Seth Alves
363a2a3a7a
merge from upstream
2017-09-21 11:08:29 -07:00
Seth Alves
473db92a8e
fix some parent-grab bugs, re-enable adjusting equipped entities, don't trigger guns right when they are equipped
2017-09-21 11:07:47 -07:00
Seth Alves
61efaf7fc2
Merge pull request #11420 from druiz17/fix-parenting-overlay-module
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nearParentGrab module now sets the correct previous parent id when switching grabbed overlays from one hand to another
2017-09-21 09:44:07 -07:00
druiz17
65e0c99618
small change
2017-09-21 09:07:49 -07:00
druiz17
2d7d6f85ba
fixing merge conflicts
2017-09-21 09:04:13 -07:00
David Rowe
c05ccd2ed5
Merge branch 'master' into vr-edit-a
2017-09-21 14:08:16 +12:00
Anthony Thibault
03e278c5ae
Merge pull request #11416 from druiz17/stylus-pos
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Pull back the stylus position in hand.
2017-09-20 17:40:22 -07:00
druiz17
949c343604
fixing nearGrabParentModule switching grabbed overlays
2017-09-20 15:34:01 -07:00
druiz17
92f3dfe2ab
move the stylus back a bit
2017-09-20 14:23:43 -07:00
druiz17
c20c5ee2b5
fixed tablet grabbing issue
2017-09-20 14:10:10 -07:00
druiz17
2ce6dcf89d
fixing spelling error
2017-09-20 11:45:42 -07:00
druiz17
5d87036f32
make changes requests and slight fixes
2017-09-20 11:41:31 -07:00
druiz17
9c66a25d83
fixing and cleanup tablet inputs
2017-09-19 17:03:53 -07:00
druiz17
e2921661e9
scaling entities
2017-09-19 09:35:22 -07:00
David Rowe
c56fda88fa
Merge branch 'master' into vr-edit-a
2017-09-19 16:17:04 +12:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
Seth Alves
095cd03ee2
Merge pull request #11380 from ctrlaltdavid/fix-controller-typos
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Fix typos in controller modules disabler
2017-09-16 11:13:15 -07:00
David Rowe
6c5a1c0460
Address laser and controller interactions with HUD overlays and tablet
2017-09-16 15:45:44 +12:00
David Rowe
18b71f0c0f
Fix typos in controller modules disabler
2017-09-16 15:34:53 +12:00
Seth Alves
0816a8af27
fix grab entity methods
2017-09-15 12:07:50 -07:00
Seth Alves
b67c571aaa
fix grab entity methods
2017-09-15 12:05:49 -07:00
Seth Alves
df80b7ecfa
stopNearTrigger, not end
2017-09-15 11:16:54 -07:00
Seth Alves
39e6605f6f
fix grab entity methods + jshint cleanups
2017-09-15 10:50:46 -07:00
Anthony J. Thibault
f534ee5ad9
laser offset fix
2017-09-14 16:37:45 -07:00
Anthony J. Thibault
7959988622
Merge branch 'master' into feature/ant-man
2017-09-14 10:37:45 -07:00
Anthony J. Thibault
7c725756f1
IPD Fixes for controllerDispatcher and controllerModules
2017-09-14 10:36:05 -07:00
Anthony J. Thibault
9a9f4a0d24
Fix controllerModules with appropriate IPD scale changes
2017-09-13 18:23:54 -07:00
Anthony J. Thibault
8fb69a9867
Merge branch 'master' into feature/ant-man
2017-09-13 18:23:11 -07:00
Anthony J. Thibault
745d2ff395
Remove handControllerGrab.js, see controllerDispatcher.js instead.
