Merge branch 'master' into plugins

Conflicts:
	interface/src/Application.cpp
	interface/src/Menu.h
This commit is contained in:
Brad Davis 2015-08-08 13:18:13 -07:00
commit caf93d1aff
37 changed files with 943 additions and 697 deletions

View file

@ -5,7 +5,7 @@
// Created by Zander Otavka on 7/15/15.
// Copyright 2015 High Fidelity, Inc.
//
// Shows a few common controls in a FloatingUIPanel on right click.
// Shows a few common controls in a OverlayPanel on right click.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
@ -22,14 +22,13 @@ var MIC_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/tools/mic-toggle.svg";
var FACE_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/tools/face-toggle.svg";
var ADDRESS_BAR_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/tools/address-bar-toggle.svg";
var panel = new FloatingUIPanel({
anchorPosition: {
bind: "myAvatar"
},
offsetPosition: { x: 0, y: 0.4, z: 1 }
var panel = new OverlayPanel({
anchorPositionBinding: { avatar: "MyAvatar" },
offsetPosition: { x: 0, y: 0.4, z: -1 },
visible: false
});
var background = new BillboardOverlay({
var background = new Image3DOverlay({
url: BG_IMAGE_URL,
dimensions: {
x: 0.5,
@ -37,11 +36,12 @@ var background = new BillboardOverlay({
},
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false
ignoreRayIntersection: false,
visible: false
});
panel.addChild(background);
var closeButton = new BillboardOverlay({
var closeButton = new Image3DOverlay({
url: CLOSE_IMAGE_URL,
dimensions: {
x: 0.15,
@ -51,17 +51,18 @@ var closeButton = new BillboardOverlay({
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: -0.1,
x: 0.1,
y: 0.1,
z: -0.001
}
z: 0.001
},
visible: false
});
closeButton.onClick = function(event) {
panel.visible = false;
};
panel.addChild(closeButton);
var micMuteButton = new BillboardOverlay({
var micMuteButton = new Image3DOverlay({
url: MIC_IMAGE_URL,
subImage: {
x: 0,
@ -77,17 +78,18 @@ var micMuteButton = new BillboardOverlay({
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.1,
x: -0.1,
y: 0.1,
z: -0.001
}
z: 0.001
},
visible: false
});
micMuteButton.onClick = function(event) {
AudioDevice.toggleMute();
};
panel.addChild(micMuteButton);
var faceMuteButton = new BillboardOverlay({
var faceMuteButton = new Image3DOverlay({
url: FACE_IMAGE_URL,
subImage: {
x: 0,
@ -102,43 +104,47 @@ var faceMuteButton = new BillboardOverlay({
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.1,
y: -0.1,
z: -0.001
}
});
faceMuteButton.onClick = function(event) {
FaceTracker.toggleMute();
};
panel.addChild(faceMuteButton);
var addressBarButton = new BillboardOverlay({
url: ADDRESS_BAR_IMAGE_URL,
subImage: {
x: 0,
y: 0,
width: 45,
height: 45
},
dimensions: {
x: 0.15,
y: 0.15,
},
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: -0.1,
y: -0.1,
z: -0.001
}
z: 0.001
},
visible: false
});
faceMuteButton.onClick = function(event) {
FaceTracker.toggleMute();
};
panel.addChild(faceMuteButton);
var addressBarButton = new Image3DOverlay({
url: ADDRESS_BAR_IMAGE_URL,
subImage: {
x: 0,
y: 0,
width: 45,
height: 45
},
dimensions: {
x: 0.15,
y: 0.15,
},
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.1,
y: -0.1,
z: 0.001
},
visible: false
});
addressBarButton.onClick = function(event) {
DialogsManager.toggleAddressBar();
};
panel.addChild(addressBarButton);
panel.setChildrenVisible();
function onMicMuteToggled() {
var offset;
@ -181,6 +187,16 @@ function onMouseDown(event) {
if (event.isRightButton) {
mouseDown.pos = { x: event.x, y: event.y };
}
mouseDown.maxDistance = 0;
}
function onMouseMove(event) {
if (mouseDown.maxDistance !== undefined) {
var dist = Vec3.distance(mouseDown.pos, { x: event.x, y: event.y });
if (dist > mouseDown.maxDistance) {
mouseDown.maxDistance = dist;
}
}
}
function onMouseUp(event) {
@ -190,13 +206,10 @@ function onMouseUp(event) {
overlay.onClick(event);
}
}
if (event.isRightButton && Vec3.distance(mouseDown.pos, { x: event.x, y: event.y }) < 5) {
if (event.isRightButton && mouseDown.maxDistance < 10) {
panel.setProperties({
visible: !panel.visible,
offsetRotation: {
bind: "quat",
value: Quat.multiply(MyAvatar.orientation, { x: 0, y: 1, z: 0, w: 0 })
}
anchorRotation: MyAvatar.orientation
});
}
@ -208,6 +221,7 @@ function onScriptEnd(event) {
}
Controller.mousePressEvent.connect(onMouseDown);
Controller.mouseMoveEvent.connect(onMouseMove);
Controller.mouseReleaseEvent.connect(onMouseUp);
AudioDevice.muteToggled.connect(onMicMuteToggled);
FaceTracker.muteToggled.connect(onFaceMuteToggled);

View file

@ -178,7 +178,7 @@
modelProperties.sittingPoints[seatIndex].rotation);
this.scale = MyAvatar.scale / 3;
this.sphere = Overlays.addOverlay("billboard", {
this.sphere = Overlays.addOverlay("image3d", {
subImage: { x: 0, y: buttonHeight, width: buttonWidth, height: buttonHeight},
url: buttonImageUrl,
position: this.position,

View file

@ -252,7 +252,7 @@ function SpriteBillboard(sprite_properties, overlay) {
}
var christmastree_loader = null;
christmastree_loader = new OverlayPreloader("billboard",
christmastree_loader = new OverlayPreloader("image3d",
{url: CHRISTMAS_TREE_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_TREES; i++) {
var clonedOverlay = Overlays.cloneOverlay(christmastree_loader.overlay);
@ -269,7 +269,7 @@ christmastree_loader = new OverlayPreloader("billboard",
);
var santa_loader = null;
santa_loader = new OverlayPreloader("billboard",
santa_loader = new OverlayPreloader("image3d",
{url: SANTA_SPRITES_URL, alpha: 0}, function() {
for (var i = 0; i < NUM_OF_SANTAS; i++) {
var clonedOverlay = Overlays.cloneOverlay(santa_loader.overlay);

View file

@ -1,5 +1,5 @@
//
// floatingUI.js
// overlayPanelExample.js
// examples/example/ui
//
// Created by Alexander Otavka
@ -18,19 +18,18 @@ var BG_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/card-bg.svg";
var RED_DOT_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/red-dot.svg";
var BLUE_SQUARE_IMAGE_URL = HIFI_PUBLIC_BUCKET + "images/blue-square.svg";
var mainPanel = new FloatingUIPanel({
offsetRotation: {
bind: "quat",
value: { w: 1, x: 0, y: 0, z: 0 }
},
offsetPosition: { x: 0, y: 0.4, z: 1 }
var mainPanel = new OverlayPanel({
anchorPositionBinding: { avatar: "MyAvatar" },
offsetPosition: { x: 0, y: 0.4, z: -1 },
isFacingAvatar: false
});
var bluePanel = mainPanel.addChild(new FloatingUIPanel ({
offsetPosition: { x: 0.1, y: 0.1, z: -0.2 }
var bluePanel = mainPanel.addChild(new OverlayPanel ({
offsetPosition: { x: 0.1, y: 0.1, z: 0.2 },
offsetScale: 0.5
}));
var mainPanelBackground = new BillboardOverlay({
var mainPanelBackground = new Image3DOverlay({
url: BG_IMAGE_URL,
dimensions: {
x: 0.5,
@ -42,20 +41,44 @@ var mainPanelBackground = new BillboardOverlay({
offsetPosition: {
x: 0,
y: 0,
z: 0.001
z: -0.001
}
});
var bluePanelBackground = mainPanelBackground.clone();
bluePanelBackground.dimensions = {
x: 0.3,
y: 0.3
};
mainPanel.addChild(mainPanelBackground);
bluePanel.addChild(bluePanelBackground);
var redDot = mainPanel.addChild(new BillboardOverlay({
var textWidth = .25;
var textHeight = .1;
var numberOfLines = 1;
var textMargin = 0.00625;
var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines;
var text = mainPanel.addChild(new Text3DOverlay({
text: "TEXT",
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.1,
y: -0.15,
z: 0.001
},
dimensions: { x: textWidth, y: textHeight },
backgroundColor: { red: 0, green: 0, blue: 0 },
color: { red: 255, green: 255, blue: 255 },
topMargin: textMargin,
leftMargin: textMargin,
bottomMargin: textMargin,
rightMargin: textMargin,
lineHeight: lineHeight,
alpha: 0.9,
backgroundAlpha: 0.9
}));
var redDot = mainPanel.addChild(new Image3DOverlay({
url: RED_DOT_IMAGE_URL,
dimensions: {
x: 0.1,
@ -71,7 +94,7 @@ var redDot = mainPanel.addChild(new BillboardOverlay({
}
}));
var redDot2 = mainPanel.addChild(new BillboardOverlay({
var redDot2 = mainPanel.addChild(new Image3DOverlay({
url: RED_DOT_IMAGE_URL,
dimensions: {
x: 0.1,
@ -87,46 +110,45 @@ var redDot2 = mainPanel.addChild(new BillboardOverlay({
}
}));
var blueSquare = bluePanel.addChild(new BillboardOverlay({
var blueSquare = bluePanel.addChild(new Image3DOverlay({
url: BLUE_SQUARE_IMAGE_URL,
dimensions: {
x: 0.1,
y: 0.1,
x: 0.15,
y: 0.15,
},
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.055,
y: -0.055,
x: 0.09,
y: -0.09,
z: 0
}
}));
var blueSquare2 = bluePanel.addChild(new BillboardOverlay({
var blueSquare2 = bluePanel.addChild(new Image3DOverlay({
url: BLUE_SQUARE_IMAGE_URL,
dimensions: {
x: 0.1,
y: 0.1,
x: 0.15,
y: 0.15,
},
isFacingAvatar: false,
alpha: 1.0,
ignoreRayIntersection: false,
offsetPosition: {
x: 0.055,
y: 0.055,
x: 0.09,
y: 0.09,
z: 0
}
}));
var blueSquare3 = blueSquare2.clone();
blueSquare3.offsetPosition = {
x: -0.055,
y: 0.055,
x: -0.09,
y: 0.09,
z: 0
};
var mouseDown = {};
function onMouseDown(event) {
@ -136,26 +158,30 @@ function onMouseDown(event) {
if (event.isRightButton) {
mouseDown.pos = { x: event.x, y: event.y };
}
mouseDown.maxDistance = 0;
}
function onMouseMove(event) {
if (mouseDown.maxDistance !== undefined) {
var dist = Vec3.distance(mouseDown.pos, { x: event.x, y: event.y });
if (dist > mouseDown.maxDistance) {
mouseDown.maxDistance = dist;
}
}
}
function onMouseUp(event) {
if (event.isLeftButton) {
var overlay = OverlayManager.findAtPoint({ x: event.x, y: event.y });
if (overlay === mouseDown.overlay) {
if (overlay.attachedPanel === bluePanel) {
if (overlay && overlay === mouseDown.overlay) {
if (overlay.parentPanel === bluePanel) {
overlay.destroy();
} else if (overlay) {
var oldPos = overlay.offsetPosition;
var newPos = {
x: Number(oldPos.x),
y: Number(oldPos.y),
z: Number(oldPos.z) + 0.1
};
overlay.offsetPosition = newPos;
} else {
overlay.offsetPosition = Vec3.sum(overlay.offsetPosition, { x: 0, y: 0, z: -0.1 });
}
}
}
if (event.isRightButton && Vec3.distance(mouseDown.pos, { x: event.x, y: event.y }) < 5) {
if (event.isRightButton && mouseDown.maxDistance < 10) {
mainPanel.visible = !mainPanel.visible;
}
}
@ -165,5 +191,6 @@ function onScriptEnd() {
}
Controller.mousePressEvent.connect(onMouseDown);
Controller.mouseMoveEvent.connect(onMouseMove);
Controller.mouseReleaseEvent.connect(onMouseUp);
Script.scriptEnding.connect(onScriptEnd);
Script.scriptEnding.connect(onScriptEnd);

