Ken Cooke
956d83c872
Size optimization of new resampler. Reduced size of precomputed tables by 8x. Even with 32x oversampling of the prototype filter, aliasing from Lagrange interpolation is (12+24/octave) = -132dB which is fine.
2015-09-25 21:28:48 -07:00
Ken Cooke
4a1458e152
Algorithmic optimization of new resampler. All common sample rates now use a rational mode that does direct FIR filtering instead of coefficient interpolation. Complexity reduced by 2x for mono, 1.5x for stereo.
2015-09-25 19:05:55 -07:00
Howard Stearns
9e001f0b4b
Merge pull request #5903 from AndrewMeadows/ik-repairs-006
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enforce target rotation during IK calculations
2015-09-25 15:50:59 -07:00
Andrew Meadows
a97f556958
enforce IK target rotation
2015-09-25 15:13:57 -07:00
Eric Levin
135e2683a6
Merge pull request #5902 from ctrlaltdavid/particles-fixes
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Particles fixes
2015-09-25 10:56:18 -07:00
Andrew Meadows
4f0bd08b62
Merge pull request #5900 from ZappoMan/batchOptimizations
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more work on batch optimzation
2015-09-25 09:00:38 -07:00
Andrew Meadows
7822d58164
Merge pull request #5870 from howard-stearns/apostrophe
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Apostrophe key resets animation state.
2015-09-25 08:50:19 -07:00
David Rowe
d233d3f81b
Fix particle emitter corner cases
2015-09-24 19:17:02 -07:00
David Rowe
629128c17f
Fix particle emit directions for point emitter
2015-09-24 19:16:28 -07:00
David Rowe
d063f3488d
Back out fromSpherical code addition
2015-09-24 19:14:26 -07:00
Brad Hefta-Gaub
85b2322acc
more work on batch optimzation
2015-09-24 17:11:14 -07:00
Brad Hefta-Gaub
8a8da58dfd
Merge pull request #5898 from kencooke/audio-src
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Completely remove SOXR from cmake
2015-09-24 15:59:23 -07:00
Howard Stearns
266c69fc70
Disable the old-school Rig::inverseKinematics during reset.
2015-09-24 15:33:52 -07:00
Ken Cooke
629ee7b0c1
Completely remove SOXR from cmake
2015-09-24 15:12:10 -07:00
Howard Stearns
bdbd9ab69e
Merge pull request #5895 from AndrewMeadows/ik-repairs-005
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allow head translation when using hand IK in 3rd person screenie mode
2015-09-24 14:12:05 -07:00
Andrew Meadows
59da684eb9
make IKTarget::setType() a one-liner
2015-09-24 13:15:03 -07:00
Brad Hefta-Gaub
19d30bb08b
Merge pull request #5890 from ctrlaltdavid/20691
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Orient particles to face camera but not roll with it
2015-09-24 12:49:13 -07:00
Andrew Meadows
17e3e9394f
allow head translation for 3rd person screenie IK
2015-09-24 12:38:46 -07:00
Brad Hefta-Gaub
776acf2182
ignore gverb warnings
2015-09-24 09:07:43 -07:00
Brad Hefta-Gaub
5e82b9c433
more warning fixes
2015-09-24 08:26:56 -07:00
Brad Hefta-Gaub
ba73acf3b4
Merge pull request #5843 from ctrlaltdavid/20681
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Replace point and vector particle emitter with spheroid emitter
2015-09-24 08:19:49 -07:00
David Rowe
3d44fdfdf5
Fix warnings
2015-09-23 21:18:23 -07:00
Brad Hefta-Gaub
c6ac54b031
Merge pull request #5884 from sethalves/fix-obj-models
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get obj models to be visible again. textures don't work
2015-09-23 20:43:25 -07:00
Brad Hefta-Gaub
d14820d3ef
Merge pull request #5880 from thoys/20668
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Worklist job #20668 - JS: Add option to listen audio from camera
2015-09-23 20:40:32 -07:00
samcake
46e9c463fc
Merge pull request #5885 from ZappoMan/batchOptimizations
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Batch optimizations
2015-09-23 19:30:51 -07:00
Brad Hefta-Gaub
5a80c4d0e7
Merge pull request #5886 from samcake/calvin
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Expose multi Draw Indirect in Batch (Hijack Austin's work...)