2017-09-13 17:36:56 -07:00
druiz17
1b288ef860
make garbbing radius the same as master
2017-09-13 16:15:36 -07:00
Anthony J. Thibault
9a1fa9b2f2
Fix for stylus intersection with tablet and home button for scaled tablets
2017-09-13 09:52:20 -07:00
druiz17
b3ff5c86f7
fixed secondary triggers and chest lid
2017-09-12 14:43:06 -07:00
Dante Ruiz
d90f6320a9
Merge pull request #8 from sethalves/controller-dispatcher-1
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Controller dispatcher 1
2017-09-12 10:54:10 -07:00
druiz17
b634292261
fixing some small issues
2017-09-12 10:53:04 -07:00
Seth Alves
e9918ca599
add profiling to controller-dispatcher
2017-09-12 10:52:52 -07:00
Seth Alves
a9aa6df93e
Merge branch 'controller-dispatcher-1' of github.com:sethalves/hifi into controller-dispatcher-1
2017-09-12 10:44:29 -07:00
Seth Alves
315f874824
add profiling to controller-dispatcher
2017-09-12 10:44:09 -07:00
Seth Alves
2850029f26
add profiling to controller-dispatcher
2017-09-12 10:00:32 -07:00
druiz17
684aef23dc
Merge branch 'controller-dispatcher-1' of github.com:druiz17/hifi into controller-dispatcher-1
2017-09-11 15:08:37 -07:00
druiz17
a46e41607c
fixed teleport, added avatar scaling, allow laser to be used on tablet when stylus is shown
2017-09-11 15:07:14 -07:00
Seth Alves
9c098f1a0c
Merge branch 'controller-dispatcher-1' of github.com:druiz17/hifi into controller-dispatcher-1
2017-09-08 17:10:02 -07:00
druiz17
405d8c3afc
fixing cloning and laser
2017-09-08 17:07:27 -07:00
Seth Alves
a1ffc7abd0
distance from controller to object is sometimes decided by pickray
2017-09-08 17:04:09 -07:00
druiz17
42ef397b5e
fixed include path
2017-09-08 15:13:19 -07:00
Anthony J. Thibault
72e0c844e4
Merge branch 'master' into feature/ant-man
2017-09-08 14:08:26 -07:00
druiz17
e33012e522
laser on tablet update
2017-09-08 13:30:30 -07:00
druiz17
dbb91e5953
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-09-08 11:50:43 -07:00
druiz17
f0c12e50dd
some small bug fixes
2017-09-08 11:50:19 -07:00
Anthony J. Thibault
d0f9a20a01
Fix for tablet grabbing at small scales
2017-09-07 15:10:15 -07:00
druiz17
ef050a09f9
made requested changes and also allow entities/overlays to be grabbed by the grip button
2017-09-07 14:42:46 -07:00
Brad Hefta-Gaub
b316f366fc
Merge pull request #11198 from druiz17/oculus-tablet-position
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fixed tablet spawn position for oculus menu button
2017-09-07 12:30:33 -07:00
druiz17
cc7a222374
fixing Hifi-Hand-Drop for equipEntity
2017-09-06 17:15:05 -07:00
druiz17
0d66bfca05
added far trigger
2017-09-06 14:58:04 -07:00
Daniela
0ac7e00612
Add Avatar resize compatible teleport.js pad scale
2017-09-06 19:45:03 +01:00
Anthony J. Thibault
3d3bb2853a
Updated naturalDimensiosn for touch controller config
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Totally untested! I don't have an oculus. I'm sure it will work tho. ;)
2017-09-05 15:39:35 -07:00
Anthony J. Thibault
23ff1b9ead
Fixes for scaling controller display
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Adds MyAvatar.sensorToWorldScaleChanged signal.
