David Rowe
eb01ba9812
Merge branch 'master' into 20681
2015-09-23 09:42:56 -07:00
Ken Cooke
c4bc5233b1
In AudioClient, replace all SOXR with AudioSRC. Used for input-to-network, network-to-output, and loopback resampling.
2015-09-22 23:10:03 -07:00
Ken Cooke
4b9c2ed6b6
In AudioInjector, replace SOXR with AudioSRC.
...
Used for pitch shifting in playSound(). Setup time (once per sound) is drastically improved.
2015-09-22 23:08:05 -07:00
Brad Hefta-Gaub
387c4fbd92
fix bad oglplus pragma warnings
2015-09-22 21:52:16 -07:00
Brad Hefta-Gaub
17a3fd159a
apparently unix doesn't like the generic type version of sqrt()
2015-09-22 21:43:09 -07:00
Brad Hefta-Gaub
02e1de3ba3
more warnings fixes
2015-09-22 21:35:13 -07:00
Brad Hefta-Gaub
cd9aad4f41
more warnings fixes
2015-09-22 21:28:45 -07:00
Brad Hefta-Gaub
9436d2922f
more warnings fixes
2015-09-22 21:18:04 -07:00
Brad Hefta-Gaub
5b00783f18
more warnings fixes
2015-09-22 20:54:36 -07:00
Brad Hefta-Gaub
8d8035a418
Merge branch 'master' of https://github.com/highfidelity/hifi into fixWarning
...
Conflicts:
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/Model.h
2015-09-22 20:54:25 -07:00
Brad Hefta-Gaub
52842cb287
more warnings fixes
2015-09-22 20:34:40 -07:00
Anthony J. Thibault
9ce43a57f1
Better head IK when in an HMD.
...
Because the current IK system doesn't quite handle what we need
for the head and neck IK, we do it procedurally in the rig, and
manually set both neck and head IK targets.
2015-09-22 19:58:21 -07:00
Anthony J. Thibault
d04f4d4b2b
Added shared DebugDraw singleton.
2015-09-22 19:57:23 -07:00
Anthony J. Thibault
d53295655f
Fixes for empty poses
...
This can happen when an animation is evaluated before it is finished loading.
2015-09-22 19:54:51 -07:00
Brad Hefta-Gaub
e99ad75a28
more warnings fixes
2015-09-22 18:01:39 -07:00
Brad Hefta-Gaub
6f7e13b3c1
more warning fixes
2015-09-22 17:26:45 -07:00
Brad Hefta-Gaub
7536fed09a
more warning fixes
2015-09-22 17:22:09 -07:00
Andrew Meadows
d25ba8946e
fix animation attenuation from IK relaxation step
2015-09-22 17:20:26 -07:00
Andrew Meadows
2edffaf91a
remove unused variables
2015-09-22 17:20:13 -07:00
Andrew Meadows
11fee94459
remove warning about signed/unsigned comparison
2015-09-22 17:19:47 -07:00
Brad Hefta-Gaub
efda121619
fix a bunch of warnings on windows
2015-09-22 16:40:17 -07:00
Brad Davis
deaa4a747b
Batch side implementation of multi-draw indirect
2015-09-22 15:56:58 -07:00
Ken Cooke
0ad01ca935
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-src
2015-09-22 15:33:13 -07:00
Brad Hefta-Gaub
5bcce50b98
Merge pull request #5846 from bob-long/master
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Display the face blend coefficients and update the value in real time.
2015-09-22 14:56:56 -07:00
Andrew Meadows
084ba8abc0
Merge pull request #5874 from howard-stearns/AndrewMeadows-ik-repairs-003
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cleanup IK implementation plusplus
2015-09-22 14:51:41 -07:00
Brad Hefta-Gaub
5bb908f081
remove dead code and fix warning
2015-09-22 12:34:47 -07:00
Ken Cooke
630abda35f
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-src
2015-09-22 10:18:11 -07:00
Howard Stearns
7e52d38870
Don't include the root rot, because it seems that this is already accounted for in the head params.
...
Restore the hmd conditional on setting head position. This had been removed when failing to pin it cause lean.
I believe that lean was being caused by coordinate system issues that are now addressed by the above and Andrew's big cleanup.
2015-09-22 10:12:59 -07:00
Howard Stearns
8f1dde69cc
Always keep targets, even when both position and rotation are unset. (Get from underpose.)
