Seth Alves
cee296e70c
keep object from rotating during local grab
2015-09-21 13:50:42 -07:00
Bradley Austin Davis
e024d23366
Instancing work, second pass
2015-09-21 13:27:02 -07:00
James B. Pollack
71e668470f
Merge remote-tracking branch 'highfidelity/master' into flashlight_updates_1
2015-09-21 13:23:38 -07:00
ericrius1
b727256377
animation of doll plays longer now to give user a chance to see it play
2015-09-21 13:05:37 -07:00
ericrius1
d24df99445
Updated block logic to sync with desired behavior (each color block maps to a different size)
2015-09-21 11:51:00 -07:00
ericrius1
4e517b78e1
dice spawning higher so they fall onto craps table
2015-09-21 11:26:56 -07:00
ericrius1
30198aa6f2
Only play animation once for screaming doll when picked up
2015-09-21 11:22:35 -07:00
ericrius1
a71f1495e9
Lowered sound volume on doll, now choose between two screams
2015-09-21 11:15:40 -07:00
James B. Pollack
f3eef9322c
Remove toybox reference in spawner script
2015-09-21 11:10:42 -07:00
James B. Pollack
c2a2abe615
Remove nested bubble entities and related code
2015-09-21 11:05:51 -07:00
David Rowe
52f6fe1d04
Clear entity list when you change domains
2015-09-21 09:59:00 -07:00
ericrius1
5cd69c4f03
Added dice to master reset script
2015-09-21 09:17:23 -07:00
Brad Hefta-Gaub
ec87502f49
Merge pull request #5840 from jherico/bart
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Instanced rendering for Box entities
2015-09-18 18:06:25 -07:00
Brad Hefta-Gaub
213cc25c75
Merge pull request #5856 from sethalves/hand-controller-adjustment
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fix releaseGrab in test script
2015-09-18 17:52:12 -07:00
ericrius1
fb98960194
Adding wand to master script
2015-09-18 17:45:28 -07:00
Seth Alves
fd1c8f6389
fix releaseGrab in test script
2015-09-18 17:39:50 -07:00
ericrius1
b62807011c
Doll screams and writhes when picked up, returns to default position when let go
2015-09-18 17:22:45 -07:00
Philip Rosedale
aebadb1ab9
Merge pull request #5854 from sethalves/hand-controller-adjustment
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tone down distance throwing
2015-09-18 17:20:22 -07:00
ericrius1
de14fc64f6
screaming on grab. Need to get release working
2015-09-18 17:17:55 -07:00
Seth Alves
cfde86a7ea
tone down distance throwing
2015-09-18 17:07:10 -07:00
David Rowe
60ba6e174f
Typo
2015-09-18 16:44:20 -07:00
David Rowe
812ab9b7c6
Merge branch 'master' into 20681
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Conflicts:
libraries/entities/src/EntityItemProperties.cpp
2015-09-18 16:44:04 -07:00
Philip Rosedale
bbc1c551eb
Merge pull request #5853 from sethalves/hand-controller-adjustment
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fix when releaseGrab is called
2015-09-18 16:30:01 -07:00
Brad Davis
8a703d0363
Instanced rendering, first pass
2015-09-18 16:29:29 -07:00
Seth Alves
236831d385
fix when releaseGrab is called
2015-09-18 16:28:15 -07:00
Philip Rosedale
928a74a306
Merge pull request #5852 from sethalves/hand-controller-adjustment
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Hand controller adjustment
2015-09-18 16:21:12 -07:00
Seth Alves
5db3af3f4c
formatting
2015-09-18 15:58:47 -07:00
Seth Alves
5367de35c1
fix distance-grab throwing
2015-09-18 15:45:36 -07:00
James B. Pollack
ccf125c047
Cleanup comments
2015-09-18 15:40:39 -07:00
James B. Pollack
c364189bc8
Update file header
2015-09-18 15:26:34 -07:00
James B. Pollack
dc17985e29
Add some logic for turning off the flashlight when squeeze trigger pressure is low, and turning it back on when squeeze pressure goes over certain amount
2015-09-18 15:24:44 -07:00
Eric Levin
35e38a443c
Merge pull request #5849 from sethalves/hand-controller-adjustment
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Hand controller adjustment
2015-09-18 15:22:29 -07:00
Andrew Meadows
269e3d7f23
Merge pull request #5836 from ZappoMan/getEntityPropertiesPerformance
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Entities.getEntityProperty() performance improvements
2015-09-18 15:19:06 -07:00
Seth Alves
3d18edd9d1
update detectGrabExample.js
2015-09-18 15:13:09 -07:00
Seth Alves
612e906a44
change the names of entityMethods which the grab script will call. adjust the release velocity multiplier
2015-09-18 15:09:05 -07:00
Seth Alves
d1a7aca7f0
add continue-distance-holding state. don't call callEntityMethod unless action creation works. increase distance-holding multiplier.