2017-09-05 15:03:41 -07:00
Dante Ruiz
cefa65de5e
some more small changes
2017-09-05 12:06:32 -07:00
Dante Ruiz
28694dcf8a
small change to contextOVerlays in farActionGrab
2017-09-05 11:46:06 -07:00
Dante Ruiz
3b357ad61e
finshed handControllerGrab refactoring
2017-09-01 17:07:26 -07:00
Anthony J. Thibault
26e9e6e580
Fixes for stylus ranges and grab radii
2017-09-01 11:19:51 -07:00
druiz17
2948061904
code cleanup
2017-08-31 22:30:30 -07:00
Dante Ruiz
7cf27c18d3
code cleanup and fix broken features
2017-08-31 18:06:55 -07:00
Anthony J. Thibault
a1b94fd9d2
Bug fixes for laser offset and avatar hold action
2017-08-31 17:26:00 -07:00
Anthony J. Thibault
98c89cbe78
Fixes for stylus size and offset
2017-08-31 14:45:59 -07:00
Anthony J. Thibault
1a01209020
Fixes for scaling tablet at high frame rates
2017-08-31 13:02:31 -07:00
Anthony J. Thibault
9c6b8a6826
Fixes for scaling tablet
2017-08-31 11:28:05 -07:00
Dante Ruiz
47699d4439
fixed edit.js
2017-08-30 16:52:59 -07:00
Dante Ruiz
3960ec7d5a
finish main handControllerGrab refactoring
2017-08-30 15:20:03 -07:00
Dante Ruiz
ed52136fc5
finished equiping locked clone-able entities
2017-08-29 15:18:28 -07:00
Dante Ruiz
4b592687b7
finished webEntityLaserInput, now working on cloning
2017-08-28 17:35:34 -07:00
Dante Ruiz
0eceb7b382
unviersial web3d vs laser
2017-08-25 17:40:30 -07:00
Dante Ruiz
b3ffa7b6b4
Working laser vs tablet
2017-08-25 14:20:31 -07:00
Dante Ruiz
fa676aaadf
lasers on tablet working
2017-08-24 17:42:27 -07:00
Dante Ruiz
eb6248400c
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-08-24 13:41:54 -07:00
Dante Ruiz
dbe8aa77d7
working on laser v tablet
2017-08-23 17:32:41 -07:00
SamGondelman
d7b3686364
include noncollidable entities
2017-08-22 17:37:51 -07:00
Dante Ruiz
dc8d0c9604
disable far grab when on hud
2017-08-22 16:51:13 -07:00
Dante Ruiz
cdd184e32d
intergradted teleport
2017-08-22 11:06:11 -07:00
Dante Ruiz
f6151fae85
slowly intergrating teleport.js
2017-08-21 16:53:28 -07:00
Dante Ruiz
94dc942d79
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1
2017-08-21 16:34:10 -07:00
Dante Ruiz
8d04047d8a
starting to integrate teleport.js
2017-08-18 13:23:44 -07:00
SamGondelman
c9f4958925
handControllerGrab fix, maybe, hopefully
2017-08-18 10:39:40 -07:00
Dante Ruiz
e48c14ec23
fixed tablet spawn position for oculus menu button
2017-08-16 09:08:55 -07:00
Seth Alves
3082c357f9
cloning sort-of works... cloning an equipable doesn't
2017-08-15 17:54:04 -07:00
Seth Alves
4bfbab294d
near-trigger works?
2017-08-15 14:53:58 -07:00
Seth Alves
03977334a0
near-trigger works?
2017-08-15 14:50:39 -07:00
Seth Alves
3b61e8518f
near-trigger works? equip calls its entity methods now
2017-08-15 14:46:48 -07:00
Seth Alves
ddca25672f
trying to get near-triggering working
2017-08-15 14:14:28 -07:00
Seth Alves
1d24523be9
equip drop gesture works
2017-08-15 13:09:17 -07:00
Seth Alves
e6ac07d43d
equipping mostly works
2017-08-15 11:45:45 -07:00
Seth Alves
b2d7eefc97
equip highlight works now
2017-08-15 10:30:47 -07:00
Seth Alves
b52a406ff1
trying to get equipping working
2017-08-14 18:25:57 -07:00
Seth Alves
13424eb792
kinematic-grab defaults to true
2017-08-13 17:42:08 -07:00
Seth Alves
9015d69c71
fix pop at start of far-grab
2017-08-13 17:21:55 -07:00
Seth Alves
f10dc7cbd5
allow far to near-grab transition
2017-08-13 16:54:37 -07:00
Seth Alves
58b199e9f9
far-grab sort-of works
2017-08-13 15:54:03 -07:00
Seth Alves
c2861d29d2
trying to get highlighting to work
2017-08-13 13:49:17 -07:00
Seth Alves
327bc23b5c
get ready for highlighting
2017-08-13 11:41:12 -07:00
Seth Alves
e7437d66ef
if a raypick hits something that's very close, put it into the nearby-entities list
2017-08-12 17:49:02 -07:00
Seth Alves
ec93172676
far-search rays work, but nothing else about far-grab.
