Andrew Meadows
6d422e4678
Merge 'master' into 'workload'
2018-06-18 10:30:13 -07:00
John Conklin II
2483c45f40
Merge pull request #13350 from sabrina-shanman/bulletcollisionrenderonly
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Remove functionality for rendering collision models directly in the Model class
2018-06-15 14:46:40 -07:00
sabrina-shanman
79fd3cb181
Rename createVisibleRenderItemSet() to createRenderItemSet() in Model class
2018-06-14 15:49:40 -07:00
sabrina-shanman
3c4050884e
Remove straggler ifdef in Model class
2018-06-14 14:40:22 -07:00
sabrina-shanman
82fddfc31f
Remove unused constant in Model.cpp
2018-06-13 13:03:07 -07:00
Sam Gondelman
e8ec32c7f8
Merge pull request #13340 from SamGondelman/modelTextures
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Try to fix ModelOverlay texture loading
2018-06-11 16:09:10 -07:00
sabrina-shanman
440c77905a
Remove functionality for rendering collision meshes directly in the Model class
2018-06-11 11:03:57 -07:00
Sam Gondelman
c7f05d96b4
Merge pull request #13309 from Cristo86/android_crashes_domains
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Android - Double Click crash and dev-mobile crash with Pixel XL
2018-06-08 13:36:53 -07:00
howard-stearns
df0ecb44a8
fix crash setting model texture
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(cherry picked from commit b152bf02af4eb17cf5c169ca9c577154c83901f7)
2018-06-07 13:21:45 -07:00
John Conklin II
277758cd03
Merge pull request #13275 from luiscuenca/fixNoAvatarMaterials
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Check for null material pointer in CauterizedModel
2018-06-07 09:41:03 -07:00
SamGondelman
d2f8ee327d
properly reset highlight framebuffer
2018-06-05 18:18:24 -07:00
Cristian Luis Duarte
b38eae3731
Only add RenderShadowTask if isDeferred
2018-06-05 18:54:48 -03:00
SamGondelman
aec7206901
get rid of overlay pipelines and just use forward rendering
2018-06-05 14:44:44 -07:00
Andrew Meadows
4329ea5240
Merge master' into 'workload'
2018-06-04 16:11:25 -07:00
samcake
386c0f9ab2
Re review adjustments
2018-05-31 12:16:57 -07:00
luiscuenca
60758dec8d
Check for null pointer
2018-05-31 11:32:45 -07:00
Sam Gateau
513acc529e
INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
2018-05-30 23:31:54 -07:00
samcake
2e9076c71e
Clean up and trying to get ready for merge
2018-05-30 11:14:49 -07:00
samcake
873cabe284
Cleaning the code
2018-05-29 17:46:25 -07:00
Sam Gateau
2f94c43968
Removing the getLayer from the meshPArtPayload and check that it s working
2018-05-28 23:20:04 -07:00
Sam Gateau
678effdb48
Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
2018-05-26 23:28:59 -07:00
samcake
221b513b19
Oh boy
2018-05-25 16:33:34 -07:00
samcake
559d436dfa
Fixing the merge conflicts
2018-05-24 16:57:10 -07:00
samcake
44a8d880fa
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-24 14:31:53 -07:00
John Conklin II
36d2baab60
Merge pull request #13214 from SamGondelman/primCrash
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Fix crash in GL45Backend::do_drawIndexedInstanced
2018-05-24 13:33:06 -07:00
Andrew Meadows
d50da2babc
Merge 'master' into 'workload'
2018-05-23 14:51:05 -07:00
SamGondelman
9dfc61a452
possible fix for gl crash
2018-05-22 12:51:32 -07:00
samcake
f536f7b6c9
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-21 15:52:51 -07:00
samcake
2dc28a504c
Merge branch 'master' of https://github.com/highfidelity/hifi into one
2018-05-21 15:52:42 -07:00
Sam Gateau
87989268bf
Merge pull request #13182 from jherico/feature/batch_pooling
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Use pooled gpu batches
2018-05-21 15:47:55 -07:00
Brad Davis
9c26b2c1d3
Use pooled gpu batches
2018-05-21 13:53:44 -07:00
Sam Gateau
e1690a28e1
Merging with master
2018-05-20 23:04:11 -07:00
samcake
3aaa01788c
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-18 17:42:30 -07:00
Cristian Luis Duarte
c7edf72f71
Check isHazeEnabled() vs 0.0 to compile on GLES
2018-05-18 15:59:24 -03:00
Andrew Meadows
a23126a6b2
Merge 'master' into 'workload'
2018-05-18 07:38:02 -07:00
samcake
0cf87748cd
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-17 14:20:44 -07:00
Clement
da08d747dc
Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master
2018-05-17 12:10:08 -07:00
samcake
735db27919
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-16 17:18:23 -07:00
samcake
adc8a07d3c
Merge branch 'RC67.2' of https://github.com/highfidelity/hifi into rc67.2-taaOn
2018-05-16 13:14:14 -07:00
samcake
21e069c90c
Adding a toggle button to the developer/Render menu to be able to disable taa and fall back to Fxaa
2018-05-16 13:09:55 -07:00
samcake
179801dab6
FIxing the transparent ambient lighting bug
2018-05-15 17:22:28 -07:00
John Conklin II
ce1231910c
Merge pull request #13140 from Cristo86/android_avatar_name
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@SamGondelman We just do a quick 5-10 minute Windows check, just to make sure Windows/Mac weren't broken by the change.