2015-09-18 14:45:49 -07:00
ericrius1
dd3f1301e6
Blocks are now multi colored
2015-09-18 14:36:41 -07:00
James B. Pollack
a897c17eb2
Remove grab-frame and reset position code
2015-09-18 14:31:40 -07:00
James B. Pollack
031761fa57
added some logging while things were broken
2015-09-18 14:27:57 -07:00
Seth Alves
c5716b715d
merge from upstream
2015-09-18 14:22:11 -07:00
Seth Alves
7a8cee4cc3
fix release velocity so throwing things works reliably
2015-09-18 14:13:08 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
ericrius1
86dfa6f590
2 sizes for blocks
2015-09-18 12:35:49 -07:00
David Rowe
03194437f5
Merge branch 'master' into 20681
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Conflicts:
examples/entityScripts/sprayPaintCan.js
2015-09-18 12:04:02 -07:00
David Rowe
68874eed96
Update particle scripts
2015-09-18 11:34:26 -07:00
ericrius1
8ada3dec6e
Adding doll in
2015-09-18 11:29:16 -07:00
Seiji Emery
e723a5c0fd
whitespace + "waiting for entity server"
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No functionality changes, but now prints "waiting for entity server"
once if waiting for more than X seconds in startup().
2015-09-18 11:18:33 -07:00
Seiji Emery
c25d8857d9
Merge branch 'master' of https://github.com/highfidelity/hifi into platform-js
2015-09-18 11:14:49 -07:00
ericrius1
65722dc870
Removed master spawner as its no longer needed
2015-09-18 11:01:33 -07:00
ericrius1
6e4b838bf9
added collision sound to bbal
2015-09-18 10:59:28 -07:00
ericrius1
d6377ee6bb
Added basketball to master reset script
2015-09-18 10:55:29 -07:00
James B. Pollack
15ea9219d6
collision timeouts
2015-09-18 10:41:44 -07:00
James B. Pollack
9a3a87eedf
improve velocity calculations for wand
2015-09-18 10:03:21 -07:00
Seth Alves
b08f567999
put controller specific functions inside the controller object
2015-09-18 09:56:45 -07:00
Seth Alves
b8c8ea2b53
move magic numbers to constant variables, add some comments
2015-09-18 07:20:35 -07:00
David Rowe
8634b59914
Make able to emit from within portion of ellipsoid volume
2015-09-17 23:49:57 -07:00
Seth Alves
6d7b129b83
rework handControllerGrab.js
2015-09-17 23:15:18 -07:00
David Rowe
9e2b5b75b6
Make able to emit in specified range of directions
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Controlled by polar and azimuth start and finish angles, around point or
from specified part of spheroid surface.
2015-09-17 22:40:49 -07:00
James B. Pollack
8a7798fcd7
disable bubble particle burst until i know the right for an entity to watch and see if it is deleted.
