mirror of
https://github.com/overte-org/overte.git
synced 2025-08-04 09:43:47 +02:00
finished webEntityLaserInput, now working on cloning
This commit is contained in:
parent
633870245e
commit
4b592687b7
6 changed files with 667 additions and 16 deletions
|
@ -434,6 +434,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
|
|||
};
|
||||
|
||||
this.startEquipEntity = function (controllerData) {
|
||||
print("------> starting to equip entity <-------");
|
||||
this.dropGestureReset();
|
||||
this.clearEquipHaptics();
|
||||
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
|
||||
|
|
|
@ -86,6 +86,24 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
|
||||
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}];
|
||||
|
||||
var GRABBABLE_PROPERTIES = [
|
||||
"position",
|
||||
"registrationPoint",
|
||||
"rotation",
|
||||
"gravity",
|
||||
"collidesWith",
|
||||
"dynamic",
|
||||
"collisionless",
|
||||
"locked",
|
||||
"name",
|
||||
"shapeType",
|
||||
"parentID",
|
||||
"parentJointIndex",
|
||||
"density",
|
||||
"dimensions",
|
||||
"userData"
|
||||
];
|
||||
|
||||
|
||||
function FarActionGrabEntity(hand) {
|
||||
this.hand = hand;
|
||||
|
@ -317,18 +335,61 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
this.grabbedThingID = null;
|
||||
};
|
||||
|
||||
this.pointingAtWebOverlay = function(controllerData) {
|
||||
this.pointingAtWebEntity = function(controllerData) {
|
||||
var intersection = controllerData.rayPicks[this.hand];
|
||||
var overlayType = Overlays.getOverlayType(intersection.objectID);
|
||||
print(JSON.stringify(Entities.getEntityProperties(intersection.objectID)));
|
||||
if ((intersection.type === RayPick.INTERSECTED_OVERLAY && overlayType === "web3d") || intersection.objectID === HMD.tabletButtonID) {
|
||||
var entityProperty = Entities.getEntityProperties(intersection.objectID);
|
||||
var entityType = entityProperty.type;
|
||||
if ((intersection.type === RayPick.INTERSECTED_ENTITY && entityType === "Web") || intersection.objectID === HMD.tabletButtonID) {
|
||||
return true;
|
||||
}
|
||||
return false
|
||||
};
|
||||
|
||||
this.distanceRotate = function(otherFarGrabModule) {
|
||||
this.distanceRotating = true;
|
||||
this.distanceHolding = false;
|
||||
|
||||
var worldControllerRotation = getControllerWorldLocation(this.handToController(), true).orientation;
|
||||
var controllerRotationDelta = Quat.multiply(worldControllerRotation, Quat.inverse(this.previousWorldControllerRotation));
|
||||
// Rotate entity by twice the delta rotation.
|
||||
controllerRotationDelta = Quat.multiply(controllerRotationDelta, controllerRotationDelta);
|
||||
|
||||
// Perform the rotation in the translation controller's action update.
|
||||
otherFarGrabModule.currentObjectRotation = Quat.multiply(controllerRotationDelta,
|
||||
otherFarGrabModule.currentObjectRotation);
|
||||
|
||||
// Rotate about the translation controller's target position.
|
||||
this.offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta, this.offsetPosition);
|
||||
otherFarGrabModule.offsetPosition = Vec3.multiplyQbyV(controllerRotationDelta,
|
||||
otherFarGrabModule.offsetPosition);
|
||||
|
||||
this.updateLaserPointer();
|
||||
|
||||
this.previousWorldControllerRotation = worldControllerRotation;
|
||||
};
|
||||
|
||||
this.prepareDistanceRotatingData = function(controllerData) {
|
||||
var intersection = controllerData.rayPicks[this.hand];
|
||||
|
||||
var controllerLocation = getControllerWorldLocation(this.handToController(), true);
|
||||
var worldControllerPosition = controllerLocation.position;
|
||||
var worldControllerRotation = controllerLocation.orientation;
|
||||
|
||||
var grabbedProperties = Entities.getEntityProperties(intersection.objectID, GRABBABLE_PROPERTIES);
|
||||
this.currentObjectPosition = grabbedProperties.position;
|
||||
this.grabRadius = intersection.distance;
|
||||
|
||||
// Offset between controller vector at the grab radius and the entity position.