...
Filtering these was necessary before when the underpose coordinate was wrong, but now that we have that working, there shouldn't be any need to filter.
2015-09-22 10:10:29 -07:00
Howard Stearns
0ccf2346fa
Merge branch 'ik-repairs-003' of https://github.com/AndrewMeadows/hifi into AndrewMeadows-ik-repairs-003
2015-09-22 09:45:22 -07:00
Ken Cooke
b983ba7056
Fix Mac and Linux builds
2015-09-22 08:46:00 -07:00
Ken Cooke
2d1150115f
New low-latency sample rate conversion library
2015-09-22 08:14:08 -07:00
Thijs Wenker
617f048883
Added JS interface to change audio listening position / orientation in Interface
...
- MyAvatar.audioListenerMode change using: MyAvatar.FROM_HEAD , MyAvatar.FROM_CAMERA , MyAvatar.CUSTOM
- MyAvatar.customListenPosition and MyAvatar.customListenOrientation are for manual listening positions
2015-09-22 13:40:33 +02:00
samcake
80e5581639
fixing review comments
2015-09-21 22:51:14 -07:00
samcake
4513b64b00
fixing review comments
2015-09-21 22:42:24 -07:00
BOB LONG
a23a90bf5f
Code simplification
...
Simplify the code a bit as suggested:
1) Use unsigned int instead of signed int, so we can avoid checking the
negative case
2) Merge two lines into a single line so we can inline the
implementation
Correct the js sample file header.
testing done:
- Build locally
- Pass -1 as index from js and the code still can correctly handle the
input.
2015-09-21 19:11:13 -07:00
samcake
91b9940fe9
Merging and a fix for the diffuse map floating around
2015-09-21 18:09:25 -07:00
Andrew Meadows
3869887610
splitting AnimNode implementation into two files
2015-09-21 17:53:59 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Andrew Meadows
e6776ef5eb
split AnimIK::evaluate() into sub-functions
...
also IK targets now in model-frame instead of root-frame
2015-09-21 17:29:39 -07:00
samcake
21f53f1bbd
debugging the lighting issue on the craps table
2015-09-21 16:57:55 -07:00
Brad Hefta-Gaub
ea141aae92
Merge pull request #5865 from jherico/bart
...
Instancing work, second pass
2015-09-21 16:51:08 -07:00
Brad Davis
483884196c
Merge pull request #5866 from ZappoMan/mergeQuadsAndTriangles
...
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 16:48:29 -07:00
Bradley Austin Davis
0401672c82
Fixing lighting again
2015-09-21 16:24:55 -07:00
samcake
dfe17e5708
Fix issues from review
2015-09-21 16:12:17 -07:00
Bradley Austin Davis
b3aeaba5f4
CR feedback
2015-09-21 15:44:47 -07:00
samcake
a485d3d6de
Fixing the rendering of ProceduralSkybox
2015-09-21 15:21:48 -07:00
Bradley Austin Davis
84cea1ffd4
More CR comments
2015-09-21 14:33:32 -07:00
samcake
fa9b0930d2
Bring back the procedural skybox
2015-09-21 14:25:32 -07:00
Bradley Austin Davis
0c0af812c2
CR comments
2015-09-21 14:16:56 -07:00
Bradley Austin Davis
e12e4ece34
Fixing lighting and atmosphere
2015-09-21 13:51:08 -07:00
Bradley Austin Davis
e024d23366
Instancing work, second pass
2015-09-21 13:27:02 -07:00
samcake
d3b1bcb86d
Redistributing the files to create the model-networking lib and separate that from the redner-utils
2015-09-21 13:21:35 -07:00
Brad Hefta-Gaub
dc9c774eb5
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 13:09:43 -07:00
Brad Hefta-Gaub
b88c8e507b
fix a couple of properties
2015-09-21 11:35:26 -07:00
samcake
2875cb99bb
Fixing the compilation issue
2015-09-21 09:47:00 -07:00
samcake
6a714f405c
Integrate the PR from ALessandro through a different Texture Type and a different TextureLoader to transform a bump map into a normal map
2015-09-21 00:53:48 -07:00
samcake
3614812681
MOving the actual creation of the texture and the pixel manipulation required from TextureCache to TextureSOurce
2015-09-20 23:31:59 -07:00
samcake
6914caac9d
Renaming TextureStorage.x to TextureMap.x
2015-09-20 18:14:03 -07:00
samcake
d6d95ff86b
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-20 14:33:23 -07:00
samcake
a41c20a1b7
Fixing buggy hash map look up and cleaning of name
2015-09-20 14:17:55 -07:00
Brad Hefta-Gaub
ba5109c458
Merge pull request #5858 from howard-stearns/see-other-default-avatars
...
