AvatarList not AvatarManager

This commit is contained in:
Seth Alves 2017-05-02 15:48:12 -07:00
parent eed4da3570
commit f1170dc17d

View file

@ -14,7 +14,7 @@
/* global getEntityCustomData, flatten, Xform, Script, Quat, Vec3, MyAvatar, Entities, Overlays, Settings,
Reticle, Controller, Camera, Messages, Mat4, getControllerWorldLocation, getGrabPointSphereOffset,
setGrabCommunications, Menu, HMD, isInEditMode, AvatarManager */
setGrabCommunications, Menu, HMD, isInEditMode, AvatarList */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
(function() { // BEGIN LOCAL_SCOPE
@ -2339,7 +2339,7 @@ function MyController(hand) {
this.otherGrabbingLineOff();
} else if (this.otherGrabbingUUID !== null) {
if (this.triggerSmoothedGrab() && !isEditing() && farGrabEnabled && farSearching) {
var avatar = AvatarManager.getAvatar(this.otherGrabbingUUID);
var avatar = AvatarList.getAvatar(this.otherGrabbingUUID);
var IN_FRONT_OF_AVATAR = { x: 0, y: 0.2, z: 0.4 }; // Up from hips and in front of avatar.
var startPosition = Vec3.sum(avatar.position, Vec3.multiplyQbyV(avatar.rotation, IN_FRONT_OF_AVATAR));
var finishPisition = Vec3.sum(rayPickInfo.properties.position, // Entity's centroid.