|
||||
var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
|
||||
targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
|
||||
this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
|
||||
|
||||
// Initial controller rotation.
|
||||
this.previousWorldControllerRotation = worldControllerRotation;
|
||||
};
|
||||
|
||||
this.isReady = function (controllerData) {
|
||||
if (this.pointingAtWebOverlay(controllerData)) {
|
||||
if (this.pointingAtWebEntity(controllerData)) {
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
|
||||
|
@ -337,6 +398,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
this.updateLaserPointer(controllerData);
|
||||
this.prepareDistanceRotatingData(controllerData);
|
||||
return makeRunningValues(true, [], []);
|
||||
} else {
|
||||
return makeRunningValues(false, [], []);
|
||||
|
@ -344,7 +406,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
};
|
||||
|
||||
this.run = function (controllerData) {
|
||||
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.pointingAtWebOverlay(controllerData)) {
|
||||
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE || this.pointingAtWebEntity(controllerData)) {
|
||||
this.endNearGrabAction();
|
||||
this.laserPointerOff();
|
||||
return makeRunningValues(false, [], []);
|
||||
|
@ -374,6 +436,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
this.continueDistanceHolding(controllerData);
|
||||
// this.updateLaserPointer(controllerData, false, false);
|
||||
|
||||
|
@ -398,26 +461,32 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
"rotation", "dimensions", "density",
|
||||
"userData", "locked", "type"]);
|
||||
if (entityIsDistanceGrabbable(targetProps)) {
|
||||
this.grabbedThingID = entityID;
|
||||
this.grabbedDistance = rayPickInfo.distance;
|
||||
if (!this.distanceRotating) {
|
||||
this.grabbedThingID = entityID;
|
||||
this.grabbedDistance = rayPickInfo.distance;
|
||||
}
|
||||
var otherModuleName =
|
||||
this.hand == RIGHT_HAND ? "LeftFarActionGrabEntity" : "RightFarActionGrabEntity";
|
||||
var otherFarGrabModule = getEnabledModuleByName(otherModuleName);
|
||||
if (otherFarGrabModule.grabbedThingID == this.grabbedThingID) {
|
||||
this.distanceRotating = true;
|
||||
this.distanceHolding = false;
|
||||
// XXX rotate
|
||||
if (otherFarGrabModule.grabbedThingID == this.grabbedThingID && otherFarGrabModule.distanceHolding) {
|
||||
this.distanceRotate(otherFarGrabModule);
|
||||
} else {
|
||||
this.distanceHolding = true;
|
||||
this.distanceRotating = false;
|
||||
this.startFarGrabAction(controllerData, targetProps);
|
||||
}
|
||||
}
|
||||
} else if (Reticle.pointingAtSystemOverlay || Overlays.getOverlayAtPoint(hudPoint2d || Reticle.position)) {
|
||||
} else if (this.distanceRotating) {
|
||||
var otherModuleName =
|
||||
this.hand == RIGHT_HAND ? "LeftFarActionGrabEntity" : "RightFarActionGrabEntity";
|
||||
var otherFarGrabModule = getEnabledModuleByName(otherModuleName);
|
||||
this.distanceRotate(otherFarGrabModule);
|
||||
}
|
||||
/* else if (Reticle.pointingAtSystemOverlay || Overlays.getOverlayAtPoint(hudPoint2d || Reticle.position)) {
|
||||
this.endNearGrabAction();
|
||||
this.laserPointerOff();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
}*/
|
||||
}
|
||||
return makeRunningValues(true, [], []);
|
||||
};
|
||||
|
|
|
@ -14,6 +14,7 @@
|
|||
*/
|
||||
|
||||
Script.include("/~/system/controllers/controllerDispatcherUtils.js");
|
||||
Script.include("/~/system/libraries/cloneEntityUtils.js");
|
||||
|
||||
(function() {
|
||||
|
||||
|
