Seth Alves
737b583745
avoid unequipping things during a HMD snap-turn
2017-09-26 11:08:33 -07:00
druiz17
2cc8a55151
fix cloning equiping
2017-09-26 10:37:36 -07:00
druiz17
6332a53ee2
able to grab tablet in 3rd person
2017-09-25 16:36:29 -07:00
Seth Alves
5da5b24894
unmangle merge
2017-09-25 15:18:22 -07:00
David Rowe
428efa571e
Merge branch 'master' into vr-edit-a
2017-09-26 10:40:07 +13:00
druiz17
ec40df711d
fix tablet grabbing and eslint changes
2017-09-25 14:31:13 -07:00
druiz17
b1b31444f0
fix mouse visiblity
2017-09-25 11:34:18 -07:00
druiz17
dda20c1ef5
fixing merge conflict
2017-09-25 09:45:29 -07:00
Seth Alves
5741782f45
merge from upstream
2017-09-25 09:16:43 -07:00
Brad Hefta-Gaub
030da7d850
Merge pull request #11401 from druiz17/module-scale-entities
...
ScaleEntity Module
2017-09-25 09:10:32 -07:00
Seth Alves
90954a4e4f
Merge branch 'master' of github.com:highfidelity/hifi into fix-parent-grab
2017-09-25 09:09:58 -07:00
Zach Fox
921ebc221e
Merge pull request #11431 from zfox23/contextOverlayInterface_fixEnabled
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Enable Inspection Mode for all; change Commerce setting name
2017-09-22 17:52:27 -07:00
druiz17
2c7b8cdb4f
fixing script issues
2017-09-22 16:26:41 -07:00
druiz17
28d8af0b44
Merge branch 'master' of github.com:highfidelity/hifi into module-handcontrollerPointer
2017-09-22 15:33:17 -07:00
druiz17
e965b7fff1
hand controller pointer
2017-09-22 15:32:40 -07:00
Zach Fox
0eafdeab14
Fix hover -> unhover overlay behavior
2017-09-22 13:32:11 -07:00
Zach Fox
bb9db3ef6d
Updates to behavior and shader appearance
2017-09-22 11:24:30 -07:00
David Rowe
e0658c7a2f
Merge branch 'master' into vr-edit-a
2017-09-22 15:18:14 +12:00
druiz17
53efe6bfb2
working on fix
2017-09-21 18:17:05 -07:00
Seth Alves
fc3e259f6f
remove debug prints
2017-09-21 11:42:30 -07:00
Seth Alves
3c22c9ea3a
back out bad change
2017-09-21 11:39:14 -07:00
Seth Alves
24bfb3f3b9
oops
2017-09-21 11:16:00 -07:00
Seth Alves
363a2a3a7a
merge from upstream
2017-09-21 11:08:29 -07:00
Seth Alves
473db92a8e
fix some parent-grab bugs, re-enable adjusting equipped entities, don't trigger guns right when they are equipped
2017-09-21 11:07:47 -07:00
Seth Alves
61efaf7fc2
Merge pull request #11420 from druiz17/fix-parenting-overlay-module
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nearParentGrab module now sets the correct previous parent id when switching grabbed overlays from one hand to another
2017-09-21 09:44:07 -07:00
druiz17
65e0c99618
small change
2017-09-21 09:07:49 -07:00
druiz17
2d7d6f85ba
fixing merge conflicts
2017-09-21 09:04:13 -07:00
David Rowe
c05ccd2ed5
Merge branch 'master' into vr-edit-a
2017-09-21 14:08:16 +12:00
Anthony Thibault
03e278c5ae
Merge pull request #11416 from druiz17/stylus-pos
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Pull back the stylus position in hand.
2017-09-20 17:40:22 -07:00
druiz17
949c343604
fixing nearGrabParentModule switching grabbed overlays
2017-09-20 15:34:01 -07:00
druiz17
92f3dfe2ab
move the stylus back a bit
2017-09-20 14:23:43 -07:00
druiz17
c20c5ee2b5
fixed tablet grabbing issue
2017-09-20 14:10:10 -07:00
druiz17
2ce6dcf89d
fixing spelling error
2017-09-20 11:45:42 -07:00
druiz17
5d87036f32
make changes requests and slight fixes
2017-09-20 11:41:31 -07:00
druiz17
9c66a25d83
fixing and cleanup tablet inputs
2017-09-19 17:03:53 -07:00
druiz17
e2921661e9
scaling entities
2017-09-19 09:35:22 -07:00
David Rowe
c56fda88fa
Merge branch 'master' into vr-edit-a
2017-09-19 16:17:04 +12:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
Seth Alves
095cd03ee2
Merge pull request #11380 from ctrlaltdavid/fix-controller-typos
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Fix typos in controller modules disabler
2017-09-16 11:13:15 -07:00
David Rowe
6c5a1c0460
Address laser and controller interactions with HUD overlays and tablet
2017-09-16 15:45:44 +12:00
David Rowe
18b71f0c0f
Fix typos in controller modules disabler
2017-09-16 15:34:53 +12:00
Seth Alves
0816a8af27
fix grab entity methods
2017-09-15 12:07:50 -07:00
Seth Alves
b67c571aaa
fix grab entity methods
2017-09-15 12:05:49 -07:00
Seth Alves
df80b7ecfa
stopNearTrigger, not end
2017-09-15 11:16:54 -07:00
Seth Alves
39e6605f6f
fix grab entity methods + jshint cleanups
2017-09-15 10:50:46 -07:00
Anthony J. Thibault
f534ee5ad9
laser offset fix
2017-09-14 16:37:45 -07:00
Anthony J. Thibault
7959988622
Merge branch 'master' into feature/ant-man
2017-09-14 10:37:45 -07:00
Anthony J. Thibault
7c725756f1
IPD Fixes for controllerDispatcher and controllerModules
2017-09-14 10:36:05 -07:00
Anthony J. Thibault
9a9f4a0d24
Fix controllerModules with appropriate IPD scale changes
2017-09-13 18:23:54 -07:00
Anthony J. Thibault
8fb69a9867
Merge branch 'master' into feature/ant-man
2017-09-13 18:23:11 -07:00
Anthony J. Thibault
745d2ff395
Remove handControllerGrab.js, see controllerDispatcher.js instead.
