Merge branch 'master' of github.com:highfidelity/hifi into default-when-av-fails

This commit is contained in:
Seth Alves 2016-08-04 09:56:32 -07:00
commit 905c6147cf
13 changed files with 205 additions and 164 deletions

View file

@ -113,7 +113,7 @@ int AudioMixerClientData::parseData(ReceivedMessage& message) {
avatarAudioStream->setupCodec(_codec, _selectedCodecName, AudioConstants::MONO);
qDebug() << "creating new AvatarAudioStream... codec:" << _selectedCodecName;
connect(avatarAudioStream, &InboundAudioStream::mismatchedAudioCodec, this, &AudioMixerClientData::sendSelectAudioFormat);
connect(avatarAudioStream, &InboundAudioStream::mismatchedAudioCodec, this, &AudioMixerClientData::handleMismatchAudioFormat);
auto emplaced = _audioStreams.emplace(
QUuid(),
@ -345,6 +345,11 @@ QJsonObject AudioMixerClientData::getAudioStreamStats() {
return result;
}
void AudioMixerClientData::handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec) {
qDebug() << __FUNCTION__ << "sendingNode:" << *node << "currentCodec:" << currentCodec << "recievedCodec:" << recievedCodec;
sendSelectAudioFormat(node, currentCodec);
}
void AudioMixerClientData::sendSelectAudioFormat(SharedNodePointer node, const QString& selectedCodecName) {
auto replyPacket = NLPacket::create(PacketType::SelectedAudioFormat);
replyPacket->writeString(selectedCodecName);

View file

@ -84,6 +84,7 @@ signals:
void injectorStreamFinished(const QUuid& streamIdentifier);
public slots:
void handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec);
void sendSelectAudioFormat(SharedNodePointer node, const QString& selectedCodecName);
private:

View file

@ -1,15 +1,26 @@
{
"name": "Hydra to Standard",
"channels": [
{ "from": "Hydra.LY", "filters": "invert", "to": "Standard.LY" },
{ "from": "Hydra.LX", "to": "Standard.LX" },
{ "from": "Hydra.LY", "to": "Standard.LY",
"filters": [
{ "type": "deadZone", "min": 0.05 },
"invert"
]
},
{ "from": "Hydra.LX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.LX" },
{ "from": "Hydra.LT", "to": "Standard.LTClick",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]
},
{ "from": "Hydra.LT", "to": "Standard.LT" },
{ "from": "Hydra.RY", "filters": "invert", "to": "Standard.RY" },
{ "from": "Hydra.RX", "to": "Standard.RX" },
{ "from": "Hydra.LT", "to": "Standard.LT" },
{ "from": "Hydra.RY", "to": "Standard.RY",
"filters": [
{ "type": "deadZone", "min": 0.05 },
"invert"
]
},
{ "from": "Hydra.RX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.RX" },
{ "from": "Hydra.RT", "to": "Standard.RTClick",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]
@ -28,7 +39,6 @@
{ "from": [ "Hydra.R1", "Hydra.R3" ], "to": "Standard.RightPrimaryThumb" },
{ "from": [ "Hydra.R2", "Hydra.R4" ], "to": "Standard.RightSecondaryThumb" },
{ "from": [ "Hydra.L2", "Hydra.L4" ], "to": "Standard.LeftSecondaryThumb" },
{ "from": "Hydra.LeftHand", "to": "Standard.LeftHand" },
{ "from": "Hydra.RightHand", "to": "Standard.RightHand" }
]