@ -187,7 +188,18 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
|
|||
if (controllerData.triggerClicks[this.hand] == 1) {
|
||||
// switch to grab
|
||||
var targetProps = this.getTargetProps(controllerData);
|
||||
if (targetProps) {
|
||||
var targetCloneable = entityIsCloneable(targetProps);
|
||||
|
||||
if (targetCloneable) {
|
||||
var worldEntityProps = controllerData.nearbyEntityProperties[this.hand];
|
||||
var cloneID = cloneEntity(targetProps, worldEntityProps);
|
||||
var cloneProps = Entities.getEntityProperties(cloneID);
|
||||
|
||||
this.grabbing = true;
|
||||
this.targetEntityID = cloneID
|
||||
this.startNearParentingGrabEntity(controllerData, cloneProps);
|
||||
|
||||
} else if (targetProps) {
|
||||
this.grabbing = true;
|
||||
this.startNearParentingGrabEntity(controllerData, targetProps);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,478 @@
|
|||
"use strict";
|
||||
|
||||
// webEntityLaserInput.js
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
/*jslint bitwise: true */
|
||||
|
||||
/* global Script, Controller, LaserPointers, RayPick, RIGHT_HAND, LEFT_HAND, Mat4, MyAvatar, Vec3, Camera, Quat,
|
||||
getGrabPointSphereOffset, getEnabledModuleByName, makeRunningValues, Entities, NULL_UUID,
|
||||
enableDispatcherModule, disableDispatcherModule, entityIsDistanceGrabbable,
|
||||
makeDispatcherModuleParameters, MSECS_PER_SEC, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION,
|
||||
PICK_MAX_DISTANCE, COLORS_GRAB_SEARCHING_HALF_SQUEEZE, COLORS_GRAB_SEARCHING_FULL_SQUEEZE, COLORS_GRAB_DISTANCE_HOLD,
|
||||
AVATAR_SELF_ID, DEFAULT_SEARCH_SPHERE_DISTANCE, TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE,
|
||||
|
||||
*/
|
||||
|
||||
Script.include("/~/system/controllers/controllerDispatcherUtils.js");
|
||||
Script.include("/~/system/libraries/controllers.js");
|
||||
|
||||
(function() {
|
||||
var halfPath = {
|
||||
type: "line3d",
|
||||
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
|
||||
visible: true,
|
||||
alpha: 1,
|
||||
solid: true,
|
||||
glow: 1.0,
|
||||
lineWidth: 5,
|
||||
ignoreRayIntersection: true, // always ignore this
|
||||
drawInFront: true, // Even when burried inside of something, show it.
|
||||
parentID: AVATAR_SELF_ID
|
||||
};
|
||||
var halfEnd = {
|
||||
type: "sphere",
|
||||
solid: true,
|
||||
color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
|
||||
alpha: 0.9,
|
||||
ignoreRayIntersection: true,
|
||||
drawInFront: true, // Even when burried inside of something, show it.
|
||||
visible: true
|
||||
};
|
||||
var fullPath = {
|
||||
type: "line3d",
|
||||
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
|
||||
visible: true,
|
||||
alpha: 1,
|
||||
solid: true,
|
||||
glow: 1.0,
|
||||
lineWidth: 5,
|
||||
ignoreRayIntersection: true, // always ignore this
|
||||
drawInFront: true, // Even when burried inside of something, show it.
|
||||
parentID: AVATAR_SELF_ID
|
||||
};
|
||||
var fullEnd = {
|
||||
type: "sphere",
|
||||
solid: true,
|
||||
color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
|
||||
alpha: 0.9,
|
||||
ignoreRayIntersection: true,
|
||||
drawInFront: true, // Even when burried inside of something, show it.
|
||||
visible: true
|
||||
};
|
||||
var holdPath = {
|
||||
type: "line3d",
|
||||
color: COLORS_GRAB_DISTANCE_HOLD,
|
||||
visible: true,
|
||||
alpha: 1,
|
||||
solid: true,
|
||||
glow: 1.0,
|
||||
lineWidth: 5,
|
||||
ignoreRayIntersection: true, // always ignore this
|
||||
drawInFront: true, // Even when burried inside of something, show it.
