Commit graph

13201 commits

Author SHA1 Message Date
David Rowe
00aa336a2b Add further temporary debug for tracking down invalid scale value assert 2015-08-18 10:01:00 -07:00
Thijs Wenker
44399da41c Removed the minimize button from the tool window. Close it to hide it. Fixes bug where ToolWindow hides forever. 2015-08-18 14:54:21 +02:00
Seth Alves
e29bb9183b minimize diff 2015-08-18 02:08:21 -07:00
Seth Alves
8435550fe9 only update simRate once per second 2015-08-18 02:05:50 -07:00
Seth Alves
551f0aaba3 show how many times per second Application::idle is called 2015-08-18 01:41:17 -07:00
Brad Davis
3cbbb5fb79 Fix crash on mouse click 2015-08-18 00:05:02 -07:00
ZappoMan
5715042102 Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin 2015-08-17 21:53:45 -07:00
Howard Stearns
9ed418f7b6 Simple frequencey decoupling. Still same thread. 2015-08-17 19:19:11 -07:00
Brad Davis
cb5f80bf78 Add highlighting of keyboard focused items 2015-08-17 17:11:26 -07:00
Brad Davis
5d65937120 Merge pull request #5583 from ZappoMan/clickToFocusWebEntity
make web entity focus click based
2015-08-17 16:57:39 -07:00
Philip Rosedale
01108bdf6b Merge pull request #5573 from howard-stearns/sync-eyes-and-vectors
Synchronize eye joint and debugging vectors
2015-08-17 16:56:01 -07:00
ZappoMan
49cf29ce8f cleanup debugging and dead code 2015-08-17 15:57:20 -07:00
ZappoMan
47b0e2fda6 more hacking on click to focus 2015-08-17 14:02:24 -07:00
ZappoMan
b7d9dc444b more work on clicking focus 2015-08-17 13:06:32 -07:00
Seth Alves
296a6b1cb8 re-enabled ctrlaltdavid's eye calibration code 2015-08-17 12:20:46 -07:00
Howard Stearns
941b966dc7 Force eyeball update even when not looking at me. 2015-08-17 11:57:08 -07:00
ZappoMan
8cf450cb67 first cut at making focus click based 2015-08-17 11:41:54 -07:00
Brad Hefta-Gaub
494fd6035a Merge pull request #5569 from ctrlaltdavid/webwindow-extras
Add size and position properties, methods, and events to WebWindow
2015-08-15 11:23:59 -07:00
Brad Davis
9706a44ca1 Merge pull request #5571 from ZappoMan/hmdToolsRedux
remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 20:11:27 -07:00
Howard Stearns
eeeaa8050d Fix the rush jobs, so gustavo can build build for me... 2015-08-14 18:58:49 -07:00
Brad Hefta-Gaub
a0e92e71a5 Merge pull request #5562 from AlexanderOtavka/overlay-docs
Documentation for overlay changes.
2015-08-14 18:53:34 -07:00
Brad Hefta-Gaub
65b9c7bed8 Merge pull request #5522 from huffman/fix-billboard-url
Fix BillboardOverlay breaking when changing url
2015-08-14 18:10:22 -07:00
Brad Davis
dc2ddd0303 switch statement spacing 2015-08-14 17:12:00 -07:00
Howard Stearns
d28c555a79 Synchronize eye joint and debugging vectors when the other avatar is looking at me. 2015-08-14 16:47:34 -07:00
Brad Davis
db95657455 PR comments 2015-08-14 16:40:53 -07:00
ZappoMan
6a802560f2 remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd 2015-08-14 16:27:50 -07:00
Brad Davis
208e41efd1 WebEntity keyboard input with mouse hover 2015-08-14 16:18:38 -07:00
ZappoMan
65864b1876 only draw axis for HALF_TREE_SCALE 2015-08-14 15:30:16 -07:00
Ryan Huffman
fec460886b Merge branch 'master' of github.com:highfidelity/hifi into fix-billboard-url 2015-08-14 15:18:40 -07:00
David Rowe
bb2c48e3ed Add size and position properties, methods, and events to WebWindow 2015-08-14 14:42:32 -07:00
Brad Hefta-Gaub
ea685f4587 Merge pull request #5563 from huffman/fix-image3d-rotation
Fix rotation of image3d overlays
2015-08-14 11:14:18 -07:00
Brad Hefta-Gaub
31a49a551a Merge pull request #5556 from jherico/bart
QML framerate improvments
2015-08-14 11:11:14 -07:00
ZappoMan
7c6a9b131d some CR cleanup 2015-08-14 10:17:48 -07:00
ZappoMan
5fdd7304aa Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin 2015-08-14 09:33:53 -07:00
Howard Stearns
6b27f854b2 Eyelid position is on sender side and should use lookAt spot, not the receiver side. 2015-08-14 07:51:04 -07:00
Howard Stearns
1133e053d1 Developer->Avatar->Fix Gaze menu option to not move the eyes around while we're debugging. 2015-08-14 07:33:36 -07:00
Howard Stearns
f00d3c037d whitespace 2015-08-13 17:36:03 -07:00
Howard Stearns
0f6c0a3117 Merge branch 'master' of https://github.com/highfidelity/hifi into recapitate 2015-08-13 15:56:13 -07:00
Howard Stearns
63608d8012 Undo avatar choice if the whole preferences dialog is cancelled. 2015-08-13 15:55:43 -07:00