View file

@ -340,7 +340,7 @@ SelectionDisplay = (function () {
leftMargin: 0,
});
var grabberMoveUp = Overlays.addOverlay("billboard", {
var grabberMoveUp = Overlays.addOverlay("image3d", {
url: HIFI_PUBLIC_BUCKET + "images/up-arrow.svg",
position: { x:0, y: 0, z: 0},
color: handleColor,
@ -609,7 +609,7 @@ SelectionDisplay = (function () {
minorTickMarksColor: { red: 0, green: 0, blue: 0 },
});
var yawHandle = Overlays.addOverlay("billboard", {
var yawHandle = Overlays.addOverlay("image3d", {
url: ROTATE_ARROW_WEST_NORTH_URL,
position: { x:0, y: 0, z: 0},
color: handleColor,
@ -622,7 +622,7 @@ SelectionDisplay = (function () {
});
var pitchHandle = Overlays.addOverlay("billboard", {
var pitchHandle = Overlays.addOverlay("image3d", {
url: ROTATE_ARROW_WEST_NORTH_URL,
position: { x:0, y: 0, z: 0},
color: handleColor,
@ -635,7 +635,7 @@ SelectionDisplay = (function () {
});
var rollHandle = Overlays.addOverlay("billboard", {
var rollHandle = Overlays.addOverlay("image3d", {
url: ROTATE_ARROW_WEST_NORTH_URL,
position: { x:0, y: 0, z: 0},
color: handleColor,

View file

@ -61,7 +61,7 @@ LightOverlayManager = function() {
// Allocate or get an unused overlay
function getOverlay() {
if (unusedOverlays.length == 0) {
var overlay = Overlays.addOverlay("billboard", {
var overlay = Overlays.addOverlay("image3d", {
});
allOverlays.push(overlay);
} else {

View file

@ -8,7 +8,7 @@
// Manage overlays with object oriented goodness, instead of ugly `Overlays.h` methods.
// Instead of:
//
// var billboard = Overlays.addOverlay("billboard", { visible: false });
// var billboard = Overlays.addOverlay("image3d", { visible: false });
// ...
// Overlays.editOverlay(billboard, { visible: true });
// ...
@ -16,7 +16,7 @@
//
// You can now do:
//
// var billboard = new BillboardOverlay({ visible: false });
// var billboard = new Image3DOverlay({ visible: false });
// ...
// billboard.visible = true;
// ...
@ -42,7 +42,18 @@
var panels = {};
var overlayTypes;
var Overlay, Overlay2D, Base3DOverlay, Planar3DOverlay, Volume3DOverlay;
// Abstract overlay types
var Overlay,
Overlay2D,
Base3DOverlay,
Planar3DOverlay,
Billboard3DOverlay,
Volume3DOverlay;
// Multiple inheritance mixins
var PanelAttachable,
Billboardable;
//
@ -55,10 +66,6 @@
}
var overlay = new overlayTypes[type]();
overlay._id = id;
var panelID = Overlays.getAttachedPanel(id)
if (panelID && panelID in panels) {
panels[panelID].addChild(overlay);
}
overlays[id] = overlay;
return overlay;
}
@ -74,7 +81,7 @@
//
function findOverlay(id, knownOverlaysOnly, searchList) {
if (id > 0) {
knownOverlaysOnly = Boolean(knownOverlaysOnly) || Boolean(searchList);
knownOverlaysOnly = Boolean(knownOverlaysOnly);
searchList = searchList || overlays;
var foundOverlay = searchList[id];
if (foundOverlay) {
@ -87,6 +94,48 @@
return null;
}
//
// Create a new JavaScript object for a panel of given ID.
//
function makePanelFromId(id) {
if (!Overlays.isAddedPanel(id)) {
return null;
}
var panel = new OverlayPanel();
panel._id = id;
overlays[id] = overlay;
return overlay;
}
//
// Get or create a panel object from the id.
//
// @param knownOverlaysOnly (Optional: Boolean)
// If true, a new object will not be created.
// @param searchList (Optional: Object)
// Map of overlay id's and overlay objects. Can be generated with
// `OverlayManager.makeSearchList`.
//
function findPanel(id, knownPanelsOnly, searchList) {
if (id > 0) {
knownPanelsOnly = Boolean(knownPanelsOnly);
searchList = searchList || panels;
var foundPanel = searchList[id];
if (foundPanel) {
return foundPanel;
}
if (!knownPanelsOnly) {
return makePanelFromId(id);
}
}
return null;
}
function findOverlayOrPanel(id, knownObjectsOnly, searchList) {
return findOverlay(id, knownObjectsOnly, searchList) ||
findPanel(id, knownObjectsOnly, searchList);
}
//
// Perform global scoped operations on overlays, such as finding by ray intersection.
@ -94,7 +143,6 @@
OverlayManager = {
findOnRay: function(pickRay, knownOverlaysOnly, searchList) {
var rayPickResult = Overlays.findRayIntersection(pickRay);
print("raypick " + rayPickResult.overlayID);
if (rayPickResult.intersects) {
return findOverlay(rayPickResult.overlayID, knownOverlaysOnly, searchList);
}
@ -102,7 +150,6 @@
},
findAtPoint: function(point, knownOverlaysOnly, searchList) {
var foundID = Overlays.getOverlayAtPoint(point);
print("at point " + foundID);
if (foundID) {
return findOverlay(foundID, knownOverlaysOnly, searchList);
} else {
@ -110,10 +157,10 @@
return OverlayManager.findOnRay(pickRay, knownOverlaysOnly, searchList);
}
},
makeSearchList: function(overlayArray) {
makeSearchList: function(array) {
var searchList = {};
overlayArray.forEach(function(overlay){
searchList[overlay._id] = overlay;
array.forEach(function(object) {
searchList[object._id] = object;
});
return searchList;
}
@ -125,7 +172,7 @@
//
// Usage:
// // Create an overlay
// var billboard = new BillboardOverlay({
// var billboard = new Image3DOverlay({
// visible: true,
// isFacingAvatar: true,
// ignoreRayIntersections: false
@ -191,10 +238,6 @@
return that;
}
// Supports multiple inheritance of properties. Just `concat` them onto the end of the
// properties list.
var PANEL_ATTACHABLE_FIELDS = ["offsetPosition", "facingRotation"];
Overlay = (function() {
var that = function(type, params) {
if (type && params) {
@ -203,7 +246,6 @@
} else {
this._id = 0;
}
this._attachedPanelPointer = null;
};
that.prototype.constructor = that;
@ -214,9 +256,9 @@
}
});
Object.defineProperty(that.prototype, "attachedPanel", {
Object.defineProperty(that.prototype, "parentPanel", {
get: function() {
return this._attachedPanelPointer;
return findPanel(Overlays.getParentPanel(this._id));
}
});
@ -236,12 +278,21 @@
Overlays.deleteOverlay(this._id);
};
that.prototype.isPanelAttachable = function() {
return false;
};
return generateOverlayClass(that, ABSTRACT, [
"alpha", "glowLevel", "pulseMax", "pulseMin", "pulsePeriod", "glowLevelPulse",
"alphaPulse", "colorPulse", "visible", "anchor"
]);
})();
// Supports multiple inheritance of properties. Just `concat` them onto the end of the
// properties list.
PanelAttachable = ["offsetPosition", "offsetRotation", "offsetScale"];
Billboardable = ["isFacingAvatar"];
Overlay2D = generateOverlayClass(Overlay, ABSTRACT, [
"bounds", "x", "y", "width", "height"
]);
@ -255,6 +306,10 @@
"dimensions"
]);
Billboard3DOverlay = generateOverlayClass(Planar3DOverlay, ABSTRACT, [
].concat(PanelAttachable).concat(Billboardable));
Billboard3DOverlay.prototype.isPanelAttachable = function() { return true; };
Volume3DOverlay = generateOverlayClass(Base3DOverlay, ABSTRACT, [
"dimensions"
]);
@ -263,13 +318,17 @@
"subImage", "imageURL"
]);
generateOverlayClass(Billboard3DOverlay, "image3d", [
"url", "subImage"
]);
generateOverlayClass(Overlay2D, "text", [
"font", "text", "backgroundColor", "backgroundAlpha", "leftMargin", "topMargin"
]);
generateOverlayClass(Planar3DOverlay, "text3d", [
generateOverlayClass(Billboard3DOverlay, "text3d", [
"text", "backgroundColor", "backgroundAlpha", "lineHeight", "leftMargin", "topMargin",
"rightMargin", "bottomMargin", "isFacingAvatar"
"rightMargin", "bottomMargin"
]);
generateOverlayClass(Volume3DOverlay, "cube", [
@ -302,13 +361,10 @@
generateOverlayClass(Volume3DOverlay, "model", [
"url", "dimensions", "textures"
]);
generateOverlayClass(Planar3DOverlay, "billboard", [
"url", "subImage", "isFacingAvatar"
].concat(PANEL_ATTACHABLE_FIELDS));
})();
ImageOverlay = overlayTypes["image"];
Image3DOverlay = overlayTypes["image3d"];
TextOverlay = overlayTypes["text"];
Text3DOverlay = overlayTypes["text3d"];
Cube3DOverlay = overlayTypes["cube"];
@ -319,25 +375,24 @@
Grid3DOverlay = overlayTypes["grid"];
LocalModelsOverlay = overlayTypes["localmodels"];
ModelOverlay = overlayTypes["model"];
BillboardOverlay = overlayTypes["billboard"];
//
// Object oriented abstraction layer for panels.
//
FloatingUIPanel = (function() {
OverlayPanel = (function() {
var that = function(params) {
this._id = Overlays.addPanel(params);
this._children = [];
this._visible = Boolean(params.visible);
panels[this._id] = this;
this._attachedPanelPointer = null;
};
that.prototype.constructor = that;
var FIELDS = ["offsetPosition", "offsetRotation", "facingRotation"];
FIELDS.forEach(function(prop) {
var props = [
"anchorPosition", "anchorPositionBinding", "anchorRotation", "anchorRotationBinding", "anchorScale", "visible"
].concat(PanelAttachable).concat(Billboardable)
props.forEach(function(prop) {
Object.defineProperty(that.prototype, prop, {
get: function() {
return Overlays.getPanelProperty(this._id, prop);
@ -351,78 +406,47 @@
});
});
var PSEUDO_FIELDS = [];
PSEUDO_FIELDS.push("children");
Object.defineProperty(that.prototype, "children", {
Object.defineProperty(that.prototype, "parentPanel", {
get: function() {
return this._children.slice();
return findPanel(Overlays.getParentPanel(this._id));
}
});
PSEUDO_FIELDS.push("visible");
Object.defineProperty(that.prototype, "visible", {
Object.defineProperty(that.prototype, "children", {
get: function() {
return this._visible;
},
set: function(visible) {
this._visible = visible;
this._children.forEach(function(child) {
child.visible = visible;
});
var idArray = Overlays.getPanelProperty(this._id, "children");
var objArray = [];
for (var i = 0; i < idArray.length; i++) {
objArray[i] = findOverlayOrPanel(idArray[i]);
}
return objArray;
}
});
that.prototype.addChild = function(child) {
if (child instanceof Overlay) {
Overlays.setAttachedPanel(child._id, this._id);
} else if (child instanceof FloatingUIPanel) {
child.setProperties({
anchorPosition: {
bind: "panel",
value: this._id
},
offsetRotation: {
bind: "panel",
value: this._id
}
});
}
child._attachedPanelPointer = this;
child.visible = this.visible;
this._children.push(child);
Overlays.setParentPanel(child._id, this._id);
return child;
};
that.prototype.removeChild = function(child) {
var i = this._children.indexOf(child);
if (i >= 0) {
if (child instanceof Overlay) {
Overlays.setAttachedPanel(child._id, 0);
} else if (child instanceof FloatingUIPanel) {
child.setProperties({
anchorPosition: {
bind: "myAvatar"
},
offsetRotation: {
bind: "myAvatar"
}
});
}
child._attachedPanelPointer = null;
this._children.splice(i, 1);
if (child.parentPanel === this) {
Overlays.setParentPanel(child._id, 0);
}
};
that.prototype.setProperties = function(properties) {
for (var i in PSEUDO_FIELDS) {
if (properties[PSEUDO_FIELDS[i]] !== undefined) {
this[PSEUDO_FIELDS[i]] = properties[PSEUDO_FIELDS[i]];
}
}
Overlays.editPanel(this._id, properties);
};
that.prototype.setChildrenVisible = function() {
this.children.forEach(function(child) {
child.visible = true;
if (child.setChildrenVisible !== undefined) {
child.setChildrenVisible();
}
});
};
that.prototype.destroy = function() {
Overlays.deletePanel(this._id);
};
@ -433,8 +457,8 @@
function onOverlayDeleted(id) {
if (id in overlays) {
if (overlays[id]._attachedPanelPointer) {
overlays[id]._attachedPanelPointer.removeChild(overlays[id]);
if (overlays[id].parentPanel) {
overlays[id].parentPanel.removeChild(overlays[id]);
}
delete overlays[id];
}
@ -442,10 +466,9 @@
function onPanelDeleted(id) {
if (id in panels) {
panels[id]._children.forEach(function(child) {
print(JSON.stringify(child.destroy));
child.destroy();
});
if (panels[id].parentPanel) {
panels[id].parentPanel.removeChild(panels[id]);
}
delete panels[id];
}
}