View file

@ -2,12 +2,15 @@
"name": "Oculus Touch to Standard",
"channels": [
{ "from": "OculusTouch.A", "to": "Standard.RightPrimaryThumb" },
{ "from": "OculusTouch.B", "to": "Standard.RightSecondaryThumb" },
{ "from": "OculusTouch.X", "to": "Standard.LeftPrimaryThumb" },
{ "from": "OculusTouch.Y", "to": "Standard.LeftSecondaryThumb" },
{ "from": "OculusTouch.LY", "filters": "invert", "to": "Standard.LY" },
{ "from": "OculusTouch.LX", "to": "Standard.LX" },
{ "from": "OculusTouch.LY", "to": "Standard.LY",
"filters": [
{ "type": "deadZone", "min": 0.05 },
"invert"
]
},
{ "from": "OculusTouch.LX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.LX" },
{ "from": "OculusTouch.LT", "to": "Standard.LTClick",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]
@ -17,8 +20,13 @@
{ "from": "OculusTouch.LeftGrip", "to": "Standard.LeftGrip" },
{ "from": "OculusTouch.LeftHand", "to": "Standard.LeftHand" },
{ "from": "OculusTouch.RY", "filters": "invert", "to": "Standard.RY" },
{ "from": "OculusTouch.RX", "to": "Standard.RX" },
{ "from": "OculusTouch.RY", "to": "Standard.RY",
"filters": [
{ "type": "deadZone", "min": 0.05 },
"invert"
]
},
{ "from": "OculusTouch.RX", "filters": { "type": "deadZone", "min": 0.05 }, "to": "Standard.RX" },
{ "from": "OculusTouch.RT", "to": "Standard.RTClick",
"peek": true,
"filters": [ { "type": "hysteresis", "min": 0.85, "max": 0.9 } ]

View file

@ -119,6 +119,9 @@ AudioClient::AudioClient() :
this, &AudioClient::processReceivedSamples, Qt::DirectConnection);
connect(this, &AudioClient::changeDevice, this, [=](const QAudioDeviceInfo& outputDeviceInfo) { switchOutputToAudioDevice(outputDeviceInfo); });
connect(&_receivedAudioStream, &InboundAudioStream::mismatchedAudioCodec, this, &AudioClient::handleMismatchAudioFormat);
_inputDevices = getDeviceNames(QAudio::AudioInput);
_outputDevices = getDeviceNames(QAudio::AudioOutput);
@ -147,6 +150,12 @@ AudioClient::~AudioClient() {
}
}
void AudioClient::handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec) {
qDebug() << __FUNCTION__ << "sendingNode:" << *node << "currentCodec:" << currentCodec << "recievedCodec:" << recievedCodec;
selectAudioFormat(recievedCodec);
}
void AudioClient::reset() {
_receivedAudioStream.reset();
_stats.reset();
@ -532,7 +541,13 @@ void AudioClient::negotiateAudioFormat() {
}
void AudioClient::handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> message) {
_selectedCodecName = message->readString();
QString selectedCodecName = message->readString();
selectAudioFormat(selectedCodecName);
}
void AudioClient::selectAudioFormat(const QString& selectedCodecName) {
_selectedCodecName = selectedCodecName;
qDebug() << "Selected Codec:" << _selectedCodecName;

View file

@ -104,6 +104,7 @@ public:
};
void negotiateAudioFormat();
void selectAudioFormat(const QString& selectedCodecName);
const MixedProcessedAudioStream& getReceivedAudioStream() const { return _receivedAudioStream; }
MixedProcessedAudioStream& getReceivedAudioStream() { return _receivedAudioStream; }
@ -153,6 +154,7 @@ public slots:
void handleNoisyMutePacket(QSharedPointer<ReceivedMessage> message);
void handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> message);
void handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> message);
void handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec);
void sendDownstreamAudioStatsPacket() { _stats.sendDownstreamAudioStatsPacket(); }
void handleAudioInput();

View file

@ -147,7 +147,7 @@ int InboundAudioStream::parseData(ReceivedMessage& message) {
writeDroppableSilentSamples(networkSamples);
// inform others of the mismatch
auto sendingNode = DependencyManager::get<NodeList>()->nodeWithUUID(message.getSourceID());
emit mismatchedAudioCodec(sendingNode, _selectedCodecName);
emit mismatchedAudioCodec(sendingNode, _selectedCodecName, codecInPacket);
}
}
break;

View file

@ -182,7 +182,7 @@ public:
void cleanupCodec();
signals:
void mismatchedAudioCodec(SharedNodePointer sendingNode, const QString& desiredCodec);
void mismatchedAudioCodec(SharedNodePointer sendingNode, const QString& currentCodec, const QString& recievedCodec);
public slots:
/// This function should be called every second for all the stats to function properly. If dynamic jitter buffers