Let other users see your default avatar.
2015-09-20 13:57:29 -07:00
Howard Stearns
4fadf986e4
Merge pull request #5857 from hyperlogic/tony/look-whos-talking
...
Talking idle animation support
2015-09-20 13:46:40 -07:00
Howard Stearns
4d2048c6f6
Let other users see your default avatar.
...
Fixes https://app.asana.com/0/26225263936266/51001490412567
2015-09-20 13:12:13 -07:00
samcake
c9cb768945
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-19 09:00:19 -07:00
samcake
9a8dc6ca5d
Fix compilation issues on mac
2015-09-19 08:59:47 -07:00
samcake
8941741508
Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMap
2015-09-18 18:47:18 -07:00
Anthony J. Thibault
eadf212418
Updated avatar.json with talking idle animation.
2015-09-18 18:31:53 -07:00
Brad Hefta-Gaub
ec87502f49
Merge pull request #5840 from jherico/bart
...
Instanced rendering for Box entities
2015-09-18 18:06:25 -07:00
Anthony J. Thibault
44eb448cbe
Hooked up isTalking flag to Rig and AnimGraph.
2015-09-18 18:05:51 -07:00
David Rowe
812ab9b7c6
Merge branch 'master' into 20681
...
Conflicts:
libraries/entities/src/EntityItemProperties.cpp
2015-09-18 16:44:04 -07:00
Philip Rosedale
5e64420ea1
Merge pull request #5850 from jherico/dargo
...
Remove overcalling of glVertexAttrib4f
2015-09-18 16:38:22 -07:00
Brad Davis
8a703d0363
Instanced rendering, first pass
2015-09-18 16:29:29 -07:00
Andrew Meadows
269e3d7f23
Merge pull request #5836 from ZappoMan/getEntityPropertiesPerformance
...
Entities.getEntityProperty() performance improvements
2015-09-18 15:19:06 -07:00
Bradley Austin Davis
f851c6204f
Remove overcalling of glVertexAttrib4f
2015-09-18 15:14:04 -07:00
Brad Davis
2f0ba40347
Merge pull request #5844 from ZappoMan/cruftRemovalMachine
...
Cruft removal machine
2015-09-18 14:59:16 -07:00
Brad Hefta-Gaub
d2a468b31d
Merge pull request #5845 from hyperlogic/tony/vive-controller-offset-fix
...
Adjust controller offset from 6 inches to 3 inches
2015-09-18 14:26:27 -07:00
Brad Hefta-Gaub
020fb25ace
CR feedback
2015-09-18 14:24:01 -07:00
Seth Alves
26c14ab730
Merge pull request #5847 from ZappoMan/callEntityMethods
...
fix grab behavior with toys, add better mechanism for toys to detect grab
2015-09-18 14:21:59 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
David Rowe
ec146069b1
Reuse old property enum slots
2015-09-18 13:06:18 -07:00
David Rowe
03194437f5
Merge branch 'master' into 20681
...
Conflicts:
examples/entityScripts/sprayPaintCan.js
2015-09-18 12:04:02 -07:00
Brad Hefta-Gaub
416acb1d4a
remove call to _entities.render() in displaySide()
2015-09-18 12:03:58 -07:00
Shared Vive Room
3c64db5c86
Adjust controller offset from 6 inches to 3 inches
...
When using the vive controller the position of your wrist should
match your actual wrist a bit better, unless your name is Shaquille O'Neal.
