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put AVATAR_MIN_ROTATION_DOT back to previous value
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@ -114,7 +114,7 @@ const QString DEFAULT_FULL_AVATAR_MODEL_NAME = QString("Default");
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// how often should we send a full report about joint rotations, even if they haven't changed?
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const float AVATAR_SEND_FULL_UPDATE_RATIO = 0.02;
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// this controls how large a change in joint-rotation must be before the interface sends it to the avatar mixer
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const float AVATAR_MIN_ROTATION_DOT = 0.99999999f;
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const float AVATAR_MIN_ROTATION_DOT = 0.9999999f;
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// Where one's own Avatar begins in the world (will be overwritten if avatar data file is found).
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