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Fixing the crash on mac
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@ -384,8 +384,6 @@ void Antialiasing::run(const render::RenderContextPointer& renderContext, const
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batch.setResourceTexture(AntialiasingPass_VelocityMapSlot, nullptr);
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batch.setResourceTexture(AntialiasingPass_NextMapSlot, nullptr);
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});
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args->popViewFrustum();
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}
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