2015-09-23 19:13:28 -07:00
Brad Hefta-Gaub
432dc2055f
gak
2015-09-23 17:38:59 -07:00
Brad Hefta-Gaub
9a0e5b9870
address Sam's concerns
2015-09-23 17:37:48 -07:00
Brad Hefta-Gaub
62c1e40127
CR repairs
2015-09-23 17:15:29 -07:00
David Rowe
a2c7b3bcc9
Orient particles to face camera but not roll with it
2015-09-23 17:00:07 -07:00
Howard Stearns
14bfdebdca
Merge pull request #5883 from hyperlogic/tony/lean-threshold
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Better Head IK when in HMD mode
2015-09-23 16:57:02 -07:00
ZappoMan
65a079cb53
fix mac build
2015-09-23 16:48:34 -07:00
samcake
9c44c3e4a4
Removing warnings
2015-09-23 16:19:34 -07:00
samcake
5176d51714
Merge and fix warnings
2015-09-23 16:05:53 -07:00
samcake
370b41895c
Merge branch 'master' of https://github.com/highfidelity/hifi into calvin
2015-09-23 16:03:10 -07:00
Brad Hefta-Gaub
24e2215f14
fix mac/unix build
2015-09-23 15:47:52 -07:00
Philip Rosedale
75a9dd13be
Merge pull request #5872 from kencooke/audio-src
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New low-latency sample rate conversion library
2015-09-23 15:42:53 -07:00
Anthony J. Thibault
6b47373bcb
Fix for precision error in AnimPose(glm::mat4) constructor.
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Really the culprit is GLMHelpers extractRotation().
I have a separate unit test that demonstrates the bug.
2015-09-23 15:38:56 -07:00
samcake
5fd2992c28
sometimes, magic happens, and clean rebuilds...
2015-09-23 15:34:49 -07:00
samcake
83116fdd85
Fixed the code path with tseparate vertex format, still broken otherwise in the case of primitive instanced
2015-09-23 15:20:39 -07:00
Seth Alves
27688fa55b
get obj models to be visible again. textures don't work
2015-09-23 14:46:57 -07:00
Brad Hefta-Gaub
ef25876c9a
implement vector caching for gpu::Batch
2015-09-23 14:46:47 -07:00
samcake
acfb5a32bc
Rename the nb parameters with num
2015-09-23 12:28:46 -07:00
samcake
8735aa8003
Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linux
2015-09-23 12:19:17 -07:00
Ken Cooke
478eab3843
CR feedback
2015-09-23 12:07:17 -07:00
Anthony J. Thibault
90a551214e
Fix for AnimDebugDraw crash on shutdown.
2015-09-23 11:09:43 -07:00
Anthony J. Thibault
a454584496
Updated default avatar-animation.json
2015-09-23 10:59:52 -07:00
Anthony J. Thibault
a9848cd157
Merge branch 'master' into tony/lean-threshold
2015-09-23 10:54:12 -07:00
David Rowe
2b902238e7
Code tidying
2015-09-23 10:33:31 -07:00
samcake
7f8450f77b
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-09-23 10:30:51 -07:00
David Rowe
eb01ba9812
Merge branch 'master' into 20681
2015-09-23 09:42:56 -07:00
Ken Cooke
c4bc5233b1
In AudioClient, replace all SOXR with AudioSRC. Used for input-to-network, network-to-output, and loopback resampling.
2015-09-22 23:10:03 -07:00
Ken Cooke
4b9c2ed6b6
In AudioInjector, replace SOXR with AudioSRC.
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Used for pitch shifting in playSound(). Setup time (once per sound) is drastically improved.
2015-09-22 23:08:05 -07:00
Brad Hefta-Gaub
387c4fbd92
fix bad oglplus pragma warnings
2015-09-22 21:52:16 -07:00
Brad Hefta-Gaub
17a3fd159a
apparently unix doesn't like the generic type version of sqrt()
2015-09-22 21:43:09 -07:00
Brad Hefta-Gaub
02e1de3ba3
more warnings fixes
2015-09-22 21:35:13 -07:00
Brad Hefta-Gaub
cd9aad4f41
more warnings fixes
2015-09-22 21:28:45 -07:00
Brad Hefta-Gaub
9436d2922f
more warnings fixes
2015-09-22 21:18:04 -07:00
Brad Hefta-Gaub
5b00783f18
more warnings fixes
2015-09-22 20:54:36 -07:00
Brad Hefta-Gaub
8d8035a418
Merge branch 'master' of https://github.com/highfidelity/hifi into fixWarning
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Conflicts:
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/Model.h
2015-09-22 20:54:25 -07:00
Brad Hefta-Gaub
52842cb287
more warnings fixes
2015-09-22 20:34:40 -07:00
Anthony J. Thibault
9ce43a57f1
Better head IK when in an HMD.
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Because the current IK system doesn't quite handle what we need
for the head and neck IK, we do it procedurally in the rig, and
manually set both neck and head IK targets.
2015-09-22 19:58:21 -07:00
Anthony J. Thibault
d04f4d4b2b
Added shared DebugDraw singleton.
2015-09-22 19:57:23 -07:00
Anthony J. Thibault
d53295655f
Fixes for empty poses
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This can happen when an animation is evaluated before it is finished loading.
