Commit graph

19007 commits

Author SHA1 Message Date
howard-stearns
2b75240771 Merge branch 'master' of https://github.com/highfidelity/hifi into discovery 2016-08-16 11:14:36 -07:00
Ryan Huffman
1d2ea3be03 Fix transparent items not being rendered correctly against procedural skybox 2016-08-15 16:35:25 -07:00
Zach Pomerantz
af915c7923 replace cube tex DSA transfer with EXT 2016-08-15 15:31:04 -07:00
samcake
8d12a23efb Merge pull request #8325 from jherico/deferred_batches_threaded
Threaded rendering
2016-08-15 09:59:44 -07:00
Ryan Huffman
b5e2913eb9 Move node received bandwidth tracking to LimitedNodeList 2016-08-15 09:23:02 -07:00
Brad Davis
fdbbd70eed Merge pull request #8422 from sethalves/sidestep-linux-gcc-bug
sidestep linux gcc linker? bug
2016-08-13 12:08:05 -07:00
sam
87d61abe5a Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-13 11:30:54 -07:00
Brad Davis
438205b875 Fixing last buffer flush 2016-08-12 22:29:05 -07:00
Brad Davis
574737fbb5 More GPU api fixes, protect Buffer::flush 2016-08-12 22:29:04 -07:00
Brad Davis
d34ac2cea8 Fix hand laser alignment 2016-08-12 22:29:03 -07:00
Brad Davis
511eb34e5f Fixing mac build 2016-08-12 22:29:02 -07:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
cac529a1b1 Display plugins now use gpu::Context API 2016-08-12 22:29:00 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
719e555381 Restoring reprojection to OpenVR 2016-08-12 22:28:55 -07:00
Brad Davis
029721fd45 Restore screenshot 2016-08-12 22:28:53 -07:00
Bradley Austin Davis
f65b636a09 Re-disable HMD preview on OSX 2016-08-12 22:28:52 -07:00
Bradley Austin Davis
c303e1118a Only setup the debug logger once 2016-08-12 22:28:52 -07:00
Bradley Austin Davis
f1fd8ac6e4 Fix OSX Oculus issues 2016-08-12 22:28:51 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Brad Davis
4795ddd014 Perf test improvments (skybox support) 2016-08-12 22:28:49 -07:00
Brad Davis
f776b10b58 Enable flag driven CPU generation of mipmaps 2016-08-12 22:28:49 -07:00
Brad Davis
7fb1315945 Properly track the max mip 2016-08-12 22:28:48 -07:00
Brad Davis
9ed1a5980a Prevent the allocation of 0 size buffers 2016-08-12 22:28:47 -07:00
Brad Davis
42dcae72cb Use ranges instead of stacks for nSight 2016-08-12 22:28:46 -07:00
Brad Davis
884ee1a68b Disable debug HMD plugin, ensure we release resources each frame 2016-08-12 22:28:45 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
5210dee155 Cleanup of GPU lib, breaking up Resource.h 2016-08-12 22:28:43 -07:00
Bradley Austin Davis
d2fd7f88fd Enabling OSX Oculus plugin 2016-08-12 22:28:43 -07:00
Brad Davis
b12332b517 Add preview window toggle, fix cursor in HMD 2016-08-12 22:28:42 -07:00
Brad Davis
f8690867d3 Allow plugins to query if a texture is ready to render 2016-08-12 22:28:41 -07:00
Brad Davis
f819e98d94 Fix menu so that functions indirectly triggered by menu scanning don't inherit the menu group 2016-08-12 22:28:40 -07:00
Brad Davis
479b9a9f2b Cleanup GL helpers and debug logging 2016-08-12 22:28:39 -07:00
Brad Davis
619158b6f2 Remove glfinish 2016-08-12 22:28:38 -07:00
Brad Davis
9cd1d69f1e Restoring preview and removing excessive GL state sync 2016-08-12 22:28:37 -07:00
Brad Davis
c6848a1b55 Remove static allocation debugger 2016-08-12 22:28:37 -07:00
Brad Davis
9f4fb0e8bd Stop messing about with the context, leave it bound on the render thread 2016-08-12 22:28:35 -07:00
Brad Davis
841d27ad20 Temporarily disable on-screen mirror and conform present batch to conventions 2016-08-12 22:28:34 -07:00
Brad Davis
0396694715 Fix initial state of view correction, plus overkill 2016-08-12 22:28:33 -07:00