2015-09-17 22:00:44 -07:00
Brad Hefta-Gaub
0811da14b8
use new feature for getEntityUserData
2015-09-17 21:14:07 -07:00
David Rowe
f647dcf147
Change emitter radiuses to dimensions to match sphere properties
2015-09-17 21:06:40 -07:00
James B. Pollack
5ac084ad4f
Randomize bubble gravity, code cleanup
2015-09-17 20:57:07 -07:00
ericrius1
ae795a5c4f
spray paint spawner working
2015-09-17 17:15:59 -07:00
David Rowe
12e2cf3ce9
Emit in all directions from a point or the surface of a spheroid
2015-09-17 17:14:35 -07:00
ericrius1
78642e3c79
Getting rid of managers
2015-09-17 17:04:09 -07:00
ericrius1
5f12a5c85a
Merge branch 'master' into toybox
2015-09-17 16:13:10 -07:00
ericrius1
9614a69b19
adding spray can
2015-09-17 16:12:16 -07:00
James B. Pollack
df0b9e7dbb
refactor bubble wand to prevent duplicate bubbles
2015-09-17 15:59:19 -07:00
ericrius1
109f2d8a1a
base positions
2015-09-17 15:39:31 -07:00
ericrius1
75c1e49567
more tweaks
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yeah
2015-09-17 15:32:40 -07:00
ericrius1
cdae5452ce
going ac script route for entity reset
2015-09-17 14:21:11 -07:00
Brad Hefta-Gaub
5549f4ec40
Merge pull request #5821 from ericrius1/paintCan
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Paint can tweaks
2015-09-17 11:37:44 -07:00
ericrius1
c5b7de2156
added fire spawner
2015-09-17 10:00:01 -07:00
ericrius1
7ffcce589d
blocks spawning
2015-09-17 09:09:25 -07:00
ericrius1
b9985031da
adding blocks
2015-09-17 09:03:42 -07:00
James B. Pollack
75df4e96e8
cleanup
2015-09-16 18:48:06 -07:00
James B. Pollack
a8fe3b3edd
keep the bubble with the wand, make the wand smaller
2015-09-16 18:08:56 -07:00
James B. Pollack
9aa2067e3e
cleanup unused reset stuff
2015-09-16 17:26:18 -07:00
James B. Pollack
e1e567b1b5
remove mouth mode
2015-09-16 17:09:54 -07:00
James B. Pollack
3e7cc7d6eb
remove sounds from bubble
2015-09-16 17:02:52 -07:00
James B. Pollack
5ab8f19257
fix merge leftovers
2015-09-16 16:42:23 -07:00
James B. Pollack
c2d5483da6
Merge branch 'bubblewand_hotfix_2' of https://github.com/imgntn/hifi into bubblewand_hotfix_2
2015-09-16 16:32:23 -07:00
James B. Pollack
455ed27c2b
pre-test with eric
2015-09-16 16:26:09 -07:00
David Rowe
d51cab3e3d
Replace particle velocity with speed and orientation
2015-09-16 14:51:08 -07:00
ericrius1
bbf6e8b599
using relative paths for entity scripts
2015-09-16 13:52:29 -07:00
ericrius1
0b21cc1777
paint can tweaks
2015-09-16 09:59:35 -07:00
BOB LONG
efc321bc10
Display face blend coefficients
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Display the face blend coefficients and update the value in real time.
2015-09-16 00:40:26 -07:00
James Pollack
37f45b57ff
wand updates
2015-09-15 18:40:54 -07:00
Seth Alves
f7193dbb97
if the intersection distance is small, use grab-mode rather than distant-grab-mode
2015-09-15 16:55:51 -07:00
ericrius1
da208526cc
spray can tweaks
2015-09-15 16:48:28 -07:00
ericrius1
9648f56062
some fixups to spray paint script
2015-09-15 15:48:21 -07:00
Seth Alves
e650e40388
try harder to have line rezzed when it's needed. don't ignore entities that are too close when doing line intersection
2015-09-15 11:32:56 -07:00
Seth Alves
7b5d6c20e9
double change in hand rotation before applying it to the object
2015-09-15 11:21:13 -07:00
Seth Alves
99b0046fc7
various adjustments
2015-09-15 10:43:17 -07:00
Seth Alves
d874c9b382
snip out tractor beam
2015-09-14 14:20:49 -07:00
Seth Alves
f4aad05621
reduce radius of hand-intersects-object test. fix lifetime of laser line
2015-09-14 14:07:16 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
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Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Seth Alves
f51f17b267
Merge pull request #5775 from ericrius1/paintCan
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Paint can
2015-09-11 12:34:44 -07:00
ericrius1
0a46db60ac
spawning particles on grab and deleting on release, with a lifetime, for better cleanup of particles
2015-09-11 12:01:01 -07:00
ericrius1
eabdd1f4d9