View file

@ -148,7 +148,7 @@ KeyboardKey = (function(keyboard, keyProperties) {
};
for (var i = 0; i < this.bounds.length; i++) {
if (THREE_D_MODE) {
this.overlays.push(Overlays.addOverlay("billboard", {
this.overlays.push(Overlays.addOverlay("image3d", {
scale: 1,
rotation: MyAvatar.rotation,
isFacingAvatar: false,
@ -202,7 +202,7 @@ Keyboard = (function(params) {
return windowDimensions.y - this.height();
};
if (THREE_D_MODE) {
this.background = Overlays.addOverlay("billboard", {
this.background = Overlays.addOverlay("image3d", {
scale: 1,
position: MyAvatar.position,
rotation: MyAvatar.rotation,

View file

@ -259,7 +259,7 @@ function notify(notice, button, height) {
positions = calculate3DOverlayPositions(noticeWidth, noticeHeight, notice.y);
notifications.push((Overlays.addOverlay("text3d", notice)));
buttons.push((Overlays.addOverlay("billboard", button)));
buttons.push((Overlays.addOverlay("image3d", button)));
overlay3DDetails.push({
notificationOrientation: positions.notificationOrientation,
notificationPosition: positions.notificationPosition,

View file

@ -116,7 +116,7 @@
visible: false,
ignoreRayIntersection: true
});
bar3D.overlay = Overlays.addOverlay("billboard", {
bar3D.overlay = Overlays.addOverlay("image3d", {
url: BAR_URL,
subImage: { x: BAR_WIDTH, y: 0, width: BAR_WIDTH, height: BAR_HEIGHT },
scale: SCALE_3D * BAR_WIDTH,

View file

@ -175,7 +175,7 @@ function SeatIndicator(modelProperties, seatIndex) {
modelProperties.sittingPoints[seatIndex].rotation);
this.scale = MyAvatar.scale / 12;
this.sphere = Overlays.addOverlay("billboard", {
this.sphere = Overlays.addOverlay("image3d", {
subImage: { x: 0, y: buttonHeight, width: buttonWidth, height: buttonHeight},
url: buttonImageUrl,
position: this.position,

View file

@ -3361,16 +3361,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
activeRenderingThread = nullptr;
}
bool Application::getShadowsEnabled() {
Menu* menubar = Menu::getInstance();
return menubar->isOptionChecked(MenuOption::SimpleShadows) ||
menubar->isOptionChecked(MenuOption::CascadedShadows);
}
bool Application::getCascadeShadowsEnabled() {
return Menu::getInstance()->isOptionChecked(MenuOption::CascadedShadows);
}
void Application::renderRearViewMirror(RenderArgs* renderArgs, const QRect& region, bool billboard) {
auto originalViewport = renderArgs->_viewport;
// Grab current viewport to reset it at the end

View file

@ -271,8 +271,6 @@ public:
virtual const glm::vec3& getShadowDistances() const { return _shadowDistances; }
virtual ViewFrustum* getCurrentViewFrustum() { return getDisplayViewFrustum(); }
virtual bool getShadowsEnabled();
virtual bool getCascadeShadowsEnabled();
virtual QThread* getMainThread() { return thread(); }
virtual float getSizeScale() const;
virtual int getBoundaryLevelAdjust() const;

View file

@ -339,12 +339,6 @@ Menu::Menu() {
ambientLightGroup->addAction(addCheckableActionToQMenuAndActionHash(ambientLightMenu, MenuOption::RenderAmbientLight8, 0, false));
ambientLightGroup->addAction(addCheckableActionToQMenuAndActionHash(ambientLightMenu, MenuOption::RenderAmbientLight9, 0, false));
MenuWrapper* shadowMenu = renderOptionsMenu->addMenu("Shadows");
QActionGroup* shadowGroup = new QActionGroup(shadowMenu);
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, "None", 0, true));
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::SimpleShadows, 0, false));
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::CascadedShadows, 0, false));
{
MenuWrapper* framerateMenu = renderOptionsMenu->addMenu(MenuOption::RenderTargetFramerate);
QActionGroup* framerateGroup = new QActionGroup(framerateMenu);

View file

@ -153,7 +153,6 @@ namespace MenuOption {
const QString BlueSpeechSphere = "Blue Sphere While Speaking";
const QString BookmarkLocation = "Bookmark Location";
const QString Bookmarks = "Bookmarks";
const QString CascadedShadows = "Cascaded";
const QString CachesSize = "RAM Caches Size";
const QString CalibrateCamera = "Calibrate Camera";
const QString CenterPlayerInView = "Center Player In View";
@ -271,7 +270,6 @@ namespace MenuOption {
const QString ShowIKConstraints = "Show IK Constraints";
const QString ShowRealtimeEntityStats = "Show Realtime Entity Stats";
const QString ShowWhosLookingAtMe = "Show Who's Looking at Me";
const QString SimpleShadows = "Simple";
const QString StandingHMDSensorMode = "Standing HMD Sensor Mode";
const QString Stars = "Stars";
const QString Stats = "Stats";

View file

@ -717,6 +717,29 @@ Transform Avatar::calculateDisplayNameTransform(const ViewFrustum& frustum, floa
// Compute correct scale to apply
float scale = DESIRED_HIGHT_ON_SCREEN / (fontSize * pixelHeight) * devicePixelRatio;
#ifdef DEBUG
// TODO: Temporary logging to track cause of invalid scale vale; remove once cause has been fixed.
if (scale == 0.0f || glm::isnan(scale) || glm::isinf(scale)) {
if (scale == 0.0f) {
qDebug() << "ASSERT because scale == 0.0f";
}
if (glm::isnan(scale)) {
qDebug() << "ASSERT because isnan(scale)";
}
if (glm::isinf(scale)) {
qDebug() << "ASSERT because isinf(scale)";
}
qDebug() << "windowSizeY =" << windowSizeY;
qDebug() << "p1.y =" << p1.y;
qDebug() << "p1.w =" << p1.w;
qDebug() << "p0.y =" << p0.y;
qDebug() << "p0.w =" << p0.w;
qDebug() << "qApp->getDevicePixelRatio() =" << qApp->getDevicePixelRatio();
qDebug() << "fontSize =" << fontSize;
qDebug() << "pixelHeight =" << pixelHeight;
qDebug() << "devicePixelRatio =" << devicePixelRatio;
}
#endif
// Compute pixel alignment offset
float clipToPix = 0.5f * windowSizeY / p1.w; // Got from clip to pixel coordinates

View file

@ -115,6 +115,8 @@ void LodToolsDialog::reject() {
void LodToolsDialog::closeEvent(QCloseEvent* event) {
this->QDialog::closeEvent(event);
emit closed();
#if RESET_TO_AUTOMATIC_WHEN_YOU_CLOSE_THE_DIALOG_BOX
auto lodManager = DependencyManager::get<LODManager>();
// always revert back to automatic LOD adjustment when closed
@ -124,6 +126,7 @@ void LodToolsDialog::closeEvent(QCloseEvent* event) {
if (lodManager->getOctreeSizeScale() > DEFAULT_OCTREE_SIZE_SCALE) {
lodManager->setOctreeSizeScale(DEFAULT_OCTREE_SIZE_SCALE);
}
#endif
}

