Get rid of implicit int->bool cast.

This commit is contained in:
Howard Stearns 2015-09-11 16:28:41 -07:00
parent 5314e0c744
commit 140ecc8e2c

View file

@ -29,7 +29,7 @@ void AnimInverseKinematics::loadDefaultPoses(const AnimPoseVec& poses) {
}
void AnimInverseKinematics::loadPoses(const AnimPoseVec& poses) {
assert(_skeleton && (!poses.size() || (_skeleton->getNumJoints() == (int)poses.size())));
assert(_skeleton && ((poses.size() == 0) || (_skeleton->getNumJoints() == (int)poses.size())));
if (_skeleton->getNumJoints() == (int)poses.size()) {
_relativePoses = poses;
} else {