Commit graph

7170 commits

Author SHA1 Message Date
barnold1953
84cd200617 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay 2014-06-04 17:33:04 -07:00
barnold1953
e60c671c05 Switched Oculus UI to hemisphere. Added curved semicircle UI 2014-06-04 17:24:20 -07:00
Philip Rosedale
864db25f4f remove unused variables causing warning 2014-06-04 15:43:33 -07:00
Andrew Meadows
7807388b08 merge upstream/master into andrew/inertia
Conflicts:
	interface/src/renderer/Model.cpp
2014-06-04 14:28:23 -07:00
Andrew Meadows
e1cb88471f add a comment 2014-06-04 14:19:45 -07:00
Andrew Meadows
f19b562e88 add JointState::setRotation(rotModelFrame) 2014-06-04 14:17:39 -07:00
Andrew Meadows
212ac13802 setRotation -> setJointRotationFromBindFrame 2014-06-04 14:10:28 -07:00
Andrew Meadows
323fa70cf3 remove last of "InModelFrame" qualifiers 2014-06-04 14:03:29 -07:00
Andrew Meadows
ccfd620c84 setJointPositionInModelFrame -> setJointPosition 2014-06-04 13:56:37 -07:00
Andrew Meadows
3af4b1b333 getJointPositionInModelFrame -> getJointPosition 2014-06-04 13:51:43 -07:00
Andrew Meadows
971268d4f2 setRotationInModelFrame -> setRotation 2014-06-04 13:46:08 -07:00
Andrew Meadows
b3cabb8156 applyRotationDeltaInModelFrame -> applyRotationDelta 2014-06-04 13:43:15 -07:00
Andrew Meadows
d8f5e10947 getPositionInModelFrame -> getPosition 2014-06-04 13:36:54 -07:00
Andrew Meadows
4a3fbfcdee getRotationInModelFrame -> getRotation 2014-06-04 13:34:58 -07:00
Andrew Meadows
4ae58153e0 computeTransformInModelFrame -> computeTransform 2014-06-04 13:31:31 -07:00
Andrew Meadows
d32e14ca04 renames of JointState data members 2014-06-04 13:27:28 -07:00
Andrew Meadows
b1b7f6bdc4 remove last world-frame transfoms from JointState 2014-06-04 12:03:01 -07:00
Andrew Meadows
d46a90d763 remove JointState::_combinedRotation
instead use JointState::_rotationInModelFrame
2014-06-04 11:56:20 -07:00
Andrew Meadows
19f0f453a5 remove JointState::setRotation()
instead use JointState::setRotationInModelFrame()
2014-06-04 11:52:07 -07:00
Andrzej Kapolka
f6395435cf Merge branch 'master' of https://github.com/highfidelity/hifi 2014-06-04 11:51:11 -07:00
Andrzej Kapolka
74afcf5626 Allow floating point start/end frames and negative play speeds. 2014-06-04 11:47:53 -07:00
Andrew Meadows
5d8e3d447a remove JointState::getRota/PositionInWorldFrame()
instead: use getRotat/PositionInModelFrame() and do math
2014-06-04 11:36:00 -07:00
wangyix
25e2f28b02 more cleanup 2014-06-04 11:30:35 -07:00
Andrew Meadows
729c01ddbf remove more getHybridTransform() calls 2014-06-04 11:25:38 -07:00
wangyix
b452d08495 cleaned up debug statements
also reorganized MovingPercentile a little bit
2014-06-04 11:20:29 -07:00
wangyix
12ac6105f1 changed MovingMedian to MovingPercentile 2014-06-04 10:59:32 -07:00
Andrew Meadows
30d936c15b getJointPosition -> getJointPositionInWorldFrame 2014-06-04 10:52:10 -07:00
Andrew Meadows
14e782e439 remove some JointState::getHybridTransform() calls 2014-06-04 10:42:04 -07:00
Andrew Meadows
d3f51fe38e FinalOrientation -> FinalOrientationInWorldFrame 2014-06-04 10:41:17 -07:00
Andrew Meadows
aea517af46 fix for partial hand restore after hydra inactive 2014-06-04 10:19:27 -07:00
barnold1953
edf5d5bda1 Fixed bug that disabled cursor for windows 2014-06-04 08:38:01 -07:00
wangyix
50746a6540 extra commit of previous commit? 2014-06-03 16:19:12 -07:00
barnold1953
d4fd1e9515 Stopped Oculus UI from glowing. 2014-06-03 16:01:47 -07:00
Andrew Meadows
a1afcfd42c remove JointState::applyRotationDelta()
(use JointState::applyRotationDeltaInModelFrame()) instead)
2014-06-03 15:57:16 -07:00
Andrew Meadows
7f46e9d514 remove JointState::getJointRotation()
(use getRotationModelFrame() instead)
2014-06-03 15:42:38 -07:00
barnold1953
036bdf5d07 Removed pointless 1.0f 2014-06-03 15:26:12 -07:00
barnold1953
611c68d0d8 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay 2014-06-03 15:23:58 -07:00
barnold1953
d1b7882c6f Mouse input and magnification for Oculus Overlay 2014-06-03 15:23:17 -07:00
Andrew Meadows
e7f32c211b remove world-frame hand/palm set methods 2014-06-03 14:48:57 -07:00
Andrew Meadows
05af993262 Add more model-frame methods 2014-06-03 14:24:04 -07:00
Andrew Meadows
03bf1fe69d Add joint manipulations in model-frame 2014-06-03 14:04:09 -07:00
Brad Hefta-Gaub
03f0ff111f Merge pull request #2976 from talentraspel/19751
dynamically malloc/free arrays to avoid stack overflow on windows.