2017-09-13 17:36:56 -07:00
druiz17
1b288ef860
make garbbing radius the same as master
2017-09-13 16:15:36 -07:00
Anthony J. Thibault
9a1fa9b2f2
Fix for stylus intersection with tablet and home button for scaled tablets
2017-09-13 09:52:20 -07:00
druiz17
b3ff5c86f7
fixed secondary triggers and chest lid
2017-09-12 14:43:06 -07:00
Dante Ruiz
d90f6320a9
Merge pull request #8 from sethalves/controller-dispatcher-1
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Controller dispatcher 1
2017-09-12 10:54:10 -07:00
druiz17
b634292261
fixing some small issues
2017-09-12 10:53:04 -07:00
Seth Alves
e9918ca599
add profiling to controller-dispatcher
2017-09-12 10:52:52 -07:00
Seth Alves
a9aa6df93e
Merge branch 'controller-dispatcher-1' of github.com:sethalves/hifi into controller-dispatcher-1
2017-09-12 10:44:29 -07:00
Seth Alves
315f874824
add profiling to controller-dispatcher
2017-09-12 10:44:09 -07:00
Seth Alves
2850029f26
add profiling to controller-dispatcher
2017-09-12 10:00:32 -07:00
druiz17
684aef23dc
Merge branch 'controller-dispatcher-1' of github.com:druiz17/hifi into controller-dispatcher-1
2017-09-11 15:08:37 -07:00
druiz17
a46e41607c
fixed teleport, added avatar scaling, allow laser to be used on tablet when stylus is shown
2017-09-11 15:07:14 -07:00
Seth Alves
9c098f1a0c
Merge branch 'controller-dispatcher-1' of github.com:druiz17/hifi into controller-dispatcher-1
2017-09-08 17:10:02 -07:00
druiz17
405d8c3afc
fixing cloning and laser
2017-09-08 17:07:27 -07:00
Seth Alves
a1ffc7abd0
distance from controller to object is sometimes decided by pickray
2017-09-08 17:04:09 -07:00
druiz17
42ef397b5e
fixed include path
2017-09-08 15:13:19 -07:00
Anthony J. Thibault
72e0c844e4
Merge branch 'master' into feature/ant-man
2017-09-08 14:08:26 -07:00
druiz17
e33012e522
laser on tablet update
2017-09-08 13:30:30 -07:00
druiz17
dbb91e5953
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-09-08 11:50:43 -07:00
druiz17
f0c12e50dd
some small bug fixes
2017-09-08 11:50:19 -07:00
Anthony J. Thibault
d0f9a20a01
Fix for tablet grabbing at small scales
2017-09-07 15:10:15 -07:00
druiz17
ef050a09f9
made requested changes and also allow entities/overlays to be grabbed by the grip button
2017-09-07 14:42:46 -07:00
Brad Hefta-Gaub
b316f366fc
Merge pull request #11198 from druiz17/oculus-tablet-position
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fixed tablet spawn position for oculus menu button
2017-09-07 12:30:33 -07:00
druiz17
cc7a222374
fixing Hifi-Hand-Drop for equipEntity
2017-09-06 17:15:05 -07:00
druiz17
0d66bfca05
added far trigger
2017-09-06 14:58:04 -07:00
Daniela
0ac7e00612
Add Avatar resize compatible teleport.js pad scale
2017-09-06 19:45:03 +01:00
Anthony J. Thibault
3d3bb2853a
Updated naturalDimensiosn for touch controller config
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Totally untested! I don't have an oculus. I'm sure it will work tho. ;)
2017-09-05 15:39:35 -07:00
Anthony J. Thibault
23ff1b9ead
Fixes for scaling controller display
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Adds MyAvatar.sensorToWorldScaleChanged signal.
2017-09-05 15:03:41 -07:00
Dante Ruiz
cefa65de5e
some more small changes
2017-09-05 12:06:32 -07:00
Dante Ruiz
28694dcf8a
small change to contextOVerlays in farActionGrab
2017-09-05 11:46:06 -07:00
Dante Ruiz
3b357ad61e
finshed handControllerGrab refactoring
2017-09-01 17:07:26 -07:00
Anthony J. Thibault
26e9e6e580
Fixes for stylus ranges and grab radii
2017-09-01 11:19:51 -07:00
druiz17
2948061904
code cleanup
2017-08-31 22:30:30 -07:00
Dante Ruiz
7cf27c18d3
code cleanup and fix broken features
2017-08-31 18:06:55 -07:00
Anthony J. Thibault
a1b94fd9d2
Bug fixes for laser offset and avatar hold action
2017-08-31 17:26:00 -07:00
Anthony J. Thibault
98c89cbe78
Fixes for stylus size and offset
2017-08-31 14:45:59 -07:00
Anthony J. Thibault
1a01209020
Fixes for scaling tablet at high frame rates
2017-08-31 13:02:31 -07:00
Anthony J. Thibault
9c6b8a6826
Fixes for scaling tablet
2017-08-31 11:28:05 -07:00
Dante Ruiz
47699d4439
fixed edit.js
2017-08-30 16:52:59 -07:00
Dante Ruiz
3960ec7d5a
finish main handControllerGrab refactoring
2017-08-30 15:20:03 -07:00
Dante Ruiz
ed52136fc5
finished equiping locked clone-able entities
2017-08-29 15:18:28 -07:00
Dante Ruiz
4b592687b7
finished webEntityLaserInput, now working on cloning
2017-08-28 17:35:34 -07:00
Dante Ruiz
0eceb7b382
unviersial web3d vs laser
2017-08-25 17:40:30 -07:00
Dante Ruiz
b3ffa7b6b4
Working laser vs tablet
2017-08-25 14:20:31 -07:00
Dante Ruiz
fa676aaadf
lasers on tablet working
2017-08-24 17:42:27 -07:00
Dante Ruiz
eb6248400c
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-08-24 13:41:54 -07:00
Dante Ruiz
dbe8aa77d7
working on laser v tablet
2017-08-23 17:32:41 -07:00
SamGondelman
d7b3686364
include noncollidable entities
2017-08-22 17:37:51 -07:00
Dante Ruiz
dc8d0c9604
disable far grab when on hud
2017-08-22 16:51:13 -07:00
Dante Ruiz
cdd184e32d
intergradted teleport
2017-08-22 11:06:11 -07:00
Dante Ruiz
f6151fae85
slowly intergrating teleport.js
2017-08-21 16:53:28 -07:00
Dante Ruiz
94dc942d79
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-08-21 16:34:10 -07:00
Dante Ruiz
8d04047d8a
starting to integrate teleport.js
2017-08-18 13:23:44 -07:00
SamGondelman
c9f4958925
handControllerGrab fix, maybe, hopefully
2017-08-18 10:39:40 -07:00
Dante Ruiz
e48c14ec23
fixed tablet spawn position for oculus menu button
2017-08-16 09:08:55 -07:00
Seth Alves
3082c357f9
cloning sort-of works... cloning an equipable doesn't
2017-08-15 17:54:04 -07:00
Seth Alves
4bfbab294d
near-trigger works?
