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https://github.com/overte-org/overte.git
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extend macros to take return value if necessary
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parent
6a8f131a83
commit
ddcee763ca
1 changed files with 26 additions and 26 deletions
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@ -69,13 +69,13 @@ static NodeProcessFunc animNodeTypeToProcessFunc(AnimNode::Type type) {
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return nullptr;
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}
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#define READ_STRING(NAME, JSON_OBJ, ID, URL) \
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#define READ_STRING(NAME, JSON_OBJ, ID, URL, ERROR_RETURN) \
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auto NAME##_VAL = JSON_OBJ.value(#NAME); \
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if (!NAME##_VAL.isString()) { \
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qCCritical(animation) << "AnimNodeLoader, error reading string" \
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<< #NAME << ", id =" << ID \
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<< ", url =" << URL.toDisplayString(); \
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return (bool) nullptr; \
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return ERROR_RETURN; \
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} \
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QString NAME = NAME##_VAL.toString()
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@ -86,23 +86,23 @@ static NodeProcessFunc animNodeTypeToProcessFunc(AnimNode::Type type) {
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NAME = NAME##_VAL.toString(); \
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}
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#define READ_BOOL(NAME, JSON_OBJ, ID, URL) \
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#define READ_BOOL(NAME, JSON_OBJ, ID, URL, ERROR_RETURN) \
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auto NAME##_VAL = JSON_OBJ.value(#NAME); \
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if (!NAME##_VAL.isBool()) { \
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qCCritical(animation) << "AnimNodeLoader, error reading bool" \
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<< #NAME << ", id =" << ID \
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<< ", url =" << URL.toDisplayString(); \
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return nullptr; \
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return ERROR_RETURN; \
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} \
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bool NAME = NAME##_VAL.toBool()
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#define READ_FLOAT(NAME, JSON_OBJ, ID, URL) \
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#define READ_FLOAT(NAME, JSON_OBJ, ID, URL, ERROR_RETURN) \
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auto NAME##_VAL = JSON_OBJ.value(#NAME); \
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if (!NAME##_VAL.isDouble()) { \
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qCCritical(animation) << "AnimNodeLoader, error reading double" \
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<< #NAME << "id =" << ID \
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<< ", url =" << URL.toDisplayString(); \
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return (bool) nullptr; \
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return ERROR_RETURN; \
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} \
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float NAME = (float)NAME##_VAL.toDouble()
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@ -171,11 +171,11 @@ static AnimNode::Pointer loadNode(const QJsonObject& jsonObj, const QUrl& jsonUr
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static AnimNode::Pointer loadClipNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) {
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READ_STRING(url, jsonObj, id, jsonUrl);
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READ_FLOAT(startFrame, jsonObj, id, jsonUrl);
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READ_FLOAT(endFrame, jsonObj, id, jsonUrl);
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READ_FLOAT(timeScale, jsonObj, id, jsonUrl);
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READ_BOOL(loopFlag, jsonObj, id, jsonUrl);
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READ_STRING(url, jsonObj, id, jsonUrl, nullptr);
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READ_FLOAT(startFrame, jsonObj, id, jsonUrl, nullptr);
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READ_FLOAT(endFrame, jsonObj, id, jsonUrl, nullptr);
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READ_FLOAT(timeScale, jsonObj, id, jsonUrl, nullptr);
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READ_BOOL(loopFlag, jsonObj, id, jsonUrl, nullptr);
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READ_OPTIONAL_STRING(startFrameVar, jsonObj);
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READ_OPTIONAL_STRING(endFrameVar, jsonObj);
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@ -202,7 +202,7 @@ static AnimNode::Pointer loadClipNode(const QJsonObject& jsonObj, const QString&
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static AnimNode::Pointer loadBlendLinearNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) {
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READ_FLOAT(alpha, jsonObj, id, jsonUrl);
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READ_FLOAT(alpha, jsonObj, id, jsonUrl, nullptr);
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READ_OPTIONAL_STRING(alphaVar, jsonObj);
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@ -239,8 +239,8 @@ static AnimOverlay::BoneSet stringToBoneSetEnum(const QString& str) {
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static AnimNode::Pointer loadOverlayNode(const QJsonObject& jsonObj, const QString& id, const QUrl& jsonUrl) {
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READ_STRING(boneSet, jsonObj, id, jsonUrl);
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READ_FLOAT(alpha, jsonObj, id, jsonUrl);
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READ_STRING(boneSet, jsonObj, id, jsonUrl, nullptr);
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READ_FLOAT(alpha, jsonObj, id, jsonUrl, nullptr);
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auto boneSetEnum = stringToBoneSetEnum(boneSet);
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if (boneSetEnum == AnimOverlay::NumBoneSets) {
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@ -278,12 +278,12 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
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auto smNode = std::static_pointer_cast<AnimStateMachine>(node);
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assert(smNode);
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READ_STRING(currentState, jsonObj, nodeId, jsonUrl);
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READ_STRING(currentState, jsonObj, nodeId, jsonUrl, false);
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auto statesValue = jsonObj.value("states");
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if (!statesValue.isArray()) {
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qCCritical(animation) << "AnimNodeLoader, bad array \"states\" in stateMachine node, id =" << nodeId << ", url =" << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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// build a map for all children by name.