Brad Davis
cbe1f6dbf5 Allow the lighting framebuffer to use the camera correction to stabilize lights in the HMD 2016-08-12 22:28:32 -07:00
Brad Davis
94fe2a8824 Fix GPU bug that could leave two uniform buffers with the same binding location 2016-08-12 22:28:32 -07:00
Brad Davis
29ff401506 Fix resizing of window in 2D mode 2016-08-12 22:28:31 -07:00
Brad Davis
d8b0fee934 Fixing color balance, enabling vive controllers 2016-08-12 22:28:30 -07:00
Brad Davis
901e2da828 Hand lasers 2016-08-12 22:28:29 -07:00
Brad Davis
b10e2020a7 Don't crash on plugin switch 2016-08-12 22:28:29 -07:00
Brad Davis
02b4873ab0 Use move constructor for building buffer shadow updates 2016-08-12 22:28:28 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
09ddad0fe0 HMD compositing and buffer debugging 2016-08-12 22:28:26 -07:00
Brad Davis
2340afc48e Updating object transform code 2016-08-12 22:28:25 -07:00
Brad Davis
64ece05f40 Move compositing framebuffer to main GL plugin 2016-08-12 22:28:25 -07:00
Brad Davis
894d29bb29 Fixing flicking in instance based objects 2016-08-12 22:28:24 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf Working on reprojection 2016-08-12 22:28:22 -07:00
Bradley Austin Davis
66cc9136eb Working on build 2016-08-12 22:18:48 -07:00
Bradley Austin Davis
cab1843eff Buffers on the render thread need special treatment 2016-08-12 22:18:40 -07:00
Bradley Austin Davis
13d7715c41 Prevent deadlock on changing plugins 2016-08-12 22:18:39 -07:00
Bradley Austin Davis
a0cc6f8817 Better buffer updating 2016-08-12 22:18:37 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
samcake
b90e0cfd89 Fixing the stereo issue 2016-08-12 19:18:05 -07:00
Anthony J. Thibault
1be434342b Work In Progress snapshot
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Clément Brisset
5a1c7bd4e6 Merge pull request #8407 from highfidelity/steam
Steam integration
2016-08-12 16:55:48 -07:00
SamGondelman
ccca6d935f don't fade after physics kick in 2016-08-12 14:35:22 -07:00
howard-stearns
df3769166e Merge branch 'master' of https://github.com/highfidelity/hifi into pull-from-master 2016-08-12 14:16:16 -07:00
Brad Davis
e2f7b443fd Merge pull request #8339 from sethalves/overlay-children
3D Overlays can be children
2016-08-12 12:16:21 -07:00
samcake
4fe67bfbf1 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-12 10:56:59 -07:00
Clément Brisset
7c698b8cbb Merge pull request #8423 from Atlante45/steam
Update Steam branch
2016-08-12 10:40:53 -07:00
Atlante45
e4dd4c1a41 Merge branch 'master' of https://github.com/highfidelity/hifi into steam 2016-08-12 10:38:05 -07:00
Seth Alves
77a49e6c10 when building in debug mode on Linux, for reasons totally beyond me, this code ends up using the Vertex from FBXReader_Mesh.cpp (which is a different size so I get a crash). This change hopefully doesn't change any functionality while sidestepping what's probably a bug in gcc. 2016-08-12 10:01:20 -07:00
James B. Pollack
4c663b9d18 Merge pull request #8416 from SamGondelman/shaderFix
Don't always mark procedural shaders dirty
2016-08-11 22:49:46 -07:00
Ryan Huffman
211da3c428 Add more user activity tracking data 2016-08-11 16:49:29 -07:00
howard-stearns
e6746acf4c Merge branch 'master' of https://github.com/highfidelity/hifi into discovery 2016-08-11 15:40:26 -07:00
Ryan Huffman
473a7e9593 Fix bandwidth calculations not including the full size of reliable ordered messages
For reliable ordered messages, we were:

 * only tracking bandwidth for the first few packets of a message
   IF a message handler opted in to receiving pending (unfinished)
   messages.