2017-08-15 14:53:58 -07:00
Seth Alves
03977334a0
near-trigger works?
2017-08-15 14:50:39 -07:00
Seth Alves
3b61e8518f
near-trigger works? equip calls its entity methods now
2017-08-15 14:46:48 -07:00
Seth Alves
ddca25672f
trying to get near-triggering working
2017-08-15 14:14:28 -07:00
Seth Alves
1d24523be9
equip drop gesture works
2017-08-15 13:09:17 -07:00
Seth Alves
e6ac07d43d
equipping mostly works
2017-08-15 11:45:45 -07:00
Seth Alves
b2d7eefc97
equip highlight works now
2017-08-15 10:30:47 -07:00
Seth Alves
b52a406ff1
trying to get equipping working
2017-08-14 18:25:57 -07:00
Seth Alves
13424eb792
kinematic-grab defaults to true
2017-08-13 17:42:08 -07:00
Seth Alves
9015d69c71
fix pop at start of far-grab
2017-08-13 17:21:55 -07:00
Seth Alves
f10dc7cbd5
allow far to near-grab transition
2017-08-13 16:54:37 -07:00
Seth Alves
58b199e9f9
far-grab sort-of works
2017-08-13 15:54:03 -07:00
Seth Alves
c2861d29d2
trying to get highlighting to work
2017-08-13 13:49:17 -07:00
Seth Alves
327bc23b5c
get ready for highlighting
2017-08-13 11:41:12 -07:00
Seth Alves
e7437d66ef
if a raypick hits something that's very close, put it into the nearby-entities list
2017-08-12 17:49:02 -07:00
Seth Alves
ec93172676
far-search rays work, but nothing else about far-grab.
2017-08-12 17:27:48 -07:00
Seth Alves
505b564c62
sort plugins isReady calls by plugin priority. hook up pickrays in data-gathering phase
2017-08-12 13:14:00 -07:00
Seth Alves
9fb1835a26
grabbing overlays works, again
2017-08-12 12:38:36 -07:00
Seth Alves
7ae41064db
tablet stylus works again
2017-08-12 11:19:39 -07:00
Seth Alves
b4a54b017a
plugins occupy activity-slots and more than one plugin may run at a time, as long as their slots aren't in conflict
2017-08-11 12:15:41 -07:00
Seth Alves
0d0f147056
port action-near-grab to dispatcher
2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19
Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher
2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher
2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55
script fixes
2017-08-09 11:56:25 -07:00
SamGondelman
684001a756
workaround deadlock in editRenderState
2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636
added setLockEndUUID, update handControllerGrab and grab
2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
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The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2
cleanups
2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a
parenting near grab works
2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120
starting on controller-dispatcher experiment
2017-07-27 15:32:13 -07:00
SamGondelman
e3288a9004
fix flicker, scissor warning, and handControllerGrab sphere size
2017-07-27 11:17:30 -07:00
Sam Gondelman
fcaa39b245
Merge branch 'master' into sharks
2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9
defaultRenderStates, handControllerGrab.js, fix teleport.js a little
2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c
Stupid bracket
2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce
Bugfixes?
2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59
Closer still
2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9
replace setHandLasers with drawHUDLayer overlay property
2017-07-24 18:16:40 -07:00
David Kelly
5cd05da31e
strict comparisons
2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365
put back ignoredEntities functionality in teleport
2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce
expanded RayPick JS API
2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe
Fix bug where overlay would get stuck
2017-07-20 13:26:43 -07:00
SamGondelman
d156680bc8
ignore/include by ID, simplified caching logic
2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568
UX improvements
2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70
fixed grab the tablet in third person
2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025
lockEnd, editRenderState, and updated grab.js
2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116
Improve reliability of hand lasers; increase size of target
2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d
Make clicks work right
2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0
teleport third eye laser on invalid hand pose
2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
Zach Fox
761d35d633
Getting there!
2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a
Timer for hand controller lasers
2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab
ContextOverlay
2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06
It's working!
2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063
better version
2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296
removed search laser in edit mode for 2d mode
2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da
Initial work on clickable overlays
2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57
Merge in changes from laser PR
2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7
Destroy overlays when trigger released
2017-07-17 14:29:43 -07:00
SamGondelman
197ba83b10
remove old_teleport
2017-07-17 13:46:23 -07:00
Zach Fox
974dff36b0
Make hover overlays work for hand controller lasers
2017-07-17 13:16:53 -07:00
SamGondelman
ae99be0350
added faceAvatar and centerEndY, working on updating teleport.js, style fixes
2017-07-17 13:07:42 -07:00
Seth Alves
e4aa4823f9
Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move
2017-07-07 08:51:38 -07:00
ZappoMan
c3c9df0cd0
restore old camera state
2017-07-06 10:41:46 -07:00
Seth Alves
55b7c2d767
avoid doing a lot of work during mouse-move event-handlers
2017-07-05 15:50:05 -07:00
Seth Alves
d917878638
fix whitespace
2017-07-05 11:29:09 -07:00
Seth Alves
ab340530b8
don't do a lot of processing during the mouse-move event handler
2017-07-05 11:27:13 -07:00
ZappoMan
d5acc8a6f9
Merge branch 'master' of https://github.com/highfidelity/hifi into godview
2017-07-03 12:21:29 -07:00
David Rowe
a8501a7ac6
Remove old Leap Motion code
2017-06-15 14:45:40 +12:00
Seth Alves
d87b858c0a
Merge pull request #10619 from NeetBhagat/4869-Entity-resize-issue
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4869 entity resize issue
2017-06-08 16:34:07 -07:00
Anthony J. Thibault
90d241ca3c
Account for avatar scale
2017-06-06 09:10:46 -07:00
NeetBhagat
2ce72d554b
Resolve 2 issues:
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1) Entity can grow/shrink if it is grabbed by first right hand then left hand.
2) Stop unwanted grow/shrink of an entity.
2017-06-05 14:13:51 +05:30
Anthony J. Thibault
7da73d0ff1
teleport.js should still function on avatars with no feet.
2017-06-02 18:01:40 -07:00
NeetBhagat
580c2548e9
Initial Commit :
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1) Resolve a bug when 2 different entity is grabbed in 2 hands. And move your left hand and entity of left hand grow/shrink when you move right/left hand.
