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remove call to _entities.render() in displaySide()
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parent
6edc817bf2
commit
416acb1d4a
3 changed files with 3 additions and 10 deletions
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@ -1063,7 +1063,7 @@ void Application::paintGL() {
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auto lodManager = DependencyManager::get<LODManager>();
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RenderArgs renderArgs(_gpuContext, nullptr, getViewFrustum(), lodManager->getOctreeSizeScale(),
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RenderArgs renderArgs(_gpuContext, getEntities(), getViewFrustum(), lodManager->getOctreeSizeScale(),
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lodManager->getBoundaryLevelAdjust(), RenderArgs::DEFAULT_RENDER_MODE,
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RenderArgs::MONO, RenderArgs::RENDER_DEBUG_NONE);
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@ -3562,7 +3562,6 @@ void Application::displaySide(RenderArgs* renderArgs, Camera& theCamera, bool se
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(RenderArgs::DebugFlags) (renderDebugFlags | (int)RenderArgs::RENDER_DEBUG_SIMULATION_OWNERSHIP);
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}
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renderArgs->_debugFlags = renderDebugFlags;
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_entities.render(renderArgs);
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//ViveControllerManager::getInstance().updateRendering(renderArgs, _main3DScene, pendingChanges);
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}
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}
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@ -149,6 +149,7 @@ void EntityTreeRenderer::update() {
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}
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}
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deleteReleasedModels();
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}
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void EntityTreeRenderer::checkEnterLeaveEntities() {
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@ -334,13 +335,6 @@ void EntityTreeRenderer::applyZonePropertiesToScene(std::shared_ptr<ZoneEntityIt
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}
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}
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void EntityTreeRenderer::render(RenderArgs* renderArgs) {
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// FIXME - currently the EntityItem rendering code still depends on knowing about the EntityTreeRenderer
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// because it uses it as a model loading service. We don't actually do anything in rendering other than this.
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renderArgs->_renderer = this;
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deleteReleasedModels(); // seems like as good as any other place to do some memory cleanup
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}
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const FBXGeometry* EntityTreeRenderer::getGeometryForEntity(EntityItemPointer entityItem) {
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const FBXGeometry* result = NULL;
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@ -53,7 +53,7 @@ public:
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void processEraseMessage(NLPacket& packet, const SharedNodePointer& sourceNode);
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virtual void init();
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virtual void render(RenderArgs* renderArgs) override;
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virtual void render(RenderArgs* renderArgs) override { }
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virtual const FBXGeometry* getGeometryForEntity(EntityItemPointer entityItem);
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virtual const Model* getModelForEntityItem(EntityItemPointer entityItem);
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