|
||||
parentID: AVATAR_SELF_ID
|
||||
};
|
||||
|
||||
var renderStates = [{name: "half", path: halfPath, end: halfEnd},
|
||||
{name: "full", path: fullPath, end: fullEnd},
|
||||
{name: "hold", path: holdPath}];
|
||||
|
||||
var defaultRenderStates = [{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
|
||||
{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
|
||||
{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}];
|
||||
|
||||
|
||||
// triggered when stylus presses a web overlay/entity
|
||||
var HAPTIC_STYLUS_STRENGTH = 1.0;
|
||||
var HAPTIC_STYLUS_DURATION = 20.0;
|
||||
|
||||
function laserTargetHasKeyboardFocus(laserTarget) {
|
||||
if (laserTarget && laserTarget !== NULL_UUID) {
|
||||
return Entities.keyboardFocusOverlay === laserTarget;
|
||||
}
|
||||
}
|
||||
|
||||
function setKeyboardFocusOnLaserTarget(laserTarget) {
|
||||
if (laserTarget && laserTarget !== NULL_UUID) {
|
||||
Entities.wantsHandControllerPointerEvents(laserTarget);
|
||||
Overlays.keyboardFocusOverlay = NULL_UUID;
|
||||
Entities.keyboardFocusEntity = laserTarget;
|
||||
}
|
||||
}
|
||||
|
||||
function sendHoverEnterEventToLaserTarget(hand, laserTarget) {
|
||||
if (!laserTarget) {
|
||||
return;
|
||||
}
|
||||
var pointerEvent = {
|
||||
type: "Move",
|
||||
id: hand + 1, // 0 is reserved for hardware mouse
|
||||
pos2D: laserTarget.position2D,
|
||||
pos3D: laserTarget.position,
|
||||
normal: laserTarget.normal,
|
||||
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
|
||||
button: "None"
|
||||
};
|
||||
|
||||
if (laserTarget.entityID && laserTarget.entityID !== NULL_UUID) {
|
||||
Entities.sendHoverEnterEntity(laserTarget.entityID, pointerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
function sendHoverOverEventToLaserTarget(hand, laserTarget) {
|
||||
|
||||
if (!laserTarget) {
|
||||
return;
|
||||
}
|
||||
var pointerEvent = {
|
||||
type: "Move",
|
||||
id: hand + 1, // 0 is reserved for hardware mouse
|
||||
pos2D: laserTarget.position2D,
|
||||
pos3D: laserTarget.position,
|
||||
normal: laserTarget.normal,
|
||||
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
|
||||
button: "None"
|
||||
};
|
||||
|
||||
if (laserTarget.entityID && laserTarget.entityID !== NULL_UUID) {
|
||||
Entities.sendMouseMoveOnEntity(laserTarget.entityID, pointerEvent);
|
||||
Entities.sendHoverOverEntity(laserTarget.entityID, pointerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function sendTouchStartEventToLaserTarget(hand, laserTarget) {
|
||||
var pointerEvent = {
|
||||
type: "Press",
|
||||
id: hand + 1, // 0 is reserved for hardware mouse
|
||||
pos2D: laserTarget.position2D,
|
||||
pos3D: laserTarget.position,
|
||||
normal: laserTarget.normal,
|
||||
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
|
||||
button: "Primary",
|
||||
isPrimaryHeld: true
|
||||
};
|
||||
|
||||
if (laserTarget.entityID && laserTarget.entityID !== NULL_UUID) {
|
||||
Entities.sendMousePressOnEntity(laserTarget.entityID, pointerEvent);
|
||||
Entities.sendClickDownOnEntity(laserTarget.entityID, pointerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
function sendTouchEndEventToLaserTarget(hand, laserTarget) {
|
||||
var pointerEvent = {
|
||||
type: "Release",
|
||||
id: hand + 1, // 0 is reserved for hardware mouse
|
||||
pos2D: laserTarget.position2D,
|
||||
pos3D: laserTarget.position,
|
||||
normal: laserTarget.normal,
|
||||
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
|
||||
button: "Primary"
|
||||
};
|
||||
|
||||
if (laserTarget.entityID && laserTarget.entityID !== NULL_UUID) {
|
||||
Entities.sendMouseReleaseOnEntity(laserTarget.entityID, pointerEvent);
|
||||
Entities.sendClickReleaseOnEntity(laserTarget.entityID, pointerEvent);
|
||||
Entities.sendHoverLeaveEntity(laserTarget.entityID, pointerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
function sendTouchMoveEventToLaserTarget(hand, laserTarget) {
|
||||
var pointerEvent = {
|
||||
type: "Move",
|
||||
id: hand + 1, // 0 is reserved for hardware mouse
|
||||
pos2D: laserTarget.position2D,
|
||||
pos3D: laserTarget.position,
|
||||
normal: laserTarget.normal,
|
||||
direction: Vec3.subtract(ZERO_VEC, laserTarget.normal),
|
||||
button: "Primary",
|
||||
isPrimaryHeld: true
|
||||
};
|
||||
|
||||
if (laserTarget.entityID && laserTarget.entityID !== NULL_UUID) {
|
||||
Entities.sendMouseMoveOnEntity(laserTarget.entityID, pointerEvent);
|
||||
Entities.sendHoldingClickOnEntity(laserTarget.entityID, pointerEvent);
|
||||
}
|
||||
}
|
||||
|
||||
function calculateTargetFromEntity(intersection, props) {
|
||||
if (props.rotation === undefined) {
|
||||
// if rotation is missing from props object, then this entity has probably been deleted.