2) Resolve right hand-left hand grow-shrink functionality
2017-06-02 23:04:58 +05:30
ZappoMan
60048a231f
god view controller
2017-06-02 10:26:54 -07:00
Seth Alves
de40604042
whitespace
2017-05-25 09:54:40 -07:00
Seth Alves
80e641b6d4
fix code that was using old raypickInfo.properties field
2017-05-25 09:47:02 -07:00
Anthony J. Thibault
b276970258
Hand controller lasers work better in thirdPerson camera mode.
2017-05-08 14:32:50 -07:00
Seth Alves
92966377fb
Merge branch 'fix-dont-send-non-entity-edits-over-wire' of github.com:sethalves/hifi into fix-dont-send-non-entity-edits-over-wire
2017-05-04 19:05:57 -07:00
Seth Alves
900fae30fd
avoid calling editEntity on overlays
2017-05-04 19:05:52 -07:00
Seth Alves
70efe4aa4f
avoid calling editEntity on overlays
2017-05-04 18:52:17 -07:00
Anthony Thibault
7006fa6da4
Merge pull request #10257 from sethalves/grab-try-timer-instead-of-update
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grab is driven by timer rather than update, load tablet model with high priority
2017-05-04 14:07:21 -07:00
Seth Alves
0cd0e46ca5
make clone work again
2017-05-02 16:20:59 -07:00
Seth Alves
f1170dc17d
AvatarList not AvatarManager
2017-05-02 15:48:12 -07:00
Seth Alves
eed4da3570
some cleanups, delete far-grabs during transition to near-grab rather than set ttl to zero
2017-05-02 15:36:38 -07:00
Seth Alves
dc569051f9
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-05-02 09:50:13 -07:00
Seth Alves
4b0e7ceef5
show hand lasers when edit is enabled, but not if there are not hand-controllers
2017-04-28 10:24:04 -07:00
Seth Alves
467505e421
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-04-27 10:33:04 -07:00
Seth Alves
93f9716557
merge from upstream
2017-04-27 10:17:00 -07:00
Seth Alves
15661987be
load tablet overlay models with higher priority
2017-04-27 10:16:08 -07:00
volansystech
87ceebca82
Merge branch 'master' of https://github.com/highfidelity/hifi into 21200
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-04-27 12:58:18 +05:30
Zach Fox
9ace7a7488
Merge pull request #10279 from andrewd440/21174
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21174 Make the Particle Emitter Easier to Use
2017-04-26 15:35:29 -07:00
Seth Alves
aeaa95b7a0
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-04-26 10:23:27 -07:00
Seth Alves
37233b9fdb
avoid a rare script-crash
2017-04-26 10:19:50 -07:00
Andrew Lowry
ecf3826050
Always show hand lasers when in edit mode.
2017-04-24 13:35:37 -04:00
Andrew Lowry
8479d835b2
Adds laser selection of particle systems while in edit mode in HMD.
2017-04-24 13:35:37 -04:00
volansystech
1abbca6737
Merge branch 'master' into 21200
2017-04-24 19:09:02 +05:30
Seth Alves
ec687bdb4b
cleanups
2017-04-21 11:03:43 -07:00
Seth Alves
1e6b2682c9
use timers rather than relying on update calls
2017-04-21 10:17:57 -07:00
volansystech
9e2899678a
Resolving conflicts of #21206
2017-04-20 23:54:41 +05:30
volansystech
abc87c0338
Increased accuracy for converting far-grab to near-grab for every object
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Near-grab radius reduced to its default = 0.3
2017-04-20 23:37:16 +05:30
Seth Alves
f7378abb08
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-20 02:40:10 -07:00
Brad Hefta-Gaub
a555846d5d
Merge pull request #10235 from volansystech/21206
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21206 Far grab improvement to draw held entity toward yourself
2017-04-19 14:33:09 -07:00
volansystech
b194ddeb66
Resolve Comments of @sethalves
2017-04-19 16:39:23 +05:30
volansystech
e5c7587ad8
Improve far grabbing based on timescale.
2017-04-18 20:01:02 +05:30
volansystech
7e0efed062
Improve speed of grabbing.
2017-04-18 00:54:01 +05:30
Seth Alves
371118a6c0
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-14 16:26:30 -07:00
Seth Alves
110cfb47d1
turn off handControllerGrab debug prints
2017-04-14 14:23:27 -07:00
Seth Alves
6420ddd038
grab script checks for touch devices continually, rather than just when the script starts
2017-04-14 14:20:04 -07:00
Seth Alves
d17d12446b
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-14 12:49:03 -07:00
Seth Alves
1009182c06
grab and handControllerGrab use new far-grab action
2017-04-14 11:52:07 -07:00
Seth Alves
af5a352f02
turn on handControllerGrab debug prints
2017-04-14 08:10:31 -07:00
volansystech
70855b1c53
Improve the accuracy of Far to near Equip State.
2017-04-13 19:24:47 +05:30
Seth Alves
0eb9507a10
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0
2017-04-12 16:25:50 -07:00
volansystech
7bc3435cfa
Initial Commit..
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If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
Seth Alves
026dde2e68
allow kinematic near-grab to be turned on or off for a given entity
2017-04-12 10:14:16 -07:00
volansystech
5639a3f92a
Far to near grab: If the object is capable of being equipped, transfer from far-grab to an equipped state.
2017-04-12 20:08:26 +05:30
Thijs Wenker
695c55bc3d
fix teleport cool-in, added missing TARGETTING state and some ESLINT style fixes
2017-04-12 03:44:24 +02:00
volansystech
99af493ac8
Resolved the issue from the Initial commit - "grabbedEntity" stays into that grabbed position for a few seconds (hanging into mid of air) before dropping down automatically.
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Successfully converted far grab into near grab when entity is closer to the Avatar.
When Trigger is released after converted far grab into near grab far, the obect is dropped successfully.
2017-04-11 21:57:01 +05:30
Anthony Thibault
746b7aadbd
Merge pull request #10133 from sethalves/fix-teleport-which-something-equipped
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Fix teleport when something equipped
2017-04-09 19:00:21 -07:00
volansystech
e0b08a5e4e
Initial Commit of far to near grab conversion. Works only if object drawn at chest level And Object is near by to hand.
2017-04-07 21:55:26 +05:30
Seth Alves
2e4e10759f
teleport raypick now ignores equipped or grabbed entities
2017-04-05 13:17:03 -07:00
Anthony J. Thibault
c33f10ca1b
Recenter body on teleport, also it works more consistently.
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If your avatar happens to be squatting, your body will stand up straight after you teleport.
Also, setting MyAvatar.position can sometimes fail due to the multi-threaded nature of scripting.
Instead, teleport.js uses goToPosition to move the avatar, as a result teleport feels much more responsive now.
