grabbing overlays works, again

This commit is contained in:
Seth Alves 2017-08-12 12:38:36 -07:00
parent 7ae41064db
commit 9fb1835a26
3 changed files with 195 additions and 5 deletions

View file

@ -5,7 +5,7 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global Script, Entities, controllerDispatcherPlugins, Controller, Vec3, getControllerWorldLocation,
/* global Script, Entities, Overlays, controllerDispatcherPlugins, Controller, Vec3, getControllerWorldLocation,
LEFT_HAND, RIGHT_HAND */
controllerDispatcherPlugins = {};
@ -48,7 +48,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
var highVarianceCount = 0;
var veryhighVarianceCount = 0;
// a module can occupy one or more slots while it's running. If all the required slots for a module are
// a module can occupy one or more "activity" slots while it's running. If all the required slots for a module are
// not set to false (not in use), a module cannot start. When a module is using a slot, that module's name
// is stored as the value, rather than false.
this.activitySlots = {
@ -56,7 +56,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
rightHand: false
};
this.slotsAreAvailable = function (plugin) {
this.slotsAreAvailableForPlugin = function (plugin) {
for (var i = 0; i < plugin.parameters.activitySlots.length; i++) {
if (_this.activitySlots[plugin.parameters.activitySlots[i]]) {
return false; // something is already using a slot which _this plugin requires
@ -140,8 +140,28 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
var controllerLocations = [_this.dataGatherers.leftControllerLocation(),
_this.dataGatherers.rightControllerLocation()];
// find 3d overlays near each hand
var nearbyOverlayIDs = [];
var h;
for (h = LEFT_HAND; h <= RIGHT_HAND; h++) {
// todo: check controllerLocations[h].valid
var nearbyOverlays = Overlays.findOverlays(controllerLocations[h].position, NEAR_MIN_RADIUS);
var makeOverlaySorter = function (handIndex) {
return function (a, b) {
var aPosition = Overlays.getProperty(a, "position");
var aDistance = Vec3.distance(aPosition, controllerLocations[handIndex]);
var bPosition = Overlays.getProperty(b, "position");
var bDistance = Vec3.distance(bPosition, controllerLocations[handIndex]);
return aDistance - bDistance;
};
};
nearbyOverlays.sort(makeOverlaySorter(h));
nearbyOverlayIDs.push(nearbyOverlays);
}
// find entities near each hand
var nearbyEntityProperties = [[], []];
for (var h = LEFT_HAND; h <= RIGHT_HAND; h++) {
for (h = LEFT_HAND; h <= RIGHT_HAND; h++) {
// todo: check controllerLocations[h].valid
var controllerPosition = controllerLocations[h].position;
var nearbyEntityIDs = Entities.findEntities(controllerPosition, NEAR_MIN_RADIUS);
@ -165,11 +185,13 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
nearbyEntityProperties[h].sort(makeSorter(h));
}
// bundle up all the data about the current situation
var controllerData = {
triggerValues: [_this.leftTriggerValue, _this.rightTriggerValue],
triggerClicks: [_this.leftTriggerClicked, _this.rightTriggerClicked],
controllerLocations: controllerLocations,
nearbyEntityProperties: nearbyEntityProperties,
nearbyOverlayIDs: nearbyOverlayIDs
};
// print("QQQ dispatcher " + JSON.stringify(_this.runningPluginNames) + " : " + JSON.stringify(_this.activitySlots));
@ -179,7 +201,7 @@ Script.include("/~/system/controllers/controllerDispatcherUtils.js");
// TODO sort names by plugin.priority
if (controllerDispatcherPlugins.hasOwnProperty(pluginName)) {
var candidatePlugin = controllerDispatcherPlugins[pluginName];
if (_this.slotsAreAvailable(candidatePlugin) && candidatePlugin.isReady(controllerData, deltaTime)) {
if (_this.slotsAreAvailableForPlugin(candidatePlugin) && candidatePlugin.isReady(controllerData, deltaTime)) {
// this plugin will start. add it to the list of running plugins and mark the
// activity-slots which this plugin consumes as "in use"
_this.runningPluginNames[pluginName] = true;

