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some CR cleanup
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1 changed files with 1 additions and 1 deletions
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@ -44,7 +44,7 @@ void renderWorldBox(gpu::Batch& batch) {
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auto transform = Transform{};
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batch.setModelTransform(transform);
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// FIXME - new origin tweaks need to be done to this
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// TODO - consider alternate rendering for negative build-able space in the domain
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geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(TREE_SCALE, 0.0f, 0.0f), red);
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geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, TREE_SCALE, 0.0f), green);
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geometryCache->renderLine(batch, glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, TREE_SCALE), blue);
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