2017-04-04 18:05:46 -07:00
Seth Alves
54c66aff07
use tablet-ui stylus as default, rather than avatar finger
2017-03-31 13:18:40 -07:00
Seth Alves
6df4dda746
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-28 11:42:14 -07:00
Seth Alves
8e38b41e44
Merge branch 'tablet-ui' of github.com:sethalves/hifi into tablet-ui
2017-03-28 11:41:58 -07:00
Seth Alves
851ea7dabc
fix initial finger/stylus setting
2017-03-28 11:41:51 -07:00
Clément Brisset
82114ae6ab
Merge pull request #9940 from Atlante45/fix/sit
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Fix a few sitting bugs noticed at the meetup
2017-03-28 11:14:31 -07:00
Seth Alves
9e675d4c93
Merge pull request #9990 from hyperlogic/bug-fix/sliders
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Added inputMode property to Web3DOverlay
2017-03-28 10:07:37 -07:00
Seth Alves
b50a02ea19
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-28 08:16:59 -07:00
Seth Alves
cdac011472
fix home button
2017-03-27 18:21:00 -07:00
Anthony J. Thibault
5796cbc898
Bug-fix for touching deleted entities or overlays.
2017-03-27 10:26:33 -07:00
ZappoMan
52335e20a2
fix typo
2017-03-24 09:59:55 -07:00
ZappoMan
bc331af6a0
Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPick
2017-03-24 08:46:43 -07:00
Seth Alves
902e3d41d6
merge from upstream
2017-03-24 08:20:35 -07:00
Brad Hefta-Gaub
9a38b36f59
Merge pull request #9970 from Triplelexx/21223
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21223 - Quat functions have naming inconsistencies
2017-03-24 08:12:11 -07:00
Anthony J. Thibault
bab9890fea
Added inputMode property to Web3DOverlay.
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This allows user to switch between Touch messages and Mouse messages.
Added a sliderTestMain.js script which demonstrates this behavior.
2017-03-23 13:54:18 -07:00
ZappoMan
246f377a07
Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPick
2017-03-23 10:40:37 -07:00
Seth Alves
bd32104bc1
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-22 08:41:59 -08:00
Ryan Huffman
1285f2a9eb
Merge pull request #9937 from thoys/boppo
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El Boppo the Clown punching bag game
2017-03-22 09:30:54 -07:00
Triplelexx
a964edee91
change all references of Quat.getFront to Quat.getForward in scripts directory
2017-03-21 22:25:30 +00:00
Dante Ruiz
d2c139ce6e
fix error from using a misspelled function
2017-03-21 22:25:45 +01:00
Dante Ruiz
bf3c5dbf0e
Merge branch 'tablet-ui' of github.com:highfidelity/hifi into tablet-xbox
2017-03-21 19:47:16 +01:00
Dante Ruiz
1811a2edc7
fixed third eye laser
2017-03-21 19:45:00 +01:00
Seth Alves
cc4ddd1387
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-21 08:43:35 -08:00
Thijs Wenker
a8740614e2
CR Fixes
2017-03-18 01:22:06 +01:00
Atlante45
4c75680877
Set teleport target to Cancel if seat in use
2017-03-17 16:10:15 -07:00
Thijs Wenker
febe25511b
teleport.js - ignore entity support (for boxing gloves)
2017-03-17 21:10:06 +01:00
Stephen Birarda
d13752a7c6
use the correct property name for useAdvancedMovementControls
2017-03-15 10:34:43 -07:00
Stephen Birarda
bfc51d8222
use property not function for advanced movement controls
2017-03-15 10:25:06 -07:00
David Rowe
cb4bd58381
Load controller scripts in their own script engine
2017-03-15 14:31:13 +13:00
Stephen Birarda
7ddb5ff770
use correct boolean when changing AMC
2017-03-14 18:09:17 -07:00
Stephen Birarda
188530590a
add missing curly brace to script
2017-03-14 17:16:49 -07:00
Stephen Birarda
490cb83489
move advanced movement control changes to MyAvatar
2017-03-14 15:03:01 -07:00
Stephen Birarda
0926b2df2a
add LX snap turn to standard mapping
2017-03-13 15:14:20 -07:00
Anthony J. Thibault
3abc78e7d3
Fix for finger/sytlus on invisible/hidden tablet.
2017-03-10 17:18:13 -08:00
Anthony J. Thibault
07e10ae862
Merge branch 'tablet-ui' into feature/can-touch-this
2017-03-10 17:05:26 -08:00
Seth Alves
2098cd5b5e
remove stylus and search-beams when grab script is shut down
2017-03-10 13:02:16 -08:00
Anthony J. Thibault
d8f04d90a7
Merge branch 'master' into feature/can-touch-this
2017-03-09 14:24:10 -08:00
Anthony J. Thibault
6f53aaed5c
Small simplification of building stylusTarget list.
2017-03-09 14:04:13 -08:00
Anthony J. Thibault
1acc5ea760
Finger now points when near tablet + deadspot added when touching the tablet
2017-03-08 19:03:56 -08:00
Seth Alves
66d44ac6f0
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-08 09:26:51 -08:00
Seth Alves
a67f8ac0ed
Merge pull request #9807 from Menithal/21166-remove-limit
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#9761 Cloneable Improvement
2017-03-08 07:15:06 -08:00
Anthony J. Thibault
836c701cb3
More accurate and responsive stylus and finger touching.
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The algorithm used to detect when and where the stylus or finger is touching the tablet has been improved.
* hovering the finger/stylus over the surface of the tablet should cause buttons to highlight.
* flicking or using the stylus like a drum stick, should more accurately click buttons on the tablet.
* stabbing the tablet quickly, should also more accurately trigger button presses.
* moving the hand/stylus from behind the tablet should be less likely to cause press events.
2017-03-07 18:19:32 -08:00
Seth Alves
4886f1cbfc
don't run stylus-on-overlay code unless the overlay is a web3d overlay
2017-03-06 12:38:19 -08:00
Seth Alves
27066e89a6
Merge branch 'dont-auto-ungrab-overlays' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-06 11:46:19 -08:00
Seth Alves
a2d2c41f02
remove debug print
2017-03-06 11:45:49 -08:00
Seth Alves
eb47db4441
Merge branch 'dont-auto-ungrab-overlays' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-06 11:07:22 -08:00
Seth Alves
19a31d7630
don't automatically unhook overlays from hands unless they were grabbable overlays
2017-03-06 10:15:53 -08:00
Seth Alves
93246b24b0
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-06 08:54:49 -08:00
Seth Alves
c677326025
Merge pull request #9754 from hyperlogic/feature/fingers-on-tablet
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Touch the tablet with your finger
2017-03-04 11:58:47 -08:00
Menithal
d85cb645b0
Changed limit logic, default limit is now 0
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Clones now have a named based on the original entity id
Limit is now calculated from the source instance, instead of just clone
name to avoid a single box being calculated as something else
Default limit is now 0, which disables limit
2017-03-04 11:42:43 +02:00
Anthony J. Thibault
e56f02d94f
Changed default for preferFingerOverStylus to false.