|
||||
return null;
|
||||
}
|
||||
|
||||
// project stylus tip onto entity plane.
|
||||
var normal = Vec3.multiplyQbyV(props.rotation, {x: 0, y: 0, z: 1});
|
||||
Vec3.multiplyQbyV(props.rotation, {x: 0, y: 1, z: 0});
|
||||
var distance = Vec3.dot(Vec3.subtract(intersection, props.position), normal);
|
||||
var position = Vec3.subtract(intersection, Vec3.multiply(normal, distance));
|
||||
|
||||
// generate normalized coordinates
|
||||
var invRot = Quat.inverse(props.rotation);
|
||||
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(position, props.position));
|
||||
var invDimensions = { x: 1 / props.dimensions.x, y: 1 / props.dimensions.y, z: 1 / props.dimensions.z };
|
||||
var normalizedPosition = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), props.registrationPoint);
|
||||
|
||||
// 2D position on entity plane in meters, relative to the bounding box upper-left hand corner.
|
||||
var position2D = { x: normalizedPosition.x * props.dimensions.x,
|
||||
y: (1 - normalizedPosition.y) * props.dimensions.y }; // flip y-axis
|
||||
|
||||
return {
|
||||
entityID: props.id,
|
||||
entityProps: props,
|
||||
overlayID: null,
|
||||
distance: distance,
|
||||
position: position,
|
||||
position2D: position2D,
|
||||
normal: normal,
|
||||
normalizedPosition: normalizedPosition,
|
||||
dimensions: props.dimensions,
|
||||
valid: true
|
||||
};
|
||||
}
|
||||
|
||||
function distance2D(a, b) {
|
||||
var dx = (a.x - b.x);
|
||||
var dy = (a.y - b.y);
|
||||
return Math.sqrt(dx * dx + dy * dy);
|
||||
}
|
||||
|
||||
function WebEntityLaserInput(hand) {
|
||||
this.hand = hand;
|
||||
this.active = false;
|
||||
this.previousLaserClickedTarget = false;
|
||||
this.laserPressingTarget = false;
|
||||
this.hover = false;
|
||||
this.mode = "none";
|
||||
this.pressEnterLaserTarget = null;
|
||||
this.laserTarget = null;
|
||||
this.laserTargetID = null;
|
||||
this.lastValidTargetID = null;
|
||||
|
||||
this.handToController = function() {
|
||||
return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
|
||||
};
|
||||
|
||||
this.getOtherModule = function() {
|
||||
return (this.hand === RIGHT_HAND) ? leftWebEntityLaserInput : rightWebEntityLaserInput;
|
||||
};
|
||||
|
||||
this.parameters = makeDispatcherModuleParameters(
|
||||
550,
|
||||
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
|
||||
[],
|
||||
100);
|
||||
|
||||
this.requestTouchFocus = function(laserTarget) {
|
||||
if (laserTarget !== null || laserTarget !== undefined) {
|
||||
sendHoverEnterEventToLaserTarget(this.hand, this.laserTarget);
|
||||
this.lastValidTargetID = laserTarget;
|
||||
}
|
||||
};
|
||||
|
||||
this.relinquishTouchFocus = function() {
|
||||
// send hover leave event.
