Brad Davis
cbb8bee962
Trying to fix ScriptEngine location property
2015-09-16 15:00:24 -07:00
David Rowe
d51cab3e3d
Replace particle velocity with speed and orientation
2015-09-16 14:51:08 -07:00
Sam Gateau
d45547aa1a
Merge and update
2015-09-16 13:46:07 -07:00
Stephen Birarda
cc8ad868b8
don't parent DS timer to object in another thread
2015-09-16 12:27:57 -07:00
Stephen Birarda
500a96ee7c
guard perpetual AC domain connection if NL thread locked
2015-09-16 12:25:03 -07:00
Stephen Birarda
5df7ce7424
fix for missing jurisdiction listener in Agent
2015-09-16 11:43:54 -07:00
Philip Rosedale
b968911fcc
Merge pull request #5820 from kencooke/audio-fix
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fix audio int16_t to float scaling
2015-09-16 10:26:36 -07:00
Stephen Birarda
13728a7a96
Merge pull request #5806 from Atlante45/as_caching
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Asset Server caching
2015-09-16 10:06:40 -07:00
Anthony Thibault
2141eadfa8
Merge pull request #5816 from howard-stearns/stability
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Get rid of avatar tilt
2015-09-16 10:05:15 -07:00
Ken Cooke
def24a15ad
fix audio int16_t to float scaling
2015-09-16 09:00:41 -07:00
Atlante45
88d073b4ac
More disk cache debug info
2015-09-16 15:20:48 +02:00
Atlante45
dd0244b15d
Added a couple comments
2015-09-16 15:17:15 +02:00
Atlante45
9678e70444
Asset caching
2015-09-16 15:17:15 +02:00
Atlante45
eabee9857a
Enum coding standard
2015-09-16 15:17:14 +02:00
BOB LONG
efc321bc10
Display face blend coefficients
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Display the face blend coefficients and update the value in real time.
2015-09-16 00:40:26 -07:00
Brad Davis
f35ffd2ab7
Merge pull request #5814 from samcake/HMDLightingBug
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Fixing HMD and stereo lighting bug
2015-09-15 18:10:26 -07:00
Sam Gateau
80d25a68b6
Bringing back the eyeView per side to the deferred transform stack
2015-09-15 18:05:15 -07:00
Sam Gateau
5410bc0945
FIx the review comment and trying to fix the simple stereo display plugin projection and eye view matrix
2015-09-15 17:48:55 -07:00
Brad Hefta-Gaub
54972515dc
make sure timer is owned
2015-09-15 17:04:40 -07:00
Sam Gateau
8ab96fe907
Bringin back full screen for stereo mode
2015-09-15 17:02:30 -07:00
Sam Gateau
f00e3829f1
Cleaning for PR
2015-09-15 16:54:04 -07:00
Howard Stearns
f6b5f3925a
Place head at requested position in all modes. (At least, until we can figure out how to get underpose position cleanly without tilt.)
2015-09-15 16:43:52 -07:00
Howard Stearns
848bb4fccb
Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
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Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Ryan Huffman
8c3d8bc7de
Merge pull request #5809 from birarda/phrc
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timing fixes for default time_point on windows
2015-09-15 15:29:30 -07:00
Sam Gateau
7b8e11e01c
Debugging, looking good, no ready for final lighting
2015-09-15 15:22:45 -07:00
Stephen Birarda
8454cb916c
avoid branching by using %= operator
2015-09-15 15:15:26 -07:00
Anthony J. Thibault
1948829ca8
Improved state machine for right hand.
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The hand state machine has the following features
* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.
Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Sam Gateau
dc8756e465
Need to pull master, just updated all the deferred shaders to use scribe func declare blocks to avoid long shaders... didn;t validate the current clip to eye position evaluation
2015-09-15 14:40:23 -07:00
Brad Davis
4c0a21f3d2
Merge pull request #5811 from ZappoMan/scriptEngineCleanup
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Rework the ScriptEngine shutdown process, Fix crash in AC Scripts
2015-09-15 13:23:40 -07:00
Brad Hefta-Gaub
016a5e5f0a
cleanup comments
2015-09-15 11:52:07 -07:00
Brad Hefta-Gaub
41caa36038
removed some debug code
2015-09-15 11:50:10 -07:00
Brad Hefta-Gaub
6521de8163
rework ScriptEngine and worker thread shutdown
2015-09-15 11:00:05 -07:00
Ken Cooke
ffe3fcf4ce
Replace repeated division with multiply by inverse
2015-09-15 10:18:53 -07:00
Stephen Birarda
6756d5364b
sensible defaults for other time_point uses
2015-09-15 10:11:05 -07:00
Ken Cooke
5045f8558e
Fix incorrect scale factor for converting int16_t to/from float
2015-09-15 10:08:24 -07:00
Stephen Birarda
6a186ad1fe
ensure a handshake goes out the first time
2015-09-15 09:48:17 -07:00
Clément Brisset
cb1b70820a
Merge pull request #5801 from AndrewMeadows/fix-animation-tests
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fix animation unit tests
2015-09-15 17:53:06 +02:00
Brad Davis
4ce1db16f4
Merge pull request #5804 from ZappoMan/scriptEngineCleanup
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ScriptEngine Threading Repairs
2015-09-15 08:47:11 -07:00
Sam Gateau
9f8d6a78cc
Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug
2015-09-15 08:35:42 -07:00
Sam Gateau
400f90aea4
Introducing a stereo loop that should do the right thing but doesn't yet
2015-09-15 08:34:46 -07:00
Brad Hefta-Gaub
70d2288407
CR feedback
2015-09-15 08:04:26 -07:00
Brad Davis
f4818c17cf
Fix avatar and other model animations
2015-09-15 08:04:17 -07:00
Brad Davis
3f688f92d3
Don't do an O(N^2) operation on cluster matrices
2015-09-15 08:04:17 -07:00
Brad Hefta-Gaub
70fcdbf2fd
Revert "Fix over-calculation of cluster matrices"
2015-09-14 21:20:11 -07:00
Brad Hefta-Gaub
e92d195030
tweak
2015-09-14 21:18:36 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
096a6cb4b9
Merge pull request #5800 from jherico/marge
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Fix over-calculation of cluster matrices
2015-09-14 19:38:01 -07:00
Brad Davis
7a843b3610
Merge pull request #5798 from AndrewMeadows/minor-ik-tuning
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minor tuning of IK behavior
2015-09-14 18:55:31 -07:00
Anthony J. Thibault
90f46ba2c8
Added hand state machines to AnimGraph.
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* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Sam Gateau
45dc5be53d
DeferredTransform buffer working for the deferred rendering in mono
2015-09-14 17:48:15 -07:00
Stephen Birarda
a27e0e7cc7
remove an unused alias
2015-09-14 17:18:22 -07:00
Stephen Birarda
84ab4fd585
force minimum for p_hrc time_point values
2015-09-14 17:16:42 -07:00
Andrew Meadows
d74628720f
fix bug using unitialized std::vector elements
2015-09-14 17:14:04 -07:00
Andrew Meadows
75ec142827
fix animation-tests
2015-09-14 16:42:57 -07:00
Brad Davis
35e4440c4f
Don't do an O(N^2) operation on cluster matrices
2015-09-14 16:09:13 -07:00
Sam Gateau
00688172dd
work in progress, gathering th eindvidual parameters of the deferred pass into a single UBO that is bound once for all the deferred lighting passes
2015-09-14 15:49:05 -07:00
Ryan Huffman
b0ffb50fdf
Move assertion in AssetRequest below error checking
...
If the request had an error then there is no reason the assertion should
be true.
2015-09-14 15:48:11 -07:00
Philip Rosedale
15e3678eab
Merge pull request #5793 from kencooke/master
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bugfix for audio pops at startup
2015-09-14 15:31:23 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Andrew Meadows
a72199a7df
minor IK tuning
2015-09-14 14:44:17 -07:00
Ryan Huffman
15b809bd16
Merge pull request #5795 from birarda/phrc
...
fix high resolution timing for VS2012 in networking
2015-09-14 13:49:20 -07:00
Stephen Birarda
d82fd9a6ed
Merge pull request #5797 from huffman/fix-assert
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Fix assert in AssetResourceRequest
2015-09-14 13:40:13 -07:00
Ryan Huffman
f3b513866a
Fix assert in AssetResourceRequest
2015-09-14 13:39:14 -07:00
Stephen Birarda
8308dbf4a3
Merge pull request #5787 from huffman/cleanup-asset-requests-on-node-kill
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DO NOT MERGE: Cleanup asset requests on node kill
2015-09-14 13:08:01 -07:00
Sam Gateau
3690d5a4c2
Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug
2015-09-14 12:28:59 -07:00
Sam Gateau
6c63dc0444
work in progress
2015-09-14 12:28:33 -07:00
Ken Cooke
a818ed5377
Merge branch 'master' of https://github.com/kencooke/hifi
2015-09-14 12:28:16 -07:00
Ryan Huffman
29d26a1f9a
Fix namespace issues std:: template specialization
2015-09-14 12:17:36 -07:00
Ken Cooke
6fe30e7156
Style fix, and use size_t instead of unsigned int.
2015-09-14 12:06:13 -07:00
Ryan Huffman
42d21e4dc1
Update AssetClient's node killed handling to check if node is asset server first
2015-09-14 11:56:47 -07:00
Ryan Huffman
e87fcb78cd
Add proper cleanup of AssetRequest in AssetResourceRequest
2015-09-14 11:34:51 -07:00
Brad Davis
1bb15e28d6
Fixing differing highlights between left and right eyes in stereo modes
2015-09-14 11:24:28 -07:00
Ryan Huffman
b8c1c279c6
Update AssetRequest::State enum to use camelcase
2015-09-14 11:22:55 -07:00
Ryan Huffman
6468046c68
Update AssetClient callbacks to return whether a response was received
2015-09-14 11:22:34 -07:00
Stephen Birarda
302fd923b8
Merge branch 'master' of https://github.com/highfidelity/hifi into phrc
2015-09-14 11:21:37 -07:00
Stephen Birarda
f7f54010f5
fixes for portable hrc class on win
2015-09-14 11:21:25 -07:00
Stephen Birarda
2737e74432
fix includes for portable hrc
2015-09-14 11:21:18 -07:00
Stephen Birarda
9b926f6f04
add an hrc with proper resolution for < VC2015
2015-09-14 11:21:08 -07:00
Ken Cooke
bc5532bd0d
Style fix, and use size_t instead of unsigned int.