2014-06-03 12:10:44 -07:00
Kai Ludwig
23b56bf174 start timer BEFORE moving it to another thread, because Qt otherwise will protest and the timer does not run at all - at least on windows.
this fixes restarted servers not getting properly recognized by the interface - at least on windows.
2014-06-03 20:10:55 +02:00
barnold1953
75bee69ef8 Fixed coding standard 2014-06-03 10:49:54 -07:00
Andrew Meadows
f99489c157 rolling back previous change for IK instability 2014-06-03 10:40:30 -07:00
Kai Ludwig
162939fda1 dynamically malloc/free arrays to avoid stack overflow on windows.
starting with 0 for array index will give a reasonable value for 'first'.
2014-06-03 19:11:53 +02:00
Brad Hefta-Gaub
6061330826 Merge pull request #2973 from matsukaze/master
Job #19700 BUG: Crash in NodeBounds::draw() fixed.
2014-06-02 22:41:02 -07:00
barnold1953
f4391bcdbe _distance variable 2014-06-02 17:23:32 -07:00
barnold1953
10d0b6af03 Fixed Oculus overlay color bug 2014-06-02 16:47:51 -07:00
barnold1953
4ed03e996a Added Oculus Options menu 2014-06-02 16:15:51 -07:00
barnold1953
90754e320d Curved Oculus overlay around camera as a semicircle 2014-06-02 16:05:07 -07:00
Andrew Meadows
d7be5faa9d unravel rotation code by giving proper names
The goal is: eliminate dependency on JointState::_combinedRotation
(which is joint-to-world) and store joint-to-model transforms instead
2014-06-02 14:43:25 -07:00
Andrew Meadows
9b3773fa3b remove 'fromBind' argument to getJointRotation() 2014-06-02 14:20:13 -07:00
Brad Hefta-Gaub
6f5d2ba233 Merge pull request #2970 from Barnold1953/master
Mirror mode fix, particleBirds.js
2014-06-02 13:02:05 -07:00
Andrew Meadows
a62a270004 merge andrew/inertia into andrew/ragdoll
Conflicts:
	interface/src/avatar/Avatar.cpp
	interface/src/renderer/Model.h
2014-06-02 11:56:27 -07:00
Andrew Meadows
9e60b758df Made JointState transforms private.
Also changed some function names to be more descriptive.
Using "Hybrid" to describe frame with world-rotation + model-local-origin.
2014-06-02 11:34:59 -07:00
Andrew Meadows
8e7daed2b3 Merge upsrtream/master into andrew/inertia
Conflicts:
	interface/src/renderer/Model.cpp
2014-06-02 11:32:23 -07:00
barnold1953
863e2c56ae Fixed mirror mode for non-headless models. 2014-06-02 10:41:10 -07:00
matsukaze
46d45a2d43 Job #19700 BUG: Crash in NodeBounds::draw() fixed.
QMap and QReadWriteLock are orthogonal. Combined them into a wrapper
class called NodeToJurisdictionMap, replacing typedef. This allows us to
avoid changing method signatures wherever NodeToJurisdictionMap is used.
The lock is bound with the map and is available to all clients of the
NodeToJurisdictionMap. The lock allows multi-threaded access to the map.

Fixed compiler warning in NodeBounds.cpp regarding loss of precision
during conversion of double to GLfloat.
2014-06-02 05:55:58 -04:00
ZappoMan
8b51cd0d8a fix bug in Menu::removeAction() where we weren't removing the action key from the hash, memory leak, and other problems 2014-05-31 14:04:33 -07:00
ZappoMan
22a8f88195 add support for Menu.menuExists() and menu.menuItemExists() 2014-05-31 13:24:07 -07:00
Andrzej Kapolka
70afda6f86 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-30 15:19:34 -07:00
Stephen Birarda
d48a5dd305 don't force OAuthWebViewHandler to stay on top 2014-05-30 14:54:25 -07:00
Andrzej Kapolka
164192fb50 If the skeleton doesn't have eye joints (as with the Fuse models), make up
some positions based on the head and neck joints.
2014-05-30 11:03:46 -07:00
Andrew Meadows
4eb4334ed8 replace Model::setJointRotation() with JointState::setRotation() 2014-05-30 09:57:32 -07:00
Andrew Meadows
557d7d428b minor rename and formatting 2014-05-30 08:28:15 -07:00
Andrew Meadows
e21dbd8726 rename updateWorldTransforms to computeTransforms 2014-05-30 08:20:11 -07:00
Andrzej Kapolka
b93b009cd8 Merge pull request #2953 from PhilipRosedale/master
Fixes having large yaw movements get head and body out of alignment with oculus
2014-05-29 19:00:37 -07:00
AndrewMeadows
5b74829318 Merge pull request #2955 from ey6es/cascade
Basic cascaded shadow maps for increased shadow draw distance.
