cleanup debugging and dead code

This commit is contained in:
ZappoMan 2015-08-17 15:57:20 -07:00
parent 47b0e2fda6
commit 49cf29ce8f

View file

@ -679,7 +679,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
[this, entityScriptingInterface](const EntityItemID& entityItemID, const MouseEvent& event) {
if (_keyboardFocusedItem != entityItemID) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
qDebug() << "clickDownOnEntity.... _keyboardFocusedItem:" << UNKNOWN_ENTITY_ID;
auto properties = entityScriptingInterface->getEntityProperties(entityItemID);
if (EntityTypes::Web == properties.getType() && !properties.getLocked()) {
auto entity = entityScriptingInterface->getEntityTree()->findEntityByID(entityItemID);
@ -688,7 +687,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
webEntity->setProxyWindow(_window->windowHandle());
_keyboardFocusedItem = entityItemID;
_lastAcceptedKeyPress = usecTimestampNow();
qDebug() << "clickDownOnEntity.... _keyboardFocusedItem:" << entityItemID;
}
}
}
@ -698,7 +696,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
connect(getEntities(), &EntityTreeRenderer::mousePressOffEntity,
[=](const RayToEntityIntersectionResult& entityItemID, const QMouseEvent* event, unsigned int deviceId) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
qDebug() << "mousePressOffEntity... _keyboardFocusedItem:" << UNKNOWN_ENTITY_ID;
});
}
@ -1277,7 +1274,6 @@ bool Application::event(QEvent* event) {
QCoreApplication::sendEvent(webEntity->getEventHandler(), event);
if (event->isAccepted()) {
_lastAcceptedKeyPress = usecTimestampNow();
qDebug() << "Application::event() key event... _lastAcceptedKeyPress:" << _lastAcceptedKeyPress;
return true;
}
}
@ -1287,18 +1283,6 @@ bool Application::event(QEvent* event) {
default:
break;
}
/*
const quint64 LOSE_FOCUS_AFTER_ELAPSED_TIME = 30 * USECS_PER_SECOND; // if idle for 30 seconds, drop focus
quint64 elapsedSinceAcceptedKeyPress = usecTimestampNow() - _lastAcceptedKeyPress;
if (elapsedSinceAcceptedKeyPress > LOSE_FOCUS_AFTER_ELAPSED_TIME) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
qDebug() << "idle for 30 seconds.... _keyboardFocusedItem:" << UNKNOWN_ENTITY_ID;
} else {
qDebug() << "elapsedSinceAcceptedKeyPress:" << elapsedSinceAcceptedKeyPress;
}
*/
}
switch (event->type()) {
@ -2006,17 +1990,13 @@ void Application::idle() {
return; // bail early, nothing to do here.
}
// Drop focus from _keyboardFocusedItem if no keyboard messages for 30 seconds
if (!_keyboardFocusedItem.isInvalidID()) {
const quint64 LOSE_FOCUS_AFTER_ELAPSED_TIME = 30 * USECS_PER_SECOND; // if idle for 30 seconds, drop focus
quint64 elapsedSinceAcceptedKeyPress = usecTimestampNow() - _lastAcceptedKeyPress;
if (elapsedSinceAcceptedKeyPress > LOSE_FOCUS_AFTER_ELAPSED_TIME) {
_keyboardFocusedItem = UNKNOWN_ENTITY_ID;
qDebug() << "Application::idle() no key messages for 30 seconds.... _keyboardFocusedItem: UNKNOWN_ENTITY_ID:" << UNKNOWN_ENTITY_ID;
} else {
qDebug() << "Application::idle() _keyboardFocusedItem:" << _keyboardFocusedItem << "elapsedSinceAcceptedKeyPress:" << elapsedSinceAcceptedKeyPress;
}
} else {
qDebug() << "Application::idle() no focused item, who cares...";
}
// Normally we check PipelineWarnings, but since idle will often take more than 10ms we only show these idle timing