2018-05-15 13:22:15 -07:00
Andrew Meadows
c7c4324b3c
Merge 'master' into 'workload'
2018-05-15 10:22:50 -07:00
Olivier Prat
d10b5a16f2
Turned off jitter with FXAA
2018-05-15 15:09:02 +02:00
Olivier Prat
bed7752a1a
Fixed bug with highlighting and TAA
2018-05-15 12:27:04 +02:00
Sam Gateau
aa75af5ca4
Merge pull request #12814 from Zvork/shadow
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Shadow bug fix : incorrect shadow map far plane when casting shadow on non-'shadow casters'
2018-05-14 13:00:15 -07:00
Cristian Luis Duarte
9e9e1092d6
Add Opaques tasks into RenderForwardTask
2018-05-11 21:37:28 -03:00
Cristian Luis Duarte
e3d7d65186
Merge remote-tracking branch 'origin/master' into android_avatar_name
2018-05-11 18:48:34 -03:00
Olivier Prat
ec439086a2
Extended to other shaders
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(cherry picked from commit 328f1dec9b
)
2018-05-10 15:41:34 -07:00
Olivier Prat
29355ba8fb
Fixed procedural shaders
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(cherry picked from commit eab7dd6006
)
2018-05-10 15:41:04 -07:00
samcake
652c754373
Merge branch 'master' of https://github.com/highfidelity/hifi into one
2018-05-09 15:16:48 -07:00
Cristian Luis Duarte
936a319e62
Android - First version of showing up avatars names upon touch. Brought back (transparent) overlays into render forward task.
2018-05-09 17:15:57 -03:00
SamGondelman
c2004debd5
test using highp floats everywhere for android
2018-05-07 11:41:19 -07:00
Sam Gateau
9b65e0771b
Merge branch 'master' of https://github.com/highfidelity/hifi into one
2018-05-05 12:17:20 -07:00
Clement
da9fb9c751
Fix non self-sufficient headers
2018-05-04 16:26:41 -07:00
Clément Brisset
39e2a78b1a
Merge pull request #13074 from Atlante45/fix/spec-cam-punchlist
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Multifrustum queries punchlist
2018-05-04 15:50:44 -07:00
John Conklin II
7699a19267
Merge pull request #12992 from Zvork/procedural
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Fixed procedural shaders
2018-05-04 15:35:57 -07:00
Sam Gateau
61c855a97b
Merge branch 'master' of https://github.com/highfidelity/hifi into one
2018-05-03 20:15:07 -07:00
Clement
27c471ee97
Move all wire frustums to conical frustums
2018-05-03 18:19:29 -07:00
Stephen Birarda
21396287a4
Merge pull request #12990 from Atlante45/fix/spec-cam-av
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Add support for multifrustum avatar queries
2018-05-03 18:18:51 -07:00
samcake
6d251c4cd3
Bringing the work and refinment done in workload branch to master branch
2018-05-03 17:46:50 -07:00
Andrew Meadows
99a75c5a87
Merge 'master' into 'workload'
2018-05-02 17:28:36 -07:00
Sam Gateau
361fe75dc3
Merge pull request #13078 from jherico/fix/14638
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Make resource swapchains immutable
2018-05-02 17:21:45 -07:00
Anthony J. Thibault
4fa9af5534
Added items to the developer menu for debugging physics
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Hooked up Bullet's internal debug draw functionality to our client.