View file

@ -374,8 +374,6 @@ void AnimDebugDraw::update() {
}
}
}
data._vertexBuffer->resize(sizeof(Vertex) * numVerts);
data._vertexBuffer->setSubData<Vertex>(0, vertices);
// draw markers from shared DebugDraw singleton
for (auto& iter : markerMap) {
@ -403,6 +401,9 @@ void AnimDebugDraw::update() {
}
DebugDraw::getInstance().clearRays();
data._vertexBuffer->resize(sizeof(Vertex) * numVerts);
data._vertexBuffer->setSubData<Vertex>(0, vertices);
assert((!numVerts && !v) || (numVerts == (v - &vertices[0])));
render::Item::Bound theBound;

View file

@ -182,6 +182,12 @@ void OculusControllerManager::TouchDevice::update(float deltaTime, const control
_poseStateMap.clear();
_buttonPressedMap.clear();
ovrSessionStatus status;
if (!OVR_SUCCESS(ovr_GetSessionStatus(_parent._session, &status)) || (ovrFalse == status.HmdMounted)) {
// if the HMD isn't on someone's head, don't take input from the controllers
return;
}
int numTrackedControllers = 0;
static const auto REQUIRED_HAND_STATUS = ovrStatus_OrientationTracked & ovrStatus_PositionTracked;
auto tracking = ovr_GetTrackingState(_parent._session, 0, false);

View file

@ -70,15 +70,15 @@ var DISTANCE_HOLDING_UNITY_DISTANCE = 6; // The distance at which the distance
var MOVE_WITH_HEAD = true; // experimental head-control of distantly held objects
var COLORS_GRAB_SEARCHING_HALF_SQUEEZE = {
red: 255,
green: 97,
blue: 129
red: 10,
green: 10,
blue: 255
};
var COLORS_GRAB_SEARCHING_FULL_SQUEEZE = {
red: 255,
green: 97,
blue: 129
red: 250,
green: 10,
blue: 10
};
var COLORS_GRAB_DISTANCE_HOLD = {
@ -1378,7 +1378,7 @@ function MyController(hand) {
};
this.distanceHoldingEnter = function() {
Messages.sendLocalMessage('Hifi-Teleport-Disabler','both');
this.clearEquipHaptics();
// controller pose is in avatar frame
@ -1534,7 +1534,9 @@ function MyController(hand) {
// visualizations
this.overlayLineOn(handPosition, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
var rayPickInfo = this.calcRayPickInfo(this.hand);
this.overlayLineOn(rayPickInfo.searchRay.origin, grabbedProperties.position, COLORS_GRAB_DISTANCE_HOLD);
var distanceToObject = Vec3.length(Vec3.subtract(MyAvatar.position, this.currentObjectPosition));
var success = Entities.updateAction(this.grabbedEntity, this.actionID, {
@ -1634,7 +1636,14 @@ function MyController(hand) {
};
this.nearGrabbingEnter = function() {
if (this.hand === 0) {
Messages.sendLocalMessage('Hifi-Teleport-Disabler', 'left');
}
if (this.hand === 1) {
Messages.sendLocalMessage('Hifi-Teleport-Disabler', 'right');
}
this.lineOff();
this.overlayLineOff();
@ -1961,6 +1970,7 @@ function MyController(hand) {
};
this.release = function() {
Messages.sendLocalMessage('Hifi-Teleport-Disabler','none');
this.turnOffVisualizations();
var noVelocity = false;

View file

@ -508,4 +508,3 @@ Script.scriptEnding.connect(function () {
Script.clearInterval(settingsChecker);
OffscreenFlags.navigationFocusDisabled = false;
});