quick fix for particles hanging around
2015-09-11 11:33:21 -07:00
ericrius1
6e46e3d3b6
cleanup for paintcan
2015-09-11 11:24:53 -07:00
ericrius1
1991ba0eba
absolute path for now- just for testing purposes before merge
2015-09-11 09:37:03 -07:00
Brad Davis
92eeb564fe
PR comments
2015-09-10 20:57:43 -07:00
Brad Davis
aa989c3687
Fixing some entity race condition crashes
2015-09-10 20:53:17 -07:00
Brad Davis
3bc9e8c98d
Fixing some entity race condition crashes
2015-09-10 20:43:41 -07:00
James Pollack
c3ed2d9064
fix file paths
2015-09-10 17:10:55 -07:00
ericrius1
7969fb64ce
tweaking distance threshold
2015-09-10 17:08:52 -07:00
James Pollack
1cec61ebba
fire particles before burst sound
2015-09-10 17:05:24 -07:00
Seth Alves
94dc86833f
Revert "edit.js adjustment"
2015-09-10 17:01:11 -07:00
James Pollack
387e7b74a9
Return wand to its original position if it hasnt moved for 5 seconds, better particles, wand scaled to human size
2015-09-10 16:58:39 -07:00
ericrius1
a1fd867c09
timer fix for reset
2015-09-10 16:46:25 -07:00
ericrius1
510e253575
switching to hosted script for testing
2015-09-10 16:26:57 -07:00
ericrius1
66e4acf651
trying to move to instant reset
2015-09-10 16:21:57 -07:00
Sam Gateau
ae03d32a84
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-09-10 15:55:42 -07:00
Sam Gateau
3bf0f388eb
Make the flashlight grab frame work correctly
2015-09-10 15:39:54 -07:00
Philip Rosedale
5955228652
Merge pull request #5769 from sethalves/edit-js-adjustment
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edit.js adjustment
2015-09-10 15:36:35 -07:00
Philip Rosedale
93261976c0
Merge pull request #5763 from hyperlogic/tony/squeeze-hands-improvements
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Improvements to squeezeHands.js
2015-09-10 15:34:52 -07:00
Sam Gateau
d0592d562c
Make the flashlight grab frame work correctly
2015-09-10 15:30:50 -07:00
Seth Alves
698ccc6fb0
don't change camera when edit.js is activated. don't highlight entites I mouse-hover over.
2015-09-10 13:48:36 -07:00
James Pollack
ee7e25a137
remove localhost refs
2015-09-10 11:49:12 -07:00
James Pollack
5df483b35f
ignore 0,0,0 positions so we have accurate unload for bubbles
2015-09-10 11:32:21 -07:00
James Pollack
dfa43e84bf
bubble update hook
2015-09-10 10:31:17 -07:00
James Pollack
8f77c0b61c
Update wand to use relative paths, remove some unused position tracking methods, remove cache busting from model file paths
2015-09-10 09:58:31 -07:00
Sam Gateau
38fcb80135
FIx bad relative path
2015-09-10 09:52:52 -07:00
Howard Stearns
d7c1c7593a
Merge pull request #5761 from ZappoMan/preventIncludeRecusion
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prevent Script.include() from including the same file multiple times
2015-09-10 09:22:55 -07:00
Brad Hefta-Gaub
1aa3c746a6
Merge pull request #5762 from samcake/punk
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Adding the flashlight toy script
2015-09-10 09:15:22 -07:00
Brad Hefta-Gaub
edf889a4c8
Merge pull request #5756 from ericrius1/grabChanges
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added lifetime to pointer, default grab behavior now honors objects i…
2015-09-10 09:14:11 -07:00
Brad Hefta-Gaub
f45e182d33
fix CR feedback, add examples
2015-09-10 09:06:56 -07:00
ericrius1
66a4ff752c
cleaning up lifetime calc
2015-09-10 09:01:51 -07:00
ericrius1
9ba681dd7f
fixed way lifetime on pointer entity is updated
2015-09-10 08:59:05 -07:00
samcake
e647bfc19b
Update flashlight.js
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modify the path to be relative
2015-09-09 22:41:09 -07:00
Anthony J. Thibault
839047e583
Improvements to squeezeHands.js
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* Account for controller dead spot. This helps us to see first few frames of the opening animation
and the last few frames of the closing animation
* Added a small amount of smoothing on the triggers
* Fixed bug when controllers were closed quickly and the animation frame was never getting set,
because frame and lastFrame were equal.