Howard Stearns
722c024f61 Remove obsolete code. 2015-08-13 15:08:26 -07:00
Howard Stearns
7d4c96cc29 avartar => avatar 2015-08-13 14:53:12 -07:00
Howard Stearns
74dc6a3dc5 updateMotionBehavior => updateMotionBehaviorFromMenu 2015-08-13 14:43:39 -07:00
Howard Stearns
a8a064990f apperance => appearance 2015-08-13 14:42:37 -07:00
Howard Stearns
2756a00638 Get default avatar url from resources. 2015-08-13 14:23:34 -07:00
Leonardo Murillo
cda5b29fd3 Another take at versioning details exchange - checkpoint 2015-08-13 14:19:13 -06:00
Howard Stearns
4dae01a69c Provide a consistent avatar default for the empty string. 2015-08-13 12:54:16 -07:00
Howard Stearns
62941c0914 Remove dead code. 2015-08-13 12:39:30 -07:00
Howard Stearns
ea834609c2 Kill the AvatarAppearanceDialog and rewire necessary parts of PreferencesDialog. 2015-08-13 10:33:31 -07:00
Ryan Huffman
0daa9d4871 Remove extra rotation in image3d 2015-08-13 09:38:21 -07:00
Zander Otavka
dc68e12963 Improve documentation for overlay changes. 2015-08-12 22:04:06 -07:00
Brad Davis
0fa3044231 QML framerate improvments 2015-08-12 16:24:34 -07:00
David Rowe
6a0a08eafb Consolidate identical code paths 2015-08-12 15:25:34 -07:00
David Rowe
7298fa7e2c Log successful start of eye tracker streaming 2015-08-12 15:22:24 -07:00
David Rowe
9fe1aaf182 Disable saving / loading eye tracker calibrations so can use old SDK 2015-08-12 15:21:06 -07:00
ZappoMan
4fe8f49d4c move origin to center of domain 2015-08-11 23:47:40 -07:00
David Rowe
8f376247f0 Fix calculation of corrected look-at position in HMD view 2015-08-11 20:25:02 -07:00
David Rowe
0f56285283 Fix HMD look-at positions and lines 2015-08-11 18:54:55 -07:00
David Rowe
3e8d0ad712 Fix to use new HMD methods 2015-08-11 13:40:08 -07:00
David Rowe
e6473fc8b9 Merge branch 'master' into 20639
Conflicts:
	interface/CMakeLists.txt
	interface/src/Application.cpp
	interface/src/Menu.h
	tests/ui/src/main.cpp
2015-08-11 12:34:28 -07:00
Brad Hefta-Gaub
b726769f15 Merge pull request #5402 from highfidelity/plugins
New plugins architecture
2015-08-11 11:11:27 -07:00
Seth Alves
cbe38d5fa5 Merge pull request #5533 from ctrlaltdavid/20637
CR for 20637 - Add WebWindow setPosition() method
2015-08-11 11:03:14 -07:00
Brad Hefta-Gaub
35d6528d08 Merge pull request #5550 from jherico/marge
PLUGINS - Cleaning up HMD tools
2015-08-11 10:46:59 -07:00
David Rowe
84feaeb703 Merge branch 'master' into 20639 2015-08-11 10:33:17 -07:00
Bradley Austin Davis
7694c1c0a6 Cleaning up HMD tools 2015-08-10 21:39:36 -07:00
Brad Davis
19d31938d3 Merge remote-tracking branch 'upstream/master' into plugins 2015-08-10 21:25:35 -07:00
David Rowe
2c1ba9b6b1 Fix avatar lean forwards and sideways per HMD movements 2015-08-10 21:25:18 -07:00
David Rowe
f7dc5480b7 Fix #include path for OSX/Linux 2015-08-10 20:20:51 -07:00
David Rowe
80e296edd0 Merge branch 'master' into 20639 2015-08-10 19:25:12 -07:00
David Rowe
8b326414ac Start eye tracker streaming such that don't block Interface
Start method is called in a separate thread.
2015-08-10 19:19:29 -07:00
Bradley Austin Davis
61ecee93b8 Fix mis-positioning of QML elements when moving from retina to non-retina display 2015-08-10 15:18:49 -07:00
Seth Alves
74287c3cf5 Merge pull request #5482 from ericrius1/polyLineInProgress
Added PolyLine Entity and painting scripts to demonstrate its functionality (WARNING: protocol change) Test this please
2015-08-10 14:57:52 -07:00
David Rowe
81d8edae5f Add missing 5 point calibration 2015-08-10 13:23:14 -07:00
David Rowe
e7beb544f6 Log successfully loading eye tracker calibration 2015-08-10 13:22:46 -07:00
David Rowe
658434e020 Automatically save and restore eye tracker calibration
Automatically saves and restores just a single calibration so that user
doesn't have to manually save or load, which isn't very convenient to do
with an HMD on.
2015-08-10 13:20:42 -07:00
David Rowe
4f3c4a5312 Tidy up handling of eye tracker streaming 2015-08-10 12:52:47 -07:00
Howard Stearns
88505c180d Merge branch 'master' of https://github.com/highfidelity/hifi into restore-eye-joint-rotations 2015-08-10 12:34:59 -07:00
Howard Stearns
964d04d24f Restore correct space for eye joint rotations.
Also, do not correct for camera position on my avatar. (That will be done by zero or one receivers.)
