quiet some debug

This commit is contained in:
Brad Hefta-Gaub 2015-09-10 19:48:41 -07:00
parent 8eacdbf1c4
commit ee30fe4a56

View file

@ -325,7 +325,7 @@ void EntityTreeRenderer::update() {
QScriptValueList currentClickingEntityArgs = createMouseEventArgs(_currentClickingOnEntityID, _lastMouseEvent);
QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
if (currentClickingEntity.property("holdingClickOnEntity").isValid()) {
qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("holdingClickOnEntity", currentClickingEntity, currentClickingEntityArgs);
}
}
@ -366,7 +366,7 @@ void EntityTreeRenderer::checkEnterLeaveEntities() {
QScriptValue entityScript = loadEntityScript(entityID);
if (entityScript.property("leaveEntity").isValid()) {
qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("leaveEntity", entityScript, entityArgs);
}
@ -380,7 +380,7 @@ void EntityTreeRenderer::checkEnterLeaveEntities() {
QScriptValueList entityArgs = createEntityArgs(entityID);
QScriptValue entityScript = loadEntityScript(entityID);
if (entityScript.property("enterEntity").isValid()) {
qDebug() << "About to call enterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call enterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("enterEntity", entityScript, entityArgs);
}
}
@ -400,7 +400,7 @@ void EntityTreeRenderer::leaveAllEntities() {
QScriptValueList entityArgs = createEntityArgs(entityID);
QScriptValue entityScript = loadEntityScript(entityID);
if (entityScript.property("leaveEntity").isValid()) {
qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("leaveEntity", entityScript, entityArgs);
}
}
@ -871,14 +871,14 @@ void EntityTreeRenderer::mousePressEvent(QMouseEvent* event, unsigned int device
QScriptValueList entityScriptArgs = createMouseEventArgs(rayPickResult.entityID, event, deviceID);
QScriptValue entityScript = loadEntityScript(rayPickResult.entity);
if (entityScript.property("mousePressOnEntity").isValid()) {
qDebug() << "About to call mousePressOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call mousePressOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("mousePressOnEntity", entityScript, entityScriptArgs);
}
_currentClickingOnEntityID = rayPickResult.entityID;
emit clickDownOnEntity(_currentClickingOnEntityID, MouseEvent(*event, deviceID));
if (entityScript.property("clickDownOnEntity").isValid()) {
qDebug() << "About to call clickDownOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call clickDownOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("clickDownOnEntity", entityScript, entityScriptArgs);
}
} else {
@ -917,7 +917,7 @@ void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event, unsigned int devi
QScriptValueList currentClickingEntityArgs = createMouseEventArgs(_currentClickingOnEntityID, event, deviceID);
QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
if (currentClickingEntity.property("clickReleaseOnEntity").isValid()) {
qDebug() << "About to call clickReleaseOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call clickReleaseOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("clickReleaseOnEntity", currentClickingEntity, currentClickingEntityArgs);
}
}
@ -946,12 +946,12 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
// load the entity script if needed...
QScriptValue entityScript = loadEntityScript(rayPickResult.entity);
if (entityScript.property("mouseMoveEvent").isValid()) {
qDebug() << "About to call mouseMoveEvent() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call mouseMoveEvent() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("mouseMoveEvent", entityScript, entityScriptArgs);
}
emit mouseMoveOnEntity(rayPickResult, event, deviceID);
if (entityScript.property("mouseMoveOnEntity").isValid()) {
qDebug() << "About to call mouseMoveOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call mouseMoveOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("mouseMoveOnEntity", entityScript, entityScriptArgs);
}
@ -966,7 +966,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
QScriptValue currentHoverEntity = loadEntityScript(_currentHoverOverEntityID);
if (currentHoverEntity.property("hoverLeaveEntity").isValid()) {
qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("hoverLeaveEntity", currentHoverEntity, currentHoverEntityArgs);
}
@ -977,7 +977,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
if (rayPickResult.entityID != _currentHoverOverEntityID) {
emit hoverEnterEntity(rayPickResult.entityID, MouseEvent(*event, deviceID));
if (entityScript.property("hoverEnterEntity").isValid()) {
qDebug() << "About to call hoverEnterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call hoverEnterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("hoverEnterEntity", entityScript, entityScriptArgs);
}
}
@ -986,7 +986,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
// we should send our hover over event
emit hoverOverEntity(rayPickResult.entityID, MouseEvent(*event, deviceID));
if (entityScript.property("hoverOverEntity").isValid()) {
qDebug() << "About to call hoverOverEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call hoverOverEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("hoverOverEntity", entityScript, entityScriptArgs);
}
@ -1004,7 +1004,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
QScriptValue currentHoverEntity = loadEntityScript(_currentHoverOverEntityID);
if (currentHoverEntity.property("hoverLeaveEntity").isValid()) {
qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("hoverLeaveEntity", currentHoverEntity, currentHoverEntityArgs);
}
@ -1021,7 +1021,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
if (currentClickingEntity.property("holdingClickOnEntity").isValid()) {
qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("holdingClickOnEntity", currentClickingEntity, currentClickingEntityArgs);
}
}
@ -1077,7 +1077,7 @@ void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, const
QScriptValue entityScript = loadEntityScript(entityID, true, reload); // is preload!
if (entityScript.property("preload").isValid()) {
QScriptValueList entityArgs = createEntityArgs(entityID);
qDebug() << "About to call preload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call preload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("preload", entityScript, entityArgs);
}
}
@ -1088,7 +1088,7 @@ void EntityTreeRenderer::checkAndCallUnload(const EntityItemID& entityID) {
QScriptValue entityScript = getPreviouslyLoadedEntityScript(entityID);
if (entityScript.property("unload").isValid()) {
QScriptValueList entityArgs = createEntityArgs(entityID);
qDebug() << "About to call unload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call unload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("unload", entityScript, entityArgs);
}
}
@ -1175,7 +1175,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons
args << idB.toScriptValue(_entitiesScriptEngine);
args << collisionToScriptValue(_entitiesScriptEngine, collision);
qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("collisionWithEntity", entityScriptA, args);
}
@ -1187,7 +1187,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons
args << idA.toScriptValue(_entitiesScriptEngine);
args << collisionToScriptValue(_entitiesScriptEngine, collision);
qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
//qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
_entitiesScriptEngine->callScriptMethod("collisionWithEntity", entityScriptB, args);
}
}