* Changed animation urls to Ozan's latest.
2015-09-09 21:46:35 -07:00
Sam Gateau
0a0a9805f6
Fixing the url behavior
2015-09-09 18:11:00 -07:00
Sam Gateau
8360fceadf
Fixing the url behavior
2015-09-09 18:09:52 -07:00
Sam Gateau
6aebda86f4
Creating the flashlight script files
2015-09-09 17:24:20 -07:00
Brad Hefta-Gaub
0023016447
Merge pull request #5757 from ZappoMan/breakdanceToy
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added some debugging to breakdance toy
2015-09-09 14:56:08 -07:00
Brad Hefta-Gaub
62bf6c7c6f
added some debugging to breakdance toy
2015-09-09 14:55:39 -07:00
Brad Hefta-Gaub
ec93fc1b05
added some debugging to breakdance toy
2015-09-09 14:24:52 -07:00
ericrius1
5025030726
added lifetime to pointer, default grab behavior now honors objects initial position and rotation
2015-09-09 14:24:30 -07:00
Brad Hefta-Gaub
6866c288b0
Merge pull request #5754 from ZappoMan/breakdanceToy
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fix breakdance toy
2015-09-09 12:42:10 -07:00
Brad Hefta-Gaub
427ed8807b
fix breakdance toy
2015-09-09 12:41:59 -07:00
James Pollack
da90b7ff08
remove logging around bubble leave entity
2015-09-09 09:53:47 -07:00
James Pollack
0ac4da285c
Update bubblewand to not use overlays by default.
2015-09-09 09:48:39 -07:00
Ryan Downe Karpf
9c71d5fd4d
Merge pull request #5750 from ZappoMan/boombox
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lower volume
2015-09-09 09:30:29 -07:00
Brad Hefta-Gaub
b0329a58a6
lower volume
2015-09-09 09:29:31 -07:00
Brad Davis
75a05ff15d
Reduce logging spam in omniTools/magBalls
2015-09-08 20:56:54 -07:00
Brad Hefta-Gaub
ae8c3a19ed
Merge pull request #5746 from imgntn/bubblewand_hotfix_1
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Run cleanup when createWand.js ends; Don't delete bubbles on collision (for now)
2015-09-08 18:18:36 -07:00
Brad Hefta-Gaub
ece8addf81
fix issue with default scripts
2015-09-08 18:08:30 -07:00
James Pollack
66b6d5178f
Cleanup wand when createWand.js script ends
2015-09-08 17:25:39 -07:00
Brad Hefta-Gaub
0612ee498d
Merge pull request #5742 from ericrius1/defaultGrab
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handControllerGrab.js is active by default
2015-09-08 16:49:03 -07:00
Brad Davis
ec566a63fc
Merge pull request #5736 from ZappoMan/breakdanceToy
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Breakdance Toy - better positioning on puppet
2015-09-08 16:29:29 -07:00
Eric Levin
e9ea42f9ad
Merge pull request #5740 from ZappoMan/boombox
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add a boom box entity script
2015-09-08 16:16:41 -07:00
ericrius1
717cbf3d5b
handControllerGrab.js is active by default
2015-09-08 16:13:17 -07:00
Brad Hefta-Gaub
ca6c413221
tweak THE_SONG
2015-09-08 16:02:10 -07:00
Brad Hefta-Gaub
8c4d7b98fd
fix header comment
2015-09-08 16:01:07 -07:00
Brad Hefta-Gaub
fe90af0e07
Merge pull request #5737 from ericrius1/grabChanges
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hydraGrab is now called handControllerGrab.js now grabs entities based on how they want to be grabbed (th…
2015-09-08 15:59:28 -07:00
ericrius1
572b120bf0
removed print statements
2015-09-08 15:57:31 -07:00
Brad Hefta-Gaub
8185a8da7f
Merge pull request #5732 from jherico/selma
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Procedural skyboxes
2015-09-08 15:12:59 -07:00
Brad Hefta-Gaub
a6395e9438
add a boom box entity script
2015-09-08 14:54:22 -07:00
Eric Levin
69612551e2
Merge pull request #5739 from ctrlaltdavid/20669
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CR for 20669 - Add additional particle properties controlling size, colour, and opacity
2015-09-08 14:51:54 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
James B. Pollack
4d907aa53b
Merge pull request #5726 from SeijiEmery/jsbenchmarks
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Javascript benchmarking
2015-09-08 14:24:30 -07:00
David Rowe
2325cb8ee0
Merge branch 'master' into 20669
2015-09-08 13:26:20 -07:00
Brad Hefta-Gaub
57c27f7049
added an example script that detects being touched by avatars hand