2015-08-10 12:34:01 -07:00
ericrius1
0f7c21ddd7 rearranged entity props and added check in setNormals to avoid uninitialized binormal values 2015-08-10 11:55:47 -07:00
Stephen Birarda
5e3d3fc06b fix for indentation in BandwidthDialog 2015-08-10 10:03:53 -07:00
Brad Davis
57408c4338 Automatically show HMD tools when switching an HMD plugin 2015-08-09 12:14:29 -07:00
Brad Davis
5515b9d8ee Decouple Application and plugin definitions, cleanup container usage 2015-08-08 17:51:16 -07:00
Bradley Austin Davis
2878950dbe Fix crash on startup on mac 2015-08-08 15:26:38 -07:00
Brad Davis
751db23bc8 Fixing naming, and improving viewport handling 2015-08-08 14:19:43 -07:00
Brad Davis
639a0822fe Fixing aspect ratio 2015-08-08 14:08:41 -07:00
Brad Davis
ba498e8f33 Fixing plugin construction after removing OVR dependency from interface 2015-08-08 14:02:26 -07:00
Brad Davis
ccc4a59992 Cleanup and PR comments 2015-08-08 13:54:37 -07:00
Brad Davis
4b5c71e16d Merge fixes 2015-08-08 13:37:46 -07:00
Brad Davis
caf93d1aff Merge branch 'master' into plugins
Conflicts:
	interface/src/Application.cpp
	interface/src/Menu.h
2015-08-08 13:18:13 -07:00
David Rowe
051a398fa2 Merge branch 'master' into 20639 2015-08-07 18:26:56 -07:00
David Rowe
90637272c5 Add WebWindow setPosition() method 2015-08-07 17:38:41 -07:00
Andrew Meadows
331c8c0967 Merge pull request #5503 from AlexanderOtavka/panel-attachable-improvements
Improvements to FloatingUIPanels.
2015-08-07 17:21:51 -07:00
David Rowe
b54c2526c1 Fix rendering own look-at vectors in HMD mode
Vectors now originate at user's physical eyeballs rather than at user
avatar's eye separation.
2015-08-07 16:13:25 -07:00
Andrew Meadows
c0d287f48d Merge pull request #5527 from ZappoMan/lod
change LOD dialog to no longer reset when you close the dialog box
2015-08-07 16:10:24 -07:00
Andrew Meadows
48c5a227a7 Merge pull request #5528 from ZappoMan/removeBrokenShadows
remove shadow menu items
2015-08-07 16:09:00 -07:00
Bradley Austin Davis
fb2c84484e Merge remote-tracking branch 'upstream/master' into plugins 2015-08-07 15:26:43 -07:00
David Rowe
3995c4476d Add temporary debug info for tracking down invalid scale value assert 2015-08-07 14:38:43 -07:00
Seth Alves
b1e69537f3 Merge pull request #5524 from howard-stearns/cleanup-jointstate
Clean Up JointState
2015-08-07 13:50:02 -07:00
David Rowe
b70c1a4960 Merge branch 'master' into 20639 2015-08-07 12:33:13 -07:00
David Rowe
ea03067a02 When eye tracking data is lot for > N seconds handle as "not tracking"
Revert to default look-at behaviour and saccades until tracking resumes.
2015-08-07 12:23:43 -07:00
David Rowe
e2bf5cad3e Resume eye tracking at start-up if was running at shut-down 2015-08-07 11:59:11 -07:00
Zander Otavka
743e73874f Add back the anchor to panel transform names.
position -> anchorPosition
rotation -> anchorRotation
scale -> anchorScale
2015-08-07 11:38:33 -07:00
ZappoMan
87f609b9af remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadows 2015-08-07 11:26:07 -07:00
Ryan Huffman
41e68b1c52 Disable back-face culling when rendering BillboardOverlay 2015-08-07 10:59:54 -07:00
ZappoMan
8441868e74 change LOD dialog to no longer reset when you close the dialog box 2015-08-07 10:32:03 -07:00
ericrius1
3910cb0d69 Merge branch 'master' into polyLineInProgress 2015-08-07 10:12:02 -07:00
Zander Otavka
f9630942aa Small tweaks to improve code readability. 2015-08-07 09:31:21 -07:00
Zander Otavka
a46cc4e1c3 Fix issue with offsetRotation being applied twice. 2015-08-07 09:30:45 -07:00
Zander Otavka
09bb61e4d8 Add backwards compatibility for Image3DOverlays.
Using "billboard" to create an Image3DOverlay is deprecated.  Instead,
use "image3d" or, even better, use overlayManager.js.
2015-08-07 02:45:05 -07:00
Zander Otavka
3356bf31ac Refactor billboarding into Billboardable class. 2015-08-07 02:34:56 -07:00
Zander Otavka
3dcfa84a87 Fix billboarding behavior.
Billboards now always face the camera position.  Also, OverlayPanels can
be set to face the avatar.
2015-08-07 01:38:33 -07:00
David Rowe
e37fd956ed Fix look-at target position getting stuck when avatar moves out of range 2015-08-06 22:51:25 -07:00
Zander Otavka
0b4be8fca2 Improve transforms for panels and attachables.