2017-03-03 14:12:04 -08:00
Seth Alves
bccfa79e8b
Merge pull request #9749 from ctrlaltdavid/21176
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If someone else is grabbing entity you want to grab show their grab beam
2017-03-03 13:43:28 -08:00
Anthony J. Thibault
45febe8565
Merge branch 'master' into feature/fingers-on-tablet
2017-03-03 09:04:43 -08:00
Seth Alves
40caa1ea49
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-03 09:01:57 -08:00
David Rowe
388a144af1
Tidying after merge
2017-03-03 18:44:50 +13:00
David Rowe
482c23ead5
Merge branch 'master' into 21186
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-03-03 18:38:42 +13:00
Brad Hefta-Gaub
e655e442a0
Merge pull request #9799 from sethalves/steady-hand-lasers
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Steady hand lasers
2017-03-02 18:27:39 -08:00
Seth Alves
3b581a8dfe
merge from upstream
2017-03-02 16:35:44 -08:00
Seth Alves
155a310852
Merge pull request #9761 from Menithal/21166
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WL#21166 Cloneable Equipment
2017-03-02 16:33:13 -08:00
ZappoMan
6400bb6319
CR feedback
2017-03-02 14:34:14 -08:00
Anthony J. Thibault
644e29a43d
disable WANT_STATE_DEBUG in handControllerGrab.js
2017-03-02 14:15:05 -08:00
Seth Alves
bbfd373887
Merge branch 'steady-hand-lasers' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-02 12:51:52 -08:00
Seth Alves
9b3c16d489
get handControllerGrab overlay lines working again
2017-03-02 12:48:37 -08:00
Seth Alves
2047e0194d
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 12:44:10 -08:00
Seth Alves
94b5e6333c
get handControllerGrab overlay lines working again
2017-03-02 11:02:06 -08:00
Seth Alves
9d4445fd61
Merge branch 'steady-hand-lasers' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-02 10:07:37 -08:00
Seth Alves
8893c4770e
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 10:02:33 -08:00
Seth Alves
93055a67a8
use new-style hand-lasers for both hands
2017-03-02 10:01:08 -08:00
ZappoMan
9e71801ae1
remove properties from RayToEntityIntersectionResult
2017-03-01 18:21:04 -08:00
Anthony J. Thibault
4f03c06a94
Added General Preference to control stylus vs finger usage
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By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
Seth Alves
7f6b803652
3d-line-overlays can now have an endParentID and endParentJointIndex
2017-03-01 17:27:32 -08:00
Seth Alves
7c4869eb73
fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
2017-03-01 16:10:07 -08:00
Menithal
fd1fded276
Fixed Clone instancing issues
2017-03-02 00:59:45 +02:00
Anthony J. Thibault
d142c3d69b
eslint fix
2017-03-01 13:29:24 -08:00
Anthony J. Thibault
f418457100
Index finger touch support for the tablet-ui.
2017-03-01 13:28:17 -08:00
Menithal
82236bdcb9
Merge remote-tracking branch 'upstream/master' into 21166
2017-03-01 22:09:29 +02:00
Ryan Huffman
1c3840dc78
Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped
2017-03-01 10:25:16 -08:00
Seth Alves
c2085ebb6e
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-28 13:33:51 -08:00
Clément Brisset
7f9437dcc5
Merge pull request #9690 from Atlante45/feat/sit
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Add hips pinning / Sit script
2017-02-28 10:41:22 -08:00
Matti Lahtinen
d0c2c26a8e
One last gotcha from the conflict resolution.
2017-02-28 16:37:08 +02:00
Matti Lahtinen
e21785d5ec
Merge branch 'master' into 21166
2017-02-28 16:34:28 +02:00
David Rowe
d8d17be0e0
Rotate about translation grab position
2017-02-28 23:22:07 +13:00
David Rowe
e3f2f3c5bc
Tidying
2017-02-28 23:04:23 +13:00
David Rowe
28768d4a78
Rotate the entity by twice the rotating controller's rotation
2017-02-28 22:22:34 +13:00
David Rowe
5b6f953ac2
Add hand controller state of distance-rotating for second grab hand
2017-02-28 17:35:13 +13:00
Ryan Huffman
f5f7cc5266
Fix teleport seat beam color to match model
2017-02-27 16:38:55 -08:00
Ryan Huffman
aa94106229
Update teleport to sit in invisible seats
2017-02-27 16:38:55 -08:00
Ryan Huffman
40b238c12e
Add new teleport seat model + beam
2017-02-27 16:38:53 -08:00
Ryan Huffman
c632884aac
Update teleport script to handle detecting seats
2017-02-27 16:38:53 -08:00
Ryan Huffman
9197819291
Cleanup teleport to make use of new TARGET
2017-02-27 16:38:53 -08:00
Ryan Huffman
b8c7905fa4
Cleanup some duplication of code in teleport.js
2017-02-27 16:38:53 -08:00
Menithal
9fbde41dc4
Styling formating and Rebuild attempt
2017-02-27 23:27:48 +02:00
David Rowe
6fcc096bcf
Fix JavaScript error
2017-02-28 10:14:38 +13:00
David Rowe
08cae1d3f2
Make other avatar's grab beam finish at entity's centroid
2017-02-28 10:02:06 +13:00
David Rowe
f4a3627b76
Make other avatar's grab beam start at more natural position
2017-02-28 09:47:36 +13:00
David Rowe
31b6d528df
Merge branch 'master' into 21176
2017-02-28 08:29:44 +13:00
Seth Alves
34c5d480c4
Merge branch 'tablet-ui-tablet-is-overlay' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-02-27 06:35:50 -08:00
Seth Alves
1864975c51
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-tablet-is-overlay
2017-02-27 06:35:22 -08:00
Menithal
1d8be2aeaa
Added missing dynamic
2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5
Finalized Grab-Clone action
2017-02-26 18:49:13 +02:00
David Rowe
0cc499b08b
Point index fingers and raise thumbs if not touching controls
2017-02-25 14:20:23 +13:00
David Rowe
a205d2a00c
Use animation for pointing index finger instead of setting joint angles
2017-02-25 11:36:06 +13:00
Seth Alves
fcd3c09404
Merge branch 'tablet-ui-tablet-is-overlay' of github.com:sethalves/hifi into tablet-ui-edit-js-tablet-as-overlay
2017-02-24 14:27:30 -08:00
Seth Alves
eedc5c1647
don't allow tablet to get stuck to a hand when passing it back and forth between hands
2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84
fix a couple of problems related to grabbing tablet while edit.js is active
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Conflicts:
scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
Seth Alves
70060eb464
in 2d mode, clicks on tablet don't get used for other things
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Conflicts:
scripts/system/libraries/entitySelectionTool.js
2017-02-24 11:37:04 -08:00
Seth Alves
f208f5e2d1
fix a couple of problems related to grabbing tablet while edit.js is active
2017-02-24 11:34:10 -08:00
David Rowe
a98824f483
Code review
2017-02-25 08:13:15 +13:00
David Rowe
d9a716bf3d
If someone else is grabbing entity you want to grab show their grab beam
2017-02-24 18:42:52 +13:00
Seth Alves
e43c4c17f5
in 2d mode, clicks on tablet don't get used for other things
2017-02-23 21:27:25 -08:00
Seth Alves
ce717d04e9
merge in tablet-as-overlay code
2017-02-23 18:40:20 -08:00
Seth Alves
610c20e01a
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-23 17:41:38 -08:00
Seth Alves
b4be942348
trying to get tablet overlay to show up in the right place
2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3
fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug.
