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@ -826,11 +826,7 @@ function MyController(hand) {
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this.update = function(deltaTime, timestamp) {
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this.updateSmoothedTrigger();
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// If both trigger and grip buttons squeezed and nothing is held, rescale my avatar!
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//if (this.hand === RIGHT_HAND && this.state === STATE_SEARCHING &&
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// this.getOtherHandController().state === STATE_SEARCHING) {
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this.maybeScaleMyAvatar();
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//}
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if (this.ignoreInput()) {
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