put glm:: before vec3

This commit is contained in:
Seth Alves 2015-09-04 09:41:53 -07:00
parent 72322c0270
commit 1b92ae95d7

View file

@ -384,7 +384,7 @@ bool RenderablePolyVoxEntityItem::findDetailedRayIntersection(const glm::vec3& o
return false;
}
glm::vec3 result3 = vec3(result);
glm::vec3 result3 = glm::vec3(result);
AABox voxelBox;
voxelBox += result3 - Vectors::HALF;