2015-09-14 11:20:38 -07:00
Ken Cooke
984ea6f2e2
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-audio-pop
2015-09-14 10:35:59 -07:00
Ken Cooke
6afb6c80d0
Fix the loud audio pops at startup, due to SOXR returning less than desired output samples because of internal buffering.
2015-09-14 10:33:40 -07:00
Sam Gateau
0fcfacdd72
Merge branch 'master' of https://github.com/highfidelity/hifi into HMDLightingBug
2015-09-14 10:18:42 -07:00
Sam Gateau
3f2609e52a
merging
2015-09-14 09:59:04 -07:00
Sam Gateau
9074d0d6e1
very first version of the TextureStorage working
2015-09-14 09:29:46 -07:00
Brad Hefta-Gaub
1f8599de13
Merge pull request #5790 from sethalves/quiet-compiler
...
quiet compiler
2015-09-14 09:24:08 -07:00
Brad Davis
61fb9924bf
Fix procedural vec3 uniforms
2015-09-12 13:19:33 -07:00
Seth Alves
93dc0714f7
quiet compiler
2015-09-12 10:10:53 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204
migrate Agent to use standard APIs of ScriptEngine
2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1
move agent specific code out of ScriptEngine
2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
8395fb6eff
normalize how ScriptCache::getScript() works relative to ResourceManager
2015-09-11 21:24:39 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Seth Alves
e65ef93663
Merge pull request #5778 from jherico/homer
...
Fixing some entity race condition crashes
2015-09-11 17:54:53 -07:00
Howard Stearns
4ffe2d0747
Merge pull request #5786 from AndrewMeadows/ik-with-constraints
...
inverse kinematics works with rotation constraints
2015-09-11 17:34:50 -07:00
Ryan Huffman
2bb633d370
Merge pull request #5788 from birarda/master
...
make node timeout less brittle (by giving it more time)
2015-09-11 16:59:04 -07:00
Andrew Meadows
94b0074165
Merge pull request #5765 from ctrlaltdavid/20669-tidy
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Move cubic interpolation method to shared library
2015-09-11 16:58:22 -07:00
Andrew Meadows
9c6060160a
Merge pull request #5784 from howard-stearns/rationalize-rig-settings
...
Rationalize rig settings
2015-09-11 16:56:44 -07:00
Brad Davis
2daa5c3bf6
PR comment, fix extra variable decl
2015-09-11 16:54:18 -07:00
Andrew Meadows
1500a36f72
oops forgot to uncomment constraint initialization
2015-09-11 16:49:49 -07:00
Stephen Birarda
6da388f2af
cleanup UDT_CONNECTION_DEBUG, add time for node timeout
2015-09-11 16:38:14 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
...
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Howard Stearns
140ecc8e2c
Get rid of implicit int->bool cast.
2015-09-11 16:28:41 -07:00
Brad Davis
e458eb7ae9
Merge pull request #5734 from sethalves/octree-shared-pointers
...
octree uses shared pointers
2015-09-11 16:00:04 -07:00
Sam Gateau
cf1f5b8771
Work in progress
2015-09-11 15:25:33 -07:00
Andrew Meadows
d01c5d1ae5
fix crash bug
2015-09-11 15:01:31 -07:00
Ryan Huffman
a5ba86514c
Remove log message
2015-09-11 14:01:08 -07:00
Ryan Huffman
b564ceb76f
Add network error to AssetRequest
2015-09-11 14:01:08 -07:00
Ryan Huffman
42b4c7d423
Update AssetClient to handle disconnections from a node
2015-09-11 14:01:08 -07:00
Ryan Huffman
3ae323cb2e
Move pending requests in AssetClient to include node sent to
2015-09-11 14:01:08 -07:00
Ryan Huffman
4ed3e36181
Update AssetClient::create* methods to not block on invokeMethod
2015-09-11 14:01:08 -07:00
Andrew Meadows
2ba446d309
fix IK and constriants
2015-09-11 13:22:12 -07:00
Andrew Meadows
b0520acea9
remove warning about out-of-order-init
2015-09-11 13:22:11 -07:00
Andrew Meadows
334fdeefd5
remove old incorrect comment
2015-09-11 13:22:11 -07:00
Andrew Meadows
8d5106b072
improved debug render of hand coordinates
...
also cleaned up includes in Hand.h
2015-09-11 13:22:11 -07:00
Howard Stearns
5314e0c744
Remove unused.