View file

@ -1,21 +1,13 @@
// Created by james b. pollack @imgntn on 7/2/2016
// Copyright 2016 High Fidelity, Inc.
//
// Creates a beam and target and then teleports you there when you let go of either activation button.
// Creates a beam and target and then teleports you there.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
var inTeleportMode = false;
var currentFadeSphereOpacity = 1;
var fadeSphereInterval = null;
var fadeSphereUpdateInterval = null;
//milliseconds between fading one-tenth -- so this is a half second fade total
var USE_FADE_MODE = false;
var USE_FADE_OUT = true;
var FADE_OUT_INTERVAL = 25;
// instant
// var NUMBER_OF_STEPS = 0;
// var SMOOTH_ARRIVAL_SPACING = 0;
@ -36,16 +28,13 @@ var NUMBER_OF_STEPS = 6;
// var SMOOTH_ARRIVAL_SPACING = 10;
// var NUMBER_OF_STEPS = 20;
var TARGET_MODEL_URL = Script.resolvePath("../assets/models/teleport.fbx");
var TARGET_MODEL_DIMENSIONS = {
x: 1.15,
y: 0.5,
z: 1.15
};
var COLORS_TELEPORT_CAN_TELEPORT = {
red: 97,
green: 247,
@ -58,14 +47,22 @@ var COLORS_TELEPORT_CANNOT_TELEPORT = {
blue: 141
};
var MAX_AVATAR_SPEED = 0.25;
function ThumbPad(hand) {
this.hand = hand;
var _thisPad = this;
this.buttonPress = function(value) {
_thisPad.buttonValue = value;
};
if (value === 0) {
if (activationTimeout !== null) {
Script.clearTimeout(activationTimeout);
activationTimeout = null;
}
}
};
}
function Trigger(hand) {
@ -91,7 +88,6 @@ function Teleporter() {
this.targetOverlay = null;
this.updateConnected = null;
this.smoothArrivalInterval = null;
this.fadeSphere = null;
this.teleportHand = null;
this.initialize = function() {
@ -128,83 +124,25 @@ function Teleporter() {
if (inTeleportMode === true) {
return;
}
if (isDisabled === 'both') {
return;
}
inTeleportMode = true;
if (this.smoothArrivalInterval !== null) {
Script.clearInterval(this.smoothArrivalInterval);
}
if (fadeSphereInterval !== null) {
Script.clearInterval(fadeSphereInterval);
if (activationTimeout !== null) {
Script.clearInterval(activationTimeout);
}
this.teleportHand = hand;
this.initialize();
Script.update.connect(this.update);
this.updateConnected = true;
};
this.createFadeSphere = function(avatarHead) {
var sphereProps = {
position: avatarHead,
size: -1,
color: {
red: 0,
green: 0,
blue: 0,
},
alpha: 1,
solid: true,
visible: true,
ignoreRayIntersection: true,
drawInFront: false
};
currentFadeSphereOpacity = 10;
_this.fadeSphere = Overlays.addOverlay("sphere", sphereProps);
Script.clearInterval(fadeSphereInterval)
Script.update.connect(_this.updateFadeSphere);
if (USE_FADE_OUT === true) {
this.fadeSphereOut();
}
};
this.fadeSphereOut = function() {
fadeSphereInterval = Script.setInterval(function() {
if (currentFadeSphereOpacity <= 0) {
Script.clearInterval(fadeSphereInterval);
_this.deleteFadeSphere();
fadeSphereInterval = null;
return;
}
if (currentFadeSphereOpacity > 0) {
currentFadeSphereOpacity = currentFadeSphereOpacity - 1;
}
Overlays.editOverlay(_this.fadeSphere, {
alpha: currentFadeSphereOpacity / 10
})
}, FADE_OUT_INTERVAL);
};
this.updateFadeSphere = function() {
var headPosition = MyAvatar.getHeadPosition();
Overlays.editOverlay(_this.fadeSphere, {
position: headPosition
})
};
this.deleteFadeSphere = function() {
if (_this.fadeSphere !== null) {
Script.update.disconnect(_this.updateFadeSphere);
Overlays.deleteOverlay(_this.fadeSphere);
_this.fadeSphere = null;
}
};
this.deleteTargetOverlay = function() {
if (this.targetOverlay === null) {
@ -221,6 +159,10 @@ function Teleporter() {
}
this.exitTeleportMode = function(value) {
