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@ -778,7 +778,7 @@ void EntityTreeRenderer::entitySciptChanging(const EntityItemID& entityID, const
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void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, const bool reload) {
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if (_tree && !_shuttingDown) {
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EntityItemPointer entity = getTree()->findEntityByEntityItemID(entityID);
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if (!entity->getScript().isEmpty()) {
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if (entity && !entity->getScript().isEmpty()) {
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_entitiesScriptEngine->loadEntityScript(entityID, entity->getScript(), reload);
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}
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}
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