whitespace repair

This commit is contained in:
Brad Hefta-Gaub 2015-09-17 17:40:41 -07:00
parent 4e2cb00ec3
commit 81255c8379
6 changed files with 8 additions and 18 deletions

View file

@ -131,7 +131,7 @@ public:
EntityItemID getEntityItemID() const { return EntityItemID(_id); }
// methods for getting/setting all properties of an entity
virtual EntityItemProperties getProperties(EntityPropertyFlags desiredProperties = EntityPropertyFlags()) const;
virtual EntityItemProperties getProperties(EntityPropertyFlags desiredProperties = EntityPropertyFlags()) const;
/// returns true if something changed
virtual bool setProperties(const EntityItemProperties& properties);

View file

@ -105,12 +105,12 @@ EntityItemProperties EntityScriptingInterface::getEntityProperties(QUuid identit
}
EntityItemProperties EntityScriptingInterface::getEntityProperties(QUuid identity, EntityPropertyFlags desiredProperties) {
EntityItemProperties results;
EntityItemProperties results;
if (_entityTree) {
_entityTree->withReadLock([&] {
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(EntityItemID(identity));
if (entity) {
results = entity->getProperties(desiredProperties);
results = entity->getProperties(desiredProperties);
// TODO: improve sitting points and naturalDimensions in the future,
// for now we've included the old sitting points model behavior for entity types that are models

View file

@ -119,8 +119,6 @@ bool EntityTree::updateEntityWithElement(EntityItemPointer entity, const EntityI
EntityTreeElementPointer containingElement, const SharedNodePointer& senderNode) {
EntityItemProperties properties = origProperties;
qDebug() << "EntityTree::updateEntityWithElement() entity:" << entity->getEntityItemID();
bool allowLockChange;
QUuid senderID;
if (senderNode.isNull()) {
@ -226,10 +224,7 @@ bool EntityTree::updateEntityWithElement(EntityItemPointer entity, const EntityI
QString entityScriptAfter = entity->getScript();
quint64 entityScriptTimestampAfter = entity->getScriptTimestamp();
bool reload = entityScriptTimestampBefore != entityScriptTimestampAfter;
qDebug() << "EntityTree::updateEntityWithElement() entityScriptTimestampBefore:" << entityScriptTimestampBefore;
qDebug() << "EntityTree::updateEntityWithElement() entityScriptTimestampAfter:" << entityScriptTimestampAfter;
qDebug() << "EntityTree::updateEntityWithElement() reload:" << reload;
if (entityScriptBefore != entityScriptAfter || reload) {
if (entityScriptBefore != entityScriptAfter || reload) {
emitEntityScriptChanging(entity->getEntityItemID(), reload); // the entity script has changed
}
maybeNotifyNewCollisionSoundURL(collisionSoundURLBefore, entity->getCollisionSoundURL());
@ -290,7 +285,6 @@ EntityItemPointer EntityTree::addEntity(const EntityItemID& entityID, const Enti
}
void EntityTree::emitEntityScriptChanging(const EntityItemID& entityItemID, const bool reload) {
qDebug() << "EntityTree::emitEntityScriptChanging(entityItemID:" << entityItemID << ", reload:" << reload<<")";
emit entityScriptChanging(entityItemID, reload);
}

View file

@ -28,7 +28,7 @@ ScriptCache::ScriptCache(QObject* parent) {
}
void ScriptCache::clearCache() {
_scriptCache.clear();
_scriptCache.clear();
}
QString ScriptCache::getScript(const QUrl& unnormalizedURL, ScriptUser* scriptUser, bool& isPending, bool reload) {
@ -99,8 +99,6 @@ void ScriptCache::getScriptContents(const QString& scriptOrURL, contentAvailable
return;
}
qCDebug(scriptengine) << "ScriptCache::getScriptContents() scriptOrURL:" << scriptOrURL << " forceDownload:" << forceDownload << " on thread[" << QThread::currentThread() << "] expected thread[" << thread() << "]";
if (_scriptCache.contains(url) && !forceDownload) {
qCDebug(scriptengine) << "Found script in cache:" << url.toString();
#if 1 // def THREAD_DEBUGGING

View file

@ -910,9 +910,7 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString&
qDebug() << "ScriptEngine::loadEntityScript() calling scriptCache->getScriptContents() on thread [" << QThread::currentThread() << "] expected thread [" << thread() << "]";
#endif
qDebug() << "ScriptEngine::loadEntityScript() calling scriptCache->getScriptContents() scriptOrURL:" << entityScript << "forceDownload:" << forceRedownload << "on thread[" << QThread::currentThread() << "] expected thread[" << thread() << "]";
DependencyManager::get<ScriptCache>()->getScriptContents(entityScript, [=](const QString& scriptOrURL, const QString& contents, bool isURL, bool success) {
DependencyManager::get<ScriptCache>()->getScriptContents(entityScript, [=](const QString& scriptOrURL, const QString& contents, bool isURL, bool success) {
#ifdef THREAD_DEBUGGING
qDebug() << "ScriptEngine::entityScriptContentAvailable() IN LAMBDA contentAvailable on thread [" << QThread::currentThread() << "] expected thread [" << thread() << "]";
#endif

View file

@ -109,8 +109,8 @@ public:
// Entity Script Related methods
Q_INVOKABLE void loadEntityScript(const EntityItemID& entityID, const QString& entityScript, bool forceRedownload = false); // will call the preload method once loaded
Q_INVOKABLE void unloadEntityScript(const EntityItemID& entityID); // will call unload method
Q_INVOKABLE void unloadAllEntityScripts();
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName);
Q_INVOKABLE void unloadAllEntityScripts();
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName);
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const MouseEvent& event);
Q_INVOKABLE void callEntityScriptMethod(const EntityItemID& entityID, const QString& methodName, const EntityItemID& otherID, const Collision& collision);