2015-09-11 13:20:56 -07:00
Sam Gateau
a0b45b11e9
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 13:15:02 -07:00
Howard Stearns
841e23e29d
Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings
2015-09-11 12:59:19 -07:00
Brad Davis
19806c16a7
Fix debug building
2015-09-11 12:31:32 -07:00
Sam Gateau
5cc5609e87
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 12:05:02 -07:00
Brad Davis
fd1cfadc47
Fixing potential access to null object
2015-09-11 12:02:57 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Howard Stearns
02fba12a48
Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings
2015-09-11 11:53:19 -07:00
Howard Stearns
67ce0966d1
Rationalize the rig state setters.
2015-09-11 11:52:20 -07:00
Brad Davis
244795b629
Merge branch 'homer' into temp
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Conflicts:
interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Seth Alves
218225e4a5
Merge pull request #5781 from hyperlogic/tony/head-ik
...
Added head target to AnimGraph IK node.
2015-09-11 10:58:53 -07:00
Anthony J. Thibault
8e504e63b0
Removed unused variable, changed glm::vec3(0) to glm::vec3()
2015-09-11 10:43:49 -07:00
Brad Davis
327d698b44
Merge pull request #5780 from ZappoMan/entityScriptCrashes
...
prevent sending signals in the entities script engine
2015-09-11 10:08:05 -07:00
Brad Hefta-Gaub
20a733b9f5
prevent sending signals in the entities script engine
2015-09-11 10:06:06 -07:00
Sam Gateau
c9ec65fd65
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 09:51:43 -07:00
Anthony J. Thibault
7996a02bd8
Added head target to AnimGraph IK node.
...
* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Stephen Birarda
a286f4e7d0
Merge pull request #5772 from Atlante45/protocol
...
Asset server node JSON stats
2015-09-11 09:35:39 -07:00
Seth Alves
b1c5a04531
respond to code review
2015-09-11 09:29:52 -07:00
Ryan Huffman
9ab603e9a5
Merge pull request #5773 from birarda/master
...
fail asset request if hash does not match
2015-09-11 09:09:56 -07:00
Brad Davis
2f679a3526
Merge pull request #5779 from ZappoMan/entityScriptCrashes
...
Make sure all entity script callbacks happen on the Entities script engine thread
2015-09-11 08:34:08 -07:00
Atlante45
449d6a04d8
CR
2015-09-11 14:21:56 +02:00
Atlante45
8c1fb67825
Lock nodeHash mutex for node lookup
2015-09-11 14:21:55 +02:00
Atlante45
0037a1f4a7
Win build fix
2015-09-11 14:21:55 +02:00
Atlante45
15f7745bcc
JSON stats reliable and ordered
2015-09-11 14:21:54 +02:00
Atlante45
08e0a8d705
AssetServer JSON stats
2015-09-11 14:21:53 +02:00
Atlante45
5808658958
Make NodeJSONStats reliable
2015-09-11 14:21:53 +02:00
Brad Davis
2a15726aaf
More PR comments
2015-09-10 22:29:40 -07:00
Brad Davis
b7ffb96adf
Working on thread safety for the entity tree
2015-09-10 22:28:50 -07:00
Brad Davis
3bc9e8c98d
Fixing some entity race condition crashes
2015-09-10 20:43:41 -07:00
Brad Hefta-Gaub
92a5a999c6
quiet some debug
2015-09-10 19:52:44 -07:00
Brad Hefta-Gaub
ee30fe4a56
quiet some debug
2015-09-10 19:48:41 -07:00
Sam Gateau
c37cdce750
Merging back with master
2015-09-10 17:53:50 -07:00
Howard Stearns
0870c5ed87
Merge pull request #5768 from hyperlogic/tony/ik-and-controllers
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AnimInverseKinematics and AnimController node
2015-09-10 15:38:53 -07:00
Stephen Birarda
973fd80c1d
fail asset request if hash does not match
2015-09-10 15:24:37 -07:00
Seth Alves
a6a61d7e2f
Merge pull request #5770 from birarda/master
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repair to packing of octree query from headless viewer
2015-09-10 14:53:27 -07:00
Stephen Birarda
f58804a30e
repair to packing of query data from headless viewer
2015-09-10 14:35:44 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
5a4a75f4cc
Merge pull request #5767 from jherico/lisa
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Eliminate excessive debug logging from procedural setup
2015-09-10 12:25:41 -07:00
Anthony J. Thibault
9a9838fd0d
Clean up of AnimNodeLoader after merge from master.