|
||||
var pointerEvent = { type: "Move", id: this.hand + 1 };
|
||||
Entities.sendMouseMoveOnEntity(this.lastValidTargetID, pointerEvent);
|
||||
Entities.sendHoverOverEntity(this.lastValidTargetID, pointerEvent);
|
||||
Entities.sendHoverLeaveEntity(this.lastValidID, pointerEvent);
|
||||
};
|
||||
|
||||
this.updateLaserTargets = function(controllerData) {
|
||||
var intersection = controllerData.rayPicks[this.hand];
|
||||
this.laserTargetID = intersection.objectID;
|
||||
var props = Entities.getEntityProperties(intersection.objectID);
|
||||
this.laserTarget = calculateTargetFromEntity(intersection.intersection, props);
|
||||
};
|
||||
|
||||
this.processControllerTriggers = function(controllerData) {
|
||||
if (controllerData.triggerClicks[this.hand]) {
|
||||
this.mode = "full";
|
||||
this.laserPressingTarget = true;
|
||||
this.hover = false;
|
||||
} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
|
||||
this.mode = "half";
|
||||
this.laserPressingTarget = false;
|
||||
this.hover = true;
|
||||
this.requestTouchFocus(this.laserTargetID);
|
||||
} else {
|
||||
this.mode = "none";
|
||||
this.laserPressingTarget = false;
|
||||
this.hover = false;
|
||||
this.relinquishTouchFocus();
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
this.hovering = function() {
|
||||
if (!laserTargetHasKeyboardFocus(this.laserTagetID)) {
|
||||
setKeyboardFocusOnLaserTarget(this.laserTargetID);
|
||||
}
|
||||
sendHoverOverEventToLaserTarget(this.hand, this.laserTarget);
|
||||
};
|
||||
|
||||
this.laserPressEnter = function () {
|
||||
sendTouchStartEventToLaserTarget(this.hand, this.laserTarget);
|
||||
Controller.triggerHapticPulse(HAPTIC_STYLUS_STRENGTH, HAPTIC_STYLUS_DURATION, this.hand);
|
||||
|
||||
this.touchingEnterTimer = 0;
|
||||
this.pressEnterLaserTarget = this.laserTarget;
|
||||
this.deadspotExpired = false;
|
||||
|
||||
var LASER_PRESS_TO_MOVE_DEADSPOT = 0.026;
|
||||
this.deadspotRadius = Math.tan(LASER_PRESS_TO_MOVE_DEADSPOT) * this.laserTarget.distance;
|
||||
};
|
||||
|
||||
this.laserPressExit = function () {
|
||||
if (this.laserTarget === null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// send press event
|
||||
if (this.deadspotExpired) {
|
||||
sendTouchEndEventToLaserTarget(this.hand, this.laserTarget);
|
||||
} else {
|
||||
sendTouchEndEventToLaserTarget(this.hand, this.pressEnterLaserTarget);
|
||||
}
|
||||
};
|
||||
|
||||
this.laserPressing = function (controllerData, dt) {
|
||||
this.touchingEnterTimer += dt;
|
||||
|
||||
if (this.laserTarget) {
|
||||
var POINTER_PRESS_TO_MOVE_DELAY = 0.33; // seconds
|
||||
if (this.deadspotExpired || this.touchingEnterTimer > POINTER_PRESS_TO_MOVE_DELAY ||
|
||||
distance2D(this.laserTarget.position2D,
|
||||
this.pressEnterLaserTarget.position2D) > this.deadspotRadius) {
|
||||
sendTouchMoveEventToLaserTarget(this.hand, this.laserTarget);
|
||||
this.deadspotExpired = true;
|
||||
}
|
||||
} else {
|
||||
this.laserPressingTarget = false;
|
||||
}
|
||||
};
|
||||
|
||||
this.releaseTouchEvent = function() {
|
||||
if (this.pressEnterLaserTarget === null) {
|
||||
return;
|
||||
}
|
||||
|
||||
sendTouchEndEventToLaserTarget(this.hand, this.pressEnterLaserTarget);
|
||||
}
|
||||
|
||||
this.updateLaserPointer = function(controllerData) {
|
||||
var RADIUS = 0.005;
|
||||
var dim = { x: RADIUS, y: RADIUS, z: RADIUS };
|
||||
|
||||
if (this.mode === "full") {
|
||||
fullEnd.dimensions = dim;
|
||||
LaserPointers.editRenderState(this.laserPointer, this.mode, {path: fullPath, end: fullEnd});
|