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly.  Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
David Rowe
738c5658fa Guard against NaNs in eye tracker look-at position 2015-08-06 20:46:51 -07:00
Howard Stearns
a840a17106 Change name originalRotation defaultRotation. 2015-08-06 19:45:58 -07:00
Zander Otavka
6e8c154c42 Undo registering PropertyBinding as a meta type. 2015-08-06 18:54:08 -07:00
Zander Otavka
fa24df765d Register OverlayPanel binding map as a meta type. 2015-08-06 18:07:59 -07:00
Zander Otavka
f870f19837 Make transforms cascade down the pannel chain. 2015-08-06 17:29:37 -07:00
David Rowe
427b8b973c Fix excluding saccades when doing eye tracking 2015-08-06 17:20:03 -07:00
Zander Otavka
2aacd17843 Make OverlayPanel PanelAttachable. 2015-08-06 16:58:03 -07:00
Howard Stearns
42cc34cd64 JointState has our own copy of any ivars we want from FBXJoint, instead of keeping a reference to the fbx. 2015-08-06 16:54:09 -07:00
David Rowe
551c00dc23 Fix look-at position calculation when in HMD display
Calculate look-at target from camera position and orientation.
Render own look-at vectors from camera eye positions.
Draw other avatar's look-at vectors from their eyeballs.
With and without eye trackers.
2015-08-06 16:41:06 -07:00
Zander Otavka
be4e827281 Merge: master -> panel-attachable-improvements. 2015-08-06 16:29:38 -07:00
Zander Otavka
c7639537d0 Use implicit copy constructor for PanelAttachable. 2015-08-06 16:13:21 -07:00
Zander Otavka
497713b020 Rename a few more confusing names.
setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Ryan Huffman
dd2c0be2d2 Add check in BillboardOverlay::render to make sure _texture is valid 2015-08-06 15:43:02 -07:00
Ryan Huffman
8ebf34e93f Fix BillboardOverlay breaking when changing url 2015-08-06 15:15:11 -07:00
Sam Gondelman
4c7c2e9390 fixing more connexion problems 2015-08-06 15:06:05 -07:00
Sam Gondelman
54f64b62eb Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins 2015-08-06 14:45:26 -07:00
Zander Otavka
b94be926f8 Mass renaming to be more logical/concise.
FloatingUIPanel -> OverlayPanel
anchorPosition -> position
offsetRotation -> rotation
facingRotation -> offsetRotation
floatingUIExample.js -> overlayPanelExample.js
2015-08-06 14:23:04 -07:00
Ryan Huffman
cefb7be51d Disable back-face culling when rendering BillboardOverlay 2015-08-06 14:09:32 -07:00
Bradley Austin Davis
985bdb2190 Fixing merge 2015-08-06 11:52:38 -07:00
Zander Otavka
6165e7e6ca Improve cross-thread support for panel children. 2015-08-06 11:40:49 -07:00
Bradley Austin Davis
7e60aee1bf Merge branch 'master' into plugins
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
	interface/src/avatar/Head.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/MyAvatar.h
	interface/src/avatar/SkeletonModel.cpp
	interface/src/avatar/SkeletonModel.h
	interface/src/devices/3DConnexionClient.cpp
	interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
Brad Davis
9215ea8894 Merge pull request #5516 from Atlante45/warnings
Fix warning and remove unused headers
2015-08-05 19:12:09 -07:00
Anthony J. Thibault
c3fc37df18 Added true boneSets to AnimOverlay. 2015-08-05 18:07:56 -07:00
Zander Otavka
021dff63b4 Visibility now cascades down panel children.
For an overlay to render, it, and all of its ancestor panels, must be
set visible.
2015-08-05 16:57:03 -07:00
David Rowe
d7b42e264e Merge branch 'master' into 20639
Conflicts:
	interface/CMakeLists.txt
2015-08-05 16:49:06 -07:00
Atlante45
3dc8bd47ae Fix warning and remove unused headers 2015-08-05 16:46:44 -07:00
Zander Otavka
865067aad9 Add ability to bind a panel to an entity. 2015-08-05 16:12:46 -07:00
Howard Stearns
ca6d798aa5 Don't try to animate other people's avatars! 2015-08-05 15:59:22 -07:00
Zander Otavka
481624b48c Re-work panel position and rotation binding. 2015-08-05 14:21:23 -07:00
David Rowe
e8eac7db34 Render look-at vectors and target in first person view 2015-08-05 13:40:57 -07:00
David Rowe
a15943d941 Increase size of look-at target sphere 2015-08-05 13:39:26 -07:00
Sam Gondelman
513c652ab3 merge from master and attempt to fix connexion conflicts 2015-08-05 12:42:39 -07:00
Sam Gondelman
113c4ea28b exposing palm velocity and angular velocity to js 2015-08-05 12:17:15 -07:00
David Rowe
3be2ddf234 Fix calibration menu item actions 2015-08-05 12:05:04 -07:00
Anthony J. Thibault
2154f76202 Added some comments to AnimNode, AnimClip & AnimBlendLinear. 2015-08-05 12:03:20 -07:00
Anthony Thibault
49be7c49b7 Merge pull request #5506 from howard-stearns/smooth-faded-animations
Smooth fading of animations in and out.