View file

@ -0,0 +1,167 @@
"use strict";
// nearParentGrabOverlay.js
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global Script, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND, AVATAR_SELF_ID,
getControllerJointIndex, NULL_UUID, enableDispatcherModule, disableDispatcherModule,
Messages, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION,
makeDispatcherModuleParameters, Overlays
*/
Script.include("/~/system/controllers/controllerDispatcherUtils.js");
(function() {
// XXX this.ignoreIK = (grabbableData.ignoreIK !== undefined) ? grabbableData.ignoreIK : true;
// XXX this.kinematicGrab = (grabbableData.kinematic !== undefined) ? grabbableData.kinematic : NEAR_GRABBING_KINEMATIC;
function NearParentingGrabOverlay(hand) {
this.hand = hand;
this.grabbedThingID = null;
this.previousParentID = {};
this.previousParentJointIndex = {};
this.previouslyUnhooked = {};
this.parameters = makeDispatcherModuleParameters(
500,
this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
[],
100);
// XXX does handJointIndex change if the avatar changes?
this.handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
this.controllerJointIndex = getControllerJointIndex(this.hand);
this.thisHandIsParent = function(props) {
if (props.parentID !== MyAvatar.sessionUUID && props.parentID !== AVATAR_SELF_ID) {
return false;
}
var handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
if (props.parentJointIndex == handJointIndex) {
return true;
}
var controllerJointIndex = this.controllerJointIndex;
if (props.parentJointIndex == controllerJointIndex) {
return true;
}
var controllerCRJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
if (props.parentJointIndex == controllerCRJointIndex) {
return true;
}
return false;
};
this.startNearParentingGrabOverlay = function (controllerData) {
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
var handJointIndex;
// if (this.ignoreIK) {
// handJointIndex = this.controllerJointIndex;
// } else {
// handJointIndex = MyAvatar.getJointIndex(this.hand === RIGHT_HAND ? "RightHand" : "LeftHand");
// }
handJointIndex = this.controllerJointIndex;
var grabbedProperties = {
position: Overlays.getProperty(this.grabbedThingID, "position"),
rotation: Overlays.getProperty(this.grabbedThingID, "rotation"),
parentID: Overlays.getProperty(this.grabbedThingID, "parentID"),
parentJointIndex: Overlays.getProperty(this.grabbedThingID, "parentJointIndex"),
dynamic: false,
shapeType: "none"
};
var reparentProps = {
parentID: AVATAR_SELF_ID,
parentJointIndex: handJointIndex,
velocity: {x: 0, y: 0, z: 0},
angularVelocity: {x: 0, y: 0, z: 0}
};
if (this.thisHandIsParent(grabbedProperties)) {
// this should never happen, but if it does, don't set previous parent to be this hand.
// this.previousParentID[this.grabbedThingID] = NULL;
// this.previousParentJointIndex[this.grabbedThingID] = -1;
} else {
this.previousParentID[this.grabbedThingID] = grabbedProperties.parentID;
this.previousParentJointIndex[this.grabbedThingID] = grabbedProperties.parentJointIndex;
}
Overlays.editOverlay(this.grabbedThingID, reparentProps);
Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
action: 'grab',
grabbedEntity: this.grabbedThingID,
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
};
this.endNearParentingGrabOverlay = function (controllerData) {
if (this.previousParentID[this.grabbedThingID] === NULL_UUID) {
Overlays.editOverlay(this.grabbedThingID, {
parentID: NULL_UUID,
parentJointIndex: -1
});
} else {
// before we grabbed it, overlay was a child of something; put it back.
Overlays.editOverlay(this.grabbedThingID, {
parentID: this.previousParentID[this.grabbedThingID],
parentJointIndex: this.previousParentJointIndex[this.grabbedThingID],
});
}
this.grabbedThingID = null;
};
this.isReady = function (controllerData) {
if (controllerData.triggerClicks[this.hand] == 0) {
return false;
}
this.grabbedThingID = null;
var candidateOverlays = controllerData.nearbyOverlayIDs[this.hand];
print("candidateOverlays.length = " + candidateOverlays.length);
var grabbableOverlays = candidateOverlays.filter(function(overlayID) {
return Overlays.getProperty(overlayID, "grabbable");
});
print("grabbableOverlays.length = " + grabbableOverlays.length);
if (grabbableOverlays.length > 0) {
this.grabbedThingID = grabbableOverlays[0];
this.startNearParentingGrabOverlay(controllerData);
return true;
} else {
return false;
}
};
this.run = function (controllerData) {
if (controllerData.triggerClicks[this.hand] == 0) {
this.endNearParentingGrabOverlay(controllerData);
return false;
} else {
return true;
}
};
}
enableDispatcherModule("LeftNearParentingGrabOverlay", new NearParentingGrabOverlay(LEFT_HAND));
enableDispatcherModule("RightNearParentingGrabOverlay", new NearParentingGrabOverlay(RIGHT_HAND));
this.cleanup = function () {
disableDispatcherModule("LeftNearParentingGrabOverlay");
disableDispatcherModule("RightNearParentingGrabOverlay");
};
Script.scriptEnding.connect(this.cleanup);
}());

View file

@ -20,6 +20,7 @@ var CONTOLLER_SCRIPTS = [
"ControllerDispatcher.js",
"controllerModules/nearParentGrabEntity.js",
"controllerModules/nearParentGrabOverlay.js",
"controllerModules/nearActionGrabEntity.js",
"controllerModules/tabletStylusInput.js"
];