2014-05-29 18:57:44 -07:00
Andrzej Kapolka
f42199b3e1 Merge pull request #2952 from Atlante45/click_drag_attach
Click drag attach!
2014-05-29 18:55:33 -07:00
AndrewMeadows
eed2cd28ef Merge pull request #2956 from ZappoMan/perfstats
Fix Ray Intersection bug that was causing low FPS... also added more performance debugging
2014-05-29 18:48:38 -07:00
Atlante45
17e3bd6110 CR comments 2014-05-29 18:24:21 -07:00
Andrzej Kapolka
1eace78e47 Hide distances; they no longer need to be publicly visible. 2014-05-29 17:46:25 -07:00
ZappoMan
ac22cebde1 more performance stats debugging 2014-05-29 17:41:40 -07:00
Andrzej Kapolka
34091128d8 Distance tweak. 2014-05-29 17:22:59 -07:00
Andrzej Kapolka
67921c474e Merge branch 'master' of https://github.com/highfidelity/hifi into cascade 2014-05-29 17:09:09 -07:00
Andrzej Kapolka
12beef7fec Apply the new shadow distances to the models, too. 2014-05-29 17:08:36 -07:00
Philip Rosedale
d17eeaf35b remove old oculus yaw offset, expand limit on head yaw 2014-05-29 16:50:13 -07:00
Andrzej Kapolka
0b4484a153 Trying a different way of determining the cascade threshold distances. 2014-05-29 16:49:51 -07:00
Andrew Meadows
6efa851104 minor cleanup + use 'fraction' instead of 'percent' 2014-05-29 15:44:27 -07:00
Atlante45
73f7390eaa Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 15:37:22 -07:00
Clément Brisset
6864fc3b99 Merge pull request #2951 from ZappoMan/perfstats
add improved detailed rendering and FPS debugging stats
2014-05-29 15:37:07 -07:00
ZappoMan
7e3ef34e6c CR feedback 2014-05-29 15:34:20 -07:00
Andrzej Kapolka
391902f79b Cascaded shadow maps for models. 2014-05-29 15:30:40 -07:00
Atlante45
0eb56000ef Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 15:02:21 -07:00
Clément Brisset
21d1a18bd5 Merge pull request #2949 from AndrewMeadows/inertia
safe copy of JointState data
2014-05-29 14:44:05 -07:00
Brad Hefta-Gaub
2c8da2bda7 Merge pull request #2950 from wangyix/flighttime_fix_pull
Fix for unreasonable flight times
2014-05-29 14:43:15 -07:00
Atlante45
9c38beb4bc Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach 2014-05-29 14:34:18 -07:00
Atlante45
b91fd19f39 snapped attachment to center and scale them to fit 2014-05-29 14:30:28 -07:00
Andrew Meadows
603333f634 add JointState::restoreRotation() 2014-05-29 14:11:17 -07:00
Andrew Meadows
2e99d316ac remove JointState::_translation
(use corresponding data in FBXJoint instead)
2014-05-29 12:52:05 -07:00
Andrzej Kapolka
09231f01f3 Retain "simple" shadows, supply cascaded as option. 2014-05-29 12:48:41 -07:00
ZappoMan
e6966c2155 add improved detailed rendering and FPS debugging stats 2014-05-29 12:12:23 -07:00
Andrew Meadows
a898fcbf75 move details of getJointRotation() into JointState
also: remove unused getLeft/RightHandRotation() methods
2014-05-29 11:43:25 -07:00
wangyix
c87c474877 removed debug info, cleaned code for pull req 2014-05-29 10:39:40 -07:00
Atlante45
37613f086b Merge branch 'master' of https://github.com/highfidelity/hifi into click_drag_attach
Conflicts:
	interface/src/renderer/Model.cpp
2014-05-29 10:28:09 -07:00
Mohammed Nafees
2c3784c7d5 Merge branch master of upstream 2014-05-29 22:31:32 +05:30
Andrew Meadows
4cf5628783 move applyRotationDelta() from Model to JointState 2014-05-29 10:00:55 -07:00
wangyix
a0f9d2c106 Merge remote-tracking branch 'upstream/master' 2014-05-29 09:20:30 -07:00
Andrew Meadows
29e093e2e0 fix float literals to agree with coding standard 2014-05-29 09:20:01 -07:00
AndrewMeadows
b849c07faf Merge pull request #2945 from huffman/19725
Code Review for Job #19725
2014-05-29 09:06:43 -07:00
AndrewMeadows
31237003db Merge pull request #2944 from Barnold1953/master
Disable oculus overlay until it is curved.