2015-08-05 12:02:44 -07:00
Andrew Meadows
59f6988e56 Merge pull request #5465 from SamGondelman/connexionFixes
Trying to fix/clean up 3DConnexion stuff
2015-08-05 11:16:34 -07:00
Stephen Birarda
052978898e resolve conflicts on merge with upstream master 2015-08-05 11:16:20 -07:00
Atlante45
dfaa16d15c Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-08-05 10:39:02 -07:00
Howard Stearns
2f2b59b6b6 Merge branch 'master' of https://github.com/highfidelity/hifi into smooth-faded-animations 2015-08-05 10:05:05 -07:00
Zander Otavka
4965f1adda Fix a facingRotation issue for PanelAttachable. 2015-08-05 09:20:55 -07:00
Howard Stearns
6ea06ffc3c Merge pull request #5504 from sethalves/rig
set-hand-position in rig
2015-08-05 09:05:29 -07:00
Philip Rosedale
df60453344 Merge pull request #5462 from ctrlaltdavid/20574
CR for 20574 - Use single file robot model as fallback for full avatar models
2015-08-05 08:55:00 -07:00
Philip Rosedale
06710618d1 Merge pull request #5463 from ctrlaltdavid/20640
CR for 20640 - Add DDE option to couple eyelids
2015-08-05 08:47:28 -07:00
David Rowe
0c174e27c3 Merge branch 'master' into 20639 2015-08-04 18:36:53 -07:00
David Rowe
fae26d901c Add menu option to render look-at targets 2015-08-04 18:34:56 -07:00
Anthony J. Thibault
5d83976e2a Added AnimBlendLinear + tests.
MyAvatar now does a sine wave blend between a walk
and a walk animation.
2015-08-04 18:14:50 -07:00
Anthony J. Thibault
559367db4a Got to the bottom of the bind pose question.
When TRUST_BIND_TRANSFORM is defined in AnimSkeleton, the bind pose is taken
from the FBXJoint::bindTransform field, which is correct for all joints
bound to actual geometry.  Basically it's not trust worthy for bones NOT bound to anything.

When TRUST_BIND_TRANSFORM is not defined, the bind pose is taken from the other
FBXJoint fields.  Unfortunatly these poses are NOT the bind pose, but instead
are taken from the FBX files 'resting' pose. i.e. frame 0.
2015-08-04 18:14:49 -07:00
Anthony J. Thibault
69cc270802 removed scale for fight club model 2015-08-04 18:14:48 -07:00
Anthony J. Thibault
55da34f713 Better debug rendering of animations.
* added mat4 cast and mat4 ctors to AnimPose.
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
df79463750 WIP, animNode rendering 2015-08-04 18:14:48 -07:00
Anthony J. Thibault
b8bae7cc3f Debug rendering of MyAvatar’s skeletonModel skeleton 2015-08-04 18:14:47 -07:00
Anthony J. Thibault
91ca13c66d Added AnimDebugDraw to render-utils 2015-08-04 18:14:46 -07:00
David Rowe
c771574578 Add 5 point eye tracker calibration option 2015-08-04 18:02:34 -07:00
Howard Stearns
731bcba956 Merge branch 'master' of https://github.com/highfidelity/hifi into smooth-faded-animations 2015-08-04 17:27:23 -07:00
Howard Stearns
61198a658c Smooth fading of animations in and out.
Also, turn on the secret rig animations from Javascript with MyAvatar.setEnableRigAnimations(true). (persists)
2015-08-04 17:04:15 -07:00
David Rowe
72c4ab33a1 Handle eye calibration errors 2015-08-04 16:54:21 -07:00
David Rowe
11ec5f5ddf Don't display duplicate error message box 2015-08-04 16:46:48 -07:00
Sam Gateau
d2360d1406 Merge branch 'core' of https://github.com/highfidelity/hifi into punk 2015-08-04 16:31:33 -07:00
Sam Gateau
fc0ee28b84 FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD 2015-08-04 16:31:20 -07:00
Bradley Austin Davis
4f759ee46a Merge remote-tracking branch 'upstream/master' into core 2015-08-04 16:26:16 -07:00
Seth Alves
c3fc1d5391 Merge branch 'master' of github.com:highfidelity/hifi into rig 2015-08-04 16:13:58 -07:00
Seth Alves
9af6b00403 Merge pull request #5500 from SamGondelman/controlBug
Possible fix for infrequent inability to move on Windows startup
2015-08-04 16:13:47 -07:00
Seth Alves
9171033f21 Merge branch 'master' of github.com:highfidelity/hifi into rig 2015-08-04 16:06:38 -07:00
David Rowe
b5fbfc645f Tidy eye tracker interface 2015-08-04 15:57:19 -07:00
Seth Alves
a218f0de83 Merge pull request #5483 from AndrewMeadows/caesium
remove legacy shapes and friends
2015-08-04 15:40:20 -07:00
SamGondelman
52be44d621 uninitialized value 2015-08-04 14:50:38 -07:00
David Rowe
fefddb631f Add 1 and 3 point eye tracker calibration 2015-08-04 14:46:03 -07:00
Zander Otavka
22453aa3ce Improve inner workings of overlay API.
More stuff is known to the C++, and a panel object in JavaScript can be
gotten by ID from another thread.
2015-08-04 14:22:21 -07:00
Zander Otavka
055133b82e Refactor inheritance for billboard overlays.
BillboardOverlays is now Image3DOverlay.  Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
2015-08-04 14:22:21 -07:00
Zander Otavka
c0838f4e58 Bring text closer to it's background. 2015-08-04 14:22:21 -07:00
Zander Otavka
28050a2ac9 Fix PanelAttachable transformations.
Apply the offsetPosition of the PanelAttachable after the facingRotation
of the FloatingUIPanel, not before.