2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947
make overlays near-grabbable. make tablet be an overlay
2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377
don't do a haptic pulse when av's hand goes near grabbable tablet
2017-02-22 14:14:10 -08:00
Seth Alves
92580a977b
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-20 13:54:12 -08:00
Philip Rosedale
5c782deb4d
Merge pull request #9701 from ctrlaltdavid/21175
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Fix laser beam jumping upon grabbing entity
2017-02-20 13:37:11 -08:00
Seth Alves
43f47c1106
merge from upstream
2017-02-20 12:45:39 -08:00
David Rowe
6827a28807
Fix grab position
2017-02-18 16:36:14 +13:00
David Rowe
692fa52aca
Disable drawing pointer lasers while painting
2017-02-18 15:21:48 +13:00
David Rowe
2c5782e4bb
Fix laser beam jumping upon grabbing entity
2017-02-18 09:11:04 +13:00
David Rowe
7b36669d80
Point index finger while painting if tablet not displayed
2017-02-17 19:30:40 +13:00
Seth Alves
3ea0f6d2d2
allow lasers to scroll tablet while in edit-mode
2017-02-15 11:34:48 -08:00
Seth Alves
219e569014
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-15 07:25:39 -08:00
Philip Rosedale
01bdac49d0
Merge pull request #9672 from ctrlaltdavid/21121
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Fix far grabbing making entity jump upon grab
2017-02-14 17:02:42 -08:00
Seth Alves
3a23ec86d5
handles etc work better
2017-02-14 13:57:48 -08:00
Seth Alves
d40402faae
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-14 06:53:34 -08:00
David Rowe
2672b8d10a
Fix tabs
2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b
Fix far grabbing making entity jump upon grab
2017-02-14 17:30:20 +13:00
Atlante45
512bb4765f
Add entity clicks capture capabilities
2017-02-13 11:34:30 -08:00
Seth Alves
44aa3e044b
make it so near grabbing while edit is active doesn't select a new entity
2017-02-10 16:56:53 -08:00
Philip Rosedale
e94e41698e
remove debug
2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8
remove comment
2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60
Fixed scaling of self
2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc
Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
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More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971
set WANT_DEBUG_STATE back to false
2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade
More consistent haptics on web overlays and entities
2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17
enforce more button clicking logic
2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e
Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
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tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b
Merge branch 'master' into bug-fix/tablet-ui-no-domain
2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288
better scrolling and fixed button touching
2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a
You can no longer scale the tablet with double-grab
2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb
Tablet should work even when not connected to any domain.
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handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.
I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.
There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88
ability to grab tablet in edit mode
2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83
put a schmitt trigger in place to de-bounce tablet clicks
2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242
allow tablet-stabbers to more easily click buttons
2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7
allow stylus to work when edit.js is running
2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c
only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base
2017-01-23 14:38:48 -08:00
Seth Alves
c958314918
merge from upstream
2017-01-23 13:52:01 -08:00
Dante Ruiz
d5427f8722
close tablet bug fix
2017-01-23 17:33:33 +00:00
humbletim
d20ac20ff2
move isInEditMode guard to setState
2017-01-23 01:31:11 -05:00
humbletim
15394056eb
* add isInEditMode to utils.js
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* update grab.js to use the latest Settings edit mode detection approach
* add edit guards to handControllerGrab.js and grab.js
* update edit.js to consistently initialize Setting's edit flag
2017-01-20 22:29:40 -05:00
Dante Ruiz
5c55b86be6
fix bug
2017-01-21 01:56:06 +00:00
Seth Alves
87ea9161e4
avoid bad interaction between far-grab and equip
2017-01-20 14:49:49 -08:00
Seth Alves
7f25135633
try again on haptics from touching tablet overlay with stylus
2017-01-20 11:06:35 -08:00
Seth Alves
6641f9bafd
Merge pull request #9444 from druiz17/homeButtonFix
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Home button is now an overlay
2017-01-20 10:32:31 -08:00
Seth Alves
caae804318
re-enable haptic pulse when stylus touches tablet overlay
2017-01-20 10:12:15 -08:00
Dante Ruiz
a319db3cb4
removed duplicate code
2017-01-20 00:57:48 +00:00
Dante Ruiz
1e7e4576cc
comparing with ID instead of strings
2017-01-19 16:38:55 -08:00
Anthony J. Thibault
2c3c96b600
Fix for broken entity scrolling introduced by 23ea65e2
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this.grabbedEntity was being cleared before entityTouchingExit transition could send the release event.
2017-01-19 14:23:43 -08:00
Seth Alves
18e9b476c5
Merge pull request #9439 from hyperlogic/tablet-ui
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Improved stylus and laser input deadspot
2017-01-19 12:43:02 -08:00
Seth Alves
41ddfbfd27
clean up grab.js. provide a way to delete old tablets that got saved into Settings on exit
2017-01-19 11:34:38 -08:00
Anthony J. Thibault
2fd691d844
Improved stylus and laser input deadspot
2017-01-18 18:23:00 -08:00
Seth Alves
7c938728e5
don't do constant haptics if stylus touches tablet frame. home button triggers only once per click
2017-01-18 16:56:39 -08:00
Anthony J. Thibault
56c897cc2f
Process the tablet stylus even when reticle is over 2d HUD overlay.