View file

@ -0,0 +1,46 @@
//
// Billboard3DOverlay.cpp
// hifi/interface/src/ui/overlays
//
// Created by Zander Otavka on 8/4/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Billboard3DOverlay.h"
#include "Application.h"
Billboard3DOverlay::Billboard3DOverlay(const Billboard3DOverlay* billboard3DOverlay) :
Planar3DOverlay(billboard3DOverlay),
PanelAttachable(*billboard3DOverlay),
Billboardable(*billboard3DOverlay)
{
}
void Billboard3DOverlay::setProperties(const QScriptValue &properties) {
Planar3DOverlay::setProperties(properties);
PanelAttachable::setProperties(properties);
Billboardable::setProperties(properties);
}
QScriptValue Billboard3DOverlay::getProperty(const QString &property) {
QScriptValue value;
value = Billboardable::getProperty(_scriptEngine, property);
if (value.isValid()) {
return value;
}
value = PanelAttachable::getProperty(_scriptEngine, property);
if (value.isValid()) {
return value;
}
return Planar3DOverlay::getProperty(property);
}
void Billboard3DOverlay::applyTransformTo(Transform& transform, bool force) {
if (force || usecTimestampNow() > _transformExpiry) {
PanelAttachable::applyTransformTo(transform, true);
pointTransformAtCamera(transform, getOffsetRotation());
}
}

View file

@ -0,0 +1,33 @@
//
// Billboard3DOverlay.h
// hifi/interface/src/ui/overlays
//
// Created by Zander Otavka on 8/4/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Billboard3DOverlay_h
#define hifi_Billboard3DOverlay_h
#include "Planar3DOverlay.h"
#include "PanelAttachable.h"
#include "Billboardable.h"
class Billboard3DOverlay : public Planar3DOverlay, public PanelAttachable, public Billboardable {
Q_OBJECT
public:
Billboard3DOverlay() {}
Billboard3DOverlay(const Billboard3DOverlay* billboard3DOverlay);
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
protected:
virtual void applyTransformTo(Transform& transform, bool force = false);
};
#endif // hifi_Billboard3DOverlay_h

View file

@ -0,0 +1,41 @@
//
// Billboardable.cpp
// interface/src/ui/overlays
//
// Created by Zander Otavka on 8/7/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Billboardable.h"
#include <Application.h>
void Billboardable::setProperties(const QScriptValue &properties) {
QScriptValue isFacingAvatar = properties.property("isFacingAvatar");
if (isFacingAvatar.isValid()) {
setIsFacingAvatar(isFacingAvatar.toVariant().toBool());
}
}
QScriptValue Billboardable::getProperty(QScriptEngine* scriptEngine, const QString &property) {
if (property == "isFacingAvatar") {
return isFacingAvatar();
}
return QScriptValue();
}
void Billboardable::pointTransformAtCamera(Transform& transform, glm::quat offsetRotation) {
if (isFacingAvatar()) {
glm::vec3 billboardPos = transform.getTranslation();
glm::vec3 cameraPos = Application::getInstance()->getCamera()->getPosition();
glm::vec3 look = cameraPos - billboardPos;
float elevation = -asinf(look.y / glm::length(look));
float azimuth = atan2f(look.x, look.z);
glm::quat rotation(glm::vec3(elevation, azimuth, 0));
transform.setRotation(rotation);
transform.postRotate(offsetRotation);
}
}

View file

@ -0,0 +1,35 @@
//
// Billboardable.h
// interface/src/ui/overlays
//
// Created by Zander Otavka on 8/7/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Billboardable_h
#define hifi_Billboardable_h
#include <QScriptValue>
#include <QScriptEngine>
#include <Transform.h>
class Billboardable {
public:
bool isFacingAvatar() const { return _isFacingAvatar; }
void setIsFacingAvatar(bool isFacingAvatar) { _isFacingAvatar = isFacingAvatar; }
protected:
void setProperties(const QScriptValue& properties);
QScriptValue getProperty(QScriptEngine* scriptEngine, const QString& property);
void pointTransformAtCamera(Transform& transform, glm::quat offsetRotation = {1, 0, 0, 0});
private:
bool _isFacingAvatar = false;
};
#endif // hifi_Billboardable_h

View file

@ -1,197 +0,0 @@
//
// FloatingUIPanel.cpp
// interface/src/ui/overlays
//
// Created by Zander Otavka on 7/2/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "FloatingUIPanel.h"
#include <QVariant>
#include <RegisteredMetaTypes.h>
#include <DependencyManager.h>
#include "avatar/AvatarManager.h"
#include "avatar/MyAvatar.h"
#include "Application.h"
#include "Base3DOverlay.h"
std::function<glm::vec3()> const FloatingUIPanel::AVATAR_POSITION = []() -> glm::vec3 {
return DependencyManager::get<AvatarManager>()->getMyAvatar()->getPosition();
};
std::function<glm::quat()> const FloatingUIPanel::AVATAR_ORIENTATION = []() -> glm::quat {
return DependencyManager::get<AvatarManager>()->getMyAvatar()->getOrientation() *
glm::angleAxis(glm::pi<float>(), IDENTITY_UP);
};
glm::vec3 FloatingUIPanel::getPosition() const {
return getOffsetRotation() * getOffsetPosition() + getAnchorPosition();
}
glm::quat FloatingUIPanel::getRotation() const {
return getOffsetRotation() * getFacingRotation();
}
void FloatingUIPanel::setAnchorPosition(const glm::vec3& position) {
setAnchorPosition([position]() -> glm::vec3 {
return position;
});
}
void FloatingUIPanel::setOffsetRotation(const glm::quat& rotation) {
setOffsetRotation([rotation]() -> glm::quat {
return rotation;
});
}
void FloatingUIPanel::addChild(unsigned int childId) {
if (!_children.contains(childId)) {
_children.append(childId);
}
}
void FloatingUIPanel::removeChild(unsigned int childId) {
if (_children.contains(childId)) {
_children.removeOne(childId);
}
}
QScriptValue FloatingUIPanel::getProperty(const QString &property) {
if (property == "anchorPosition") {
return vec3toScriptValue(_scriptEngine, getAnchorPosition());
}
if (property == "offsetRotation") {
return quatToScriptValue(_scriptEngine, getOffsetRotation());
}
if (property == "offsetPosition") {
return vec3toScriptValue(_scriptEngine, getOffsetPosition());
}
if (property == "facingRotation") {
return quatToScriptValue(_scriptEngine, getFacingRotation());
}
return QScriptValue();
}
void FloatingUIPanel::setProperties(const QScriptValue &properties) {
QScriptValue anchor = properties.property("anchorPosition");
if (anchor.isValid()) {
QScriptValue bindType = anchor.property("bind");
QScriptValue value = anchor.property("value");
if (bindType.isValid()) {
QString bindTypeString = bindType.toVariant().toString();
if (bindTypeString == "myAvatar") {
setAnchorPosition(AVATAR_POSITION);
} else if (value.isValid()) {
if (bindTypeString == "overlay") {
Overlay::Pointer overlay = Application::getInstance()->getOverlays()
.getOverlay(value.toVariant().toUInt());
if (overlay->is3D()) {
auto overlay3D = std::static_pointer_cast<Base3DOverlay>(overlay);
setAnchorPosition([&overlay3D]() -> glm::vec3 {
return overlay3D->getPosition();
});
}
} else if (bindTypeString == "panel") {
FloatingUIPanel::Pointer panel = Application::getInstance()->getOverlays()
.getPanel(value.toVariant().toUInt());
setAnchorPosition([panel]() -> glm::vec3 {
return panel->getPosition();
});
} else if (bindTypeString == "vec3") {
QScriptValue x = value.property("x");
QScriptValue y = value.property("y");
QScriptValue z = value.property("z");
if (x.isValid() && y.isValid() && z.isValid()) {
glm::vec3 newPosition;
newPosition.x = x.toVariant().toFloat();
newPosition.y = y.toVariant().toFloat();
newPosition.z = z.toVariant().toFloat();
setAnchorPosition(newPosition);
}
}
}
}
}
QScriptValue offsetRotation = properties.property("offsetRotation");
if (offsetRotation.isValid()) {
QScriptValue bindType = offsetRotation.property("bind");
QScriptValue value = offsetRotation.property("value");
if (bindType.isValid()) {
QString bindTypeString = bindType.toVariant().toString();
if (bindTypeString == "myAvatar") {
setOffsetRotation(AVATAR_ORIENTATION);
} else if (value.isValid()) {
if (bindTypeString == "overlay") {
Overlay::Pointer overlay = Application::getInstance()->getOverlays()
.getOverlay(value.toVariant().toUInt());
if (overlay->is3D()) {
auto overlay3D = std::static_pointer_cast<Base3DOverlay>(overlay);
setOffsetRotation([&overlay3D]() -> glm::quat {
return overlay3D->getRotation();
});
}
} else if (bindTypeString == "panel") {
FloatingUIPanel::Pointer panel = Application::getInstance()->getOverlays()
.getPanel(value.toVariant().toUInt());
setOffsetRotation([panel]() -> glm::quat {
return panel->getRotation();
});
} else if (bindTypeString == "quat") {
QScriptValue x = value.property("x");
QScriptValue y = value.property("y");
QScriptValue z = value.property("z");
QScriptValue w = value.property("w");
if (x.isValid() && y.isValid() && z.isValid() && w.isValid()) {
glm::quat newRotation;
newRotation.x = x.toVariant().toFloat();
newRotation.y = y.toVariant().toFloat();
newRotation.z = z.toVariant().toFloat();
newRotation.w = w.toVariant().toFloat();
setOffsetRotation(newRotation);
}
}
}
}
}
QScriptValue offsetPosition = properties.property("offsetPosition");
if (offsetPosition.isValid()) {
QScriptValue x = offsetPosition.property("x");
QScriptValue y = offsetPosition.property("y");
QScriptValue z = offsetPosition.property("z");
if (x.isValid() && y.isValid() && z.isValid()) {
glm::vec3 newPosition;
newPosition.x = x.toVariant().toFloat();
newPosition.y = y.toVariant().toFloat();
newPosition.z = z.toVariant().toFloat();
setOffsetPosition(newPosition);
}
}
QScriptValue facingRotation = properties.property("facingRotation");
if (facingRotation.isValid()) {
QScriptValue x = facingRotation.property("x");
QScriptValue y = facingRotation.property("y");
QScriptValue z = facingRotation.property("z");
QScriptValue w = facingRotation.property("w");
if (x.isValid() && y.isValid() && z.isValid() && w.isValid()) {
glm::quat newRotation;
newRotation.x = x.toVariant().toFloat();
newRotation.y = y.toVariant().toFloat();
newRotation.z = z.toVariant().toFloat();
newRotation.w = w.toVariant().toFloat();
setFacingRotation(newRotation);
}
}
}