Under the Developer > Physics Menu there are five new items:
* Show Bullet Collision - will draw all collision shapes in wireframe. WARNING: can be slow on large scenes.
* Show Bullet Bounding Boxes - will draw axis aligned bounding boxes around all physics shapes.
* Show Bullet Contact Points - will draw all contact points where two or more objects are colliding.
* Show Bullet Constraints - will render wire frame axes for each constraint connecting bodies together.
* Show Bullet Constraint Limits - will render the joint limits for each constraint.
2018-05-02 10:51:00 -07:00
Bradley Austin Davis
80f87f7a62
Make resource swapchains immutable, fix for 14638
2018-05-02 10:32:34 -07:00
Bradley Austin Davis
7bad849e67
Make resource swapchains immutable, fix for 14638
2018-05-02 10:29:40 -07:00
Clement
21213e81f4
Multiview support for priority queue
2018-05-01 18:03:21 -07:00
samcake
b3408ae4c0
Merge branch 'master' of https://github.com/highfidelity/hifi into upstream-workload
2018-05-01 11:39:54 -07:00
John Conklin II
37f4a2d3a8
Merge pull request #12986 from hyperlogic/bug-fix/debug-rendering-over-background
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Debug Draw rendering now is visible on background skybox
2018-04-27 15:56:44 -07:00
John Conklin II
1f4a9b6bcc
Merge pull request #12950 from SimonWalton-HiFi/batch-compile-shaders2
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Batch compile more shaders
2018-04-27 14:55:57 -07:00
Bradley Austin Davis
acb21cc96a
Revert "HOTFIX version of PR 12969: Attempt to shutdown web surfaces more consistently"
2018-04-27 10:50:47 -07:00
samcake
5db3eee4ad
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-25 15:21:43 -07:00
Olivier Prat
328f1dec9b
Extended to other shaders
2018-04-25 18:56:18 +02:00
Olivier Prat
e37b18336a
Improved anti-aliasing on text
2018-04-25 12:08:08 +02:00
Olivier Prat
eab7dd6006
Fixed procedural shaders
2018-04-25 10:25:34 +02:00
Anthony J. Thibault
2136134ed0
Debug Draw rendering now is visible on background skybox
2018-04-24 14:28:08 -07:00
samcake
33bbbcef83
Merging with master
2018-04-24 11:49:34 -07:00
samcake
382161659e
Merge branch 'master' of https://github.com/highfidelity/hifi into taa-zvork
2018-04-24 11:37:00 -07:00
Sam Gateau
b342b16857
Fixing the crash on mac
2018-04-24 11:25:40 -07:00
Sam Gateau
da154d3e00
Merge pull request #12969 from jherico/fix/web_crash
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Attempt to shutdown web surfaces more consistently
2018-04-24 10:15:25 -07:00
Brad Davis
861200db27
Attempt to shutdown web surfaces more consistently
2018-04-23 14:32:38 -07:00
Sam Gateau
d3fccc4104
Merge pull request #12881 from SamGondelman/scaleAssert
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Minimum entity dimension (1mm)
2018-04-23 13:40:53 -07:00
samcake
35bbc6e61f
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-23 10:20:22 -07:00
Sam Gateau
d1e2e9ce71
Merge pull request #12921 from SamGondelman/precisionq
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Fix AMD shader compilation
2018-04-23 10:17:35 -07:00
samcake
990ee83f04
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-23 10:07:58 -07:00
Sam Gateau
97934fe563
Adjusting the regulators and moving task to use chrono nad interesting tests
2018-04-23 00:07:00 -07:00
SamGondelman
ac7e8623bf
quiet shader warnings
2018-04-20 18:25:30 -07:00
Simon Walton
4973605bf7
Restore two makePrograms from previous commit
2018-04-20 17:52:40 -07:00
SamGondelman
d59f368ad6
hide menu, fix shaders
2018-04-20 17:38:38 -07:00
samcake
0f4aa7e27e
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-20 09:31:36 -07:00
Olivier Prat
46a1ff4dd2
Set jitter to O on RenderableWebEntityItems
2018-04-20 12:02:17 +02:00
Olivier Prat
c6d598cc88
Jitter is now set through a batch command
2018-04-20 10:52:50 +02:00
Olivier Prat
440e2b8452
Merged with master
2018-04-20 08:13:25 +02:00
Simon Walton
999e5beba1
Move linear pass down sample shader to deferred compile
2018-04-19 15:30:16 -07:00
Simon Walton
529d5517e5
Move antialiasing and velocity buffer makeProgram to deferred scheme
2018-04-19 15:30:16 -07:00
John Conklin II
11f509e57a
Merge pull request #12873 from Zvork/haze
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Fix for weird color shifting of teleportation target in Rust domain
2018-04-19 14:11:47 -07:00
samcake
a6bd589f4f
Merging upstream
2018-04-19 12:20:10 -07:00
Olivier Prat
c8bef8651f
Fixed weird specular on hair an teleportation target! Was a stupid mistake...