2014-05-29 09:01:52 -07:00
AndrewMeadows
21f045ebe0 Merge pull request #2939 from huffman/19648
Code Review for Job #19648
2014-05-29 08:53:31 -07:00
Ryan Huffman
425632e072 Add 'f' to end of const float to follow coding standard 2014-05-29 08:48:22 -07:00
Andrew Meadows
86d6fd45de safe copy of JointState data 2014-05-29 08:19:43 -07:00
Andrzej Kapolka
ff77644caa Progress on selecting cascades. 2014-05-28 18:35:30 -07:00
Andrew Meadows
ec25982a58 add JointState::updateWorldTransform() 2014-05-28 17:51:17 -07:00
wangyix
5d4b0df108 added flag,seq,st to EnvironmentData, untested
removed/commented out debug prints
2014-05-28 17:41:38 -07:00
Andrew Meadows
b15b0fd96c cleaner initialization of JointState 2014-05-28 17:31:07 -07:00
wangyix
c799077379 added flag,seq,ts to ParticleErase and ModelErase
... this fixes unreasonable flight-time issue
2014-05-28 17:20:10 -07:00
barnold1953
81ed0d99f7 Added prediction for Oculus rift to reduce apparent latency. 2014-05-28 17:13:59 -07:00
Andrew Meadows
9f2a4ae626 Make JointState a proper class
JointState gets a pointer to its corresponding FBXJoint
2014-05-28 16:49:39 -07:00
Atlante45
b4deed775e Added joints position and combined rotation to scripting interface 2014-05-28 15:59:42 -07:00
Andrzej Kapolka
698ecbf9c5 Fix for shadow map rendering. 2014-05-28 15:58:45 -07:00
Atlante45
8cd101ac57 Added getJointCombinedRotation to Models 2014-05-28 15:57:38 -07:00
barnold1953
e6d12bf239 Disabled overlay for oculus. We still have to call
applicationOverlay.renderOverlay(true) or prioVR cant calibrate.
2014-05-28 15:56:14 -07:00
Ryan Huffman
8f6ad2faab Add 'Load default scripts' button to preferences 2014-05-28 15:27:50 -07:00
Andrzej Kapolka
c3f6cab199 Working on cascading shadow maps. 2014-05-28 15:20:09 -07:00
Andrew Meadows
e74da5f2a0 merge upstream/master into andrew/inertia 2014-05-28 14:55:08 -07:00
Andrew Meadows
13f11e1056 Remove "fromBind" arg in Model::setJointRotation
It was always set 'true'.
2014-05-28 14:53:32 -07:00
barnold1953
9311eeb8f5 Fixed compiler warning 2014-05-28 14:41:30 -07:00
Andrzej Kapolka
4cbc550820 Fix arguments to applyRotationDelta. 2014-05-28 12:03:57 -07:00
Brad Hefta-Gaub
9546fe477c Merge pull request #2940 from AndrewMeadows/inertia
fix for lack of neck rotations
2014-05-28 11:00:55 -07:00
Mohammed Nafees
8b0212dc1e remove all key bindings from running scripts dialog 2014-05-28 23:19:15 +05:30
barnold1953
ebfb11c1ce Renamed OverlayRenderer to ApplicationOverlay and moved it up a directory 2014-05-28 10:46:46 -07:00
Andrew Meadows
676a8882fe fix for no neck motion
FaceModel needs similar override to updateJointState() as SkeletonModel
2014-05-28 10:43:21 -07:00
barnold1953
21fb18a92e Fixed SkeletonModel compilation errors with PrioVR 2014-05-28 10:24:50 -07:00
barnold1953
35e63757ed Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-28 09:25:55 -07:00
matsukaze
619db8ee93 Job #19694 - Add option for larger number of frames to the audio scope display 2014-05-27 23:24:28 -04:00
Andrzej Kapolka
62eeeaa1c6 Fix for Windows build failure. 2014-05-27 18:12:15 -07:00
wangyix
e89d33dc60 added if to not track ParticleErase packets 2014-05-27 18:02:49 -07:00
Andrzej Kapolka
222655d948 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:43:34 -07:00
Andrzej Kapolka
9796334160 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 17:26:56 -07:00
barnold1953
216a73cf60 Fixed coding standard issues 2014-05-27 16:40:51 -07:00
Andrew Meadows
d1a8c18d10 simplified hand index constants 2014-05-27 16:32:29 -07:00
barnold1953
2570c55241 Touched up comments 2014-05-27 16:21:34 -07:00
barnold1953
5665e4d278 Merge branch 'master' of https://github.com/highfidelity/hifi
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
2014-05-27 16:16:27 -07:00
barnold1953
75580cfd0f Made Overlay appear as flat image in front of camera in Oculus Rift. It
needs to be a curved surface instead.