 * tracking the entire thing all at once, when the entire messages
   was received.
2016-08-11 15:17:36 -07:00
Seth Alves
15e2140cb2 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-11 15:06:58 -07:00
Brad Hefta-Gaub
ea1e090053 Merge pull request #8383 from AndrewMeadows/faster-is-better
faster image processing on load
2016-08-11 13:10:44 -07:00
SamGondelman
0f988fb209 don't always mark _shaderDirty when user data changes unless url actually changes 2016-08-11 13:05:16 -07:00
Brad Davis
4c150efc11 Categorize some debug logging in FBX parsing 2016-08-11 12:09:56 -07:00
James B. Pollack
6da2ea1932 Merge pull request #8409 from SamGondelman/loadingFade
Fix procedural entity transparency
2016-08-11 12:02:57 -07:00
Atlante45
c34153b67b Change Web API arg name to be more descriptif 2016-08-11 11:57:43 -07:00
Anthony J. Thibault
1ddbd7022a Moved keyboardFocus, mouse/touch event methods from Reticle to Entities 2016-08-11 11:52:04 -07:00
David Kelly
5c15b52040 expose getPlaceName() as placename
Nice for scripts to get the placename.  Nice for us, anyways.
2016-08-10 14:54:29 -07:00
SamGondelman
d8545bc7a3 fix procedural transparency 2016-08-10 13:49:35 -07:00
Anthony J. Thibault
8dac45c99e Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
e35d453b37 ...missing space 2016-08-10 10:36:37 -07:00
SamGondelman
9e20d92241 CR changes 2016-08-10 10:35:18 -07:00
Brad Hefta-Gaub
7503a495fd Merge pull request #8401 from ctrlaltdavid/21026
Fix crash when adding new attachment
2016-08-10 09:18:17 -07:00
Brad Hefta-Gaub
d736857ecb Merge pull request #8391 from AlexanderOtavka/qml-atp
Add support for ATP protocol to QML
2016-08-10 09:16:20 -07:00
David Rowe
afe76c69d2 Fix crash when adding new attachment 2016-08-10 10:41:16 +12:00
SamGondelman
9b27f8bc0f Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-09 14:55:14 -07:00
SamGondelman
5a4d15dd5b fix warning 2016-08-09 14:02:42 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
Zander Otavka
51fb52977e Generalize atp handling in network access managers 2016-08-09 11:46:08 -07:00
Brad Hefta-Gaub
d8f1847fde Merge pull request #8365 from huffman/feat/default-skybox
Default skybox change
2016-08-09 11:17:36 -07:00
Andrew Meadows
85d87fe13f Merge pull request #8218 from huffman/feat/load-improvements
Speed up gamma correction in cube map processing
2016-08-09 11:10:36 -07:00
Atlante45
25b60d0c62 CR feedback 2016-08-09 10:07:57 -07:00
Seth Alves
607c168493 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-09 09:01:55 -07:00
SamGondelman
ae9fb3768c CR notes 2016-08-08 17:45:25 -07:00
samcake
4d3dce449f Better maybe 2016-08-08 17:28:04 -07:00
Ryan Huffman
6854f9fda4 Remove stars shaders and renderable 2016-08-08 16:03:03 -07:00
Ryan Huffman
36744d72d6 Fix warning using init list for QVariantMap 2016-08-08 16:03:03 -07:00
Ryan Huffman
5b69ca03f0 Move default skybox out of global and make irradiance gen optional 2016-08-08 16:03:03 -07:00
Ryan Huffman
35ea9908cd Add default skybox 2016-08-08 16:00:58 -07:00
Ryan Huffman