2015-09-10 11:47:41 -07:00
Anthony J. Thibault
663e37da66
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:37:47 -07:00
Anthony Thibault
e8ede3ad00
Merge pull request #5731 from ChristophHaag/master
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build fixes
2015-09-10 11:36:45 -07:00
Anthony J. Thibault
3149baeefc
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:04:31 -07:00
Brad Davis
48bd54f81b
Eliminate excessive debug logging from procedural setup
2015-09-10 10:57:37 -07:00
David Rowe
016f3964ed
Fix typo
2015-09-10 10:03:27 -07:00
David Rowe
4d4b35ba5e
Fix #include
2015-09-10 09:47:49 -07:00
Brad Hefta-Gaub
f45e182d33
fix CR feedback, add examples
2015-09-10 09:06:56 -07:00
David Rowe
fa959c4554
Move cubic interpolation method to shared library
2015-09-10 08:53:16 -07:00
Anthony J. Thibault
09b2d8e4a4
Seed AnimGraph with hand controller position and orientation.
2015-09-09 18:16:57 -07:00
Brad Hefta-Gaub
ede0a39b5b
prevent Script.include() from including the same file multiple times
2015-09-09 17:54:09 -07:00
Brad Hefta-Gaub
626fcb867b
CR feedback
2015-09-09 17:27:39 -07:00
Brad Hefta-Gaub
f710afbfd1
CR feedback
2015-09-09 17:26:01 -07:00
Brad Hefta-Gaub
d62945c6bf
fix degenerative url scheme case
2015-09-09 17:13:16 -07:00
Ryan Huffman
08ce09a89b
Merge pull request #5758 from birarda/master
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fix for supression of packet from unknown nodes
2015-09-09 16:16:39 -07:00
Anthony J. Thibault
ad49d0dd59
AnimInverseKinematics: update _maxTargetIndex correctly.
2015-09-09 16:09:38 -07:00
Andrew Meadows
155d9e422a
Merge pull request #5587 from howard-stearns/decouple-avatar-updates
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Decouple Avatar Update
2015-09-09 15:36:19 -07:00
Anthony J. Thibault
756eb54a0a
AnimNodeLoader support for InverseKinematics node.
2015-09-09 15:28:21 -07:00
Stephen Birarda
f06e4eaae9
fix suppression of packet from unknown node
2015-09-09 15:20:35 -07:00
Ryan Huffman
da5bdd5641
Merge pull request #5752 from birarda/master
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make all AssetClient packets reliable
2015-09-09 12:50:47 -07:00
Anthony J. Thibault
c1d7287652
AnimController node now takes absolute rotation vars, instead of relative.
2015-09-09 12:24:32 -07:00
Howard Stearns
83d14d3380
Protect avatarLock.
2015-09-09 11:11:06 -07:00
Howard Stearns
3f5744712f
Remove optional "parent" argument.
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GenericThread used to accept an optional "parent" argument, defaulting to nullptr.
This was odd, because the moveToThread() in GenericThread::initialize() would
become a no-op if the instance ever inits QObject(someNonNullParentQObject).
(The only clue would be a log message "QObject::moveToThread: Cannot move objects with a parent",
and things would end up in the same thread that created the instance.)
As it turns out, all the subclasses of GenericThread do not init
GenericThread(parent), so things worked as expected.
2015-09-09 11:04:17 -07:00
Stephen Birarda
2849d80274
use the exact payload size where possible
2015-09-09 10:39:53 -07:00
Howard Stearns
73a5714d66
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-09 10:37:11 -07:00
Stephen Birarda
e7e1f5fe5c
make all of AssetClient packets reliable
2015-09-09 10:35:31 -07:00
Howard Stearns
24f1387579
Consistently use brace initialization in class headers.
2015-09-09 10:34:08 -07:00
Howard Stearns
f818ac2b74
Merge pull request #5744 from hyperlogic/tony/enable-lean-flag
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Added a flag to enable and disable lean.
2015-09-09 10:18:12 -07:00
Anthony J. Thibault
146836452f
Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers
2015-09-09 09:40:55 -07:00
Howard Stearns
74c92af8e0
Merge pull request #5741 from AndrewMeadows/brokenCapsules
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fix for bad bounding capsules for avatars
2015-09-09 09:33:57 -07:00
Anthony J. Thibault
39aef6edc9
AnimController fix for crash if underPoses vector was empty.
2015-09-08 21:42:42 -07:00
Anthony J. Thibault
75ecf0020d
WIP commit, added AnimController node.
2015-09-08 20:34:21 -07:00
Seth Alves
babe6179c3
Merge branch 'octree-shared-pointers' of github.com:sethalves/hifi into octree-shared-pointers
2015-09-08 19:19:59 -07:00
Seth Alves
4fa1818807
remove a line that leaked over from other branch
2015-09-08 19:19:49 -07:00
Andrew Meadows
e86e760118
remove debug stuff and nerfed constriants
2015-09-08 19:14:31 -07:00
Andrew Meadows
381828dac3
remove hackery for bad length units in AnimSkeleton
2015-09-08 19:02:16 -07:00
Andrew Meadows
ee265aba4a
add AnimInverseKinematics class
2015-09-08 18:20:22 -07:00
Andrew Meadows
3d661095dc
fix some bugs in RotationConstraints
2015-09-08 18:20:03 -07:00
Andrew Meadows
b6cef3d1a9
fix Qt includes
2015-09-08 18:19:33 -07:00
Andrew Meadows
00c446d1b0
sort includes
2015-09-08 18:19:18 -07:00
Andrew Meadows
c3e16d33c1
add InverseKinematics type
2015-09-08 18:18:50 -07:00
Seth Alves
9c4fdfd653
merge from upstream
2015-09-08 18:01:07 -07:00
Seth Alves
e06461ea15
Merge pull request #5724 from hyperlogic/tony/anim-debug-draw-improvements
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AnimDebugDraw Improvements
2015-09-08 17:07:51 -07:00
Howard Stearns
eb67254e54
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 16:54:14 -07:00
Anthony J. Thibault
387d50c217
Added a flag to enable and disable lean.