||||
} else if (this.mode === "half") {
|
||||
halfEnd.dimensions = dim;
|
||||
LaserPointers.editRenderState(this.laserPointer, this.mode, {path: halfPath, end: halfEnd});
|
||||
}
|
||||
|
||||
LaserPointers.enableLaserPointer(this.laserPointer);
|
||||
LaserPointers.setRenderState(this.laserPointer, this.mode);
|
||||
};
|
||||
|
||||
this.isPointingAtWebEntity = function(controllerData) {
|
||||
var intersection = controllerData.rayPicks[this.hand];
|
||||
var entityProperty = Entities.getEntityProperties(intersection.objectID);
|
||||
var entityType = entityProperty.type;
|
||||
|
||||
if ((intersection.type === RayPick.INTERSECTED_ENTITY && entityType === "Web")) {
|
||||
return true;
|
||||
}
|
||||
return false
|
||||
};
|
||||
|
||||
this.exitModule = function() {
|
||||
this.releaseTouchEvent();
|
||||
this.relinquishTouchFocus();
|
||||
this.reset();
|
||||
this.updateLaserPointer();
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
};
|
||||
|
||||
this.reset = function() {
|
||||
this.pressEnterLaserTarget = null;
|
||||
this.laserTarget = null;
|
||||
this.laserTargetID = null;
|
||||
this.laserPressingTarget = false;
|
||||
this.previousLaserClickedTarget = null;
|
||||
this.mode = "none";
|
||||
this.active = false;
|
||||
};
|
||||
|
||||
this.isReady = function(controllerData) {
|
||||
var otherModule = this.getOtherModule();
|
||||
if (this.isPointingAtWebEntity(controllerData) && !otherModule.active) {
|
||||
return makeRunningValues(true, [], []);
|
||||
}
|
||||
|
||||
return makeRunningValues(false, [], []);
|
||||
};
|
||||
|
||||
this.run = function(controllerData, deltaTime) {
|
||||
if (!this.isPointingAtWebEntity(controllerData)) {
|
||||
this.exitModule();
|
||||
return makeRunningValues(false, [], []);
|
||||
}
|
||||
|
||||
this.updateLaserTargets(controllerData);
|
||||
this.processControllerTriggers(controllerData);
|
||||
this.updateLaserPointer(controllerData);
|
||||
|
||||
if (!this.previousLaserClickedTarget && this.laserPressingTarget) {
|
||||
this.laserPressEnter();
|
||||
}
|
||||
if (this.previousLaserClickedTarget && !this.laserPressingTarget) {
|
||||
this.laserPressExit();
|
||||
}
|
||||
this.previousLaserClickedTarget = this.laserPressingTarget;
|
||||
|
||||
if (this.laserPressingTarget) {
|
||||
this.laserPressing(controllerData, deltaTime);
|
||||
}
|
||||
|
||||
if (this.hover) {
|
||||
this.hovering();
|
||||
}
|
||||
return makeRunningValues(true, [], []);
|
||||
};
|
||||
|
||||
this.cleanup = function() {
|
||||
LaserPointers.disableLaserPointer(this.laserPointer);
|
||||
LaserPointers.removeLaserPointer(this.laserPointer);
|
||||
}
|
||||
|
||||
this.laserPointer = LaserPointers.createLaserPointer({
|
||||
joint: (this.hand == RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
|
||||
filter: RayPick.PICK_ENTITIES,
|
||||
maxDistance: PICK_MAX_DISTANCE,
|
||||
posOffset: getGrabPointSphereOffset(this.handToController()),
|
||||
renderStates: renderStates,
|
||||
faceAvatar: true,
|
||||
defaultRenderStates: defaultRenderStates
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
var leftWebEntityLaserInput = new WebEntityLaserInput(LEFT_HAND);
|
||||
var rightWebEntityLaserInput = new WebEntityLaserInput(RIGHT_HAND);
|
||||
|
||||
enableDispatcherModule("LeftWebEntityLaserInput", leftWebEntityLaserInput);
|
||||
enableDispatcherModule("RightWebEntityLaserInput", rightWebEntityLaserInput);
|
||||
|
||||
this.cleanup = function() {
|
||||
leftWebEntityLaserInput.cleanup();
|
||||
rightWebEntityLaserInput.cleanup();
|