2018-04-19 10:04:38 +02:00
samcake
52a4224442
Arg get me the feedback working!!!!
2018-04-18 18:16:06 -07:00
Stephen Birarda
c4ad93bafb
Merge pull request #12782 from SimonWalton-HiFi/qregexp
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Replace LogHandler repeated regex scheme with assigned ID tracking scheme
2018-04-18 17:28:48 -07:00
Olivier Prat
1c9d1f6c48
Merge branch 'master' of http://github.com/highfidelity/hifi into haze
2018-04-18 09:06:23 +02:00
John Conklin II
86c9b8c61d
Merge pull request #12892 from SimonWalton-HiFi/batch-compile-shaders
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Batch compile shaders
2018-04-17 15:47:32 -07:00
SamGondelman
901301485b
reorganizing shader defines to fix compilation errors
2018-04-17 15:11:56 -07:00
Olivier Prat
0800c5eeb9
Removed TAA from web shaders. With reduced jittering, jittering on these objects is less noticeable
2018-04-17 16:36:52 +02:00
Olivier Prat
6ec9378739
Used unjittered projection matrix for a sharper and more stable TAA
2018-04-17 15:13:03 +02:00
Olivier Prat
d0d974d4f5
Bizarelly the jitter was 2 pixel wide...?
2018-04-17 12:24:12 +02:00
Olivier Prat
08146a7618
Used previous projection matrix to limit overblur
2018-04-17 11:28:59 +02:00
Olivier Prat
89669b326b
Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
2018-04-17 09:24:35 +02:00
samcake
b32be91bb1
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-16 13:22:58 -07:00
Simon Walton
b2e736da70
Remove commented-out code
2018-04-16 11:57:14 -07:00
Sam Gateau
19aa49832b
Merge pull request #12750 from SamGondelman/androidPrimitives
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Forward pipelines for primitives
2018-04-16 11:18:56 -07:00
Olivier Prat
f9cc4994df
Merge branch 'master' of http://github.com/highfidelity/hifi into haze
2018-04-16 14:00:33 +02:00
Olivier Prat
9ad9c070f8
Some small shader optimizations
2018-04-16 08:50:18 +02:00
Simon Walton
b469cdfda2
More shaders to deferred compile scheme
2018-04-13 17:52:33 -07:00
SamGondelman
c8afaf27e5
Merge remote-tracking branch 'upstream/master' into scaleAssert
2018-04-13 17:30:03 -07:00
Simon Walton
1ab31d9116
Defer some shader compilation to a batch job - WIP
2018-04-13 15:38:48 -07:00
Olivier Prat
8ef25301cb
Fixed some shader program link errors
2018-04-13 17:14:19 +02:00
Olivier Prat
190e9313c7
Sorted out the mix between eye space and world space vectors in translucent object shading
2018-04-13 15:38:55 +02:00
samcake
bfdde6513f
Mergin with master
2018-04-12 15:45:27 -07:00
John Conklin II
9123c05eb3
Merge pull request #12859 from samcake/one
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Fix a bug when switching shadow on/off in front of mirror
2018-04-12 15:25:05 -07:00
SamGondelman
284364683d
Merge remote-tracking branch 'upstream/master' into scaleAssert
2018-04-12 14:46:40 -07:00
SamGondelman
9f3a431c5d
minimum entity dimension
2018-04-12 14:12:52 -07:00
samcake
e2f9eef5e2
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-04-12 12:27:27 -07:00
Sam Gateau
20ae247185
Merge pull request #12784 from Zvork/zeye
