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Merge pull request #5809 from birarda/phrc
timing fixes for default time_point on windows
This commit is contained in:
commit
8c3d8bc7de
8 changed files with 26 additions and 34 deletions
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@ -34,7 +34,6 @@ void CongestionControl::setPacketSendPeriod(double newSendPeriod) {
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}
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DefaultCC::DefaultCC() :
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_lastRCTime(p_high_resolution_clock::now()),
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_slowStartLastAck(_sendCurrSeqNum),
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_lastDecreaseMaxSeq(SequenceNumber {SequenceNumber::MAX })
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{
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@ -108,7 +108,8 @@ public:
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private:
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void stopSlowStart(); // stops the slow start on loss or timeout
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p_high_resolution_clock::time_point _lastRCTime; // last rate increase time
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p_high_resolution_clock::time_point _lastRCTime = p_high_resolution_clock::now(); // last rate increase time
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bool _slowStart { true }; // if in slow start phase
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SequenceNumber _slowStartLastAck; // last ACKed seq num
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bool _loss { false }; // if loss happened since last rate increase
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@ -28,7 +28,6 @@ using namespace udt;
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using namespace std::chrono;
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Connection::Connection(Socket* parentSocket, HifiSockAddr destination, std::unique_ptr<CongestionControl> congestionControl) :
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_connectionStart(p_high_resolution_clock::now()),
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_parentSocket(parentSocket),
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_destination(destination),
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_congestionControl(move(congestionControl))
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@ -278,11 +277,11 @@ void Connection::sendACK(bool wasCausedBySyncTimeout) {
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// pack in the receive speed and estimatedBandwidth
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ackPacket->writePrimitive(packetReceiveSpeed);
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ackPacket->writePrimitive(estimatedBandwidth);
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// record this as the last ACK send time
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lastACKSendTime = p_high_resolution_clock::now();
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}
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// record this as the last ACK send time
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lastACKSendTime = p_high_resolution_clock::now();
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// have the socket send off our packet
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_parentSocket->writeBasePacket(*ackPacket, _destination);
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@ -534,7 +533,8 @@ void Connection::processACK(std::unique_ptr<ControlPacket> controlPacket) {
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// This will be the case if it has been longer than the sync interval OR
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// it looks like they haven't received our ACK2 for this ACK
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auto currentTime = p_high_resolution_clock::now();
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static p_high_resolution_clock::time_point lastACK2SendTime;
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static p_high_resolution_clock::time_point lastACK2SendTime =
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p_high_resolution_clock::now() - std::chrono::microseconds(_synInterval);
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microseconds sinceLastACK2 = duration_cast<microseconds>(currentTime - lastACK2SendTime);
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@ -779,7 +779,7 @@ void Connection::resetReceiveState() {
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// clear the loss list and _lastNAKTime
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_lossList.clear();
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_lastNAKTime = p_high_resolution_clock::time_point();
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_lastNAKTime = p_high_resolution_clock::now();
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// the _nakInterval need not be reset, that will happen on loss
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@ -114,13 +114,14 @@ private:
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int _nakInterval { -1 }; // NAK timeout interval, in microseconds, set on loss
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int _minNAKInterval { 100000 }; // NAK timeout interval lower bound, default of 100ms
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p_high_resolution_clock::time_point _lastNAKTime;
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p_high_resolution_clock::time_point _lastNAKTime = p_high_resolution_clock::now();
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bool _hasReceivedHandshake { false }; // flag for receipt of handshake from server
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bool _hasReceivedHandshakeACK { false }; // flag for receipt of handshake ACK from client
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p_high_resolution_clock::time_point _connectionStart; // holds the time_point for creation of this connection
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p_high_resolution_clock::time_point _connectionStart = p_high_resolution_clock::now(); // holds the time_point for creation of this connection
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p_high_resolution_clock::time_point _lastReceiveTime; // holds the last time we received anything from sender
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bool _isReceivingData { false }; // flag used for expiry of receipt portion of connection
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LossList _lossList; // List of all missing packets
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@ -93,15 +93,16 @@ int32_t PacketTimeWindow::getEstimatedBandwidth() const {
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}