||||
disableDispatcherModule("LeftWebEntityLaserInput");
|
||||
disableDispatcherModule("RightWebEntityLaserInput");
|
||||
};
|
||||
Script.scriptEnding.connect(this.cleanup);
|
||||
|
||||
}());
|
|
@ -25,8 +25,8 @@ var CONTOLLER_SCRIPTS = [
|
|||
"controllerModules/tabletStylusInput.js",
|
||||
"controllerModules/equipEntity.js",
|
||||
"controllerModules/nearTrigger.js",
|
||||
"controllerModules/cloneEntity.js",
|
||||
"controllerModules/web3DOverlayLaserInput.js",
|
||||
"controllerModules/webEntityLaserInput.js",
|
||||
"teleport.js"
|
||||
];
|
||||
|
||||
|
|
91
scripts/system/libraries/cloneEntityUtils.js
Normal file
91
scripts/system/libraries/cloneEntityUtils.js
Normal file
|
@ -0,0 +1,91 @@
|
|||
"use strict";
|
||||
|
||||
// cloneEntity.js
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
|
||||
Script.include("/~/system/controllers/controllerDispatcherUtils.js");
|
||||
|
||||
|
||||
// Object assign polyfill
|
||||
if (typeof Object.assign != 'function') {
|
||||
Object.assign = function(target, varArgs) {
|
||||
if (target === null) {
|
||||
throw new TypeError('Cannot convert undefined or null to object');
|
||||
}
|
||||
var to = Object(target);
|
||||
for (var index = 1; index < arguments.length; index++) {
|
||||
var nextSource = arguments[index];
|
||||
if (nextSource !== null) {
|
||||
for (var nextKey in nextSource) {
|
||||
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
|
||||
to[nextKey] = nextSource[nextKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return to;
|
||||
};
|
||||
}
|
||||
|
||||
entityIsCloneable = function(props) {
|
||||
if (props) {
|
||||
var grabbableData = getGrabbableData(props);
|
||||
return grabbableData.cloneable;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
cloneEntity = function(cloneableProps, worldEntityProps) {
|
||||
if (!cloneableProps) {
|
||||
return null;
|
||||
}
|
||||
|
||||
// we need all the properties, for this
|
||||
cloneableProps = Entities.getEntityProperties(cloneableProps.id);
|
||||
|
||||
var count = 0;
|
||||
worldEntityProps.forEach(function(itemWE) {
|
||||
if (itemWE.name.indexOf('-clone-' + cloneableProps.id) !== -1) {
|
||||
count++;
|
||||
}
|
||||
});
|
||||
|
||||
var grabInfo = getGrabbableData(cloneableProps);
|
||||
|
||||
var limit = grabInfo.cloneLimit ? grabInfo.cloneLimit : 0;
|
||||
if (count >= limit && limit !== 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
cloneableProps.name = cloneableProps.name + '-clone-' + cloneableProps.id;
|
||||
var lifetime = grabInfo.cloneLifetime ? grabInfo.cloneLifetime : 300;
|
||||
var dynamic = grabInfo.cloneDynamic ? grabInfo.cloneDynamic : false;
|
||||
var cUserData = Object.assign({}, cloneableProps.userData);
|
||||
var cProperties = Object.assign({}, cloneableProps);
|
||||
|
||||
try {
|
||||
delete cUserData.grabbableKey.cloneLifetime;
|
||||
delete cUserData.grabbableKey.cloneable;
|
||||
delete cUserData.grabbableKey.cloneDynamic;
|
||||
delete cUserData.grabbableKey.cloneLimit;
|
||||
delete cProperties.id;
|
||||
} catch(e) {
|
||||
}
|
||||
|
||||
cProperties.dynamic = dynamic;
|
||||
cProperties.locked = false;
|
||||
if (!cUserData.grabbableKey) {
|
||||
cUserData.grabbableKey = {};
|
||||
}
|
||||
cUserData.grabbableKey.triggerable = true;
|
||||
cUserData.grabbableKey.grabbable = true;
|
||||
cProperties.lifetime = lifetime;
|
||||
cProperties.userData = JSON.stringify(cUserData);
|
||||
|
||||
var cloneID = Entities.addEntity(cProperties);
|
||||
return cloneID;
|
||||
}
|
Loading…
Reference in a new issue