2017-08-12 17:27:48 -07:00
Seth Alves
505b564c62
sort plugins isReady calls by plugin priority. hook up pickrays in data-gathering phase
2017-08-12 13:14:00 -07:00
Seth Alves
9fb1835a26
grabbing overlays works, again
2017-08-12 12:38:36 -07:00
Seth Alves
7ae41064db
tablet stylus works again
2017-08-12 11:19:39 -07:00
Seth Alves
b4a54b017a
plugins occupy activity-slots and more than one plugin may run at a time, as long as their slots aren't in conflict
2017-08-11 12:15:41 -07:00
Seth Alves
0d0f147056
port action-near-grab to dispatcher
2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19
Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher
2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd
Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher
2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55
script fixes
2017-08-09 11:56:25 -07:00
SamGondelman
684001a756
workaround deadlock in editRenderState
2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636
added setLockEndUUID, update handControllerGrab and grab
2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
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The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2
cleanups
2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a
parenting near grab works
2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120
starting on controller-dispatcher experiment
2017-07-27 15:32:13 -07:00
SamGondelman
e3288a9004
fix flicker, scissor warning, and handControllerGrab sphere size
2017-07-27 11:17:30 -07:00
Sam Gondelman
fcaa39b245
Merge branch 'master' into sharks
2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9
defaultRenderStates, handControllerGrab.js, fix teleport.js a little
2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c
Stupid bracket
2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce
Bugfixes?
2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59
Closer still
2017-07-26 14:10:41 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9
replace setHandLasers with drawHUDLayer overlay property
2017-07-24 18:16:40 -07:00
David Kelly
5cd05da31e
strict comparisons
2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365
put back ignoredEntities functionality in teleport
2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce
expanded RayPick JS API
2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe
Fix bug where overlay would get stuck
2017-07-20 13:26:43 -07:00
SamGondelman
d156680bc8
ignore/include by ID, simplified caching logic
2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568
UX improvements
2017-07-20 12:00:13 -07:00
Dante Ruiz
3805228b70
fixed grab the tablet in third person
2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025
lockEnd, editRenderState, and updated grab.js
2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116
Improve reliability of hand lasers; increase size of target
2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d
Make clicks work right
2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0
teleport third eye laser on invalid hand pose
2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
Zach Fox
761d35d633
Getting there!
2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a
Timer for hand controller lasers
2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab
ContextOverlay
2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06
It's working!
2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063
better version
2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296
removed search laser in edit mode for 2d mode
2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da
Initial work on clickable overlays
2017-07-18 14:01:16 -07:00
Zach Fox
67c8ddfd57
Merge in changes from laser PR
2017-07-17 17:09:40 -07:00
Zach Fox
a37f0137e7
Destroy overlays when trigger released
2017-07-17 14:29:43 -07:00
SamGondelman
197ba83b10
remove old_teleport
2017-07-17 13:46:23 -07:00
Zach Fox
974dff36b0
Make hover overlays work for hand controller lasers
2017-07-17 13:16:53 -07:00
SamGondelman
ae99be0350
added faceAvatar and centerEndY, working on updating teleport.js, style fixes
2017-07-17 13:07:42 -07:00
Seth Alves
e4aa4823f9
Merge branch 'master' of github.com:highfidelity/hifi into dont-think-during-mouse-move
2017-07-07 08:51:38 -07:00
ZappoMan
c3c9df0cd0
restore old camera state
2017-07-06 10:41:46 -07:00
Seth Alves
55b7c2d767
avoid doing a lot of work during mouse-move event-handlers
2017-07-05 15:50:05 -07:00
Seth Alves
d917878638
fix whitespace
2017-07-05 11:29:09 -07:00
Seth Alves
ab340530b8
don't do a lot of processing during the mouse-move event handler
2017-07-05 11:27:13 -07:00
ZappoMan
d5acc8a6f9
Merge branch 'master' of https://github.com/highfidelity/hifi into godview
2017-07-03 12:21:29 -07:00
David Rowe
a8501a7ac6
Remove old Leap Motion code
2017-06-15 14:45:40 +12:00
Seth Alves
d87b858c0a
Merge pull request #10619 from NeetBhagat/4869-Entity-resize-issue
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4869 entity resize issue
2017-06-08 16:34:07 -07:00
Anthony J. Thibault
90d241ca3c
Account for avatar scale
2017-06-06 09:10:46 -07:00
NeetBhagat
2ce72d554b
Resolve 2 issues:
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1) Entity can grow/shrink if it is grabbed by first right hand then left hand.