2015-08-04 14:22:21 -07:00
Zander Otavka
be558eb62e Make Text3DOverlay a PanelAttachable. 2015-08-04 14:22:20 -07:00
Sam Gateau
34183b9ddf COmmenting the remove of the glLIneWidth and demoving dead code 2015-08-04 12:36:35 -07:00
Sam Gateau
d07ab353fc remove glLineWidth completely because it s not available anymore for wide lines in core 2015-08-04 11:57:20 -07:00
Stephen Birarda
52b1b647a2 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2015-08-04 10:51:23 -07:00
Bradley Austin Davis
3c76c0d4b6 Merge remote-tracking branch 'upstream/master' into core 2015-08-04 10:23:54 -07:00
Thijs Wenker
4bf6f8ed77 ModelOverlay causes a crash in the Model class. This is because ModelOverlay doesn't give a valid rig to the Model. 2015-08-04 14:47:13 +02:00
Bradley Austin Davis
29c9e6e45e Updating plugins to core profile 2015-08-04 00:33:03 -07:00
Bradley Austin Davis
0edd7fd3c4 Merge fix 2015-08-04 00:32:38 -07:00
Bradley Austin Davis
53ccbfc4fa Merge branch 'core' into plugins 2015-08-03 22:25:50 -07:00
Bradley Austin Davis
ed5f70039f Merge branch 'master' into core 2015-08-03 22:18:38 -07:00
David Rowe
b71ad31812 Merge branch 'master' into 20639 2015-08-03 20:53:12 -07:00
Ryan Huffman
027adf73bb Merge branch 'master' of github.com:highfidelity/hifi into asset-server 2015-08-03 16:41:24 -07:00
Sam Gondelman
95232920f1 trying to fix mac linking errors 2015-08-03 16:35:34 -07:00
Sam Gondelman
c9780338ae merge from master 2015-08-03 16:27:45 -07:00
Ryan Huffman
fc9cd836ce Update AssetScriptingInterface 2015-08-03 16:25:37 -07:00
Ryan Huffman
4e1b52a022 Add thread for AssetClient 2015-08-03 16:25:07 -07:00
ericrius1
12770edbe1 Merge branch 'master' into polyLineInProgress 2015-08-03 15:52:26 -07:00
Eric Levin
3f5f75d6d2 Merge pull request #5430 from AlexanderOtavka/floating-ui
Improvements to overlays.
2015-08-03 14:35:52 -07:00
Andrew Meadows
b00d47d62e merge master into cleanup of legacy shapes 2015-08-03 11:19:29 -07:00
Andrew Meadows
acfc907704 Merge pull request #5438 from howard-stearns/rig
Rig: Bottleneck animation management through a Rig class
2015-08-03 11:14:21 -07:00
David Rowe
7749b912ea Merge branch 'master' into 20639 2015-08-03 09:55:35 -07:00
ericrius1
f50c482451 Merge branch 'master' into polyLineInProgress 2015-08-03 08:46:01 -07:00
ericrius1
47bc8f50ab cleaning 2015-08-03 08:45:14 -07:00
Brad Davis
8ac33453b5 Fix v-sync functionality 2015-08-01 22:10:47 -07:00
Brad Davis
5c07a7d85b Merge remote-tracking branch 'upstream/master' into plugins 2015-08-01 21:58:05 -07:00
Brad Davis
180f912924 Merge remote-tracking branch 'upstream/master' into core
Conflicts:
	interface/src/ui/overlays/Circle3DOverlay.cpp
	libraries/gpu/src/gpu/Format.h
	libraries/render-utils/src/GeometryCache.cpp
	libraries/render-utils/src/Model.cpp
	libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
ZappoMan
771ce6dca3 remove QUAD_STRIP from Circle3DOverlay 2015-08-01 17:20:48 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00
Sam Gondelman
647bb2b9ce removing unnecessary weak link 2015-08-01 11:41:29 -07:00
Sam Gondelman
8d77afaa94 more work on cleaning up connexion 2015-08-01 11:41:29 -07:00
Sam Gondelman
01c4e17236 trying to fix connexion linker errors, general style fixes, renamed some files 2015-08-01 11:41:29 -07:00
Howard Stearns
2713115336 Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-31 18:05:47 -07:00
SamGondelman
8908c7c141 working on windows crash 2015-07-31 17:55:59 -07:00
Stephen Birarda
41c6220731 resolve conflicts on merge with upstream/master 2015-07-31 17:27:23 -07:00
Brad Davis
1e44495f7c Initialize the GL widget with the 4.1 core profile 2015-07-31 16:21:47 -07:00
Seth Alves
bbee001366 Merge pull request #5470 from birarda/master
fix for unique_ptr<char> allocations
2015-07-31 15:09:18 -07:00
Stephen Birarda
12ad60a6b5 add a missed char[] in OctreePacketProcessor 2015-07-31 14:48:54 -07:00
Andrew Meadows
661a916ebd merge rig into cleanup (removal of legacy shapes)
Conflicts:
	interface/src/avatar/Avatar.h
	tests/physics/src/ShapeColliderTests.cpp
	tests/physics/src/ShapeColliderTests.h
2015-07-31 13:40:51 -07:00
ZappoMan
3d9b0f1be5 set focus on enter hmd 2015-07-31 13:23:35 -07:00
Zander Otavka
7973c2d469 Fix compile issue on Linux and Windows.
Shoutout to Andrew for help finding the missing #include.
2015-07-31 11:26:04 -07:00
Zander Otavka
9bd72e5769 Tweak PanelAttachable::setTransforms.
Use reference instead of pointer, and make it virtual.
