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Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
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commit
66d44ac6f0
3 changed files with 48 additions and 48 deletions
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@ -2000,6 +2000,11 @@ void AvatarData::fromJson(const QJsonObject& json, bool useFrameSkeleton) {
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}
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}
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auto currentBasis = getRecordingBasis();
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if (!currentBasis) {
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currentBasis = std::make_shared<Transform>(Transform::fromJson(json[JSON_AVATAR_BASIS]));
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}
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if (json.contains(JSON_AVATAR_RELATIVE)) {
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// During playback you can either have the recording basis set to the avatar current state
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// meaning that all playback is relative to this avatars starting position, or
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@ -2008,15 +2013,14 @@ void AvatarData::fromJson(const QJsonObject& json, bool useFrameSkeleton) {
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// The first is more useful for playing back recordings on your own avatar, while
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// the latter is more useful for playing back other avatars within your scene.
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auto currentBasis = getRecordingBasis();
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if (!currentBasis) {
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currentBasis = std::make_shared<Transform>(Transform::fromJson(json[JSON_AVATAR_BASIS]));
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}
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auto relativeTransform = Transform::fromJson(json[JSON_AVATAR_RELATIVE]);
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auto worldTransform = currentBasis->worldTransform(relativeTransform);
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setPosition(worldTransform.getTranslation());
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setOrientation(worldTransform.getRotation());
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} else {
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// We still set the position in the case that there is no movement.
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setPosition(currentBasis->getTranslation());
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setOrientation(currentBasis->getRotation());
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}
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if (json.contains(JSON_AVATAR_SCALE)) {
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@ -310,24 +310,24 @@ function getFingerWorldLocation(hand) {
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// Object assign polyfill
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if (typeof Object.assign != 'function') {
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Object.assign = function(target, varArgs) {
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'use strict';
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if (target == null) {
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throw new TypeError('Cannot convert undefined or null to object');
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}
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var to = Object(target);
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for (var index = 1; index < arguments.length; index++) {
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var nextSource = arguments[index];
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if (nextSource != null) {
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for (var nextKey in nextSource) {
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if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
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to[nextKey] = nextSource[nextKey];
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}
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Object.assign = function(target, varArgs) {
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'use strict';
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if (target == null) {
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throw new TypeError('Cannot convert undefined or null to object');
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}
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}
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}
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return to;
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};
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var to = Object(target);
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for (var index = 1; index < arguments.length; index++) {
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var nextSource = arguments[index];
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if (nextSource != null) {
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for (var nextKey in nextSource) {
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if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
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to[nextKey] = nextSource[nextKey];
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}
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}
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}
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}
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return to;
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};
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}
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function distanceBetweenPointAndEntityBoundingBox(point, entityProps) {
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@ -1609,16 +1609,16 @@ function MyController(hand) {
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return true;
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};
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this.entityIsCloneable = function(entityID) {
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var entityProps = entityPropertiesCache.getGrabbableProps(entityID);
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var props = entityPropertiesCache.getProps(entityID);
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if (!props) {
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return false;
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}
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var entityProps = entityPropertiesCache.getGrabbableProps(entityID);
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var props = entityPropertiesCache.getProps(entityID);
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if (!props) {
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return false;
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}
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if (entityProps.hasOwnProperty("cloneable")) {
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return entityProps.cloneable;
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}
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return false;
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if (entityProps.hasOwnProperty("cloneable")) {
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return entityProps.cloneable;
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}
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return false;
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}
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this.entityIsGrabbable = function(entityID) {
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var grabbableProps = entityPropertiesCache.getGrabbableProps(entityID);
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@ -2330,7 +2330,7 @@ function MyController(hand) {
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// Can't set state of other controller to STATE_DISTANCE_HOLDING because then either:
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// (a) The entity would jump to line up with the formerly rotating controller's orientation, or
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// (b) The grab beam would need an orientation offset to the controller's true orientation.
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// Neither of these options is good, so instead set STATE_SEARCHING and subsequently let the formerly distance
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// Neither of these options is good, so instead set STATE_SEARCHING and subsequently let the formerly distance
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// rotating controller start distance holding the entity if it happens to be pointing at the entity.
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}
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return;
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@ -2702,31 +2702,29 @@ function MyController(hand) {
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var userData = JSON.parse(grabbedProperties.userData);
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var grabInfo = userData.grabbableKey;
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if (grabInfo && grabInfo.cloneable) {
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// Check if
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var worldEntities = Entities.findEntitiesInBox(Vec3.subtract(MyAvatar.position, {x:25,y:25, z:25}), {x:50, y: 50, z: 50})
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var worldEntities = Entities.findEntities(MyAvatar.position, 50);
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var count = 0;
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worldEntities.forEach(function(item) {
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var item = Entities.getEntityProperties(item, ["name"]);
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if (item.name === grabbedProperties.name) {
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if (item.name.indexOf('-clone-' + grabbedProperties.id) !== -1) {
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count++;
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}
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})
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var limit = grabInfo.cloneLimit ? grabInfo.cloneLimit : 0;
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if (count >= limit && limit !== 0) {
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delete limit;
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return;
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}
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var cloneableProps = Entities.getEntityProperties(grabbedProperties.id);
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cloneableProps.name = cloneableProps.name + '-clone-' + grabbedProperties.id;
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var lifetime = grabInfo.cloneLifetime ? grabInfo.cloneLifetime : 300;
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var limit = grabInfo.cloneLimit ? grabInfo.cloneLimit : 10;
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var dynamic = grabInfo.cloneDynamic ? grabInfo.cloneDynamic : false;
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var cUserData = Object.assign({}, userData);
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var cProperties = Object.assign({}, cloneableProps);
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isClone = true;
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if (count > limit) {
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delete cloneableProps;
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delete lifetime;
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delete cUserData;
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delete cProperties;
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return;
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}
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delete cUserData.grabbableKey.cloneLifetime;
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delete cUserData.grabbableKey.cloneable;
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delete cUserData.grabbableKey.cloneDynamic;
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@ -879,7 +879,7 @@ function loaded() {
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elCloneable.checked = false;
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elCloneableDynamic.checked = false;
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elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
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elCloneableLimit.value = 10;
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elCloneableLimit.value = 0;
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elCloneableLifetime.value = 300;
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var parsedUserData = {}
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@ -899,8 +899,6 @@ function loaded() {
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if ("cloneable" in parsedUserData["grabbableKey"]) {
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elCloneable.checked = parsedUserData["grabbableKey"].cloneable;
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elCloneableGroup.style.display = elCloneable.checked ? "block": "none";
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elCloneableLimit.value = elCloneable.checked ? 10: 0;
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elCloneableLifetime.value = elCloneable.checked ? 300: 0;
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elCloneableDynamic.checked = parsedUserData["grabbableKey"].cloneDynamic ? parsedUserData["grabbableKey"].cloneDynamic : properties.dynamic;
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elDynamic.checked = elCloneable.checked ? false: properties.dynamic;
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if (elCloneable.checked) {
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@ -908,7 +906,7 @@ function loaded() {
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elCloneableLifetime.value = parsedUserData["grabbableKey"].cloneLifetime ? parsedUserData["grabbableKey"].cloneLifetime : 300;
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}
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if ("cloneLimit" in parsedUserData["grabbableKey"]) {
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elCloneableLimit.value = parsedUserData["grabbableKey"].cloneLimit ? parsedUserData["grabbableKey"].cloneLimit : 10;
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elCloneableLimit.value = parsedUserData["grabbableKey"].cloneLimit ? parsedUserData["grabbableKey"].cloneLimit : 0;
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}
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}
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}
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