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Potential bug correction when constructing eye position from Z-buffer depths in shaders
2018-04-12 11:10:09 -07:00
Olivier Prat
2adac241d0
Fixed incorrect fragment to eye dir computation in haze
2018-04-12 15:11:10 +02:00
SamGondelman
e0b2c076ef
cleanup and fix forward procedural rendering
2018-04-11 13:03:57 -07:00
Olivier Prat
9ca0b39f74
Adjusted TAA blend to find the antialiasing and bloom stability sweet spot
2018-04-11 11:12:22 +02:00
Olivier Prat
cfacd80e08
Moved not in front overlays and highlight before TAA and Bloom
2018-04-11 10:56:27 +02:00
Sam Gateau
167db14bdb
restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
2018-04-11 00:00:11 -07:00
Olivier Prat
182febe3e9
Switched to 9 tap gaussian blur to try to limit visible mach bands on larg glows
2018-04-11 08:44:02 +02:00
SamGondelman
d841eeb6e9
Merge remote-tracking branch 'upstream/master' into androidPrimitives
2018-04-10 16:52:08 -07:00
SamGondelman
0c069574c5
forward pipelines for primitives
2018-04-10 15:56:08 -07:00
Olivier Prat
e2f442d7c1
Adjusted default bloom size
2018-04-10 18:06:36 +02:00
Olivier Prat
0085a6cfc0
TAA now operates on tonemapped input and performs inverse tone map before bloom
2018-04-10 17:33:33 +02:00
Olivier Prat
6dd6218b77
Reduced blur taps for better performance and limited normal attenuation distance
2018-04-10 14:30:36 +02:00
Olivier Prat
f6ffbef60d
Final intensity adjustments
2018-04-10 12:36:36 +02:00
Olivier Prat
2974e05cf2
Tweaked bloom intensity mix
2018-04-10 11:13:37 +02:00
Olivier Prat
3c4409c5e1
Merge with master
2018-04-10 09:16:08 +02:00
Sam Gateau
6acda83f5c
Bringing the test to the workload ui
2018-04-09 23:13:39 -07:00
Andrew Meadows
a9f5b57681
merge 'master' into 'workload-010'
2018-04-06 11:11:06 -07:00
Stephen Birarda
1d76dea9f6
Merge pull request #12818 from highfidelity/RC66
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Merge back RC66 to master
2018-04-06 10:43:01 -07:00
Olivier Prat
573f399023
Fixed incorrect shadow frustum far clip computation due to not taking into account shadow receivers
2018-04-06 14:45:16 +02:00
Olivier Prat
7e111e89c4
Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
2018-04-06 11:43:48 +02:00
Andrew Meadows
299f2a92e0
merge 'master' into 'workload'
2018-04-05 12:01:19 -07:00
samcake
78053b8b48
Refix the normal map case foro translucents
2018-04-04 18:33:27 -07:00
John Conklin II
2e37b4a312
Merge pull request #12747 from Zvork/fade
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Update to Transitions debugging / editing script
2018-04-04 14:31:59 -07:00
Olivier Prat
fc86525863
Cleaned up a bit shadow map clear
2018-04-04 12:00:06 +02:00
Olivier Prat
e3908662fe
Merge branch 'master' of http://github.com/highfidelity/hifi into zeye
2018-04-04 09:50:37 +02:00
samcake
fa35d659dc
Merge branch 'master' of https://github.com/highfidelity/hifi into upstream-workload
2018-04-03 17:56:41 -07:00
Simon Walton
7d16ca9c1c
Remove uses of addRepeatedMessageRegex() and its implementation
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Change to new log-message ID scheme.