if (activationTimeout !== null) {
Script.clearTimeout(activationTimeout);
activationTimeout = null;
}
if (this.updateConnected === true) {
Script.update.disconnect(this.update);
}
@ -239,19 +181,26 @@ function Teleporter() {
this.update = function() {
if (isDisabled === 'both') {
return;
}
if (teleporter.teleportHand === 'left') {
if (isDisabled === 'left') {
return;
}
teleporter.leftRay();
if ((leftPad.buttonValue === 0 || leftTrigger.buttonValue === 0) && inTeleportMode === true) {
if ((leftPad.buttonValue === 0) && inTeleportMode === true) {
_this.teleport();
return;
}
} else {
if (isDisabled === 'right') {
return;
}
teleporter.rightRay();
if ((rightPad.buttonValue === 0 || rightTrigger.buttonValue === 0) && inTeleportMode === true) {
if ((rightPad.buttonValue === 0) && inTeleportMode === true) {
_this.teleport();
return;
}
@ -261,14 +210,12 @@ function Teleporter() {
this.rightRay = function() {
var rightPosition = Vec3.sum(Vec3.multiplyQbyV(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.RightHand).translation), MyAvatar.position);
var rightControllerRotation = Controller.getPoseValue(Controller.Standard.RightHand).rotation;
var rightRotation = Quat.multiply(MyAvatar.orientation, rightControllerRotation)
var rightFinal = Quat.multiply(rightRotation, Quat.angleAxis(90, {
x: 1,
y: 0,
@ -308,14 +255,12 @@ function Teleporter() {
var leftRotation = Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(Controller.Standard.LeftHand).rotation)
var leftFinal = Quat.multiply(leftRotation, Quat.angleAxis(90, {
x: 1,
y: 0,
z: 0
}));
var leftPickRay = {
origin: leftPosition,
direction: Quat.getUp(leftRotation),
@ -337,7 +282,6 @@ function Teleporter() {
this.createTargetOverlay();
}
} else {
this.deleteTargetOverlay();
@ -351,7 +295,7 @@ function Teleporter() {
start: closePoint,
end: farPoint,
color: color,
ignoreRayIntersection: true, // always ignore this
ignoreRayIntersection: true,
visible: true,
alpha: 1,
solid: true,
@ -363,14 +307,9 @@ function Teleporter() {
} else {
var success = Overlays.editOverlay(this.rightOverlayLine, {
lineWidth: 50,
start: closePoint,
end: farPoint,
color: color,
visible: true,
ignoreRayIntersection: true, // always ignore this
alpha: 1,
glow: 1.0
color: color
});
}
};
@ -378,7 +317,7 @@ function Teleporter() {
this.leftLineOn = function(closePoint, farPoint, color) {
if (this.leftOverlayLine === null) {
var lineProperties = {
ignoreRayIntersection: true, // always ignore this
ignoreRayIntersection: true,
start: closePoint,
end: farPoint,
color: color,
@ -395,11 +334,7 @@ function Teleporter() {
var success = Overlays.editOverlay(this.leftOverlayLine, {
start: closePoint,
end: farPoint,
color: color,
visible: true,
alpha: 1,
solid: true,
glow: 1.0
color: color
});
}
};
@ -452,16 +387,11 @@ function Teleporter() {
this.exitTeleportMode();
}
if (this.intersection !== null) {
if (USE_FADE_MODE === true) {
this.createFadeSphere();
}
var offset = getAvatarFootOffset();
this.intersection.intersection.y += offset;
this.exitTeleportMode();
this.smoothArrival();
}
};
@ -471,12 +401,8 @@ function Teleporter() {
return midpoint
};
this.getArrivalPoints = function(startPoint, endPoint) {
var arrivalPoints = [];
var i;
var lastPoint;
@ -489,9 +415,9 @@ function Teleporter() {
arrivalPoints.push(newPoint);
}
arrivalPoints.push(endPoint)
arrivalPoints.push(endPoint);
return arrivalPoints
return arrivalPoints;
};
this.smoothArrival = function() {
@ -502,7 +428,6 @@ function Teleporter() {
Script.clearInterval(_this.smoothArrivalInterval);
return;
}