2015-07-31 11:26:04 -07:00
Zander Otavka
bc5ef8eb11 Clean up C++ relating to panels. 2015-07-31 11:26:04 -07:00
Zander Otavka
da2afca391 Expose overlay type checking to JavaScript. 2015-07-31 11:26:04 -07:00
Zander Otavka
1d37df4775 Improve and optimize panel transformations. 2015-07-31 11:26:04 -07:00
Zander Otavka
e5b8701215 Add toggle event for address bar. 2015-07-31 11:26:04 -07:00
Zander Otavka
1655dea2c3 Fix BillboardOverlay first person render bug. 2015-07-31 11:26:04 -07:00
Zander Otavka
0524155349 Expose face tracking to the script engine. 2015-07-31 11:26:04 -07:00
Zander Otavka
c77a91eb63 Expose address bar toggling to scripts. 2015-07-31 11:26:04 -07:00
Zander Otavka
c4cb6fba74 Improve BillboardOverlay::findRayIntersection. 2015-07-31 11:26:03 -07:00
Zander Otavka
377a1a54ae Add abstraction layer for Overlays.h.
`examples/libraries/overlayUtils.js` allows you to manage overlays in an
object oriented manner.  Instead of:

    var billboard = Overlays.addOverlay("billboard", { visible: false });
    ...
    Overlays.editOverlay(billboard, { visible: true });
    ...
    Overlays.deleteOverlay(billboard);

You can now do:

    var billboard = new BillboardOverlay({ visible: false });
    ...
    billboard.visible = true;
    ...
    billboard.destroy();
2015-07-31 11:26:03 -07:00
Zander Otavka
ed7fc07ab1 Fix cloning bug for BillboardOverlay. 2015-07-31 11:26:03 -07:00
Zander Otavka
173a79867c Extend Overlays API to allow for 3D UI panels.
Currently, only BillboardOverlays can be added to a panel, but more
types of overlays will be supported in the future.
2015-07-31 11:26:03 -07:00
Zander Otavka
dff6b0a456 Fix isFacingAvatar property on BillboardOverlay. 2015-07-31 11:26:03 -07:00
Brad Davis
155f88e267 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/src/devices/OculusManager.cpp
	interface/src/devices/TV3DManager.cpp
	interface/src/devices/TV3DManager.h
	libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
Howard Stearns
b685378ab0 Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-31 10:08:30 -07:00
Seth Alves
c1f777e18f move setHandPosition from SkeletonModel to AvatarRig. Tell Rig::initJointStates joint-indexes for hands and elbows and shoulders 2015-07-30 18:39:01 -07:00
SamGondelman
25e75bcc79 WIP: trying to fix windows not finding framework 2015-07-30 18:11:24 -07:00
Bradley Austin Davis
f3e701e0d5 Don't allow leaving VR mode to target the rift 2015-07-30 17:40:02 -07:00
Bradley Austin Davis
ac0ec0a458 Ensure the app moves back to a non-rift screen if the saved geometry is bad 2015-07-30 17:09:08 -07:00
Brad Davis
352ae24fab Removing unused function 2015-07-30 15:35:04 -07:00
Brad Davis
948d5dab0c Cleaning up diff 2015-07-30 15:30:05 -07:00
Sam Gondelman
a01a4f929f removing unnecessary weak link 2015-07-30 15:14:51 -07:00
Sam Gateau
14f4c9c6c0 REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend 2015-07-30 15:07:36 -07:00
Anthony J. Thibault
7a10b31dd9 Clear translation on root joint.
Also, delete/rename all instances of updateJointState except for the one in Rig
and derived classes.
2015-07-30 15:04:27 -07:00
Sam Gondelman
b8f7d4b8c8 more work on cleaning up connexion 2015-07-30 13:19:05 -07:00
Brad Davis
ba58e95f53 Fix 3dconnextion usage 2015-07-30 13:06:43 -07:00
Brad Davis
f7a2513f26 Merge remote-tracking branch 'upstream/master' into plugins
Conflicts:
	interface/CMakeLists.txt
	interface/src/Application.cpp
	interface/src/Menu.cpp
	interface/src/Menu.h
	interface/src/avatar/MyAvatar.h
	tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Bradley Austin Davis
fccb07dc93 Tweaking timing of geometry restoration 2015-07-30 12:44:47 -07:00
Howard Stearns
5e3bebcd86 Merge pull request #12 from hyperlogic/ajt/head-model-fix
Re-added neck and eye procedural animation to FaceModel.
2015-07-30 12:32:17 -07:00
Anthony J. Thibault
314434e068 Re-added neck and eye procedural animation to FaceModel.
This is only used in the case of split head/body avatars.
2015-07-30 12:27:28 -07:00
Bradley Austin Davis
a260be9a4d HMDTools dialog restoration phase 2, electric boogaloo 2015-07-30 12:25:21 -07:00
Sam Gondelman
b19376ef6e trying to fix connexion linker errors, general style fixes, renamed some files 2015-07-30 12:17:36 -07:00
Brad Davis
5878a4661c Restoring HMD tools dialog, phase 1 2015-07-30 11:35:55 -07:00
Sam Gateau
d84e2d31ea Merge with master 2015-07-30 11:20:00 -07:00
Brad Davis
382ef057b0 Revert to using QGLWidget 2015-07-30 10:59:05 -07:00
Howard Stearns
06aa107762 Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-30 09:57:02 -07:00
Brad Hefta-Gaub
b95e4e1e93 Merge pull request #5323 from MarcelEdward/20605
Removed the  line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
David Rowe
46b4817155 Add DDE option to couple eyelids
Use the most "open" value for both.