2014-05-27 16:13:56 -07:00
Andrew Meadows
9f72d6ca3f fix bug -- negate logic around invalid joint index 2014-05-27 15:53:20 -07:00
Andrew Meadows
ae3b792a35 move face/head code from Model into SkeletonModel 2014-05-27 15:28:41 -07:00
Andrew Meadows
6efa417742 move hand/arm stuff from Model to SkeletonModel 2014-05-27 15:06:50 -07:00
Andrew Meadows
afc7660d74 merge upstream/master into andrew/inertia 2014-05-27 14:57:44 -07:00
Andrew Meadows
f7b8c4f0a0 remove unused Head::_gravity data memeber 2014-05-27 14:50:17 -07:00
Andrzej Kapolka
2b54d627c0 Try rounding to nearest texel unit to reduce shimmer. 2014-05-27 14:25:27 -07:00
Ryan Huffman
6ef8026215 Add console to script editor 2014-05-27 14:10:09 -07:00
Ryan Huffman
44c5e56a4b Update JSConsole colors 2014-05-27 14:09:53 -07:00
ZappoMan
c63c0c0ce3 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-27 13:39:45 -07:00
ZappoMan
8ec14568fe support ray picking against the AABB for the rotated model extents 2014-05-27 13:39:32 -07:00
Andrew Meadows
07544c7b43 removal of unused getNeckRotation() 2014-05-27 12:52:44 -07:00
Andrzej Kapolka
3f478b1939 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 12:31:12 -07:00
Andrzej Kapolka
ee00a86915 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 11:44:10 -07:00
Andrzej Kapolka
edaa251e5f Provide option to disable avatar shadowing. 2014-05-27 11:43:34 -07:00
Mohammed Nafees
5055b18a4b Merge branch master from upstream 2014-05-28 00:02:15 +05:30
barnold1953
d1a4192ac5 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-27 11:20:23 -07:00
barnold1953
d4f66a4a3d Added OverlayRenderer class and moved displayOverlay from Application to
OverlayRenderer.
2014-05-27 11:19:45 -07:00
Andrzej Kapolka
70ab33b65b Some tricks to avoid shadow artifacts: render back faces to shadow buffer,
use polygon offset.
2014-05-27 10:54:18 -07:00
Brad Hefta-Gaub
13366d9ba1 Merge pull request #2926 from ctrlaltdavid/chat_window
Fix chat window scrolling
2014-05-27 10:07:34 -07:00
Brad Hefta-Gaub
d63374f656 Merge pull request #2927 from AndrewMeadows/inertia
Improved detection of floor surfaces
2014-05-27 09:33:50 -07:00
Ryan Huffman
4a0a9f8a36 Update console style 2014-05-27 08:57:29 -07:00
Ryan Huffman
9af0269151 Update console style 2014-05-27 08:05:56 -07:00
Ryan Huffman
b9248e0bbf Update JSConsole to QWidget 2014-05-27 08:03:46 -07:00
Ryan Huffman
422c2eac67 Update showConsole -> toggleConsole and change shortcut 2014-05-27 07:29:48 -07:00
Andrew Meadows
9175ae20d6 Merge upstream/master into andrew/inertia 2014-05-26 16:26:15 -07:00
Andrew Meadows
51850076e4 more correct detection of floor surfaces 2014-05-26 16:24:47 -07:00
Ryan Huffman
099777ef8c Merge branch 'master' of git://github.com/highfidelity/hifi into 19648
Conflicts:
	interface/src/Application.cpp
	interface/src/Application.h
2014-05-26 10:01:44 -07:00
Ryan Huffman
5a5d5b4983 Add JSConsole 2014-05-26 09:59:28 -07:00
Ryan Huffman
3d28cff9df Add console to menu 2014-05-26 09:58:06 -07:00
Ryan Huffman
c362731226 Add support to load script engines not based on a file 2014-05-26 09:57:37 -07:00
David Rowe
7c3d3976ee Fix chat window scrolling to stay at bottom
Stay at bottom window when:
- There is new chat.
- People come and go from online list.
- Chat window hides and restores when application focus changes.
- Interface is minimized and restored.
2014-05-25 16:42:36 -07:00
David Rowe
97e5c928a4 Fix chat scroll bar widget jumping
Hovering over the chat window's scroll bar was causing it to jump
around. Replaced the 12px style spacing that was causing the problem
with a widget-based solution.
2014-05-25 16:41:01 -07:00
Kai Ludwig
78e311f885 separate style handling for chat area and its context menu. 2014-05-25 20:24:15 +02:00
Clément Brisset
6bb933996f Merge pull request #2920 from ZappoMan/aacube
Add RayPick support for models
2014-05-24 17:03:59 -07:00
ZappoMan
a98ac0782a CR feedback 2014-05-24 16:37:32 -07:00
Kai Ludwig
587f60631f missed a tab 2014-05-24 21:28:03 +02:00
Kai Ludwig
c832df0783 added missing locking against crashing in Overlays::~Overlays() 2014-05-24 21:22:34 +02:00
ZappoMan
9d9600aad5 fix max dimension 2014-05-23 22:08:31 -07:00
Clément Brisset
3e671c1968 Merge pull request #2922 from birarda/master
fix credit amount in window title
2014-05-23 17:43:04 -07:00
Stephen Birarda
fe05beb88d remove an unneeded debug 2014-05-23 17:41:58 -07:00
Stephen Birarda
9df0f2c1e5 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-23 17:38:28 -07:00
Stephen Birarda
