removed some debug code

This commit is contained in:
Brad Hefta-Gaub 2015-09-17 21:01:56 -07:00
parent 45c34e1617
commit d0a4622427

View file

@ -778,7 +778,6 @@ void EntityTreeRenderer::addEntityToScene(EntityItemPointer entity) {
void EntityTreeRenderer::entitySciptChanging(const EntityItemID& entityID, const bool reload) {
qDebug() << "entitySciptChanging() entityID:" << entityID << "reload:" << reload;
if (_tree && !_shuttingDown) {
_entitiesScriptEngine->unloadEntityScript(entityID);
checkAndCallPreload(entityID, reload);