View file

@ -1,63 +0,0 @@
//
// FloatingUIPanel.h
// interface/src/ui/overlays
//
// Created by Zander Otavka on 7/2/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_FloatingUIPanel_h
#define hifi_FloatingUIPanel_h
#include <functional>
#include <memory>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <QScriptValue>
class FloatingUIPanel : public QObject {
Q_OBJECT
public:
typedef std::shared_ptr<FloatingUIPanel> Pointer;
void init(QScriptEngine* scriptEngine) { _scriptEngine = scriptEngine; }
glm::vec3 getAnchorPosition() const { return _anchorPosition(); }
glm::quat getOffsetRotation() const { return _offsetRotation(); }
glm::vec3 getOffsetPosition() const { return _offsetPosition; }
glm::quat getFacingRotation() const { return _facingRotation; }
glm::vec3 getPosition() const;
glm::quat getRotation() const;
void setAnchorPosition(const std::function<glm::vec3()>& func) { _anchorPosition = func; }
void setAnchorPosition(const glm::vec3& position);
void setOffsetRotation(const std::function<glm::quat()>& func) { _offsetRotation = func; }
void setOffsetRotation(const glm::quat& rotation);
void setOffsetPosition(const glm::vec3& position) { _offsetPosition = position; }
void setFacingRotation(const glm::quat& rotation) { _facingRotation = rotation; }
const QList<unsigned int>& getChildren() { return _children; }
void addChild(unsigned int childId);
void removeChild(unsigned int childId);
unsigned int popLastChild() { return _children.takeLast(); }
QScriptValue getProperty(const QString& property);
void setProperties(const QScriptValue& properties);
private:
static std::function<glm::vec3()> const AVATAR_POSITION;
static std::function<glm::quat()> const AVATAR_ORIENTATION;
std::function<glm::vec3()> _anchorPosition{AVATAR_POSITION};
std::function<glm::quat()> _offsetRotation{AVATAR_ORIENTATION};
glm::vec3 _offsetPosition{0, 0, 0};
glm::quat _facingRotation{1, 0, 0, 0};
QScriptEngine* _scriptEngine;
QList<unsigned int> _children;
};
#endif // hifi_FloatingUIPanel_h

View file

@ -1,15 +1,16 @@
//
// BillboardOverlay.cpp
// Image3DOverlay.cpp
//
//
// Created by Clement on 7/1/14.
// Modified and renamed by Zander Otavka on 8/4/15
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "BillboardOverlay.h"
#include "Image3DOverlay.h"
#include <QScriptValue>
@ -17,53 +18,41 @@
#include <DependencyManager.h>
#include <GeometryCache.h>
#include <gpu/Batch.h>
#include <GLMHelpers.h>
#include "Application.h"
#include "GeometryUtil.h"
QString const BillboardOverlay::TYPE = "billboard";
QString const Image3DOverlay::TYPE = "image3d";
BillboardOverlay::BillboardOverlay() {
Image3DOverlay::Image3DOverlay() {
_isLoaded = false;
}
BillboardOverlay::BillboardOverlay(const BillboardOverlay* billboardOverlay) :
Planar3DOverlay(billboardOverlay),
PanelAttachable(billboardOverlay),
_url(billboardOverlay->_url),
_texture(billboardOverlay->_texture),
_fromImage(billboardOverlay->_fromImage),
_isFacingAvatar(billboardOverlay->_isFacingAvatar)
Image3DOverlay::Image3DOverlay(const Image3DOverlay* image3DOverlay) :
Billboard3DOverlay(image3DOverlay),
_url(image3DOverlay->_url),
_texture(image3DOverlay->_texture),
_fromImage(image3DOverlay->_fromImage)
{
}
void BillboardOverlay::setTransforms(Transform& transform) {
PanelAttachable::setTransforms(transform);
if (_isFacingAvatar) {
glm::quat rotation = Application::getInstance()->getCamera()->getOrientation();
rotation *= glm::angleAxis(glm::pi<float>(), IDENTITY_UP);
setRotation(rotation);
}
void Image3DOverlay::update(float deltatime) {
applyTransformTo(_transform);
}
void BillboardOverlay::update(float deltatime) {
setTransforms(_transform);
}
void BillboardOverlay::render(RenderArgs* args) {
void Image3DOverlay::render(RenderArgs* args) {
if (!_texture) {
_isLoaded = true;
_texture = DependencyManager::get<TextureCache>()->getTexture(_url);
}
if (!_visible || !_texture || !_texture->isLoaded()) {
if (!_visible || !getParentVisible() || !_texture || !_texture->isLoaded()) {
return;
}
Q_ASSERT(args->_batch);
auto batch = args->_batch;
gpu::Batch* batch = args->_batch;
float imageWidth = _texture->getWidth();
float imageHeight = _texture->getHeight();
@ -98,9 +87,10 @@ void BillboardOverlay::render(RenderArgs* args) {
xColor color = getColor();
float alpha = getAlpha();
setTransforms(_transform);
applyTransformTo(_transform, true);
Transform transform = _transform;
transform.postScale(glm::vec3(getDimensions(), 1.0f));
transform.postRotate(glm::angleAxis(glm::pi<float>(), IDENTITY_UP));
batch->setModelTransform(transform);
batch->setResourceTexture(0, _texture->getGPUTexture());
@ -114,15 +104,14 @@ void BillboardOverlay::render(RenderArgs* args) {
batch->setResourceTexture(0, args->_whiteTexture); // restore default white color after me
}
void BillboardOverlay::setProperties(const QScriptValue &properties) {
Planar3DOverlay::setProperties(properties);
PanelAttachable::setProperties(properties);
void Image3DOverlay::setProperties(const QScriptValue &properties) {
Billboard3DOverlay::setProperties(properties);
QScriptValue urlValue = properties.property("url");
if (urlValue.isValid()) {
QString newURL = urlValue.toVariant().toString();
if (newURL != _url) {
setBillboardURL(newURL);
setURL(newURL);
}
}
@ -156,50 +145,34 @@ void BillboardOverlay::setProperties(const QScriptValue &properties) {
setClipFromSource(subImageRect);
}
}
QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar");
if (isFacingAvatarValue.isValid()) {
_isFacingAvatar = isFacingAvatarValue.toVariant().toBool();
}
}
QScriptValue BillboardOverlay::getProperty(const QString& property) {
QScriptValue Image3DOverlay::getProperty(const QString& property) {
if (property == "url") {
return _url;
}
if (property == "subImage") {
return qRectToScriptValue(_scriptEngine, _fromImage);
}
if (property == "isFacingAvatar") {
return _isFacingAvatar;
}
if (property == "offsetPosition") {
return vec3toScriptValue(_scriptEngine, getOffsetPosition());
}
QScriptValue value = PanelAttachable::getProperty(_scriptEngine, property);
if (value.isValid()) {
return value;
}
return Planar3DOverlay::getProperty(property);
return Billboard3DOverlay::getProperty(property);
}
void BillboardOverlay::setURL(const QString& url) {
setBillboardURL(url);
}
void BillboardOverlay::setBillboardURL(const QString& url) {
void Image3DOverlay::setURL(const QString& url) {
_url = url;
_isLoaded = false;
}
bool BillboardOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face) {
bool Image3DOverlay::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face) {
if (_texture && _texture->isLoaded()) {
// Make sure position and rotation is updated.
setTransforms(_transform);
applyTransformTo(_transform, true);
// Produce the dimensions of the billboard based on the image's aspect ratio and the overlay's scale.
// Produce the dimensions of the overlay based on the image's aspect ratio and the overlay's scale.
bool isNull = _fromImage.isNull();
float width = isNull ? _texture->getWidth() : _fromImage.width();
float height = isNull ? _texture->getHeight() : _fromImage.height();
@ -212,6 +185,6 @@ bool BillboardOverlay::findRayIntersection(const glm::vec3& origin, const glm::v
return false;
}
BillboardOverlay* BillboardOverlay::createClone() const {
return new BillboardOverlay(this);
Image3DOverlay* Image3DOverlay::createClone() const {
return new Image3DOverlay(this);
}

View file

@ -1,30 +1,31 @@
//
// BillboardOverlay.h
// Image3DOverlay.h
//
//
// Created by Clement on 7/1/14.
// Modified and renamed by Zander Otavka on 8/4/15
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_BillboardOverlay_h
#define hifi_BillboardOverlay_h
#ifndef hifi_Image3DOverlay_h
#define hifi_Image3DOverlay_h
#include <TextureCache.h>
#include "Planar3DOverlay.h"
#include "PanelAttachable.h"
#include "Billboard3DOverlay.h"
class BillboardOverlay : public Planar3DOverlay, public PanelAttachable {
class Image3DOverlay : public Billboard3DOverlay {
Q_OBJECT
public:
static QString const TYPE;
virtual QString getType() const { return TYPE; }
BillboardOverlay();
BillboardOverlay(const BillboardOverlay* billboardOverlay);
Image3DOverlay();
Image3DOverlay(const Image3DOverlay* image3DOverlay);
virtual void render(RenderArgs* args);
@ -32,28 +33,20 @@ public:
// setters
void setURL(const QString& url);
void setIsFacingAvatar(bool isFacingAvatar) { _isFacingAvatar = isFacingAvatar; }
void setClipFromSource(const QRect& bounds) { _fromImage = bounds; }
virtual void setProperties(const QScriptValue& properties);
void setClipFromSource(const QRect& bounds) { _fromImage = bounds; }
virtual QScriptValue getProperty(const QString& property);
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face);
virtual BillboardOverlay* createClone() const;
protected:
virtual void setTransforms(Transform& transform);
virtual Image3DOverlay* createClone() const;
private:
void setBillboardURL(const QString& url);
QString _url;
NetworkTexturePointer _texture;
QRect _fromImage; // where from in the image to sample
bool _isFacingAvatar = true;
QRect _fromImage; // where from in the image to sample
};
#endif // hifi_BillboardOverlay_h
#endif // hifi_Image3DOverlay_h