714e29c887 fix credit amount in window title 2014-05-23 17:37:36 -07:00
Andrzej Kapolka
632f87dc88 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-23 17:15:03 -07:00
Andrzej Kapolka
e48f02f2c5 Remove unused variable. 2014-05-23 17:13:27 -07:00
Clément Brisset
965d5778d6 Merge pull request #2917 from stojce/19705
Code Review for Job #19705
2014-05-23 17:07:17 -07:00
Andrzej Kapolka
ac2137c3b6 Fixed a couple copy and paste errors. 2014-05-23 16:56:10 -07:00
Andrzej Kapolka
84b78429f2 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-23 16:37:25 -07:00
Philip Rosedale
7c8ece6a5b Merge pull request #2919 from AndrewMeadows/inertia
turn on gravity when there is a voxel floor to stand on
2014-05-23 16:36:57 -07:00
Andrzej Kapolka
0baf757c0d Basic support for shadows on models. 2014-05-23 16:35:51 -07:00
Stephen Birarda
1e9589c19e fix an implicit cast to float 2014-05-23 16:18:21 -07:00
Stephen Birarda
1b00cda068 don't use powf for credit conversions 2014-05-23 16:12:34 -07:00
Andrew Meadows
8d660c76cc merge upstream/master into andrew/inertia 2014-05-23 16:00:55 -07:00
Andrew Meadows
d425b5b322 Enable local gravity when there is a floor nearby. 2014-05-23 15:59:27 -07:00
Brad Hefta-Gaub
50e812a82b Merge pull request #2913 from talentraspel/19680
locking against crash
2014-05-23 15:08:20 -07:00
Brad Hefta-Gaub
43bdc8c156 Merge pull request #2912 from Atlante45/point_and_glow
Point and glow
2014-05-23 12:31:41 -07:00
Atlante45
28536eaef2 CR 2014-05-23 11:53:34 -07:00
Stojce Slavkovski
b3b8e2d775 Merge branch 'master' of https://github.com/worklist/hifi into 19705 2014-05-23 20:50:10 +02:00
Stojce Slavkovski
be9aac08ee add disabled state to Share button on click 2014-05-23 20:49:48 +02:00
ZappoMan
7036233a47 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-23 11:47:47 -07:00
Atlante45
f0f62ced6b Don't create a glower if no glow 2014-05-23 11:41:42 -07:00
Brad Hefta-Gaub
10b0471641 Merge pull request #2906 from Barnold1953/master
Write thread safety for Overlays QMaps
2014-05-23 11:34:02 -07:00
Atlante45
7b9f6f8505 Merge branch 'master' of https://github.com/highfidelity/hifi into point_and_glow 2014-05-23 11:32:52 -07:00
Kai Ludwig
7fb9e3a7e6 spaces instead of tabs. 2014-05-23 20:25:20 +02:00
Kai Ludwig
107c142532 _voxelFades needs locking. 2014-05-23 20:21:00 +02:00
ZappoMan
ee523ff373 Merge branch 'master' of https://github.com/worklist/hifi into aacube 2014-05-23 11:17:59 -07:00
barnold1953
6817c9682e Added a new lock specific to deleting, and improved safety 2014-05-23 11:17:55 -07:00
Atlante45
df68082705 Added local glow to models 2014-05-23 11:02:07 -07:00
ZappoMan
39ed7f7b65 renaming of AABox to AACube, introduction of actual AABox 2014-05-23 10:45:04 -07:00
barnold1953
9553271fa1 Added some missing locks to make Overlays thread safe for reading as well. 2014-05-23 10:44:40 -07:00
Philip Rosedale
22548b9956 Merge pull request #2909 from PhilipRosedale/master
add visual indicator of thrust direction
2014-05-23 09:58:55 -07:00
Philip Rosedale
6998dfae3c add visual indicator of thrust direction 2014-05-23 09:57:47 -07:00
Andrew Meadows
b875144e2d Don't repeat check for non-zero collision groups 2014-05-23 09:55:45 -07:00
AndrewMeadows
3a638cc447 Merge pull request #2905 from ey6es/animenu
Added animation controls for start/stop frames, loop/hold flags, "start automatically," roles (with script commands to start/stop by role).
2014-05-23 09:52:54 -07:00
AndrewMeadows
18046c9e9a Merge pull request #2907 from PhilipRosedale/master
Velocity damped hand positions
2014-05-23 09:50:39 -07:00
Andrzej Kapolka
4d6e8a2c9e Or rather, replaceMatchingPriorities. 2014-05-23 09:42:36 -07:00
Andrzej Kapolka
09ba25bde5 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-23 09:40:35 -07:00
Leonardo Murillo
f7f4c48b9b Revert "Initialise lisencing manager after we have enabled Visage."
This reverts commit 061f182fab.
2014-05-23 08:40:41 -06:00
Philip Rosedale
2681312b54 Velocity damped hand positions 2014-05-23 00:09:15 -07:00
barnold1953
e33cdedeef Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-22 17:56:01 -07:00
barnold1953
3a45104793 Made overlays thread safe for write operations, which solved a script
crash.
2014-05-22 17:55:25 -07:00
Andrew Meadows
08b525ef91 prevent walking avatar from bouncing on floor 2014-05-22 17:54:32 -07:00
Andrzej Kapolka
a32dfdb7bb We should let people "start" even if the animation is already playing (to
start again from the beginning).  Fixed an issue with competing priorities.