2) Stop unwanted grow/shrink of an entity.
2017-06-05 14:13:51 +05:30
Anthony J. Thibault
7da73d0ff1
teleport.js should still function on avatars with no feet.
2017-06-02 18:01:40 -07:00
NeetBhagat
580c2548e9
Initial Commit :
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1) Resolve a bug when 2 different entity is grabbed in 2 hands. And move your left hand and entity of left hand grow/shrink when you move right/left hand.
2) Resolve right hand-left hand grow-shrink functionality
2017-06-02 23:04:58 +05:30
ZappoMan
60048a231f
god view controller
2017-06-02 10:26:54 -07:00
Seth Alves
de40604042
whitespace
2017-05-25 09:54:40 -07:00
Seth Alves
80e641b6d4
fix code that was using old raypickInfo.properties field
2017-05-25 09:47:02 -07:00
Anthony J. Thibault
b276970258
Hand controller lasers work better in thirdPerson camera mode.
2017-05-08 14:32:50 -07:00
Seth Alves
92966377fb
Merge branch 'fix-dont-send-non-entity-edits-over-wire' of github.com:sethalves/hifi into fix-dont-send-non-entity-edits-over-wire
2017-05-04 19:05:57 -07:00
Seth Alves
900fae30fd
avoid calling editEntity on overlays
2017-05-04 19:05:52 -07:00
Seth Alves
70efe4aa4f
avoid calling editEntity on overlays
2017-05-04 18:52:17 -07:00
Anthony Thibault
7006fa6da4
Merge pull request #10257 from sethalves/grab-try-timer-instead-of-update
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grab is driven by timer rather than update, load tablet model with high priority
2017-05-04 14:07:21 -07:00
Seth Alves
0cd0e46ca5
make clone work again
2017-05-02 16:20:59 -07:00
Seth Alves
f1170dc17d
AvatarList not AvatarManager
2017-05-02 15:48:12 -07:00
Seth Alves
eed4da3570
some cleanups, delete far-grabs during transition to near-grab rather than set ttl to zero
2017-05-02 15:36:38 -07:00
Seth Alves
dc569051f9
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-05-02 09:50:13 -07:00
Seth Alves
4b0e7ceef5
show hand lasers when edit is enabled, but not if there are not hand-controllers
2017-04-28 10:24:04 -07:00
Seth Alves
467505e421
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-04-27 10:33:04 -07:00
Seth Alves
93f9716557
merge from upstream
2017-04-27 10:17:00 -07:00
Seth Alves
15661987be
load tablet overlay models with higher priority
2017-04-27 10:16:08 -07:00
volansystech
87ceebca82
Merge branch 'master' of https://github.com/highfidelity/hifi into 21200
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-04-27 12:58:18 +05:30
Zach Fox
9ace7a7488
Merge pull request #10279 from andrewd440/21174
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21174 Make the Particle Emitter Easier to Use
2017-04-26 15:35:29 -07:00
Seth Alves
aeaa95b7a0
Merge branch 'master' of github.com:highfidelity/hifi into grab-try-timer-instead-of-update
2017-04-26 10:23:27 -07:00
Seth Alves
37233b9fdb
avoid a rare script-crash
2017-04-26 10:19:50 -07:00
Andrew Lowry
ecf3826050
Always show hand lasers when in edit mode.
2017-04-24 13:35:37 -04:00
Andrew Lowry
8479d835b2
Adds laser selection of particle systems while in edit mode in HMD.
2017-04-24 13:35:37 -04:00
volansystech
1abbca6737
Merge branch 'master' into 21200
2017-04-24 19:09:02 +05:30
Seth Alves
ec687bdb4b
cleanups
2017-04-21 11:03:43 -07:00
Seth Alves
1e6b2682c9
use timers rather than relying on update calls
2017-04-21 10:17:57 -07:00
volansystech
9e2899678a
Resolving conflicts of #21206
2017-04-20 23:54:41 +05:30
volansystech
abc87c0338
Increased accuracy for converting far-grab to near-grab for every object
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Near-grab radius reduced to its default = 0.3
2017-04-20 23:37:16 +05:30
Seth Alves
f7378abb08
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-20 02:40:10 -07:00
Brad Hefta-Gaub
a555846d5d
Merge pull request #10235 from volansystech/21206
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21206 Far grab improvement to draw held entity toward yourself
2017-04-19 14:33:09 -07:00
volansystech
b194ddeb66
Resolve Comments of @sethalves
2017-04-19 16:39:23 +05:30
volansystech
e5c7587ad8
Improve far grabbing based on timescale.