View file

@ -0,0 +1,200 @@
//
// OverlayPanel.cpp
// interface/src/ui/overlays
//
// Created by Zander Otavka on 7/2/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "OverlayPanel.h"
#include <QVariant>
#include <RegisteredMetaTypes.h>
#include <DependencyManager.h>
#include <EntityScriptingInterface.h>
#include "avatar/AvatarManager.h"
#include "avatar/MyAvatar.h"
#include "Application.h"
#include "Base3DOverlay.h"
PropertyBinding::PropertyBinding(QString avatar, QUuid entity) :
avatar(avatar),
entity(entity)
{
}
QScriptValue propertyBindingToScriptValue(QScriptEngine* engine, const PropertyBinding& value) {
QScriptValue obj = engine->newObject();
if (value.avatar == "MyAvatar") {
obj.setProperty("avatar", "MyAvatar");
} else if (!value.entity.isNull()) {
obj.setProperty("entity", engine->newVariant(value.entity));
}
return obj;
}
void propertyBindingFromScriptValue(const QScriptValue& object, PropertyBinding& value) {
QScriptValue avatar = object.property("avatar");
QScriptValue entity = object.property("entity");
if (avatar.isValid() && !avatar.isNull()) {
value.avatar = avatar.toVariant().toString();
} else if (entity.isValid() && !entity.isNull()) {
value.entity = entity.toVariant().toUuid();
}
}
void OverlayPanel::addChild(unsigned int childId) {
if (!_children.contains(childId)) {
_children.append(childId);
}
}
void OverlayPanel::removeChild(unsigned int childId) {
if (_children.contains(childId)) {
_children.removeOne(childId);
}
}
QScriptValue OverlayPanel::getProperty(const QString &property) {
if (property == "anchorPosition") {
return vec3toScriptValue(_scriptEngine, getAnchorPosition());
}
if (property == "anchorPositionBinding") {
return propertyBindingToScriptValue(_scriptEngine,
PropertyBinding(_anchorPositionBindMyAvatar ?
"MyAvatar" : "",
_anchorPositionBindEntity));
}
if (property == "anchorRotation") {
return quatToScriptValue(_scriptEngine, getAnchorRotation());
}
if (property == "anchorRotationBinding") {
return propertyBindingToScriptValue(_scriptEngine,
PropertyBinding(_anchorRotationBindMyAvatar ?
"MyAvatar" : "",
_anchorRotationBindEntity));
}
if (property == "anchorScale") {
return vec3toScriptValue(_scriptEngine, getAnchorScale());
}
if (property == "visible") {
return getVisible();
}
if (property == "children") {
QScriptValue array = _scriptEngine->newArray(_children.length());
for (int i = 0; i < _children.length(); i++) {
array.setProperty(i, _children[i]);
}
return array;
}
QScriptValue value = Billboardable::getProperty(_scriptEngine, property);
if (value.isValid()) {
return value;
}
return PanelAttachable::getProperty(_scriptEngine, property);
}
void OverlayPanel::setProperties(const QScriptValue &properties) {
PanelAttachable::setProperties(properties);
Billboardable::setProperties(properties);
QScriptValue anchorPosition = properties.property("anchorPosition");
if (anchorPosition.isValid() &&
anchorPosition.property("x").isValid() &&
anchorPosition.property("y").isValid() &&
anchorPosition.property("z").isValid()) {
glm::vec3 newPosition;
vec3FromScriptValue(anchorPosition, newPosition);
setAnchorPosition(newPosition);
}
QScriptValue anchorPositionBinding = properties.property("anchorPositionBinding");
if (anchorPositionBinding.isValid()) {
PropertyBinding binding = {};
propertyBindingFromScriptValue(anchorPositionBinding, binding);
_anchorPositionBindMyAvatar = binding.avatar == "MyAvatar";
_anchorPositionBindEntity = binding.entity;
}
QScriptValue anchorRotation = properties.property("anchorRotation");
if (anchorRotation.isValid() &&
anchorRotation.property("x").isValid() &&
anchorRotation.property("y").isValid() &&
anchorRotation.property("z").isValid() &&
anchorRotation.property("w").isValid()) {
glm::quat newRotation;
quatFromScriptValue(anchorRotation, newRotation);
setAnchorRotation(newRotation);
}
QScriptValue anchorRotationBinding = properties.property("anchorRotationBinding");
if (anchorRotationBinding.isValid()) {
PropertyBinding binding = {};
propertyBindingFromScriptValue(anchorPositionBinding, binding);
_anchorRotationBindMyAvatar = binding.avatar == "MyAvatar";
_anchorRotationBindEntity = binding.entity;
}
QScriptValue anchorScale = properties.property("anchorScale");
if (anchorScale.isValid()) {
if (anchorScale.property("x").isValid() &&
anchorScale.property("y").isValid() &&
anchorScale.property("z").isValid()) {
glm::vec3 newScale;
vec3FromScriptValue(anchorScale, newScale);
setAnchorScale(newScale);
} else {
setAnchorScale(anchorScale.toVariant().toFloat());
}
}
QScriptValue visible = properties.property("visible");
if (visible.isValid()) {
setVisible(visible.toVariant().toBool());
}
}
void OverlayPanel::applyTransformTo(Transform& transform, bool force) {
if (force || usecTimestampNow() > _transformExpiry) {
PanelAttachable::applyTransformTo(transform, true);
if (!getParentPanel()) {
if (_anchorPositionBindMyAvatar) {
transform.setTranslation(DependencyManager::get<AvatarManager>()->getMyAvatar()
->getPosition());
} else if (!_anchorPositionBindEntity.isNull()) {
transform.setTranslation(DependencyManager::get<EntityScriptingInterface>()
->getEntityTree()->findEntityByID(_anchorPositionBindEntity)
->getPosition());
} else {
transform.setTranslation(getAnchorPosition());
}
if (_anchorRotationBindMyAvatar) {
transform.setRotation(DependencyManager::get<AvatarManager>()->getMyAvatar()
->getOrientation());
} else if (!_anchorRotationBindEntity.isNull()) {
transform.setRotation(DependencyManager::get<EntityScriptingInterface>()
->getEntityTree()->findEntityByID(_anchorRotationBindEntity)
->getRotation());
} else {
transform.setRotation(getAnchorRotation());
}
transform.setScale(getAnchorScale());
transform.postTranslate(getOffsetPosition());
transform.postRotate(getOffsetRotation());
transform.postScale(getOffsetScale());
}
pointTransformAtCamera(transform, getOffsetRotation());
}
}

View file

@ -0,0 +1,83 @@
//
// OverlayPanel.h
// interface/src/ui/overlays
//
// Created by Zander Otavka on 7/2/15.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_OverlayPanel_h
#define hifi_OverlayPanel_h
#include <memory>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <QScriptValue>
#include <QUuid>
#include "PanelAttachable.h"
#include "Billboardable.h"
class PropertyBinding {
public:
PropertyBinding() {}
PropertyBinding(QString avatar, QUuid entity);
QString avatar;
QUuid entity;
};
QScriptValue propertyBindingToScriptValue(QScriptEngine* engine, const PropertyBinding& value);
void propertyBindingFromScriptValue(const QScriptValue& object, PropertyBinding& value);
class OverlayPanel : public QObject, public PanelAttachable, public Billboardable {
Q_OBJECT
public:
typedef std::shared_ptr<OverlayPanel> Pointer;
void init(QScriptEngine* scriptEngine) { _scriptEngine = scriptEngine; }
// getters
glm::vec3 getAnchorPosition() const { return _anchorTransform.getTranslation(); }
glm::quat getAnchorRotation() const { return _anchorTransform.getRotation(); }
glm::vec3 getAnchorScale() const { return _anchorTransform.getScale(); }
bool getVisible() const { return _visible; }
// setters
void setAnchorPosition(const glm::vec3& position) { _anchorTransform.setTranslation(position); }
void setAnchorRotation(const glm::quat& rotation) { _anchorTransform.setRotation(rotation); }
void setAnchorScale(float scale) { _anchorTransform.setScale(scale); }
void setAnchorScale(const glm::vec3& scale) { _anchorTransform.setScale(scale); }
void setVisible(bool visible) { _visible = visible; }
const QList<unsigned int>& getChildren() { return _children; }
void addChild(unsigned int childId);
void removeChild(unsigned int childId);
unsigned int popLastChild() { return _children.takeLast(); }
QScriptValue getProperty(const QString& property);
void setProperties(const QScriptValue& properties);
virtual void applyTransformTo(Transform& transform, bool force = false);
private:
Transform _anchorTransform;
bool _anchorPositionBindMyAvatar = false;
QUuid _anchorPositionBindEntity;
bool _anchorRotationBindMyAvatar = false;
QUuid _anchorRotationBindEntity;
bool _visible = true;
QList<unsigned int> _children;
QScriptEngine* _scriptEngine;
};
#endif // hifi_OverlayPanel_h

View file

@ -18,7 +18,7 @@
#include <RegisteredMetaTypes.h>
#include "Application.h"
#include "BillboardOverlay.h"
#include "Image3DOverlay.h"
#include "Circle3DOverlay.h"
#include "Cube3DOverlay.h"
#include "ImageOverlay.h"
@ -148,6 +148,8 @@ unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& prope
if (type == ImageOverlay::TYPE) {
thisOverlay = std::make_shared<ImageOverlay>();
} else if (type == Image3DOverlay::TYPE || type == "billboard") { // "billboard" for backwards compatibility
thisOverlay = std::make_shared<Image3DOverlay>();
} else if (type == TextOverlay::TYPE) {
thisOverlay = std::make_shared<TextOverlay>();
} else if (type == Text3DOverlay::TYPE) {
@ -168,8 +170,6 @@ unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& prope
thisOverlay = std::make_shared<LocalModelsOverlay>(Application::getInstance()->getEntityClipboardRenderer());
} else if (type == ModelOverlay::TYPE) {
thisOverlay = std::make_shared<ModelOverlay>();
} else if (type == BillboardOverlay::TYPE) {
thisOverlay = std::make_shared<BillboardOverlay>();
}
if (thisOverlay) {
@ -210,7 +210,12 @@ unsigned int Overlays::cloneOverlay(unsigned int id) {
Overlay::Pointer thisOverlay = getOverlay(id);
if (thisOverlay) {
return addOverlay(Overlay::Pointer(thisOverlay->createClone()));
unsigned int cloneId = addOverlay(Overlay::Pointer(thisOverlay->createClone()));
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(thisOverlay);
if (attachable && attachable->getParentPanel()) {
attachable->getParentPanel()->addChild(cloneId);
}
return cloneId;
}
return 0; // Not found
@ -261,9 +266,9 @@ void Overlays::deleteOverlay(unsigned int id) {
}
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(overlayToDelete);
if (attachable && attachable->getAttachedPanel()) {
attachable->getAttachedPanel()->removeChild(id);
attachable->setAttachedPanel(nullptr);
if (attachable && attachable->getParentPanel()) {
attachable->getParentPanel()->removeChild(id);
attachable->setParentPanel(nullptr);
}
QWriteLocker lock(&_deleteLock);
@ -280,28 +285,42 @@ QString Overlays::getOverlayType(unsigned int overlayId) const {
return "";
}
unsigned int Overlays::getAttachedPanel(unsigned int childId) const {
unsigned int Overlays::getParentPanel(unsigned int childId) const {
Overlay::Pointer overlay = getOverlay(childId);
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(overlay);
if (attachable) {
return _panels.key(attachable->getAttachedPanel());
return _panels.key(attachable->getParentPanel());
} else if (_panels.contains(childId)) {
return _panels.key(getPanel(childId)->getParentPanel());
}
return 0;
}
void Overlays::setAttachedPanel(unsigned int childId, unsigned int panelId) {
Overlay::Pointer overlay = getOverlay(childId);
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(overlay);
void Overlays::setParentPanel(unsigned int childId, unsigned int panelId) {
auto attachable = std::dynamic_pointer_cast<PanelAttachable>(getOverlay(childId));
if (attachable) {
if (_panels.contains(panelId)) {
auto panel = _panels[panelId];
auto panel = getPanel(panelId);
panel->addChild(childId);
attachable->setAttachedPanel(panel);
attachable->setParentPanel(panel);
} else {
auto panel = attachable->getAttachedPanel();
auto panel = attachable->getParentPanel();
if (panel) {
panel->removeChild(childId);
attachable->setAttachedPanel(nullptr);
attachable->setParentPanel(nullptr);
}
}
} else if (_panels.contains(childId)) {
OverlayPanel::Pointer child = getPanel(childId);
if (_panels.contains(panelId)) {
auto panel = getPanel(panelId);
panel->addChild(childId);
child->setParentPanel(panel);
} else {
auto panel = child->getParentPanel();
if (panel) {
panel->removeChild(childId);
child->setParentPanel(0);
}
}
}
@ -523,7 +542,7 @@ QSizeF Overlays::textSize(unsigned int id, const QString& text) const {
return QSizeF(0.0f, 0.0f);
}
unsigned int Overlays::addPanel(FloatingUIPanel::Pointer panel) {
unsigned int Overlays::addPanel(OverlayPanel::Pointer panel) {
QWriteLocker lock(&_lock);
unsigned int thisID = _nextOverlayID;
@ -534,7 +553,7 @@ unsigned int Overlays::addPanel(FloatingUIPanel::Pointer panel) {
}
unsigned int Overlays::addPanel(const QScriptValue& properties) {
FloatingUIPanel::Pointer panel = std::make_shared<FloatingUIPanel>();
OverlayPanel::Pointer panel = std::make_shared<OverlayPanel>();
panel->init(_scriptEngine);
panel->setProperties(properties);
return addPanel(panel);
@ -549,7 +568,7 @@ void Overlays::editPanel(unsigned int panelId, const QScriptValue& properties) {
OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QString& property) {
OverlayPropertyResult result;
if (_panels.contains(panelId)) {
FloatingUIPanel::Pointer thisPanel = _panels[panelId];
OverlayPanel::Pointer thisPanel = getPanel(panelId);
QReadLocker lock(&_lock);
result.value = thisPanel->getProperty(property);
}
@ -558,7 +577,7 @@ OverlayPropertyResult Overlays::getPanelProperty(unsigned int panelId, const QSt
void Overlays::deletePanel(unsigned int panelId) {
FloatingUIPanel::Pointer panelToDelete;
OverlayPanel::Pointer panelToDelete;
{
QWriteLocker lock(&_lock);
@ -570,8 +589,14 @@ void Overlays::deletePanel(unsigned int panelId) {
}
while (!panelToDelete->getChildren().isEmpty()) {
deleteOverlay(panelToDelete->popLastChild());
unsigned int childId = panelToDelete->popLastChild();
deleteOverlay(childId);
deletePanel(childId);
}
emit panelDeleted(panelId);
}
bool Overlays::isAddedOverlay(unsigned int id) {
return _overlaysHUD.contains(id) || _overlaysWorld.contains(id);
}

