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https://github.com/overte-org/overte.git
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quiet some debug
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parent
8eacdbf1c4
commit
ee30fe4a56
1 changed files with 18 additions and 18 deletions
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@ -325,7 +325,7 @@ void EntityTreeRenderer::update() {
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QScriptValueList currentClickingEntityArgs = createMouseEventArgs(_currentClickingOnEntityID, _lastMouseEvent);
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QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
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if (currentClickingEntity.property("holdingClickOnEntity").isValid()) {
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qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("holdingClickOnEntity", currentClickingEntity, currentClickingEntityArgs);
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}
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}
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@ -366,7 +366,7 @@ void EntityTreeRenderer::checkEnterLeaveEntities() {
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QScriptValue entityScript = loadEntityScript(entityID);
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if (entityScript.property("leaveEntity").isValid()) {
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qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("leaveEntity", entityScript, entityArgs);
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}
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@ -380,7 +380,7 @@ void EntityTreeRenderer::checkEnterLeaveEntities() {
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QScriptValueList entityArgs = createEntityArgs(entityID);
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QScriptValue entityScript = loadEntityScript(entityID);
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if (entityScript.property("enterEntity").isValid()) {
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qDebug() << "About to call enterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call enterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("enterEntity", entityScript, entityArgs);
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}
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}
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@ -400,7 +400,7 @@ void EntityTreeRenderer::leaveAllEntities() {
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QScriptValueList entityArgs = createEntityArgs(entityID);
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QScriptValue entityScript = loadEntityScript(entityID);
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if (entityScript.property("leaveEntity").isValid()) {
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qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call leaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("leaveEntity", entityScript, entityArgs);
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}
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}
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@ -871,14 +871,14 @@ void EntityTreeRenderer::mousePressEvent(QMouseEvent* event, unsigned int device
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QScriptValueList entityScriptArgs = createMouseEventArgs(rayPickResult.entityID, event, deviceID);
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QScriptValue entityScript = loadEntityScript(rayPickResult.entity);
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if (entityScript.property("mousePressOnEntity").isValid()) {
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qDebug() << "About to call mousePressOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call mousePressOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("mousePressOnEntity", entityScript, entityScriptArgs);
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}
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_currentClickingOnEntityID = rayPickResult.entityID;
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emit clickDownOnEntity(_currentClickingOnEntityID, MouseEvent(*event, deviceID));
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if (entityScript.property("clickDownOnEntity").isValid()) {
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qDebug() << "About to call clickDownOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call clickDownOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("clickDownOnEntity", entityScript, entityScriptArgs);
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}
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} else {
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@ -917,7 +917,7 @@ void EntityTreeRenderer::mouseReleaseEvent(QMouseEvent* event, unsigned int devi
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QScriptValueList currentClickingEntityArgs = createMouseEventArgs(_currentClickingOnEntityID, event, deviceID);
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QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
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if (currentClickingEntity.property("clickReleaseOnEntity").isValid()) {
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qDebug() << "About to call clickReleaseOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call clickReleaseOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("clickReleaseOnEntity", currentClickingEntity, currentClickingEntityArgs);
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}
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}
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@ -946,12 +946,12 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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// load the entity script if needed...
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QScriptValue entityScript = loadEntityScript(rayPickResult.entity);
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if (entityScript.property("mouseMoveEvent").isValid()) {
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qDebug() << "About to call mouseMoveEvent() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call mouseMoveEvent() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("mouseMoveEvent", entityScript, entityScriptArgs);
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}
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emit mouseMoveOnEntity(rayPickResult, event, deviceID);
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if (entityScript.property("mouseMoveOnEntity").isValid()) {
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qDebug() << "About to call mouseMoveOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call mouseMoveOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("mouseMoveOnEntity", entityScript, entityScriptArgs);
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}
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@ -966,7 +966,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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QScriptValue currentHoverEntity = loadEntityScript(_currentHoverOverEntityID);
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if (currentHoverEntity.property("hoverLeaveEntity").isValid()) {
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qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("hoverLeaveEntity", currentHoverEntity, currentHoverEntityArgs);
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}
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@ -977,7 +977,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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if (rayPickResult.entityID != _currentHoverOverEntityID) {
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emit hoverEnterEntity(rayPickResult.entityID, MouseEvent(*event, deviceID));
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if (entityScript.property("hoverEnterEntity").isValid()) {
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qDebug() << "About to call hoverEnterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call hoverEnterEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("hoverEnterEntity", entityScript, entityScriptArgs);
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}
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}
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@ -986,7 +986,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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// we should send our hover over event
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emit hoverOverEntity(rayPickResult.entityID, MouseEvent(*event, deviceID));
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if (entityScript.property("hoverOverEntity").isValid()) {
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qDebug() << "About to call hoverOverEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call hoverOverEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("hoverOverEntity", entityScript, entityScriptArgs);
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}
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@ -1004,7 +1004,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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QScriptValue currentHoverEntity = loadEntityScript(_currentHoverOverEntityID);
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if (currentHoverEntity.property("hoverLeaveEntity").isValid()) {
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qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call hoverLeaveEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("hoverLeaveEntity", currentHoverEntity, currentHoverEntityArgs);
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}
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@ -1021,7 +1021,7 @@ void EntityTreeRenderer::mouseMoveEvent(QMouseEvent* event, unsigned int deviceI
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QScriptValue currentClickingEntity = loadEntityScript(_currentClickingOnEntityID);
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if (currentClickingEntity.property("holdingClickOnEntity").isValid()) {
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qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call holdingClickOnEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("holdingClickOnEntity", currentClickingEntity, currentClickingEntityArgs);
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}
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}
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@ -1077,7 +1077,7 @@ void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID, const
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QScriptValue entityScript = loadEntityScript(entityID, true, reload); // is preload!
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if (entityScript.property("preload").isValid()) {
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QScriptValueList entityArgs = createEntityArgs(entityID);
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qDebug() << "About to call preload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call preload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("preload", entityScript, entityArgs);
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}
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}
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@ -1088,7 +1088,7 @@ void EntityTreeRenderer::checkAndCallUnload(const EntityItemID& entityID) {
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QScriptValue entityScript = getPreviouslyLoadedEntityScript(entityID);
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if (entityScript.property("unload").isValid()) {
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QScriptValueList entityArgs = createEntityArgs(entityID);
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qDebug() << "About to call unload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call unload() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("unload", entityScript, entityArgs);
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}
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}
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@ -1175,7 +1175,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons
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args << idB.toScriptValue(_entitiesScriptEngine);
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args << collisionToScriptValue(_entitiesScriptEngine, collision);
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qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("collisionWithEntity", entityScriptA, args);
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}
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@ -1187,7 +1187,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons
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args << idA.toScriptValue(_entitiesScriptEngine);
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args << collisionToScriptValue(_entitiesScriptEngine, collision);
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qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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//qDebug() << "About to call collisionWithEntity() current thread:" << QThread::currentThread() << "entities thread:" << _entitiesScriptEngine->thread();
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_entitiesScriptEngine->callScriptMethod("collisionWithEntity", entityScriptB, args);
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}
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}
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