2017-04-18 20:01:02 +05:30
volansystech
7e0efed062
Improve speed of grabbing.
2017-04-18 00:54:01 +05:30
Seth Alves
371118a6c0
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-14 16:26:30 -07:00
Seth Alves
110cfb47d1
turn off handControllerGrab debug prints
2017-04-14 14:23:27 -07:00
Seth Alves
6420ddd038
grab script checks for touch devices continually, rather than just when the script starts
2017-04-14 14:20:04 -07:00
Seth Alves
d17d12446b
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1
2017-04-14 12:49:03 -07:00
Seth Alves
1009182c06
grab and handControllerGrab use new far-grab action
2017-04-14 11:52:07 -07:00
Seth Alves
af5a352f02
turn on handControllerGrab debug prints
2017-04-14 08:10:31 -07:00
volansystech
70855b1c53
Improve the accuracy of Far to near Equip State.
2017-04-13 19:24:47 +05:30
Seth Alves
0eb9507a10
Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-0
2017-04-12 16:25:50 -07:00
volansystech
7bc3435cfa
Initial Commit..
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If distanceToObject from avatar is more than 15, we are accelarting entity travel by 2x.
This will help user to grab the entity in lesser time.
2017-04-13 02:51:30 +05:30
Seth Alves
026dde2e68
allow kinematic near-grab to be turned on or off for a given entity
2017-04-12 10:14:16 -07:00
volansystech
5639a3f92a
Far to near grab: If the object is capable of being equipped, transfer from far-grab to an equipped state.
2017-04-12 20:08:26 +05:30
Thijs Wenker
695c55bc3d
fix teleport cool-in, added missing TARGETTING state and some ESLINT style fixes
2017-04-12 03:44:24 +02:00
volansystech
99af493ac8
Resolved the issue from the Initial commit - "grabbedEntity" stays into that grabbed position for a few seconds (hanging into mid of air) before dropping down automatically.
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Successfully converted far grab into near grab when entity is closer to the Avatar.
When Trigger is released after converted far grab into near grab far, the obect is dropped successfully.
2017-04-11 21:57:01 +05:30
Anthony Thibault
746b7aadbd
Merge pull request #10133 from sethalves/fix-teleport-which-something-equipped
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Fix teleport when something equipped
2017-04-09 19:00:21 -07:00
volansystech
e0b08a5e4e
Initial Commit of far to near grab conversion. Works only if object drawn at chest level And Object is near by to hand.
2017-04-07 21:55:26 +05:30
Seth Alves
2e4e10759f
teleport raypick now ignores equipped or grabbed entities
2017-04-05 13:17:03 -07:00
Anthony J. Thibault
c33f10ca1b
Recenter body on teleport, also it works more consistently.
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If your avatar happens to be squatting, your body will stand up straight after you teleport.
Also, setting MyAvatar.position can sometimes fail due to the multi-threaded nature of scripting.
Instead, teleport.js uses goToPosition to move the avatar, as a result teleport feels much more responsive now.
2017-04-04 18:05:46 -07:00
Seth Alves
54c66aff07
use tablet-ui stylus as default, rather than avatar finger
2017-03-31 13:18:40 -07:00
Seth Alves
6df4dda746
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-28 11:42:14 -07:00
Seth Alves
8e38b41e44
Merge branch 'tablet-ui' of github.com:sethalves/hifi into tablet-ui
2017-03-28 11:41:58 -07:00
Seth Alves
851ea7dabc
fix initial finger/stylus setting
2017-03-28 11:41:51 -07:00
Clément Brisset
82114ae6ab
Merge pull request #9940 from Atlante45/fix/sit
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Fix a few sitting bugs noticed at the meetup
2017-03-28 11:14:31 -07:00
Seth Alves
9e675d4c93
Merge pull request #9990 from hyperlogic/bug-fix/sliders
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Added inputMode property to Web3DOverlay
2017-03-28 10:07:37 -07:00
Seth Alves
b50a02ea19
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-28 08:16:59 -07:00
Seth Alves
cdac011472
fix home button
2017-03-27 18:21:00 -07:00
Anthony J. Thibault
5796cbc898
Bug-fix for touching deleted entities or overlays.
