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Fix avatar and other model animations
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@ -1295,6 +1295,7 @@ void Model::simulate(float deltaTime, bool fullUpdate) {
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//virtual
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void Model::updateRig(float deltaTime, glm::mat4 parentTransform) {
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_needsUpdateClusterMatrices = true;
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_rig->updateAnimations(deltaTime, parentTransform);
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}
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void Model::simulateInternal(float deltaTime) {
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