2015-09-18 12:02:05 -07:00
Andrew Meadows
07f3abfc91
fix bugs
2015-09-18 12:01:23 -07:00
samcake
64cf8590eb
fix typos
2015-09-18 11:51:58 -07:00
samcake
5f5cc3dbaf
fix typos
2015-09-18 11:51:28 -07:00
samcake
767407af9c
Merging and cleaning shaders
2015-09-18 11:46:44 -07:00
Brad Hefta-Gaub
6edc817bf2
move the best zone logic out of EntityTreeRenderer::render()
2015-09-18 11:35:50 -07:00
samcake
d4fd2ea4c6
merging
2015-09-18 11:31:53 -07:00
Andrew Meadows
4cb2249cda
premature optimization: remove another branch
2015-09-18 10:16:19 -07:00
Andrew Meadows
a85afb5280
simplify logic of RotationAccumulator::add()
2015-09-18 10:13:21 -07:00
Andrew Meadows
6ed0a57d9f
avoid unecessary computation of last absolutePose
2015-09-18 10:09:23 -07:00
Andrew Meadows
9e94e7f1d0
less complicated RotationAccumulator
2015-09-18 07:11:36 -07:00
Sam Gateau
d0f7ddd3a6
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-18 00:03:19 -07:00
David Rowe
8634b59914
Make able to emit from within portion of ellipsoid volume
2015-09-17 23:49:57 -07:00
David Rowe
9e2b5b75b6
Make able to emit in specified range of directions
...
Controlled by polar and azimuth start and finish angles, around point or
from specified part of spheroid surface.
2015-09-17 22:40:49 -07:00
Andrew Meadows
b6a153d926
split RotationAccumulator into its own files
2015-09-17 22:30:44 -07:00
Andrew Meadows
420acde720
blend IK effects between distinct end effectors
2015-09-17 22:11:59 -07:00
Brad Hefta-Gaub
4a34b142d1
remove render element proxies
2015-09-17 22:05:14 -07:00
David Rowe
f647dcf147
Change emitter radiuses to dimensions to match sphere properties
2015-09-17 21:06:40 -07:00
Brad Hefta-Gaub
d0a4622427
removed some debug code
2015-09-17 21:01:56 -07:00
Brad Hefta-Gaub
45c34e1617
only copy properties to the script values for properties that our type actually has
2015-09-17 20:55:19 -07:00
Brad Hefta-Gaub
7f9a6d7b8e
whitespace fixes
2015-09-17 20:26:50 -07:00
Brad Hefta-Gaub
6de424237f
add support for property groups in the desired properties logic
2015-09-17 20:24:15 -07:00
Brad Hefta-Gaub
ec86394556
Merge pull request #5835 from hyperlogic/tony/vive-eye-offset-fix
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Fix for getEyePose in OpenVRDisplayPlugin
2015-09-17 20:22:10 -07:00
Brad Hefta-Gaub
08babecb75
add support for mapping EntityPropertyFlags to QScriptValues and wire in desiredProps
2015-09-17 19:51:21 -07:00
Anthony Thibault
493819c013
Merge pull request #5834 from AndrewMeadows/ik-repairs-001
...
route hand data directly to new anim system
2015-09-17 17:49:05 -07:00
Brad Hefta-Gaub
b16dfb8a9e
whitespace repair
2015-09-17 17:41:54 -07:00
Brad Hefta-Gaub
81255c8379
whitespace repair
2015-09-17 17:40:41 -07:00
Brad Hefta-Gaub
4e2cb00ec3
first cut at only returning type specific properties in getEntityProperties
2015-09-17 17:33:53 -07:00
Shared Vive Room
4459708b0e
Fix for getEyePose in OpenVRDisplayPlugin
2015-09-17 17:16:12 -07:00
David Rowe
12e2cf3ce9
Emit in all directions from a point or the surface of a spheroid
2015-09-17 17:14:35 -07:00
Brad Hefta-Gaub
3deaa68b7b
Merge pull request #5832 from samcake/HMDLightingBug
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Fix the lighting issue when the Rear View mirror is enabled
2015-09-17 16:46:56 -07:00
Andrew Meadows
4505d5999c
route hand data differently for new Anim system
2015-09-17 16:04:00 -07:00
Andrew Meadows
9746d31f5e
notes for moving hand updates
2015-09-17 16:04:00 -07:00
Ryan Huffman
d0acd74861
Merge pull request #5833 from birarda/master
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fix for some locking races in SendQueue/Connection cleanup
2015-09-17 15:04:52 -07:00
Stephen Birarda
285a6cc738
use erase directly for cleanupConnection
2015-09-17 14:51:48 -07:00
Howard Stearns
fb71a85bb8
Merge pull request #5831 from hyperlogic/tony/anim-qstring
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AnimGraph: prefer QString over std::string
2015-09-17 14:36:39 -07:00
Stephen Birarda
a914ec82c3
more comment correctness for Socket
2015-09-17 14:17:43 -07:00
Stephen Birarda
1f9bb22b9e
fix some wording in Socket comment
2015-09-17 14:17:03 -07:00
Stephen Birarda
36e2d4fc76
add check for NotStarted state in PL queue
2015-09-17 14:16:03 -07:00
Stephen Birarda
320429fd1e
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-09-17 14:15:05 -07:00
Stephen Birarda
4758dd2a53
correct locking races in SendQueue/Connection cleanup
2015-09-17 14:13:24 -07:00
Sam Gateau
b207d97f72
Fix the lighting when the rear view mirror is showing up
2015-09-17 12:28:17 -07:00
Brad Hefta-Gaub
58e0625192
Merge pull request #5824 from jherico/marge
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Debug Oculus plugin for performance testing
2015-09-17 11:46:26 -07:00
Anthony J. Thibault
bef136d811
AnimGraph: prefer QString over std::string
2015-09-17 11:21:14 -07:00
Ryan Huffman
f099e17f43
Merge pull request #5823 from birarda/master
...