2017-03-27 10:26:33 -07:00
ZappoMan
52335e20a2
fix typo
2017-03-24 09:59:55 -07:00
ZappoMan
bc331af6a0
Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPick
2017-03-24 08:46:43 -07:00
Seth Alves
902e3d41d6
merge from upstream
2017-03-24 08:20:35 -07:00
Brad Hefta-Gaub
9a38b36f59
Merge pull request #9970 from Triplelexx/21223
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21223 - Quat functions have naming inconsistencies
2017-03-24 08:12:11 -07:00
Anthony J. Thibault
bab9890fea
Added inputMode property to Web3DOverlay.
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This allows user to switch between Touch messages and Mouse messages.
Added a sliderTestMain.js script which demonstrates this behavior.
2017-03-23 13:54:18 -07:00
ZappoMan
246f377a07
Merge branch 'master' of https://github.com/highfidelity/hifi into removePropertiesFromRayPick
2017-03-23 10:40:37 -07:00
Seth Alves
bd32104bc1
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-22 08:41:59 -08:00
Ryan Huffman
1285f2a9eb
Merge pull request #9937 from thoys/boppo
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El Boppo the Clown punching bag game
2017-03-22 09:30:54 -07:00
Triplelexx
a964edee91
change all references of Quat.getFront to Quat.getForward in scripts directory
2017-03-21 22:25:30 +00:00
Dante Ruiz
d2c139ce6e
fix error from using a misspelled function
2017-03-21 22:25:45 +01:00
Dante Ruiz
bf3c5dbf0e
Merge branch 'tablet-ui' of github.com:highfidelity/hifi into tablet-xbox
2017-03-21 19:47:16 +01:00
Dante Ruiz
1811a2edc7
fixed third eye laser
2017-03-21 19:45:00 +01:00
Seth Alves
cc4ddd1387
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-21 08:43:35 -08:00
Thijs Wenker
a8740614e2
CR Fixes
2017-03-18 01:22:06 +01:00
Atlante45
4c75680877
Set teleport target to Cancel if seat in use
2017-03-17 16:10:15 -07:00
Thijs Wenker
febe25511b
teleport.js - ignore entity support (for boxing gloves)
2017-03-17 21:10:06 +01:00
Stephen Birarda
d13752a7c6
use the correct property name for useAdvancedMovementControls
2017-03-15 10:34:43 -07:00
Stephen Birarda
bfc51d8222
use property not function for advanced movement controls
2017-03-15 10:25:06 -07:00
David Rowe
cb4bd58381
Load controller scripts in their own script engine
2017-03-15 14:31:13 +13:00
Stephen Birarda
7ddb5ff770
use correct boolean when changing AMC
2017-03-14 18:09:17 -07:00
Stephen Birarda
188530590a
add missing curly brace to script
2017-03-14 17:16:49 -07:00
Stephen Birarda
490cb83489
move advanced movement control changes to MyAvatar
2017-03-14 15:03:01 -07:00
Stephen Birarda
0926b2df2a
add LX snap turn to standard mapping
2017-03-13 15:14:20 -07:00
Anthony J. Thibault
3abc78e7d3
Fix for finger/sytlus on invisible/hidden tablet.
2017-03-10 17:18:13 -08:00
Anthony J. Thibault
07e10ae862
Merge branch 'tablet-ui' into feature/can-touch-this
2017-03-10 17:05:26 -08:00
Seth Alves
2098cd5b5e
remove stylus and search-beams when grab script is shut down
2017-03-10 13:02:16 -08:00
Anthony J. Thibault
d8f04d90a7
Merge branch 'master' into feature/can-touch-this
2017-03-09 14:24:10 -08:00
Anthony J. Thibault
6f53aaed5c
Small simplification of building stylusTarget list.
2017-03-09 14:04:13 -08:00
Anthony J. Thibault
1acc5ea760
Finger now points when near tablet + deadspot added when touching the tablet
2017-03-08 19:03:56 -08:00
Seth Alves
66d44ac6f0
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-08 09:26:51 -08:00