43c1472b36 Move srgbToLinear lookup table to external cpp 2016-08-08 15:47:53 -07:00
Ryan Huffman
b800aa793d Fix gamma correction adjusting uchar to float when unnecessary 2016-08-08 15:45:05 -07:00
Atlante45
61d07cf952 Restore mateverse URL 2016-08-08 15:39:25 -07:00
Atlante45
51b45f8f73 Steam invite are facing the current position 2016-08-08 15:39:25 -07:00
Atlante45
aa2ae31aab CR UI fixes 2016-08-08 15:39:25 -07:00
Atlante45
2af32ca60e Only leave lobby if you were invited 2016-08-08 15:39:25 -07:00
Atlante45
7ec2f98cf2 Join lobby on startup 2016-08-08 15:39:25 -07:00
Atlante45
6b861e680f More work on lobby creation/invites 2016-08-08 15:39:25 -07:00
Atlante45
af76e47629 Fix linux build 2016-08-08 15:39:25 -07:00
Atlante45
42c9a695ff Invite friends in HMD 2016-08-08 15:39:25 -07:00
Atlante45
a13950752b Update steam location with discoverability 2016-08-08 15:39:25 -07:00
Atlante45
e5290076be First draft for Steam friends 2016-08-08 15:39:25 -07:00
Atlante45
0663766074 Replace metaverse server with testing URL 2016-08-08 15:39:25 -07:00
Atlante45
f0ff975248 UI wiring 2016-08-08 15:39:25 -07:00
Atlante45
205df0cf51 login UI first draft 2016-08-08 15:39:25 -07:00
Atlante45
cea0e182c0 Interface login through steam 2016-08-08 15:39:25 -07:00
Zander Otavka
cb153f2a29 Fix file header comments 2016-08-08 15:17:42 -07:00
Zander Otavka
aebd18db7f Add EOF newlines 2016-08-08 15:12:17 -07:00
Zander Otavka
246a8457e1 Add some asserts 2016-08-08 15:12:17 -07:00
Zander Otavka
43bbe790d6 Add atp support to qml 2016-08-08 15:12:17 -07:00
SamGondelman
de900e85c0 remove duplicate include 2016-08-08 14:10:47 -07:00
SamGondelman
328d3128fa merge from master 2016-08-08 13:30:39 -07:00
Ryan Huffman
2ee511bae0 Fix syntax error 2016-08-08 12:30:11 -07:00
Ryan Huffman
28b3ff9bca Update generation of srgb to linear lookup to include python script 2016-08-08 12:04:06 -07:00
SamGondelman
f311907982 fix merge mistake 2016-08-08 11:08:01 -07:00
Ryan Huffman
2a071c4329 Fix improperly formatted floats 2016-08-08 10:39:06 -07:00
Ryan Huffman
d367583426 Clean up priority loading implementation 2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72 Fix camera position not being set for angular loading 2016-08-08 08:53:06 -07:00
Ryan Huffman
77e993510e Cleanup implementation of angular loading 2016-08-08 08:53:05 -07:00
Ryan Huffman
c594dcdf9f Add priority loading for model entities 2016-08-08 08:52:29 -07:00
sam
db8bf78dd1 Good state 2016-08-08 02:28:25 -07:00
sam
e6c74b29c7 WTF... 2016-08-07 19:48:23 -07:00
sam
b133556c14 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-07 18:55:44 -07:00
sam
d1105b8102 Still trying 2016-08-07 18:10:03 -07:00
Andrew Meadows
4e23ecfb2c count the _translucent_ pixels and fix break logic 2016-08-07 10:50:25 -07:00
Andrew Meadows
f759fd1033 early exit when determining if alpha mask possible
also don't bother scanning for alpha for cube maps
2016-08-07 08:54:20 -07:00
sam
e92e69d963 More changes 2016-08-06 11:54:54 -07:00
Andrew Meadows
4f2c00af46 faster TextureUsage::process2DImageColor() 2016-08-05 23:38:45 -07:00
SamGondelman