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@ -302,13 +302,13 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
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for (const auto& stateValue : statesArray) {
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if (!stateValue.isObject()) {
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qCCritical(animation) << "AnimNodeLoader, bad state object in \"states\", id =" << nodeId << ", url =" << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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auto stateObj = stateValue.toObject();
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READ_STRING(id, stateObj, nodeId, jsonUrl);
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READ_FLOAT(interpTarget, stateObj, nodeId, jsonUrl);
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READ_FLOAT(interpDuration, stateObj, nodeId, jsonUrl);
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READ_STRING(id, stateObj, nodeId, jsonUrl, false);
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READ_FLOAT(interpTarget, stateObj, nodeId, jsonUrl, false);
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READ_FLOAT(interpDuration, stateObj, nodeId, jsonUrl, false);
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READ_OPTIONAL_STRING(interpTargetVar, stateObj);
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READ_OPTIONAL_STRING(interpDurationVar, stateObj);
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@ -318,7 +318,7 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
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auto iter = childMap.find(stdId);
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if (iter == childMap.end()) {
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qCCritical(animation) << "AnimNodeLoader, could not find stateMachine child (state) with nodeId =" << nodeId << "stateId =" << id << "url =" << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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auto statePtr = std::make_shared<AnimStateMachine::State>(stdId, iter->second, interpTarget, interpDuration);
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@ -337,19 +337,19 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
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auto transitionsValue = stateObj.value("transitions");
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if (!transitionsValue.isArray()) {
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qCritical(animation) << "AnimNodeLoader, bad array \"transitions\" in stateMachine node, stateId =" << id << "nodeId =" << nodeId << "url =" << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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auto transitionsArray = transitionsValue.toArray();
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for (const auto& transitionValue : transitionsArray) {
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if (!transitionValue.isObject()) {
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qCritical(animation) << "AnimNodeLoader, bad transition object in \"transtions\", stateId =" << id << "nodeId =" << nodeId << "url =" << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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auto transitionObj = transitionValue.toObject();
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READ_STRING(var, transitionObj, nodeId, jsonUrl);
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READ_STRING(state, transitionObj, nodeId, jsonUrl);
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READ_STRING(var, transitionObj, nodeId, jsonUrl, false);
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READ_STRING(state, transitionObj, nodeId, jsonUrl, false);
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transitionMap.insert(TransitionMap::value_type(statePtr, StringPair(var.toStdString(), state.toStdString())));
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}
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@ -363,7 +363,7 @@ bool processStateMachineNode(AnimNode::Pointer node, const QJsonObject& jsonObj,
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srcState->addTransition(AnimStateMachine::State::Transition(transition.second.first, iter->second));
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} else {
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qCCritical(animation) << "AnimNodeLoader, bad state machine transtion from srcState =" << srcState->_id.c_str() << "dstState =" << transition.second.second.c_str() << "nodeId =" << nodeId << "url = " << jsonUrl.toDisplayString();
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return (bool) nullptr;
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return false;
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}
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}
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