2015-09-08 13:06:20 -07:00
ericrius1
7133fc94f5
hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey
2015-09-08 12:54:02 -07:00
Brad Hefta-Gaub
781f19c9e3
position the puppet on level of nearby table
2015-09-08 12:27:24 -07:00
David Rowe
cdd5e68815
Add colorStart and colorFinish entity particle properties
2015-09-08 11:28:53 -07:00
Brad Davis
743d79335d
Procedural shaders V2
2015-09-07 17:37:45 -07:00
David Rowe
cb9468c311
Add colorSpread entity particle property
2015-09-07 16:27:42 -07:00
Brad Hefta-Gaub
ebeedb5cde
work on moving dancers to center of table if it's present
2015-09-05 22:05:53 -07:00
David Rowe
47b27a3280
Add alphaStart and alphaFinish entity particle properties
2015-09-05 16:30:01 -07:00
David Rowe
1b3d125cb3
Add alphaSpread entity particle property
2015-09-05 14:39:10 -07:00
Brad Hefta-Gaub
1df3a8f814
Merge pull request #5727 from jherico/marge
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Procedural rendering for box & sphere entities
2015-09-05 12:43:21 -07:00
Brad Davis
d8e5945d14
Removing procedural edit work in progress for now
2015-09-05 12:17:36 -07:00
Brad Davis
e8435b6218
Procedural rendering for box entities
2015-09-05 12:10:45 -07:00
David Rowe
12b8a5a1d5
Add alpha property support to ParticleEffect entities
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Add at same "level" as color so that it's available for other entity
types to use in the future.
2015-09-05 10:23:27 -07:00
Brad Hefta-Gaub
50e6d2f769
Merge pull request #5712 from highfidelity/bubblewand
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wand.js + bubble.js = bubblewand
2015-09-04 20:07:22 -07:00
Brad Hefta-Gaub
7b4e69a92d
Merge pull request #5698 from Nex-Pro/20657
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CR for Job #20657 - Entities list trouble past 100 entities
2015-09-04 20:06:33 -07:00
Seiji Emery
68a4f4ac5e
Added js benchmark scripts
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Adds a small declarative benchmarking library and some sample tests to
examples/utils/tests.
2015-09-04 17:36:09 -07:00
Brad Hefta-Gaub
10585a1b30
have breakdance entity script use the model and location of the entity
2015-09-04 16:20:12 -07:00
James Pollack
5684e13400
updates for cleaner PR
2015-09-04 15:49:12 -07:00
David Rowe
e86581ab64
Update scripts to use HiFi smoke particle
2015-09-04 13:51:25 -07:00
David Rowe
18bc7befee
Merge branch 'master' into 20669
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Conflicts:
libraries/networking/src/udt/PacketHeaders.cpp
libraries/networking/src/udt/PacketHeaders.h
2015-09-04 13:49:46 -07:00
David Rowe
c910da7179
Add radiusStart and radiusFinish entity particle properties
2015-09-04 12:27:18 -07:00
Seth Alves
7d2bdb3689
Merge pull request #5719 from ericrius1/spraypaint
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added spraypaint-can entity script
2015-09-04 11:27:52 -07:00
ericrius1
f48cfa1208
added spawner script for spray paint toy
2015-09-04 10:36:14 -07:00
Andrew Meadows
5d40517edd
Merge pull request #5706 from sethalves/polyvox-again
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Polyvox improvements
2015-09-04 10:32:36 -07:00
ericrius1
878d42a8d0
added spraypaint can entity script
2015-09-04 10:30:12 -07:00
Brad Hefta-Gaub
143376f501
Merge pull request #5718 from jherico/homer
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Magballs: Cleaning up some debugging spew and fixing UI HTML paths
2015-09-04 10:01:01 -07:00
Brad Davis
80f2ecbab6
Cleaning up some debugging spew and fixing UI HTML paths
2015-09-04 09:59:42 -07:00
Brad Davis
3573fe8d11
Merge pull request #5717 from ZappoMan/breakDanceEntityScript
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add breakdance game as entity script that works with hydra grab
2015-09-04 09:49:54 -07:00
Brad Hefta-Gaub
895028134b
add breakdance game as entity script that works with hydra grab
2015-09-04 09:40:09 -07:00
Seth Alves
72322c0270
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-04 09:12:32 -07:00
James B. Pollack
a9ad18ec80
cleanup, comments, and consolidation.