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This should help improve our idle and walk animations, because
animation on the "lean" joint was being lost, even when we did
not require procedural leaning.
2015-09-08 16:35:06 -07:00
Stephen Birarda
a3feff1bd4
put DomainServerConnectionToken back in NON_SOURCED
2015-09-08 16:19:15 -07:00
Stephen Birarda
c670c9a0d5
fix for AnimNodeLoader use of Resource loaded
2015-09-08 15:31:37 -07:00
Howard Stearns
26f63a44fc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-08 15:30:22 -07:00
Seth Alves
8a60bba4eb
Merge branch 'master' of github.com:highfidelity/hifi into octree-shared-pointers
2015-09-08 15:28:46 -07:00
Stephen Birarda
e1a31f4dbe
put back TextureCache headers
2015-09-08 15:23:26 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Brad Hefta-Gaub
152a86b0e9
Merge pull request #5735 from hyperlogic/tony/no-particle-fix
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Fix for RenderableParticleffectEntityItem assert.
2015-09-08 15:13:38 -07:00
Brad Hefta-Gaub
8185a8da7f
Merge pull request #5732 from jherico/selma
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Procedural skyboxes
2015-09-08 15:12:59 -07:00
Andrew Meadows
4a40781e2f
remove some commented out cruft
2015-09-08 15:11:19 -07:00
Andrew Meadows
281e4f21fc
fix avatar bounding capsule calculations
2015-09-08 15:03:12 -07:00
Andrew Meadows
90fe54e6d6
remove cruft and minor cleanup
2015-09-08 15:03:12 -07:00
Stephen Birarda
e1c395f5ea
resolve conflicts on merge with upstream/master
2015-09-08 14:56:23 -07:00
Stephen Birarda
b8bf9a1104
fix OBJReader loading with URL
2015-09-08 14:51:51 -07:00
Howard Stearns
27f4bca0a4
Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
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Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
Stephen Birarda
e0a8469354
fix for sequence point warning
2015-09-08 13:42:52 -07:00
David Rowe
2325cb8ee0
Merge branch 'master' into 20669
2015-09-08 13:26:20 -07:00
David Rowe
99c1e06201
Code tidying
2015-09-08 13:25:15 -07:00
Anthony J. Thibault
c728cd4c4c
Fix for RenderableParticleffectEntityItem assert.
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When a particle system had no living particles, PendingChanges::updateItem
would assert, due to the access to _vertices[0]. In release this might be
harmless as this memory is never accessed, but different implementations of
std::vector might do different things here. So, let's be safe and early
return when the number of particles is 0.
2015-09-08 12:03:41 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
Stephen Birarda
9a8bd607b5
Merge pull request #5729 from rudi-c/build_docs_and_fixes
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Build docs and dependency fixes
2015-09-08 11:29:15 -07:00
David Rowe
cdd5e68815
Add colorStart and colorFinish entity particle properties
2015-09-08 11:28:53 -07:00
Anthony J. Thibault
6d5927c0c9
Now with less copies.
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* AnimSkeleton now returns AnimPoses by const ref.
* AnimDebugDraw: uses references to Poses on the stack instead of copies
within inner loops.
* AnimDebugDraw: Removed unnecessary universal refs in range based for loops.
2015-09-08 10:51:23 -07:00
Christoph Haag
ddcee763ca
extend macros to take return value if necessary
2015-09-08 19:10:15 +02:00
Stephen Birarda
9878143661
repairs to ShaderCache for Resource changes
2015-09-08 08:58:35 -07:00
Stephen Birarda
25aeda2e18
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-08 08:40:51 -07:00
Stephen Birarda
c49088846f
add an alias for AvatarDataSequenceNumber
2015-09-08 08:26:14 -07:00
Christoph Haag
fa221fa7e3
In gcc5 nullptr can't be directly used as bool
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See https://gcc.gnu.org/gcc-5/porting_to.html
"Converting std::nullptr_t to bool"
2015-09-08 10:07:06 +02:00
Brad Davis
743d79335d
Procedural shaders V2
2015-09-07 17:37:45 -07:00
Howard Stearns
d472fd66ff
Cleanup.
2015-09-07 17:26:22 -07:00
Howard Stearns
efeaf21305
Checkpoint smoother.