b23d3cd35a fixed messed up transparency on edit selection of shapes 2016-08-05 18:35:16 -07:00
SamGondelman
dd51e0e38f merge from master 2016-08-05 17:04:45 -07:00
SamGondelman
771e105fa2 Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-05 16:52:01 -07:00
Sam Gondelman
debda37567 Merge pull request #8379 from SamGondelman/loadingFade
fixed procedural entity fade
2016-08-05 16:48:51 -07:00
Brad Hefta-Gaub
452c0218da Merge pull request #8358 from AlexanderOtavka/inline-e-script
Fix parsing of embedded entity scripts
2016-08-05 16:46:02 -07:00
Brad Hefta-Gaub
3f3dda6356 Merge pull request #8360 from sethalves/no-accidental-fly
don't accidently fly
2016-08-05 16:45:48 -07:00
SamGondelman
b794259b7d fixed procedural entity fade 2016-08-05 16:15:10 -07:00
Chris Collins
1e2d77a99b Merge pull request #8346 from sethalves/default-when-av-fails
use default avatar when avatar-url is bogus
2016-08-05 15:13:58 -07:00
Sam Gondelman
84b7f9b186 Merge pull request #8375 from SamGondelman/loadingFade
remove polyvox fade, fix web fade, add light fade
2016-08-05 11:53:15 -07:00
SamGondelman
8494400047 don't use web entity texel color alpha as per tony's suggestion 2016-08-05 11:27:56 -07:00
SamGondelman
f2ee57f2de light fade 2016-08-05 11:17:02 -07:00
Anthony J. Thibault
90a06f0d40 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-05 11:05:10 -07:00
SamGondelman
b13edc7b6a fixed web fade fo' real 2016-08-05 10:48:09 -07:00
SamGondelman
130e64aaba remove polyvox fade, possibly fix web fade 2016-08-05 10:36:48 -07:00
Brad Hefta-Gaub
83280aa3f2 implement support for updating the render items of models when they finish their fade 2016-08-05 10:11:07 -07:00
sam
e96fd92f32 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-05 09:28:45 -07:00
sam
92c0fa2e7a Testiung more variations 2016-08-05 09:26:48 -07:00
elisa-lj11
a9a8710689 Switched saving download/upload to temporary directory 2016-08-04 17:01:19 -07:00
elisa-lj11
b1b2ea48b2 Made code more QA; extra browser and download widget close upon download 2016-08-04 17:01:19 -07:00
elisa-lj11
a94a304700 Downloads from Clara.io and uploads to asset server 2016-08-04 16:59:38 -07:00
elisa-lj11
615627e981 Working download and unpackage from Clara.io 2016-08-04 16:59:38 -07:00
elisa-lj11
49712060ed switching to the main site progress 2016-08-04 16:59:38 -07:00
elisa-lj11
c36fc29363 Zip download works 2016-08-04 16:59:03 -07:00
elisa-lj11
6152fa28b7 Download through QML
It kind of works, not crashing like before, but the weird ghost
file/type error is still happening with multiple downloads
2016-08-04 16:58:31 -07:00
elisa-lj11
eab7714d70 working within webview to access url 2016-08-04 16:57:19 -07:00
elisa-lj11
9833ba1987 No errors upon build 2016-08-04 16:51:14 -07:00
elisa-lj11
212e4f9cca making quazip work 2016-08-04 16:48:14 -07:00
elisa-lj11
0e79aa9dbe Added quazip for unzipping functions 2016-08-04 16:46:56 -07:00
elisa-lj11
f277a019bf FileScriptingInterface
Created new .cpp and .h for the download and unzipping of a model
2016-08-04 16:46:56 -07:00