2015-09-03 20:42:56 -07:00
Brad Davis
c8069ba73c
Working on magballs polish
2015-09-03 20:09:54 -07:00
James Pollack
1e9bac8dee
add create wand script, add offset to bubble spawn point so that it is at the end of the wand
2015-09-03 17:42:41 -07:00
James Pollack
cf0d236174
silence logging statements for now
2015-09-03 16:50:37 -07:00
James Pollack
80c18c227e
Attach the wand.js script to an entity and then move it around to make bubbles. Customize bubble behavior with bubble.js - make sure to update the path reference in wand.js
2015-09-03 16:42:14 -07:00
Seth Alves
e12b7807ad
merge from upstream
2015-09-03 16:36:04 -07:00
David Rowe
341e1dcf68
Add particleTest.js script to demo / test entity particle properties
2015-09-03 14:55:09 -07:00
Brad Davis
a8b5336e02
Merge pull request #5709 from ZappoMan/breakdanceToy
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next wave of breakdance work
2015-09-03 14:55:04 -07:00
Brad Hefta-Gaub
44c554895d
next wave of breakdance work
2015-09-03 14:33:25 -07:00
ericrius1
ebe5818c84
relative path
2015-09-03 14:09:01 -07:00
ericrius1
fa42334430
added userData manipulations to grab script
2015-09-03 11:30:44 -07:00
Seth Alves
07b241c778
code review
2015-09-03 11:05:44 -07:00
Seth Alves
bb96ad1346
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-03 09:38:58 -07:00
Brad Hefta-Gaub
e6f43d3dd7
Merge pull request #5702 from ericrius1/newGrab
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update hydra grab to grab near and far objects, and removed grabbing…
2015-09-02 18:43:41 -07:00
Brad Davis
5717b77837
Updating magballs to omnitool
2015-09-02 18:14:21 -07:00
Brad Davis
ea415071b4
OmniTool first pass
2015-09-02 18:14:13 -07:00
ericrius1
d303c7e119
only add actions to physical objects
2015-09-02 16:45:50 -07:00
Seth Alves
2e880e9aab
change how pick-ray direction is calculated
2015-09-02 16:29:15 -07:00
Brad Davis
849249d7fe
Fixing colors
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Conflicts:
examples/toys/magBalls/handController.js
2015-09-02 15:56:38 -07:00
ericrius1
1e6198cf59
update dhydra grab to grab near and far objects, and removed grabbing logic from toybox.js
2015-09-02 11:29:37 -07:00
Seth Alves
f54d924f4a
make sure intersected entity is in the list of possible polyvoxes to adjust
2015-09-02 09:29:51 -07:00
Seth Alves
3963035599
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-01 21:08:23 -07:00
Seth Alves
8608e4f2b0
small bug-fixes
2015-09-01 16:51:55 -07:00
Seth Alves
4ab8ac29b9
make terrain a doubly linked list
2015-09-01 15:23:47 -07:00
Ryan Downe Karpf
f0d69b1cdd
Merge pull request #5665 from ctrlaltdavid/20664
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Add search radius field to entities list
2015-09-01 14:39:53 -07:00
Seth Alves
ca1602e443
if avatar is already standing on a terrain-polyvox, try creating a new one where they are facing
2015-09-01 11:09:46 -07:00
Seth Alves
0dfe6e8054
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-09-01 09:13:43 -07:00
Seth Alves
4cbfe96b70
allow a sphere set/clear to affect more than one polyvox at a time
2015-08-31 18:16:32 -07:00
Seth Alves
6096c20db0
allow adding and deleting spheres
