,6 +216,13 @@ void Hand::simulate(float deltaTime, bool isMine) {
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simulateToyBall(palm, fingerTipPosition, deltaTime);
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if (palm.getControllerButtons() & BUTTON_4) {
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_grabDelta += palm.getRawVelocity() * deltaTime;
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}
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if ((palm.getLastControllerButtons() & BUTTON_4) && !(palm.getControllerButtons() & BUTTON_4)) {
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_grabDeltaVelocity = palm.getRawVelocity();
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}
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if (palm.getControllerButtons() & BUTTON_1) {
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if (glm::length(fingerTipPosition - _lastFingerAddVoxel) > (FINGERTIP_VOXEL_SIZE / 2.f)) {
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QColor paintColor = Menu::getInstance()->getActionForOption(MenuOption::VoxelPaintColor)->data().value<QColor>();
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@ -243,6 +269,7 @@ void Hand::simulate(float deltaTime, bool isMine) {
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}
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}
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}
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palm.setLastControllerButtons(palm.getControllerButtons());
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}
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}
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}
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@ -61,6 +61,10 @@ public:
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const float getPitchUpdate() const { return _pitchUpdate; }
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void setPitchUpdate(float pitchUpdate) { _pitchUpdate = pitchUpdate; }
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// Get the drag distance to move
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glm::vec3 getAndResetGrabDelta();
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glm::vec3 getAndResetGrabDeltaVelocity();
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private:
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// disallow copies of the Hand, copy of owning Avatar is disallowed too
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Hand(const Hand&);
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@ -95,6 +99,7 @@ private:
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void handleVoxelCollision(PalmData* palm, const glm::vec3& fingerTipPosition, VoxelTreeElement* voxel, float deltaTime);
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void simulateToyBall(PalmData& palm, const glm::vec3& fingerTipPosition, float deltaTime);
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#define MAX_HANDS 2
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bool _toyBallInHand[MAX_HANDS];
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@ -103,6 +108,9 @@ private:
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int _lastControllerButtons;
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float _pitchUpdate;
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glm::vec3 _grabDelta;
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glm::vec3 _grabDeltaVelocity;
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};
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@ -271,6 +271,14 @@ void MyAvatar::simulate(float deltaTime, Transmitter* transmitter) {
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updateChatCircle(deltaTime);
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// Get any position or velocity update from Grab controller
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glm::vec3 moveFromGrab = _hand.getAndResetGrabDelta();
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if (glm::length(moveFromGrab) > EPSILON) {
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_position += moveFromGrab;
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_velocity = glm::vec3(0, 0, 0);
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}
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_velocity += _hand.getAndResetGrabDeltaVelocity();
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_position += _velocity * deltaTime;
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// update avatar skeleton and simulate hand and head
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@ -158,8 +158,11 @@ public:
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// Controller buttons
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void setControllerButtons(int controllerButtons) { _controllerButtons = controllerButtons; }
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int getControllerButtons() { return _controllerButtons; }
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void setLastControllerButtons(int controllerButtons) { _lastControllerButtons = controllerButtons; }
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int getControllerButtons() { return _controllerButtons; }
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int getLastControllerButtons() { return _lastControllerButtons; }
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void setTrigger(float trigger) { _trigger = trigger; }
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float getTrigger() { return _trigger; }
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void setJoystick(float joystickX, float joystickY) { _joystickX = joystickX; _joystickY = joystickY; }
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@ -181,6 +184,7 @@ private:
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glm::vec3 _tipPosition;
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glm::vec3 _tipVelocity;
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int _controllerButtons;
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int _lastControllerButtons;
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float _trigger;
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float _joystickX, _joystickY;
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