laser offset fix

This commit is contained in:
Anthony J. Thibault 2017-09-14 16:37:45 -07:00
parent 7959988622
commit f534ee5ad9

View file

@ -369,28 +369,28 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
filter: RayPick.PICK_ENTITIES | RayPick.PICK_OVERLAYS,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand)
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true)
});
this.leftControllerHudRayPick = RayPick.createRayPick({
joint: "_CONTROLLER_LEFTHAND",
filter: RayPick.PICK_HUD,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand)
posOffset: getGrabPointSphereOffset(Controller.Standard.LeftHand, true)
});
this.rightControllerRayPick = RayPick.createRayPick({
joint: "_CONTROLLER_RIGHTHAND",
filter: RayPick.PICK_ENTITIES | RayPick.PICK_OVERLAYS,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand)
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true)
});
this.rightControllerHudRayPick = RayPick.createRayPick({
joint: "_CONTROLLER_RIGHTHAND",
filter: RayPick.PICK_HUD,
enabled: true,
maxDistance: DEFAULT_SEARCH_SPHERE_DISTANCE,
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand)
posOffset: getGrabPointSphereOffset(Controller.Standard.RightHand, true)
});
this.handleHandMessage = function(channel, message, sender) {