SamGondelman
3107d63ad8 one more warning 2016-08-04 14:31:44 -07:00
Seth Alves
a2441ca84c back out some uneeded chagnes 2016-08-04 14:09:12 -07:00
Seth Alves
981a8d76fa code review 2016-08-04 13:47:43 -07:00
Seth Alves
45c21ca523 make UNSET_VALUE still work while still returning and empty string value for undefined keys 2016-08-04 13:37:08 -07:00
SamGondelman
b6e73e06a2 merge from master 2016-08-04 13:34:38 -07:00
SamGondelman
004b0158a4 fix warnings on osx 2016-08-04 13:09:09 -07:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
Seth Alves
aeadbda1e1 adjust ground-to-fly logic 2016-08-04 11:34:42 -07:00
SamGondelman
6604c27f23 polyvox fade WIP 2016-08-04 10:55:37 -07:00
Seth Alves
4c258b9568 fix bug which caused getValue for a non-existent key to return the integer 2 2016-08-04 10:16:08 -07:00
Seth Alves
1b571f3be3 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-04 09:58:41 -07:00
Seth Alves
905c6147cf Merge branch 'master' of github.com:highfidelity/hifi into default-when-av-fails 2016-08-04 09:56:32 -07:00
Seth Alves
e1c7ced652 increase GROUND_TO_AUTOFLY_THRESHOLD 2016-08-04 09:54:26 -07:00
Seth Alves
1930bde005 Merge branch 'master' of github.com:highfidelity/hifi into no-accidental-fly 2016-08-04 09:52:18 -07:00
Brad Hefta-Gaub
a1dc9beddb Merge pull request #8348 from ZappoMan/beltAndSuspenders
implement codec renegotiation in client
2016-08-03 21:22:28 -07:00
SamGondelman
d521315475 fade polylines (needs testing) 2016-08-03 17:03:52 -07:00
SamGondelman
d7052f6250 try to make text entities fade 2016-08-03 16:27:51 -07:00
SamGondelman
7713c1f4bf try to fade in web entities 2016-08-03 15:56:41 -07:00
Zander Otavka
a826f4eca1 Fix console errors for javascript: urls 2016-08-03 15:55:51 -07:00
samcake
b4e5b60656 fixing ao 2016-08-03 15:45:22 -07:00
Anthony J. Thibault
f24c92f3a1 Bug fix for avatar debug marker rendering.
"Developer > Hands > Show Hand Targets" works again
"Developer > Avatar > Draw Position" works again
2016-08-03 15:43:31 -07:00
Seth Alves
78e59106b4 adjust threshold for how far above the ground will cause the avatar to auto-fly 2016-08-03 15:21:49 -07:00
SamGondelman
27bacc9165 try to fade in procedural shapes 2016-08-03 14:33:05 -07:00
Anthony J. Thibault
713bee84c3 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-03 14:06:43 -07:00
Zander Otavka
f9b6db12e3 Fix parsing of embedded entity scripts
Now correctly identifies when scripts are not urls as well as
javascript: urls.
2016-08-03 13:48:27 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Brad Hefta-Gaub
eb230071a0 Merge branch 'master' of https://github.com/highfidelity/hifi into beltAndSuspenders 2016-08-03 11:53:28 -07:00
Seth Alves
c743cf379e use loadCollisionModelURLFinished when collisions model is finished 2016-08-03 11:31:51 -07:00
Seth Alves
b48d4f6d2d Merge branch 'master' of github.com:highfidelity/hifi into default-when-av-fails 2016-08-03 10:42:26 -07:00
Seth Alves
ad4fc8c656 merge from upstream, don't hold up enabling of physics if a collision hull fails to load 2016-08-03 10:42:15 -07:00