2015-09-22 19:54:51 -07:00
Brad Hefta-Gaub
e99ad75a28
more warnings fixes
2015-09-22 18:01:39 -07:00
Brad Hefta-Gaub
6f7e13b3c1
more warning fixes
2015-09-22 17:26:45 -07:00
Brad Hefta-Gaub
7536fed09a
more warning fixes
2015-09-22 17:22:09 -07:00
Andrew Meadows
d25ba8946e
fix animation attenuation from IK relaxation step
2015-09-22 17:20:26 -07:00
Andrew Meadows
2edffaf91a
remove unused variables
2015-09-22 17:20:13 -07:00
Andrew Meadows
11fee94459
remove warning about signed/unsigned comparison
2015-09-22 17:19:47 -07:00
Brad Hefta-Gaub
efda121619
fix a bunch of warnings on windows
2015-09-22 16:40:17 -07:00
Brad Davis
deaa4a747b
Batch side implementation of multi-draw indirect
2015-09-22 15:56:58 -07:00
Ken Cooke
0ad01ca935
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-src
2015-09-22 15:33:13 -07:00
Brad Hefta-Gaub
5bcce50b98
Merge pull request #5846 from bob-long/master
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Display the face blend coefficients and update the value in real time.
2015-09-22 14:56:56 -07:00
Andrew Meadows
084ba8abc0
Merge pull request #5874 from howard-stearns/AndrewMeadows-ik-repairs-003
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cleanup IK implementation plusplus
2015-09-22 14:51:41 -07:00
Brad Hefta-Gaub
5bb908f081
remove dead code and fix warning
2015-09-22 12:34:47 -07:00
Ken Cooke
630abda35f
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-src
2015-09-22 10:18:11 -07:00
Howard Stearns
7e52d38870
Don't include the root rot, because it seems that this is already accounted for in the head params.
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Restore the hmd conditional on setting head position. This had been removed when failing to pin it cause lean.
I believe that lean was being caused by coordinate system issues that are now addressed by the above and Andrew's big cleanup.
2015-09-22 10:12:59 -07:00
Howard Stearns
8f1dde69cc
Always keep targets, even when both position and rotation are unset. (Get from underpose.)
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Filtering these was necessary before when the underpose coordinate was wrong, but now that we have that working, there shouldn't be any need to filter.
2015-09-22 10:10:29 -07:00
Howard Stearns
0ccf2346fa
Merge branch 'ik-repairs-003' of https://github.com/AndrewMeadows/hifi into AndrewMeadows-ik-repairs-003
2015-09-22 09:45:22 -07:00
Ken Cooke
b983ba7056
Fix Mac and Linux builds
2015-09-22 08:46:00 -07:00
Ken Cooke
2d1150115f
New low-latency sample rate conversion library
2015-09-22 08:14:08 -07:00
Thijs Wenker
617f048883
Added JS interface to change audio listening position / orientation in Interface
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- MyAvatar.audioListenerMode change using: MyAvatar.FROM_HEAD , MyAvatar.FROM_CAMERA , MyAvatar.CUSTOM
- MyAvatar.customListenPosition and MyAvatar.customListenOrientation are for manual listening positions
2015-09-22 13:40:33 +02:00
samcake
80e5581639
fixing review comments
2015-09-21 22:51:14 -07:00
samcake
4513b64b00
fixing review comments
2015-09-21 22:42:24 -07:00
BOB LONG
a23a90bf5f
Code simplification
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Simplify the code a bit as suggested:
1) Use unsigned int instead of signed int, so we can avoid checking the
negative case
2) Merge two lines into a single line so we can inline the
implementation
Correct the js sample file header.
testing done:
- Build locally
- Pass -1 as index from js and the code still can correctly handle the
input.
2015-09-21 19:11:13 -07:00
samcake
91b9940fe9
Merging and a fix for the diffuse map floating around
2015-09-21 18:09:25 -07:00
Andrew Meadows
3869887610
splitting AnimNode implementation into two files
2015-09-21 17:53:59 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Andrew Meadows
e6776ef5eb
split AnimIK::evaluate() into sub-functions
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also IK targets now in model-frame instead of root-frame
2015-09-21 17:29:39 -07:00
samcake
21f53f1bbd
debugging the lighting issue on the craps table
2015-09-21 16:57:55 -07:00
Brad Hefta-Gaub
ea141aae92
Merge pull request #5865 from jherico/bart
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Instancing work, second pass
2015-09-21 16:51:08 -07:00
Brad Davis
483884196c
Merge pull request #5866 from ZappoMan/mergeQuadsAndTriangles
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merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 16:48:29 -07:00
Bradley Austin Davis
0401672c82
Fixing lighting again
2015-09-21 16:24:55 -07:00
samcake
dfe17e5708
Fix issues from review
2015-09-21 16:12:17 -07:00
Bradley Austin Davis
b3aeaba5f4
CR feedback
2015-09-21 15:44:47 -07:00
samcake
a485d3d6de
Fixing the rendering of ProceduralSkybox
2015-09-21 15:21:48 -07:00
Bradley Austin Davis
84cea1ffd4
More CR comments
2015-09-21 14:33:32 -07:00
samcake
fa9b0930d2
Bring back the procedural skybox
2015-09-21 14:25:32 -07:00
Bradley Austin Davis
0c0af812c2
CR comments
2015-09-21 14:16:56 -07:00