var landingPoint = _this.arrivalPoints.shift();
MyAvatar.position = landingPoint;
@ -510,8 +435,7 @@ function Teleporter() {
_this.deleteTargetOverlay();
}
}, SMOOTH_ARRIVAL_SPACING)
}, SMOOTH_ARRIVAL_SPACING);
}
}
@ -536,14 +460,14 @@ function getAvatarFootOffset() {
toe = d.translation.y;
}
if (jointName === "RightToe_End") {
toeTop = d.translation.y
toeTop = d.translation.y;
}
})
var myPosition = MyAvatar.position;
var offset = upperLeg + lowerLeg + foot + toe + toeTop;
offset = offset / 100;
return offset
return offset;
};
function getJointData() {
@ -570,8 +494,18 @@ var rightTrigger = new Trigger('right');
var mappingName, teleportMapping;
var TELEPORT_DELAY = 100;
var activationTimeout = null;
var TELEPORT_DELAY = 0;
function isMoving() {
var LY = Controller.getValue(Controller.Standard.LY);
var LX = Controller.getValue(Controller.Standard.LX);
if (LY !== 0 || LX !== 0) {
return true;
} else {
return false;
}
}
function registerMappings() {
mappingName = 'Hifi-Teleporter-Dev-' + Math.random();
@ -582,23 +516,49 @@ function registerMappings() {
teleportMapping.from(Controller.Standard.RightPrimaryThumb).peek().to(rightPad.buttonPress);
teleportMapping.from(Controller.Standard.LeftPrimaryThumb).peek().to(leftPad.buttonPress);
teleportMapping.from(Controller.Standard.LeftPrimaryThumb).when(leftTrigger.down).to(function(value) {
teleporter.enterTeleportMode('left')
return;
});
teleportMapping.from(Controller.Standard.RightPrimaryThumb).when(rightTrigger.down).to(function(value) {
teleporter.enterTeleportMode('right')
return;
});
teleportMapping.from(Controller.Standard.RT).when(Controller.Standard.RightPrimaryThumb).to(function(value) {
teleporter.enterTeleportMode('right')
return;
});
teleportMapping.from(Controller.Standard.LT).when(Controller.Standard.LeftPrimaryThumb).to(function(value) {
teleporter.enterTeleportMode('left')
return;
});
teleportMapping.from(Controller.Standard.LeftPrimaryThumb)
.to(function(value) {
if (isDisabled === 'left' || isDisabled === 'both') {
return;
}
if (activationTimeout !== null) {
return
}
if (leftTrigger.down()) {
return;
}
if (isMoving() === true) {
return;
}
activationTimeout = Script.setTimeout(function() {
Script.clearTimeout(activationTimeout);
activationTimeout = null;
teleporter.enterTeleportMode('left')
}, TELEPORT_DELAY)
return;
});
teleportMapping.from(Controller.Standard.RightPrimaryThumb)
.to(function(value) {
if (isDisabled === 'right' || isDisabled === 'both') {
return;
}
if (activationTimeout !== null) {
return
}
if (rightTrigger.down()) {
return;
}
if (isMoving() === true) {
return;
}
activationTimeout = Script.setTimeout(function() {
teleporter.enterTeleportMode('right')
Script.clearTimeout(activationTimeout);
activationTimeout = null;
}, TELEPORT_DELAY)
return;
});
}
registerMappings();
@ -614,8 +574,32 @@ function cleanup() {
teleporter.disableMappings();
teleporter.deleteTargetOverlay();
teleporter.turnOffOverlayBeams();
teleporter.deleteFadeSphere();
if (teleporter.updateConnected !== null) {
Script.update.disconnect(teleporter.update);
}
}
}
var isDisabled = false;
var handleHandMessages = function(channel, message, sender) {
var data;
if (sender === MyAvatar.sessionUUID) {
if (channel === 'Hifi-Teleport-Disabler') {
if (message === 'both') {
isDisabled = 'both';
}
if (message === 'left') {
isDisabled = 'left';
}
if (message === 'right') {
isDisabled = 'right'
}
if (message === 'none') {
isDisabled = false;
}
}
}
}
Messages.subscribe('Hifi-Teleport-Disabler');
Messages.messageReceived.connect(handleHandMessages);