2018-04-03 17:54:01 -07:00
Clément Brisset
3d4490f3fd
Merge pull request #12737 from highfidelity/RC66
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RC66 mergeback
2018-04-03 15:39:16 -07:00
samcake
59a081bcdb
merge with upstream
2018-03-30 18:08:38 -07:00
Sam Gateau
d5496d68fd
FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly
2018-03-30 16:58:41 -07:00
Olivier Prat
02cf15d115
Lightclusters no unpack position from zdb
2018-03-30 10:06:27 -04:00
Olivier Prat
6f7a1eaefa
Fixed correct inverse projection matrix when computing from Zeye
2018-03-29 18:05:43 -04:00
Olivier Prat
bd0e13463d
Fix on unpackDeferredPosition
2018-03-29 17:06:23 -04:00
Olivier Prat
e4416db06f
Added save/file dialog for transition configurations in transition editor
2018-03-28 16:54:53 -04:00
Olivier Prat
7fa5e384b9
Merge branch 'master' of http://github.com/highfidelity/hifi into fade
2018-03-28 11:21:07 -04:00
Brad Davis
0e7ee95c95
Merge remote-tracking branch 'upstream/master' into bindless
2018-03-21 19:16:55 -07:00
Brad Davis
ae8df7e24e
Merge remote-tracking branch 'origin/gl_common' into HEAD
2018-03-21 12:35:17 -07:00
John Conklin II
2d63afbe28
Merge pull request #12588 from SamGondelman/shapeTex
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Materials on primitives
2018-03-21 12:08:24 -07:00
John Conklin II
283aff71ec
Merge pull request #12612 from jherico/gl_common
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Break out common GL and GLES code into a single shared library
2018-03-21 11:28:24 -07:00
Olivier Prat
6b44d79f90
Proposal to improve fade editing with some extra visual cues
2018-03-20 17:48:41 -07:00
Olivier Prat
143a315f1d
Fade edited objects are now selected with ray picking
2018-03-20 15:29:50 -07:00
Sam Gateau
a7533e5287
Merge pull request #12675 from SamGondelman/hotfix
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Model behaves correctly if missing material
2018-03-20 14:27:21 -07:00
Stephen Birarda
0074c0470d
Merge pull request #12524 from birarda/feat/runtime-beside-exe
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switch back to app-local VC runtimes and UCRT
2018-03-20 14:07:27 -07:00
Olivier Prat
f0a7a9b21c
Merged with master
2018-03-20 10:24:41 -07:00
Brad Davis
f77228bbfe
Fixing missing m_pi define
2018-03-20 09:58:47 -07:00
SamGondelman
444534f4ff
model behaves correctly if missing material
...
(cherry picked from commit 1e89debc4e
)
2018-03-16 15:51:37 -07:00
SamGondelman
984a48316d
CR
2018-03-16 13:51:29 -07:00
samcake
2fc23d799a
adding the correct flag maybe?
2018-03-15 18:05:58 -07:00
SamGondelman
e59af8892a
make same changes to gles backend from taa pr
2018-03-14 12:09:59 -07:00
SamGondelman
3b877db992
fix hud sphere
2018-03-13 14:58:29 -07:00
samcake
2af88c11f2
Merge branch 'master' of https://github.com/highfidelity/hifi into workload-master
2018-03-13 13:35:31 -07:00
SamGondelman
4adc357534
apply taa to text and web entities/overlays
2018-03-13 11:57:14 -07:00
samcake
f8acca76e2
Merge branch 'master' of https://github.com/highfidelity/hifi into workload-master
2018-03-13 09:31:50 -07:00
John Conklin II
5be2f0acc7
Merge pull request #12490 from Zvork/taa
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Temporal Anti-Aliasing
2018-03-13 09:03:50 -07:00
samcake
69fe1ace0b
THe View rings are rendering corectly, let s ship it
2018-03-12 11:59:03 -07:00
Brad Davis
9056ee0f14
Merge branch 'gl_common' into bindless
2018-03-12 11:27:30 -07:00
Sam Gateau
9e7260839c
Better rendering of the view circles
2018-03-12 01:05:07 -07:00
samcake
4a7d3e8e0e
REndering the view rings better
2018-03-09 17:49:50 -08:00
samcake
e8b5a875d6
REndering the view rings better
2018-03-09 17:40:58 -08:00
Sam Gateau
f087bb7623
Adjust the freeze view and start drawing the views better
2018-03-09 01:38:00 -08:00
Olivier Prat
da6bd92ff6
Merged with master
2018-03-09 10:07:25 +01:00
David Rowe
b461a422c6
Merge branch 'master' into 21709
2018-03-09 14:18:42 +13:00
Brad Davis
09996e0b65
Bindless texture work cleanup
2018-03-08 16:01:18 -08:00
samcake
a0db5c6135
Merge with master
2018-03-08 15:35:58 -08:00
Stephen Birarda
2158acecf4
tell cmake we are fine ignoring generated for CMP0071
2018-03-08 12:39:40 -08:00
NissimHadar
fda32e4aa4
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
2018-03-08 12:16:36 -08:00
NissimHadar
a703b5a3b5
Added check to correct crashing when selecting ambient occlusion from menu.