2017-01-18 15:36:09 -08:00
Anthony J. Thibault
fc5c2c8def
Fix for glitchy scrolling
2017-01-18 15:32:38 -08:00
Anthony J. Thibault
28dac9d802
Lasers now interact with the tablet in edit mode.
2017-01-18 15:32:36 -08:00
Seth Alves
a8038ce64e
cleanups
2017-01-18 10:50:02 -08:00
Seth Alves
1f92b57bf2
switch to model stylus
2017-01-18 10:46:18 -08:00
Seth Alves
89d7b8bfc6
call releaseEquip when an equipped entity is dropped with a secondary press
2017-01-17 13:27:01 -08:00
Seth Alves
5c205f5800
avoid an unhook loop if two different hands have passed something back and forth more than once
2017-01-17 10:24:30 -08:00
Seth Alves
6bace4f451
merge from upstream
2017-01-17 09:29:30 -08:00
howard-stearns
0a3236dcc9
handControllerGrab update loop change
2017-01-16 14:54:32 -08:00
Seth Alves
23ea65e2b5
more changes to handle camera-relative-controller joints.
2017-01-16 10:26:16 -08:00
Seth Alves
b617b3a114
put code to delete prim-stylus tip back in
2017-01-16 07:50:36 -08:00
Seth Alves
756d96c368
fix search ray getting left on. started adding stylus models
2017-01-16 07:46:12 -08:00
Seth Alves
4a451e95dc
don't call release when off state is entered. don't attempt to unhook stylus as a stray child
2017-01-15 11:29:29 -08:00
Seth Alves
b8234ad75c
try a different way of keeping track of original parentIDs of grabbed entities
2017-01-15 10:16:28 -08:00
Seth Alves
e00814dd53
auto-end a near-grab if the parentID is changed to something else
2017-01-13 14:21:44 -08:00
Seth Alves
208c4686c4
merge from upstream
2017-01-12 15:44:27 -08:00
Seth Alves
611a926894
if something dynamic is release and it's not moving, give it a little velocity so that it doesn't end up non-active in bullet
2017-01-12 13:45:03 -08:00
howard-stearns
88c2c534ad
don't set bogus values
2017-01-11 17:01:46 -08:00
howard-stearns
9298bcf628
remove log spam
2017-01-11 16:32:15 -08:00
howard-stearns
5c06841732
use update signal instead of timer
2017-01-11 16:24:05 -08:00
howard-stearns
357b4db1db
fix mouse vs lasers, again
2017-01-11 14:24:24 -08:00
howard-stearns
a808a8c749
revert "fix competition between seek mouse and lasers"
2017-01-11 14:23:18 -08:00
Seth Alves
c93d83dadd
update lasers when distance-scrolling a web entity/overlay
2017-01-10 16:41:07 -08:00
Dante Ruiz
0b3a7d90f1
removed committed code
2017-01-10 23:26:37 +00:00
Dante Ruiz
d0baa0e303
home button works with the stylus
2017-01-10 14:51:46 -08:00
Seth Alves
0fc1abc068
remember previous parentID in the script and try to put it back when releasing
2017-01-10 13:00:49 -08:00
Seth Alves
bff9e9be38
put back code that replaces previous parentID on release
2017-01-10 09:22:36 -08:00
Seth Alves
61f0c56a36
remove code that remembers previous state in userData
2017-01-09 14:20:03 -08:00
Seth Alves
fa803aebe9
use /~/ style to reference includes
2017-01-09 10:21:07 -08:00
Dante Ruiz
7205215baa
coding standard fix
2017-01-07 00:38:39 +00:00
Dante Ruiz
07079ad78d
fixed bug
2017-01-07 00:22:55 +00:00
Seth Alves
195b92d05d
lasers on webpage work again
2017-01-05 14:35:02 -08:00
Seth Alves
5e9c37777c
Merge branch 'fixMouseLasers' of github.com:ZappoMan/hifi into tablet-ui-reenable-web-lasers
2017-01-05 12:50:07 -08:00
Seth Alves
52ef22770b
make showing of stylus be proximity based rather than raypick based
2017-01-05 12:49:50 -08:00
Brad Hefta-Gaub
cb69e70781
fix competition between seek mouse and lasers
2017-01-05 11:31:50 -08:00
Brad Hefta-Gaub
368f48f0a7
Merge pull request #9247 from huffman/feat/tutorial-touch-grip
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Add support for new Touch grip mappings to tutorial
2017-01-04 17:58:05 -08:00
Seth Alves
a585d43a5e
attempt to get laser-based web scrolling to work, again
2017-01-04 16:51:47 -08:00
Seth Alves
fb4263de93
Merge branch 'tablet-ui' of github.com:highfidelity/hifi into tablet-ui-reenable-web-lasers
2017-01-04 16:01:06 -08:00
Seth Alves
ed934c37ae
put code that allows lasers vs web entities or overlays back in
2017-01-04 15:23:55 -08:00
Dante Ruiz
f81402fb0f
improved tablet position
2017-01-04 11:09:26 -08:00
Brad Hefta-Gaub
d440532cff
make sure RPC is timely
2017-01-03 11:10:07 -08:00
Anthony Thibault
c201b6a7f9
Merge pull request #9256 from druiz17/moreButtons
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all hub button now on tablet
2017-01-03 10:44:19 -08:00
Anthony J. Thibault
00980366d6
Merge branch 'master' into tablet-ui
2017-01-03 09:45:23 -08:00
Brad Hefta-Gaub
82ab8635d7
debugging
2016-12-30 12:02:48 -08:00
Brad Hefta-Gaub
7c7d239e00
first cut at using wait signals to improve RPC timing
2016-12-30 09:13:21 -08:00
Dante Ruiz
61277c0605
Stylus now works in edit mode
2016-12-22 17:33:25 +00:00
Ryan Huffman
8b5a05c409
Fix right touch controller tip labels not showing up
2016-12-20 18:01:53 -08:00
Ryan Huffman
df0dfc761d
Add ability to disable avatar and object scaling in handController grab
2016-12-20 18:01:53 -08:00
Ryan Huffman
0b2f60fb27
Update tutorial to use new trigger configuration for touch
2016-12-20 18:01:53 -08:00
Stephen Birarda
ebd347fc15
only respect release of secondary for hold once pressed
2016-12-20 14:46:55 -08:00
Stephen Birarda
4fcccb5455
check for release of equip in this.nearGrabbing
2016-12-20 14:32:47 -08:00