2014-05-22 17:05:28 -07:00
Andrzej Kapolka
2a50b5451f Script commands to start/stop animations by role. 2014-05-22 16:41:51 -07:00
Andrzej Kapolka
8458477b9f Fixed a compile warning, provide means to start/stop animations. 2014-05-22 16:15:34 -07:00
Stephen Birarda
164d3c5fb3 make sure balance is cleared on logout and re-launch 2014-05-22 15:06:16 -07:00
Andrzej Kapolka
083543419d More priority bits. 2014-05-22 15:00:36 -07:00
Stephen Birarda
79f09605d5 show credit balance in window title 2014-05-22 14:55:43 -07:00
Andrzej Kapolka
8717977437 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-22 14:42:23 -07:00
Andrzej Kapolka
d4af39a9f5 Working on handling animation priorities to prevent Hydra move/restore from
interfering with scripted animations.
2014-05-22 14:41:46 -07:00
Leonardo Murillo
60dfa08b30 Merge pull request #2902 from birarda/master
change node auth URL to data.highfidelity.io
2014-05-22 15:30:44 -06:00
Brad Hefta-Gaub
5964cb9c96 Merge pull request #2901 from polac/19671_proposal
Initialise lisencing manager after we have enabled Visage.
2014-05-22 14:28:20 -07:00
Stephen Birarda
01e8d775f2 change node auth URL to data.highfidelity.io 2014-05-22 14:24:19 -07:00
barnold1953
a48c6b82e2 Fixed my mistake by unlocking the lock. 2014-05-22 14:17:26 -07:00
barnold1953
f069b70563 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-22 12:46:39 -07:00
barnold1953
5013c8c2fa Fixed script editor crash when script calls Script.stop(). Also made the
processEraseMessage wait until it can lock to ensure particles are
deleted.
2014-05-22 12:45:36 -07:00
Andrzej Kapolka
03abad4f20 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-22 11:59:49 -07:00
Andrew Meadows
b0c3655076 Fix for bad bounding shape for multi-root models. 2014-05-22 11:40:36 -07:00
Atlante45
ea1359c10f Clean up log 2014-05-22 11:11:22 -07:00
barnold1953
4036f929c9 Stopped access violation when erasing particles. 2014-05-22 10:31:30 -07:00
Mohammed Nafees
c4b17963e2 Remove unnecessory header file inclusion in Menu.cpp 2014-05-22 16:55:24 +05:30
Mohammed Nafees
ad49b5c2e1 Show OS notification when user is not logged in 2014-05-22 16:53:07 +05:30
Andrzej Kapolka
e81e6f3cb2 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-21 18:00:57 -07:00
barnold1953
dad2788b8c Moved 'I am looking at' ball to be immediately above name text, and reduced opacity 2014-05-21 17:45:17 -07:00
Ryan Huffman
c428e68962 Update script window to load script when pressing enter 2014-05-21 17:03:07 -07:00
Ryan Huffman
b108ea3140 Update script list to only label local files 2014-05-21 16:57:13 -07:00
Ryan Huffman
2eeb3f5f2f Update loadScript to optionally activate main window 2014-05-21 16:56:51 -07:00
barnold1953
5b366fe714 Merge branch 'master' of https://github.com/highfidelity/hifi
Conflicts:
	interface/src/Application.cpp
2014-05-21 16:01:28 -07:00
Andrzej Kapolka
2eee9a32ac Removed debugging line. 2014-05-21 15:39:12 -07:00
barnold1953
97c0a2fc98 Made mirror view remain constant no matter what the avatar scale is set to. 2014-05-21 15:32:23 -07:00
Andrzej Kapolka
de7c05cb2d More animation controls. 2014-05-21 15:30:50 -07:00
Ryan Huffman
4115e0fab2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Application.cpp
	interface/ui/preferencesDialog.ui
2014-05-21 13:42:37 -07:00
barnold1953
21f03a4fb5 Made oculus camera modes only active when AllowOculusCameraModeChange is checked. 2014-05-21 12:43:44 -07:00
Andrzej Kapolka
709a9d75f6 Provide an option for the masked joints in the scriptable method, fix a couple
of annoying warnings.
2014-05-21 12:03:47 -07:00
Andrzej Kapolka
0e15c82e49 Allow setting masked joints for each animation. 2014-05-21 11:58:20 -07:00
barnold1953
b5ad295756 Fixed improper coding style in previous pull request 2014-05-21 11:24:39 -07:00
barnold1953
3bc8e0f726 Made third person work with oculus 2014-05-21 11:21:12 -07:00
Andrzej Kapolka
20a931178d Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-21 11:03:55 -07:00
Brad Hefta-Gaub
a88de84b1e Merge pull request #2875 from binaryking/19666
Code Review for Job #19666
2014-05-21 11:02:29 -07:00
Andrzej Kapolka
6797d1ad81 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-21 11:02:05 -07:00
Brad Hefta-Gaub
b4759e02f4 Merge pull request #2888 from Barnold1953/master
Windows audio and mesh crash
2014-05-21 11:01:48 -07:00
Andrzej Kapolka
ef9407b1a6 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-21 10:58:44 -07:00
Clément Brisset
653b89353d Merge pull request #2889 from ZappoMan/bugfix
Couple of Model Bug Fixes
2014-05-21 10:53:20 -07:00
Andrzej Kapolka
0dfd787034 Added some basic method to allow scripts to run/stop animations on the avatar. 2014-05-21 10:44:51 -07:00
barnold1953
407a98f00e Added realWorldFieldOfView to preferences. 2014-05-21 10:41:33 -07:00
Andrzej Kapolka
1022f1bec4 Added a priority setting so that we can control the order in which animations
are applied.