View file

@ -5,7 +5,7 @@
// Modified by Zander Otavka on 7/15/15
// Copyright 2014 High Fidelity, Inc.
//
// Exposes methods for managing `Overlay`s and `FloatingUIPanel`s to scripts.
// Exposes methods for managing `Overlay`s and `OverlayPanel`s to scripts.
//
// YOU SHOULD NOT USE `Overlays` DIRECTLY, unless you like pain and deprecation. Instead, use the
// object oriented abstraction layer found in `examples/libraries/overlayUtils.js`.
@ -22,7 +22,7 @@
#include "Overlay.h"
#include "FloatingUIPanel.h"
#include "OverlayPanel.h"
#include "PanelAttachable.h"
class PickRay;
@ -69,7 +69,7 @@ public:
void enable();
Overlay::Pointer getOverlay(unsigned int id) const;
FloatingUIPanel::Pointer getPanel(unsigned int id) const { return _panels[id]; }
OverlayPanel::Pointer getPanel(unsigned int id) const { return _panels[id]; }
public slots:
/// adds an overlay with the specific properties
@ -92,8 +92,8 @@ public slots:
/// get the string type of the overlay used in addOverlay
QString getOverlayType(unsigned int overlayId) const;
unsigned int getAttachedPanel(unsigned int childId) const;
void setAttachedPanel(unsigned int childId, unsigned int panelId);
unsigned int getParentPanel(unsigned int childId) const;
void setParentPanel(unsigned int childId, unsigned int panelId);
/// returns the top most 2D overlay at the screen point, or 0 if not overlay at that point
unsigned int getOverlayAtPoint(const glm::vec2& point);
@ -113,7 +113,7 @@ public slots:
/// adds a panel that has already been created
unsigned int addPanel(FloatingUIPanel::Pointer panel);
unsigned int addPanel(OverlayPanel::Pointer panel);
/// creates and adds a panel based on a set of properties
unsigned int addPanel(const QScriptValue& properties);
@ -127,6 +127,12 @@ public slots:
/// deletes a panel and all child overlays
void deletePanel(unsigned int panelId);
/// return true if there is an overlay with that id else false
bool isAddedOverlay(unsigned int id);
/// return true if there is a panel with that id else false
bool isAddedPanel(unsigned int id) { return _panels.contains(id); }
signals:
void overlayDeleted(unsigned int id);
void panelDeleted(unsigned int id);
@ -136,7 +142,7 @@ private:
QMap<unsigned int, Overlay::Pointer> _overlaysHUD;
QMap<unsigned int, Overlay::Pointer> _overlaysWorld;
QMap<unsigned int, FloatingUIPanel::Pointer> _panels;
QMap<unsigned int, OverlayPanel::Pointer> _panels;
QList<Overlay::Pointer> _overlaysToDelete;
unsigned int _nextOverlayID;

View file

@ -18,7 +18,7 @@
#include <LODManager.h>
#include <render/Scene.h>
#include "BillboardOverlay.h"
#include "Image3DOverlay.h"
#include "Circle3DOverlay.h"
#include "Cube3DOverlay.h"
#include "ImageOverlay.h"

View file

@ -13,25 +13,13 @@
#include <RegisteredMetaTypes.h>
PanelAttachable::PanelAttachable() :
_attachedPanel(nullptr),
_facingRotation(1, 0, 0, 0)
{
}
#include "OverlayPanel.h"
PanelAttachable::PanelAttachable(const PanelAttachable* panelAttachable) :
_attachedPanel(panelAttachable->_attachedPanel),
_offsetPosition(panelAttachable->_offsetPosition),
_facingRotation(panelAttachable->_facingRotation)
{
}
void PanelAttachable::setTransforms(Transform& transform) {
if (getAttachedPanel()) {
transform.setTranslation(getAttachedPanel()->getAnchorPosition());
transform.setRotation(getAttachedPanel()->getOffsetRotation());
transform.postTranslate(getOffsetPosition() + getAttachedPanel()->getOffsetPosition());
transform.postRotate(getFacingRotation() * getAttachedPanel()->getFacingRotation());
bool PanelAttachable::getParentVisible() const {
if (getParentPanel()) {
return getParentPanel()->getVisible() && getParentPanel()->getParentVisible();
} else {
return true;
}
}
@ -39,42 +27,60 @@ QScriptValue PanelAttachable::getProperty(QScriptEngine* scriptEngine, const QSt
if (property == "offsetPosition") {
return vec3toScriptValue(scriptEngine, getOffsetPosition());
}
if (property == "facingRotation") {
return quatToScriptValue(scriptEngine, getFacingRotation());
if (property == "offsetRotation") {
return quatToScriptValue(scriptEngine, getOffsetRotation());
}
if (property == "offsetScale") {
return vec3toScriptValue(scriptEngine, getOffsetScale());
}
return QScriptValue();
}
void PanelAttachable::setProperties(const QScriptValue &properties) {
QScriptValue offsetPosition = properties.property("offsetPosition");
if (offsetPosition.isValid()) {
QScriptValue x = offsetPosition.property("x");
QScriptValue y = offsetPosition.property("y");
QScriptValue z = offsetPosition.property("z");
if (x.isValid() && y.isValid() && z.isValid()) {
glm::vec3 newPosition;
newPosition.x = x.toVariant().toFloat();
newPosition.y = y.toVariant().toFloat();
newPosition.z = z.toVariant().toFloat();
setOffsetPosition(newPosition);
}
if (offsetPosition.isValid() &&
offsetPosition.property("x").isValid() &&
offsetPosition.property("y").isValid() &&
offsetPosition.property("z").isValid()) {
glm::vec3 newPosition;
vec3FromScriptValue(offsetPosition, newPosition);
setOffsetPosition(newPosition);
}
QScriptValue facingRotation = properties.property("facingRotation");
if (facingRotation.isValid()) {
QScriptValue x = facingRotation.property("x");
QScriptValue y = facingRotation.property("y");
QScriptValue z = facingRotation.property("z");
QScriptValue w = facingRotation.property("w");
QScriptValue offsetRotation = properties.property("offsetRotation");
if (offsetRotation.isValid() &&
offsetRotation.property("x").isValid() &&
offsetRotation.property("y").isValid() &&
offsetRotation.property("z").isValid() &&
offsetRotation.property("w").isValid()) {
glm::quat newRotation;
quatFromScriptValue(offsetRotation, newRotation);
setOffsetRotation(newRotation);
}
if (x.isValid() && y.isValid() && z.isValid() && w.isValid()) {
glm::quat newRotation;
newRotation.x = x.toVariant().toFloat();
newRotation.y = y.toVariant().toFloat();
newRotation.z = z.toVariant().toFloat();
newRotation.w = w.toVariant().toFloat();
setFacingRotation(newRotation);
QScriptValue offsetScale = properties.property("offsetScale");
if (offsetScale.isValid()) {
if (offsetScale.property("x").isValid() &&
offsetScale.property("y").isValid() &&
offsetScale.property("z").isValid()) {
glm::vec3 newScale;
vec3FromScriptValue(offsetScale, newScale);
setOffsetScale(newScale);
} else {
setOffsetScale(offsetScale.toVariant().toFloat());
}
}
}
void PanelAttachable::applyTransformTo(Transform& transform, bool force) {
if (force || usecTimestampNow() > _transformExpiry) {
const quint64 TRANSFORM_UPDATE_PERIOD = 100000; // frequency is 10 Hz
_transformExpiry = usecTimestampNow() + TRANSFORM_UPDATE_PERIOD;
if (getParentPanel()) {
getParentPanel()->applyTransformTo(transform, true);
transform.postTranslate(getOffsetPosition());
transform.postRotate(getOffsetRotation());
transform.postScale(getOffsetScale());
}
}
}