2015-09-07 16:32:51 -07:00
David Rowe
cb9468c311
Add colorSpread entity particle property
2015-09-07 16:27:42 -07:00
Howard Stearns
0065c64b31
Snapshot of no-judder, before cleanup.
2015-09-07 09:57:05 -07:00
James B. Pollack
670c5ee484
Merge pull request #5723 from jherico/lisa
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Toggle mute while holding the hydras
2015-09-06 21:45:47 -07:00
Rudi Chen
b703ce01fb
Make sure libdl is linked after libcrypto.
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Fixes a `undefined reference to symbol 'dlclose@@GLIBC_2.2.5' error
I was running into on Linux Mint 17.2.
2015-09-06 21:42:02 -04:00
David Rowe
16346dd717
Fix some build warnings
2015-09-06 16:20:46 -07:00
David Rowe
47b27a3280
Add alphaStart and alphaFinish entity particle properties
2015-09-05 16:30:01 -07:00
David Rowe
042384b5b0
Tidy and finish alpha and alphaSpread
2015-09-05 14:51:48 -07:00
David Rowe
1b3d125cb3
Add alphaSpread entity particle property
2015-09-05 14:39:10 -07:00
Brad Hefta-Gaub
1df3a8f814
Merge pull request #5727 from jherico/marge
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Procedural rendering for box & sphere entities
2015-09-05 12:43:21 -07:00
Brad Davis
c4b1e6ecd3
Reducing debug spam
2015-09-05 12:22:25 -07:00
Brad Davis
9289a46112
Guarding against frequent userdata calls with no change.
2015-09-05 12:20:28 -07:00
Brad Davis
e8435b6218
Procedural rendering for box entities
2015-09-05 12:10:45 -07:00
David Rowe
8b296f53e6
Short-circuit radius values and interpolation when can
2015-09-05 11:13:48 -07:00
David Rowe
8d85309925
Use cubic interpolation instead of cosine
2015-09-05 10:50:05 -07:00
David Rowe
12b8a5a1d5
Add alpha property support to ParticleEffect entities
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Add at same "level" as color so that it's available for other entity
types to use in the future.
2015-09-05 10:23:27 -07:00
Anthony Thibault
083c5b6738
Merge pull request #5721 from howard-stearns/default-avatar-for-animations
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avatar animation defaults
2015-09-04 17:06:53 -07:00
Brad Davis
644e81e20b
Toggle mute while holding the hydras
2015-09-04 16:19:58 -07:00
Anthony J. Thibault
bb5d061d78
linux and mac compile fixes.
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Removed "friend MyAvatar" from Rig and JointState.
This was only there for debugging, but I accidentally committed it.
2015-09-04 16:17:35 -07:00
Anthony J. Thibault
69e463bbfd
AnimDebugDraw Improvements
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* Now always works, regardless of whether or not Rig or AnimGraph animations
are enabled.
* Changed joint radius to 1 cm.
* Changed xyz axis length to 4 cm.
2015-09-04 16:01:05 -07:00
David Rowe
c9cf426dba
Fix EntityPropertyList merge
2015-09-04 15:31:21 -07:00
Howard Stearns
d3106de7c1
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-04 14:32:58 -07:00
Howard Stearns
086afc47b1
Avatar animations on by default. (Using the now old animation machinery.)
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Default robot avatar consistent with the animations.
Don't require all the bones to be present.
2015-09-04 14:24:37 -07:00
Brad Hefta-Gaub
21afafd4e6
fix hold action with zero offsetLength
2015-09-04 14:07:12 -07:00
David Rowe
18bc7befee
Merge branch 'master' into 20669
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Conflicts:
libraries/networking/src/udt/PacketHeaders.cpp
libraries/networking/src/udt/PacketHeaders.h
2015-09-04 13:49:46 -07:00
David Rowe
c910da7179
Add radiusStart and radiusFinish entity particle properties
2015-09-04 12:27:18 -07:00
Stephen Birarda
875d10575f
add filename rename somehow missed in previous commit
2015-09-04 12:43:43 -06:00
Stephen Birarda
3875a7d881
fix bad copy on merge to FileResourceRequest
2015-09-04 12:39:35 -06:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Anthony J. Thibault
5882ec02d0
Merge branch 'master' into ajt/new-anim-system
2015-09-04 11:05:29 -07:00
Anthony J. Thibault
3f258c89b4
Fix transition from AG+Rig to AG only.