2018-03-08 12:15:26 -08:00
Brad Hefta-Gaub
d2e264ab32
Merge pull request #12583 from samcake/punk
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Fix Local lights not showing anymore
2018-03-08 10:31:58 -08:00
Sam Gondelman
1e9cfe29f2
Merge pull request #12388 from highfidelity/android
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Android Tip
2018-03-08 10:18:35 -08:00
Sam Gateau
ceb38dbc97
Merge branch 'workload' of https://github.com/highfidelity/hifi into workload
2018-03-07 18:54:21 -08:00
Sam Gateau
dc122b4ce8
Merge branch 'master' of https://github.com/highfidelity/hifi into master-workload
2018-03-07 18:14:44 -08:00
Brad Davis
d858d34523
Update material binding
2018-03-07 17:27:47 -08:00
Brad Davis
ddd60ded03
Merge remote-tracking branch 'upstream/master' into bindless_master
2018-03-07 16:04:35 -08:00
Sam Gondelman
f51a35455a
Merge pull request #12515 from SamGondelman/scriptableMaterials
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Material reflection
2018-03-07 14:29:31 -08:00
SamGondelman
96e48a0162
warnings
2018-03-07 13:50:51 -08:00
SamGondelman
19e4fb2355
materials on primitives
2018-03-07 12:22:17 -08:00
David Rowe
a62b6b7150
Merge branch 'master' into 21709
2018-03-07 17:34:53 +13:00
samcake
4a91ac11c9
Adding controls of the regions
2018-03-06 18:19:02 -08:00
samcake
923c81ae28
Swap order of the ZoneRendererJob with DrawLocalLights to fix the local lights
2018-03-06 17:38:27 -08:00
Cristian Luis Duarte
bde2ba9272
Merge remote-tracking branch 'gcgithub/android_bubble_fix' into android_experimental_joystick_fixed
2018-03-06 22:02:23 -03:00
Brad Davis
f9605cffb1
Target available mip
2018-03-06 11:20:54 -08:00
Sam Gateau
7e96608699
introducing the first stage of the workload engine to setup view and expand the view definition
2018-03-06 01:35:16 -08:00
Brad Davis
8bfc610cfb
Merge remote-tracking branch 'upstream/master' into android
2018-03-05 11:48:58 -08:00
NissimHadar
1eb0dde3d2
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
2018-03-05 11:36:39 -08:00
samcake
660c4c30e9
Representing the view spheres
2018-03-02 18:22:51 -08:00
samcake
7179a31d17
Merge branch 'workload' of https://github.com/highfidelity/hifi into workload
2018-03-02 17:51:19 -08:00
samcake
cc392944b5
Merge branch 'master' of https://github.com/highfidelity/hifi into master-workload
2018-03-02 17:49:10 -08:00
samcake
fc8f1c1e65
Resolving conflicts
2018-03-02 14:20:33 -08:00
Cristian Luis Duarte
76e4a5bef2
Android - Change for test, this cast should avoid crashes due to SIGSEV in ToneMappingDeferred::run inputs.get1().
2018-03-02 18:46:14 -03:00
samcake
b8fb97c824
Resolving conflicts
2018-03-02 10:36:55 -08:00
samcake
a40f8cefa2
Merge branch 'master' of https://github.com/highfidelity/hifi into workload
2018-03-02 09:01:16 -08:00
samcake
d4d5f3a7f0
Merge branch 'master' of https://github.com/highfidelity/hifi into master-workload
2018-03-02 08:50:47 -08:00
NissimHadar
000b08f7c0
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
2018-03-02 08:07:01 -08:00
samcake
5b8e18f15d
Adding the pipeline to render the view spheres
2018-03-01 17:57:44 -08:00
NissimHadar
0f2cf8ea85
Re-implemented shadow controls.