2014-05-21 09:40:49 -07:00
barnold1953
742543317c Stopped magnifying FOV when wearing Oculus. 2014-05-21 09:12:28 -07:00
Mohammed Nafees
1714f7fb27 Merge branch master from upstream 2014-05-21 11:29:19 +05:30
Andrzej Kapolka
f709ea61b5 Need to initialize this to false. 2014-05-20 17:55:48 -07:00
barnold1953
661de7c62b Fixed poor coding standard 2014-05-20 17:46:52 -07:00
barnold1953
eb5b0c4ddf Made OR work with different camera modes. 2014-05-20 17:43:46 -07:00
Andrzej Kapolka
7124b4a196 Mask joints from animation when explicitly set. 2014-05-20 17:10:53 -07:00
Brad Hefta-Gaub
a29a9dad70 Merge pull request #2882 from ey6es/master
Restore specular lighting--but, per the OpenGL spec, shut off specular
2014-05-20 17:01:32 -07:00
ZappoMan
2665f3af67 properly bail on version mismatch 2014-05-20 16:31:03 -07:00
ZappoMan
22a6e4679a properly discard piggy back packets that don't match expected version 2014-05-20 16:19:14 -07:00
Andrzej Kapolka
d3e5e3ccf1 A couple explanatory comments. 2014-05-20 15:41:11 -07:00
Andrzej Kapolka
dd5d3c5591 Merge branch 'master' of https://github.com/highfidelity/hifi into animenu 2014-05-20 15:23:41 -07:00
Andrzej Kapolka
49a0645677 Animation bits. 2014-05-20 15:23:15 -07:00
barnold1953
2329188939 Stopped windows crash when no audio device is detected 2014-05-20 15:15:45 -07:00
Mika Impola
061f182fab Initialise lisencing manager after we have enabled Visage. 2014-05-21 00:02:59 +03:00
ZappoMan
1278470a91 properly handle FSTs that have translations and rotations 2014-05-20 13:31:08 -07:00
Stephen Birarda
e3dd6509d8 remove dependency on GnuTLS for later replacement with OpenSSL 2014-05-20 10:47:11 -07:00
Andrzej Kapolka
62e7a31602 More work on animation configuration. 2014-05-19 18:09:33 -07:00
Andrzej Kapolka
5da656e3f5 Working on animation dialog. 2014-05-19 16:55:33 -07:00
Andrzej Kapolka
e066d552a0 Added missing unlock that was causing a hang. 2014-05-19 12:48:26 -07:00
Atlante45
2839f5207b Merge branch 'master' of https://github.com/highfidelity/hifi into anchers_apply_rotation_and_scale 2014-05-17 22:08:39 -07:00
Atlante45
7d40790260 Don't compute avatar anchor specs if uneeded 2014-05-17 22:08:28 -07:00
Andrzej Kapolka
5ebb2659a4 Fixed initialization order warning. 2014-05-17 19:02:14 -07:00
Andrzej Kapolka
c8f2dae7bd Fix for stopping scripts on Windows. 2014-05-17 18:45:54 -07:00
Mohammed Nafees
b35134e325 Fix the chat widget's visibility when not logged in 2014-05-17 20:38:43 +05:30
Atlante45
0edcd732fe Added rotation and scale to overlay anchers 2014-05-16 17:36:27 -07:00
Brad Hefta-Gaub
06a0084269 Merge pull request #2862 from AndrewMeadows/inertia
improved model bounding shapes
2014-05-16 17:22:28 -07:00
Andrzej Kapolka
6eaa549f65 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-05-16 16:26:47 -07:00
Andrzej Kapolka
4a23c0cfd9 Fix for arms' getting twisted up with new IK. 2014-05-16 16:25:24 -07:00
Philip Rosedale
d54ff7a2cf Merge pull request #2869 from huffman/19630
Code Review for Job #19630
2014-05-16 16:00:05 -07:00
Andrzej Kapolka
956c5d2eb6 More joystick fixes. 2014-05-16 14:24:49 -07:00
Ryan Huffman
cc952f9cee Reset node bounds overlay text when no nodes are selected 2014-05-16 13:56:28 -07:00
Ryan Huffman
4100e5c64a Merge branch '19630' of github.com:huffman/hifi into 19630 2014-05-16 13:21:44 -07:00
Ryan Huffman
e5d6a66ca9 Use char array instead of QString in NodeBounds 2014-05-16 13:21:10 -07:00
Mohammed Nafees
f23dd0fecf Fix scrolling of log data when Extra Debugging is enabled 2014-05-17 01:17:55 +05:30
Ryan Huffman
3f2d08871c Reorder includes in NodeBounds.cpp 2014-05-16 12:24:26 -07:00
Ryan Huffman
32974b4003 Remove QGLWidget include from NodeBounds 2014-05-16 12:16:42 -07:00
Andrzej Kapolka
4314e42116 Merge branch 'priority' of https://github.com/ey6es/hifi into priority
Conflicts:
	interface/src/Application.cpp
	interface/src/devices/PrioVR.h
	interface/src/scripting/ControllerScriptingInterface.cpp
2014-05-16 12:16:40 -07:00