2015-09-04 11:03:59 -07:00
Andrew Meadows
5d40517edd
Merge pull request #5706 from sethalves/polyvox-again
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Polyvox improvements
2015-09-04 10:32:36 -07:00
Seth Alves
1b92ae95d7
put glm:: before vec3
2015-09-04 09:41:53 -07:00
Seth Alves
8c3bea6d0d
Merge pull request #5713 from AndrewMeadows/flerovium
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fix collision shape of avatars
2015-09-04 09:37:17 -07:00
Anthony J. Thibault
df28c7bf1a
Merge branch 'master' into ajt/new-anim-system
2015-09-04 09:27:02 -07:00
Seth Alves
72322c0270
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-04 09:12:32 -07:00
Brad Hefta-Gaub
762bed8223
Merge pull request #5715 from jherico/apu
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Fix mirror to display on Oculus
2015-09-04 09:06:40 -07:00
Brad Hefta-Gaub
20bd14c8db
Merge pull request #5684 from rabedik/fxaa
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Post-process anti-aliasing effect
2015-09-04 09:01:39 -07:00
Brad Hefta-Gaub
127271110c
Merge pull request #5714 from jherico/lisa
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Magballs polish
2015-09-04 08:48:15 -07:00
Seth Alves
fff3da0cc3
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-04 07:17:01 -07:00
Raffi Bedikian
6b2897ca8f
Fix AA bugs with display plugins and mini-mirror
2015-09-03 23:11:53 -07:00
Brad Davis
4a28361e05
Fix mirror to display on Oculus
2015-09-03 22:12:21 -07:00
Brad Davis
0f70797ab4
Merge pull request #5711 from ZappoMan/fixEntityScriptIncludes
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fix a bug in entity script includes and file based includes on windows
2015-09-03 21:21:42 -07:00
Brad Davis
c8069ba73c
Working on magballs polish
2015-09-03 20:09:54 -07:00
Anthony J. Thibault
3716d5612b
Merge branch 'master' into ajt/new-anim-system
2015-09-03 19:20:06 -07:00
Anthony J. Thibault
dcecd7b73a
Added hysteresis to the state machine for turning and moving states.
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This should help a bit with the jerkiness, as state transitions
occur less often due to noise or the user straddling the boundary
between two states.
2015-09-03 19:13:39 -07:00
Brad Hefta-Gaub
b0f239b89d
also make sure local file includes work for non-entity scripts
2015-09-03 19:06:26 -07:00
Andrew Meadows
16dfc39f5f
fix collision shape of avatars
2015-09-03 18:22:35 -07:00
Brad Hefta-Gaub
063320771c
fix a bug in entity script includes and file based includes on windows
2015-09-03 16:37:24 -07:00
Seth Alves
e12b7807ad
merge from upstream
2015-09-03 16:36:04 -07:00
Howard Stearns
41daea7d92
Merge pull request #5710 from sethalves/fix-stuck-avatars
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Fix stuck avatars
2015-09-03 16:26:07 -07:00
Seth Alves
218521fc02
put AVATAR_MIN_ROTATION_DOT back to previous value
2015-09-03 16:08:46 -07:00
Seth Alves
0c8848a463
don't update _lastSendJointData if we didn't send
2015-09-03 15:41:40 -07:00
David Rowe
2bc2582797
Fix missing entity property gets for velocity and acceleration spread
2015-09-03 14:55:09 -07:00
David Rowe
45ff118249
Add new radiusSpread entity particle property
2015-09-03 14:55:08 -07:00
Brad Hefta-Gaub
3984dc9ecd
Merge pull request #5682 from jherico/bart
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Add common vector constants to JS, add some missing Quat functionality
2015-09-03 14:51:02 -07:00
Anthony J. Thibault
85cb503152
Made Enable Anim Graph menu option dynamic.
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It will load the anim graph when enabled and destroy
the anim graph when disabled.
2015-09-03 14:46:44 -07:00
Seth Alves
1071b98260
fix differential avatar-joint sending to work if more than 2 avatars are in the domain
2015-09-03 14:38:46 -07:00
Seth Alves
36ca789d92
fix differential avatar-joint sending to work if more than 2 avatars are in the domain
2015-09-03 14:08:04 -07:00
Howard Stearns
32eb51d0fa
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-03 13:55:57 -07:00
Brad Davis
8dc3905767
Add common vector constants to JS, add some missing quaternion functionality
2015-09-03 11:51:35 -07:00
Seth Alves
07b241c778
code review
2015-09-03 11:05:44 -07:00
Andrew Meadows
cd1dac50ad
Merge pull request #5687 from howard-stearns/delete-collision-sounds-after-use
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Delete collision sounds (and their threads) after use.
2015-09-03 09:59:02 -07:00
Seth Alves
bb96ad1346
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-03 09:38:58 -07:00
Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
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* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Anthony J. Thibault
471400e595
Fix for jerky behavior when positionDelta is zero.
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This can occur with vsync disabled. Possibly due to two avatar updates occurring
within a single physics time-step.
2015-09-02 19:59:05 -07:00
Brad Davis
2901155a7b
Fix Oculus mirroring to window
2015-09-02 18:28:44 -07:00
Brad Davis
1f83d04423
Fix oculus crash on switching display plugin to something else
2015-09-02 18:28:43 -07:00
Brad Hefta-Gaub
b199e9e593
Merge pull request #5703 from jherico/marge
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Support HTML colors in overlays
2015-09-02 17:58:44 -07:00
Anthony J. Thibault
de31b92fd5
Merge branch 'master' into ajt/new-anim-system
2015-09-02 17:53:56 -07:00