guard a perpetual AC domain connection if the NL thread is locked
2015-09-17 09:40:52 -07:00
Stephen Birarda
fb38fd05ed
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-09-17 09:37:29 -07:00
Brad Davis
5ba6242bda
Support a debug oculus plugin for performance testing
2015-09-16 19:55:57 -07:00
Howard Stearns
5eef0e21ad
Merge pull request #5826 from AndrewMeadows/ik-repairs-000
...
prevent initial bad IK targets for hands
2015-09-16 18:49:46 -07:00
David Rowe
c992107363
Add particle properties ready to use for emitting from a spheroid
2015-09-16 18:07:18 -07:00
Brad Hefta-Gaub
6fac447b97
Merge branch 'master' of https://github.com/highfidelity/hifi into getEntityPropertiesPerformance
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
libraries/script-engine/src/ScriptCache.cpp
libraries/script-engine/src/ScriptCache.h
2015-09-16 17:16:57 -07:00
Seth Alves
da74d4b1e1
Merge pull request #5830 from ZappoMan/entityScriptsReload
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add reload all support for entity scripts
2015-09-16 17:09:07 -07:00
Brad Hefta-Gaub
b645d99412
CR feedback
2015-09-16 17:07:12 -07:00
Andrew Meadows
e1fc1900ab
remove IK 'flutter' bug
2015-09-16 17:02:12 -07:00
Andrew Meadows
d4ea661aca
cleanup whitespace
2015-09-16 17:02:12 -07:00
Andrew Meadows
9a86fc2e62
build local list of IK targets every frame
2015-09-16 17:02:12 -07:00
Andrew Meadows
089c719612
minor cleanup
2015-09-16 17:02:12 -07:00
Howard Stearns
e9265ebec2
Merge pull request #5828 from hyperlogic/tony/anim-bug-fixes
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AnimController bug fixes and rename to AnimManipulator
2015-09-16 16:59:41 -07:00
Brad Hefta-Gaub
2021a15527
fix white space
2015-09-16 16:54:21 -07:00
Brad Hefta-Gaub
fa6396bbfa
fix white space
2015-09-16 16:53:20 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Brad Hefta-Gaub
248107c468
add reload all support for entity scripts
2015-09-16 16:45:26 -07:00
Brad Hefta-Gaub
009633f281
Merge pull request #5829 from samcake/HMDLightingBug
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Fixing the disappearing local lights
2015-09-16 16:19:21 -07:00
Sam Gateau
882ca5d6c0
Fix the lights not rendering roperly
2015-09-16 15:57:35 -07:00
Anthony J. Thibault
5aeebba90e
Renamed AnimController to AnimManipulator, Removed offsets on IK targets
2015-09-16 15:49:47 -07:00
Brad Hefta-Gaub
0a41ab2f41
Merge pull request #5827 from jherico/homer
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fix ScriptEngine location property
2015-09-16 15:19:54 -07:00
Anthony J. Thibault
fae4b08eb0
AnimController Node Bug fixes
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AnimController: proper support for alpha
AnimController: bug fix for translation.
AnimOverlay: renamed local var when building hand boneSets from head to hand.
2015-09-16 15:11:53 -07:00
Brad Hefta-Gaub
e1cb041576
first cut at adding desiredProperties to getProperties
2015-09-16 15:00:42 -07:00