use loadCollisionModelURLFinished when collisions model is finished

This commit is contained in:
Seth Alves 2016-08-03 11:31:51 -07:00
parent b48d4f6d2d
commit c743cf379e

View file

@ -112,7 +112,7 @@ Model::Model(RigPointer rig, QObject* parent) :
setSnapModelToRegistrationPoint(true, glm::vec3(0.5f));
connect(&_renderWatcher, &GeometryResourceWatcher::finished, this, &Model::loadURLFinished);
connect(&_collisionWatcher, &GeometryResourceWatcher::finished, this, &Model::loadURLFinished);
connect(&_collisionWatcher, &GeometryResourceWatcher::finished, this, &Model::loadCollisionModelURLFinished);
}
Model::~Model() {