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void PacketTimeWindow::onPacketArrival() {
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// take the current time
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auto now = p_high_resolution_clock::now();
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// record the interval between this packet and the last one
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_packetIntervals[_currentPacketInterval++] = duration_cast<microseconds>(now - _lastPacketTime).count();
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// reset the currentPacketInterval index when it wraps
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if (_currentPacketInterval == _numPacketIntervals) {
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_currentPacketInterval = 0;
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if (_packetIntervals.size() > 0) {
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// record the interval between this packet and the last one
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_packetIntervals[_currentPacketInterval++] = duration_cast<microseconds>(now - _lastPacketTime).count();
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// reset the currentPacketInterval index when it wraps
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_currentPacketInterval %= _numPacketIntervals;
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}
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// remember this as the last packet arrival time
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@ -120,7 +121,5 @@ void PacketTimeWindow::onProbePair2Arrival() {
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_probeIntervals[_currentProbeInterval++] = duration_cast<microseconds>(now - _firstProbeTime).count();
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// reset the currentProbeInterval index when it wraps
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if (_currentProbeInterval == _numProbeIntervals) {
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_currentProbeInterval = 0;
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}
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_currentProbeInterval %= _numProbeIntervals;
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}
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@ -42,8 +42,8 @@ private:
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std::vector<int> _packetIntervals; // vector of microsecond intervals between packet arrivals
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std::vector<int> _probeIntervals; // vector of microsecond intervals between probe pair arrivals
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p_high_resolution_clock::time_point _lastPacketTime; // the time_point when last packet arrived
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p_high_resolution_clock::time_point _firstProbeTime; // the time_point when first probe in pair arrived
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p_high_resolution_clock::time_point _lastPacketTime = p_high_resolution_clock::now(); // the time_point when last packet arrived
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p_high_resolution_clock::time_point _firstProbeTime = p_high_resolution_clock::now(); // the time_point when first probe in pair arrived
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};
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}
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@ -279,17 +279,13 @@ void SendQueue::run() {
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if (!_hasReceivedHandshakeACK) {
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// we haven't received a handshake ACK from the client
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// if it has been at least 100ms since we last sent a handshake, send another now
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// hold the time of last send in a static
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static auto lastSendHandshake = p_high_resolution_clock::time_point();
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static const auto HANDSHAKE_RESEND_INTERVAL_MS = std::chrono::milliseconds(100);
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// calculation the duration since the last handshake send
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auto sinceLastHandshake = std::chrono::duration_cast<std::chrono::milliseconds>(p_high_resolution_clock::now()
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- lastSendHandshake);
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// hold the time of last send in a static
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static auto lastSendHandshake = p_high_resolution_clock::now() - HANDSHAKE_RESEND_INTERVAL_MS;
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if (sinceLastHandshake >= HANDSHAKE_RESEND_INTERVAL_MS) {
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if (p_high_resolution_clock::now() - lastSendHandshake >= HANDSHAKE_RESEND_INTERVAL_MS) {
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// it has been long enough since last handshake, send another
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static auto handshakePacket = ControlPacket::create(ControlPacket::Handshake, 0);
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@ -299,9 +295,7 @@ void SendQueue::run() {
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}
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// we wait for the ACK or the re-send interval to expire
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_handshakeACKCondition.wait_until(handshakeLock,
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p_high_resolution_clock::now()
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+ HANDSHAKE_RESEND_INTERVAL_MS);
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_handshakeACKCondition.wait_until(handshakeLock, p_high_resolution_clock::now() + HANDSHAKE_RESEND_INTERVAL_MS);
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// Once we're here we've either received the handshake ACK or it's going to be time to re-send a handshake.
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// Either way let's continue processing - no packets will be sent if no handshake ACK has been received.
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@ -45,8 +45,6 @@ class SendQueue : public QObject {
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Q_OBJECT
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public:
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using time_point = p_high_resolution_clock::time_point;
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static std::unique_ptr<SendQueue> create(Socket* socket, HifiSockAddr destination);
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void queuePacket(std::unique_ptr<Packet> packet);
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