2015-07-29 20:08:58 -07:00
Brad Hefta-Gaub
398bace83c Merge pull request #5439 from samcake/punk
Remove alias gl calls from Batch and Introduce a ResetStage Batch command
2015-07-29 20:05:06 -07:00
Atlante45
db5e5a4f75 Remove Environment Server 2015-07-29 20:04:29 -07:00
David Rowe
83ab37be0f Merge branch 'master' into 20639
Conflicts:
	interface/src/Menu.h
2015-07-29 19:46:01 -07:00
David Rowe
f943dc8492 Use single file robot model as fallback for full avatar models
Fixes having only a skeleton with no head if an invalid full model file
is configured.
2015-07-29 19:34:05 -07:00
Howard Stearns
4e7d191fb1 Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-29 18:53:38 -07:00
samcake
e32e45ed2b make sure the writting mask is on for depth buffer 2015-07-29 18:06:46 -07:00
Howard Stearns
59fe2a168e Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig 2015-07-29 18:00:11 -07:00
samcake
ac46b2bd17 Keep the resetstage in 2015-07-29 17:38:23 -07:00
Anthony J. Thibault
c2934bdb5d Fix avatar head, eye and torso twist.
* Updated SkeletionModel::updateRig to explicitly pass a set of HeadParameters
  to the rig to do procedural animation.
* Moved torso lean procedural animation from SkeletonModel into Rig.
* Moved eye tracking procedural animation from HeadModel into Rig.
* Moved neck procedural animation from HeadModel into Rig.
2015-07-29 17:35:29 -07:00
Sam Gateau
8b7ad9cfcb merge with upstream 2015-07-29 17:13:48 -07:00
Sam Gateau
ab4b940d83 merge with upstream 2015-07-29 17:11:13 -07:00
Sam Gondelman
9025bc3ead press o to toggle overlays in case you don't have a middle mouse click 2015-07-29 16:43:25 -07:00
Sam Gateau
5baf993c24 fixing the stars again 2015-07-29 16:27:45 -07:00
David Rowe
02ae008c9c Merge branch 'master' into 20639
Conflicts:
	interface/CMakeLists.txt
2015-07-29 16:24:30 -07:00
David Rowe
212327dd46 Fix eye tracker conditional compile 2015-07-29 16:20:45 -07:00
Sam Gateau
269db0ff6f fixing the stars rendering that was vilently broken durign the hunt for GPUCOnfig.h includes 2015-07-29 16:08:16 -07:00
SamGondelman
42e7c5278c attempt to fix ray picking in standing mode 2015-07-29 16:04:57 -07:00
Howard Stearns
d73f133daa Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-29 15:45:00 -07:00
Howard Stearns
838711e526 Remove avatar->shift hips for idle animations.
See https://app.asana.com/0/32622044445063/43127903156601
2015-07-29 15:27:50 -07:00
David Rowe
f2ae7bfac0 Don't apply saccades to tracked eyes 2015-07-29 15:14:43 -07:00
Sam Gateau
8c96096a67 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-07-29 14:04:20 -07:00
David Rowe
ed259e6bbb Merge branch 'master' into 20639 2015-07-29 11:44:58 -07:00
David Rowe
e5d2a78980 Don't check SMI Eye Tracker menu item if tracking doesn't start 2015-07-29 11:33:21 -07:00
samcake
4ebc75da1f Merge pull request #5369 from ericrius1/hitEffect
Added functionality for displaying a screen-space hit effect
2015-07-29 11:28:08 -07:00
David Rowe
76fe0c8764 Control eyes only if in HMD view or simulating 2015-07-29 11:14:00 -07:00
Andrew Meadows
a1e6fdc4b2 Merge pull request #5435 from MarcelEdward/hifi-2-20069
Hifi 2 20069
2015-07-29 11:13:30 -07:00
Howard Stearns
a9f76324b5 Merge branch 'rig' of https://github.com/sethalves/hifi into sethalves-rig2 2015-07-29 10:49:27 -07:00
Brad Davis
900c2c11df Another whack at touch events 2015-07-29 10:29:27 -07:00
ericrius1
697cb4c9d0 fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine 2015-07-29 10:02:06 -07:00
Brad Davis
07553e7a7c Accept touch events in the GL window 2015-07-29 10:00:41 -07:00
Howard Stearns
7fdba9132e Revert Camera.h changes. 2015-07-29 09:55:19 -07:00
Howard Stearns
66621d31e8 Merge branch 'master' of https://github.com/highfidelity/hifi into rig 2015-07-29 09:26:36 -07:00
Brad Davis
f0d0979ade Fix UI element placement 2015-07-29 09:19:09 -07:00
Howard Stearns
68aec1fd36 Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig 2015-07-29 09:12:44 -07:00
Howard Stearns
327ecfe62c Be less noisy. 2015-07-29 09:11:58 -07:00
Andrew Meadows
2c66af67e9 Merge howard/rig into andrew/caesium 2015-07-29 09:04:32 -07:00
Andrew Meadows
0a5ada3c09 remove legacy shapes 2015-07-29 09:02:24 -07:00
David Rowe
1ae920368d Calculate and look at the point the eye tracker user is looking at 2015-07-29 08:38:20 -07:00