2015-08-31 18:00:31 -07:00
David Rowe
e2ee074b7a
Entity search uses radius, not diameter
2015-08-31 13:51:03 -07:00
Andrew Meadows
5a67865d74
Merge pull request #5679 from jherico/apu
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Magnetic sticks and balls, rough draft
2015-08-31 13:17:29 -07:00
Andrew Meadows
de6afb4d74
Merge pull request #5660 from sethalves/polyvox
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Polyvox improvements
2015-08-31 13:14:01 -07:00
Seth Alves
3424071a33
Merge branch 'master' of github.com:highfidelity/hifi into polyvox-again
2015-08-31 11:17:46 -07:00
Brad Davis
dc7d20ff86
Working on ui
2015-08-30 23:50:02 -07:00
Brad Davis
9d07bf1585
Magballs: Removing entity scripts, using onUpdate
2015-08-30 19:20:47 -07:00
Seth Alves
41a2ff2fff
working on stitching marching-cube polyvoxs together
2015-08-30 18:42:15 -07:00
Brad Davis
a574251173
Cleaning up and moving entity script
2015-08-29 23:06:23 -07:00
Brad Davis
cffb0be384
Removing edge finding calculations
2015-08-29 22:49:14 -07:00
Brad Davis
ebb530aaac
More magball work
2015-08-29 22:30:21 -07:00
Brad Davis
38b62108af
Magnetic sticks and balls
2015-08-28 23:35:43 -07:00
James B. Pollack
08986dcb17
Merge pull request #5669 from ZappoMan/breakdanceToy
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first cut at breakdance toy
2015-08-28 16:36:00 -07:00
Seiji Emery
d9ea2ae27b
Fixed sliders
2015-08-28 15:43:55 -07:00
Seth Alves
752c787f0b
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-28 12:50:31 -07:00
Seiji Emery
202f68be58
Fixed sphere entities + renamed user settings
2015-08-28 11:38:59 -07:00
Seiji Emery
c12f192c3a
bugfix...
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Apparently I didn't test that -_-
2015-08-27 21:44:55 -07:00
Seiji Emery
2bea436e12
Added timeouts
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if USE_ENTITY_TIMEOUTS is enabled, entities will now clean up after
themselves if not touched within X seconds (ie. if the script and/or
client crashes and scriptEnding isn't called then the entities will
timeout; otherwise, they get cleaned up normally when the script ends).
2015-08-27 18:34:31 -07:00
Nex Pro
b2e5cc7c4e
Fixed list problems when list contains more than 200 entries. And some style fixes.
2015-08-28 02:29:01 +01:00
Brad Hefta-Gaub
542b124146
first cut at breakdance toy
2015-08-27 16:12:33 -07:00
David Rowe
c9d799f5e0
Auto refresh entities list upon display of Entities tab
2015-08-27 13:32:00 -07:00
Seth Alves
e97e7de19c
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-27 13:19:15 -07:00
Seiji Emery
6583ea1791
Reverted default entity type back to spheres
2015-08-27 13:08:19 -07:00
David Rowe
0399c5ca35
Merge branch 'master' into 20664
2015-08-27 12:13:15 -07:00
David Rowe
005851a74a
Increase default entity search radius to 100m
2015-08-27 12:13:04 -07:00
Seiji Emery
fbf6d0efe8
Added failsafe so dependencies don't break
2015-08-27 11:57:53 -07:00
Seiji Emery
62a6a9d45e
Description
2015-08-27 11:54:47 -07:00
Seiji Emery
d57c7de316
Added rebuild + toggle entity type
2015-08-27 11:51:36 -07:00
David Rowe
a553022adf
Update entities list as search radius value is changed
2015-08-27 11:11:05 -07:00