View file

@ -12,34 +12,42 @@
#ifndef hifi_PanelAttachable_h
#define hifi_PanelAttachable_h
#include "FloatingUIPanel.h"
#include <memory>
#include <glm/glm.hpp>
#include <Transform.h>
#include <QScriptValue>
#include <QScriptEngine>
#include <QUuid>
class OverlayPanel;
class PanelAttachable {
public:
PanelAttachable();
PanelAttachable(const PanelAttachable* panelAttachable);
// getters
std::shared_ptr<OverlayPanel> getParentPanel() const { return _parentPanel; }
glm::vec3 getOffsetPosition() const { return _offset.getTranslation(); }
glm::quat getOffsetRotation() const { return _offset.getRotation(); }
glm::vec3 getOffsetScale() const { return _offset.getScale(); }
bool getParentVisible() const;
FloatingUIPanel::Pointer getAttachedPanel() const { return _attachedPanel; }
glm::vec3 getOffsetPosition() const { return _offsetPosition; }
glm::quat getFacingRotation() const { return _facingRotation; }
void setAttachedPanel(FloatingUIPanel::Pointer panel) { _attachedPanel = panel; }
void setOffsetPosition(const glm::vec3& position) { _offsetPosition = position; }
void setFacingRotation(const glm::quat& rotation) { _facingRotation = rotation; }
// setters
void setParentPanel(std::shared_ptr<OverlayPanel> panel) { _parentPanel = panel; }
void setOffsetPosition(const glm::vec3& position) { _offset.setTranslation(position); }
void setOffsetRotation(const glm::quat& rotation) { _offset.setRotation(rotation); }
void setOffsetScale(float scale) { _offset.setScale(scale); }
void setOffsetScale(const glm::vec3& scale) { _offset.setScale(scale); }
protected:
QScriptValue getProperty(QScriptEngine* scriptEngine, const QString& property);
void setProperties(const QScriptValue& properties);
protected:
virtual void setTransforms(Transform& transform);
virtual void applyTransformTo(Transform& transform, bool force = false);
quint64 _transformExpiry = 0;
private:
FloatingUIPanel::Pointer _attachedPanel;
glm::vec3 _offsetPosition;
glm::quat _facingRotation;
std::shared_ptr<OverlayPanel> _parentPanel = nullptr;
Transform _offset;
};
#endif // hifi_PanelAttachable_h

View file

@ -32,14 +32,13 @@ Text3DOverlay::Text3DOverlay() :
_leftMargin(DEFAULT_MARGIN),
_topMargin(DEFAULT_MARGIN),
_rightMargin(DEFAULT_MARGIN),
_bottomMargin(DEFAULT_MARGIN),
_isFacingAvatar(false)
_bottomMargin(DEFAULT_MARGIN)
{
_textRenderer = TextRenderer3D::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
}
Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) :
Planar3DOverlay(text3DOverlay),
Billboard3DOverlay(text3DOverlay),
_text(text3DOverlay->_text),
_backgroundColor(text3DOverlay->_backgroundColor),
_backgroundAlpha(text3DOverlay->_backgroundAlpha),
@ -47,8 +46,7 @@ Text3DOverlay::Text3DOverlay(const Text3DOverlay* text3DOverlay) :
_leftMargin(text3DOverlay->_leftMargin),
_topMargin(text3DOverlay->_topMargin),
_rightMargin(text3DOverlay->_rightMargin),
_bottomMargin(text3DOverlay->_bottomMargin),
_isFacingAvatar(text3DOverlay->_isFacingAvatar)
_bottomMargin(text3DOverlay->_bottomMargin)
{
_textRenderer = TextRenderer3D::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE);
}
@ -76,41 +74,30 @@ xColor Text3DOverlay::getBackgroundColor() {
return result;
}
void Text3DOverlay::update(float deltatime) {
applyTransformTo(_transform);
}
void Text3DOverlay::render(RenderArgs* args) {
if (!_visible) {
if (!_visible || !getParentVisible()) {
return; // do nothing if we're not visible
}
Q_ASSERT(args->_batch);
auto& batch = *args->_batch;
glm::quat rotation;
if (_isFacingAvatar) {
// rotate about vertical to face the camera
rotation = args->_viewFrustum->getOrientation();
} else {
rotation = getRotation();
}
Transform transform;
transform.setTranslation(getPosition());
transform.setRotation(rotation);
transform.setScale(getScale());
batch.setModelTransform(transform);
applyTransformTo(_transform, true);
batch.setModelTransform(_transform);
const float MAX_COLOR = 255.0f;
xColor backgroundColor = getBackgroundColor();
glm::vec4 quadColor(backgroundColor.red / MAX_COLOR, backgroundColor.green / MAX_COLOR, backgroundColor.blue / MAX_COLOR,
getBackgroundAlpha());
glm::vec4 quadColor(backgroundColor.red / MAX_COLOR, backgroundColor.green / MAX_COLOR,
backgroundColor.blue / MAX_COLOR, getBackgroundAlpha());
glm::vec2 dimensions = getDimensions();
glm::vec2 halfDimensions = dimensions * 0.5f;
const float SLIGHTLY_BEHIND = -0.005f;
const float SLIGHTLY_BEHIND = -0.001f;
glm::vec3 topLeft(-halfDimensions.x, -halfDimensions.y, SLIGHTLY_BEHIND);
glm::vec3 bottomRight(halfDimensions.x, halfDimensions.y, SLIGHTLY_BEHIND);
@ -125,20 +112,20 @@ void Text3DOverlay::render(RenderArgs* args) {
glm::vec2 clipMinimum(0.0f, 0.0f);
glm::vec2 clipDimensions((dimensions.x - (_leftMargin + _rightMargin)) / scaleFactor,
(dimensions.y - (_topMargin + _bottomMargin)) / scaleFactor);
transform.setTranslation(getPosition());
transform.postTranslate(glm::vec3(-(halfDimensions.x - _leftMargin) , halfDimensions.y - _topMargin, 0.01f));
Transform transform = _transform;
transform.postTranslate(glm::vec3(-(halfDimensions.x - _leftMargin),
halfDimensions.y - _topMargin, 0.001f));
transform.setScale(scaleFactor);
batch.setModelTransform(transform);
glm::vec4 textColor = { _color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR, getAlpha() };
glm::vec4 textColor = { _color.red / MAX_COLOR, _color.green / MAX_COLOR,
_color.blue / MAX_COLOR, getAlpha() };
_textRenderer->draw(batch, 0, 0, _text, textColor);
batch.setPipeline(DrawOverlay3D::getOpaquePipeline());
}
void Text3DOverlay::setProperties(const QScriptValue& properties) {
Planar3DOverlay::setProperties(properties);
Billboard3DOverlay::setProperties(properties);
QScriptValue text = properties.property("text");
if (text.isValid()) {
@ -180,12 +167,6 @@ void Text3DOverlay::setProperties(const QScriptValue& properties) {
if (properties.property("bottomMargin").isValid()) {
setBottomMargin(properties.property("bottomMargin").toVariant().toFloat());
}
QScriptValue isFacingAvatarValue = properties.property("isFacingAvatar");
if (isFacingAvatarValue.isValid()) {
_isFacingAvatar = isFacingAvatarValue.toVariant().toBool();
}
}
QScriptValue Text3DOverlay::getProperty(const QString& property) {
@ -213,10 +194,8 @@ QScriptValue Text3DOverlay::getProperty(const QString& property) {
if (property == "bottomMargin") {
return _bottomMargin;
}
if (property == "isFacingAvatar") {
return _isFacingAvatar;
}
return Planar3DOverlay::getProperty(property);
return Billboard3DOverlay::getProperty(property);
}
Text3DOverlay* Text3DOverlay::createClone() const {
@ -232,3 +211,7 @@ QSizeF Text3DOverlay::textSize(const QString& text) const {
return QSizeF(extents.x, extents.y) * pointToWorldScale;
}
bool Text3DOverlay::findRayIntersection(const glm::vec3 &origin, const glm::vec3 &direction, float &distance, BoxFace &face) {
applyTransformTo(_transform, true);
return Billboard3DOverlay::findRayIntersection(origin, direction, distance, face);
}

View file

@ -13,11 +13,11 @@
#include <QString>
#include "Planar3DOverlay.h"
#include "Billboard3DOverlay.h"
class TextRenderer3D;
class Text3DOverlay : public Planar3DOverlay {
class Text3DOverlay : public Billboard3DOverlay {
Q_OBJECT
public:
@ -29,6 +29,8 @@ public:
~Text3DOverlay();
virtual void render(RenderArgs* args);
virtual void update(float deltatime);
// getters
const QString& getText() const { return _text; }
float getLineHeight() const { return _lineHeight; }
@ -36,7 +38,6 @@ public:
float getTopMargin() const { return _topMargin; }
float getRightMargin() const { return _rightMargin; }
float getBottomMargin() const { return _bottomMargin; }
bool getIsFacingAvatar() const { return _isFacingAvatar; }
xColor getBackgroundColor();
float getBackgroundAlpha() const { return _backgroundAlpha; }
@ -47,13 +48,14 @@ public:
void setTopMargin(float margin) { _topMargin = margin; }
void setRightMargin(float margin) { _rightMargin = margin; }
void setBottomMargin(float margin) { _bottomMargin = margin; }
void setIsFacingAvatar(bool isFacingAvatar) { _isFacingAvatar = isFacingAvatar; }
virtual void setProperties(const QScriptValue& properties);
virtual QScriptValue getProperty(const QString& property);
QSizeF textSize(const QString& test) const; // Meters
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face);
virtual Text3DOverlay* createClone() const;
private:
@ -67,7 +69,6 @@ private:
float _topMargin;
float _rightMargin;
float _bottomMargin;
bool _isFacingAvatar;
};

View file

@ -60,7 +60,7 @@ public:
virtual OctreeEditPacketSender* createPacketSender() { return new EntityEditPacketSender(); }
void setEntityTree(EntityTree* modelTree);
EntityTree* getEntityTree(EntityTree*) { return _entityTree; }
EntityTree* getEntityTree() { return _entityTree; }
public slots:

View file

@ -43,9 +43,6 @@ public:
/// gets the shadow view frustum for rendering the view state
virtual ViewFrustum* getShadowViewFrustum() = 0;
virtual bool getShadowsEnabled() = 0;
virtual bool getCascadeShadowsEnabled() = 0;
virtual QThread* getMainThread() = 0;
virtual bool shouldRenderMesh(float largestDimension, float distanceToCamera) = 0;

View file

@ -277,13 +277,19 @@ void DeferredLightingEffect::render(RenderArgs* args) {
auto& program = _directionalLight;
const LightLocations* locations = &_directionalLightLocations;
bool shadowsEnabled = _viewState->getShadowsEnabled();
// FIXME: Note: we've removed the menu items to enable shadows, so this will always be false for now.
// When we add back shadow support, this old approach may likely be removed and completely replaced
// but I've left it in for now.
bool shadowsEnabled = false;
bool cascadeShadowsEnabled = false;
if (shadowsEnabled) {
batch.setResourceTexture(4, framebufferCache->getShadowFramebuffer()->getDepthStencilBuffer());
program = _directionalLightShadowMap;
locations = &_directionalLightShadowMapLocations;
if (_viewState->getCascadeShadowsEnabled()) {
if (cascadeShadowsEnabled) {
program = _directionalLightCascadedShadowMap;
locations = &_directionalLightCascadedShadowMapLocations;
if (useSkyboxCubemap) {