2018-03-01 14:24:20 -08:00
samcake
a227cf1edb
Fixing bad key/pipeline pair
2018-03-01 10:49:58 -08:00
samcake
94fa2ef6a0
Adding debug color of the region
2018-02-28 17:59:59 -08:00
samcake
b1b539e07a
Adding debug color of the region
2018-02-28 17:56:37 -08:00
samcake
dc286544c5
Merging with nissim's pr
2018-02-28 17:54:54 -08:00
samcake
a7542d5b90
fixing the shadow
2018-02-28 17:46:22 -08:00
samcake
d91fb543f3
Fix the ssbo in GL4.5 and represent the workload proxies of the space and expose the workload engine to the JS api
2018-02-28 17:15:40 -08:00
NissimHadar
5d7e6651a7
Use correct pixel shader.
2018-02-28 11:05:02 -08:00
samcake
e6d5f90847
Merge branch 'workload' of https://github.com/highfidelity/hifi into workload
2018-02-28 10:30:14 -08:00
Andrew Meadows
3ca21dda67
Merge hifi/master of into hifi/workload
2018-02-28 10:28:31 -08:00
samcake
31462a87c3
now identifying the issue with ResourceBUffer
2018-02-28 10:13:13 -08:00
NissimHadar
faad930e35
WIP.
2018-02-28 08:44:01 -08:00
NissimHadar
5764a21c4a
WIP.
2018-02-28 08:12:48 -08:00
Olivier Prat
bf70e1d4ee
Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
2018-02-28 09:16:31 +01:00
samcake
3360c5a968
Debugging the ssbo bug
2018-02-27 18:46:12 -08:00
NissimHadar
7cae04883e
WIP.
2018-02-27 17:19:02 -08:00
NissimHadar
f52f146db5
WIP.
2018-02-27 16:28:46 -08:00
David Rowe
a782b6779a
Merge branch 'master' into 21709
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# Conflicts:
# interface/src/ui/overlays/Overlays.h
# interface/src/ui/overlays/Shape3DOverlay.cpp
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/EntityScriptingInterface.h
2018-02-28 12:42:05 +13:00
NissimHadar
00f3682bbe
NOT WORKING YET.
2018-02-27 14:09:31 -08:00
Brad Davis
136ced98c3
Merge remote-tracking branch 'upstream/master' into android_dev
2018-02-27 13:44:00 -08:00
SamGondelman
cc53b338db
Merge remote-tracking branch 'upstream/master' into scriptableMaterials
2018-02-27 13:30:03 -08:00
SamGondelman
0fca56eef0
Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
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This reverts commit 3201d2ba21
, reversing
changes made to c0f20900a0
.
2018-02-27 11:33:05 -08:00
SamGondelman
a4b04d9d43
merge
2018-02-27 10:08:30 -08:00
Brad Davis
6254e2b569
PR feedback
2018-02-27 09:11:40 -08:00
Brad Davis
f01c42dcc9
Fixing merged dual-quat pipelines
2018-02-27 08:54:46 -08:00
John Conklin II
48f0cded05
Merge pull request #12440 from humbletim/Leopoly_Phase1_010_graphics-scripting
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Leopoly_Phase1_010 Graphics Scripting
2018-02-27 07:53:25 -08:00
Olivier Prat
f356d9d9ee
Merge branch 'taa' into taapre
2018-02-27 10:17:26 +01:00
Olivier Prat
2eb7be26cf
Merged with master and fixed tablet NoAA flag
2018-02-27 10:16:25 +01:00
Olivier Prat
2d71d7da9f
Merge branch 'master' of http://github.com/highfidelity/hifi into taa
2018-02-27 09:11:43 +01:00
humbletim
d3bae87066
* remove unneeded Q_DECLARE_METATYPEs
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* CR feedback
2018-02-26 19:07:55 -05:00
Brad Davis
b9387f2a21
Merge remote-tracking branch 'upstream/master' into android_dev
2018-02-26 13:18:14 -08:00
SamGondelman
6fe2d46d7c
merge
2018-02-26 12:40:14 -08:00
Sam Gondelman
d1d6adf447
Merge pull request #12493 from sethalves/fix-shadows-on-osx-1
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fix osx shadows
2018-02-26 11:46:43 -08:00