Commit graph

900 commits

Author SHA1 Message Date
Seth Alves
c2422c2382 Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic 2015-04-24 09:29:26 -07:00
Brad Hefta-Gaub
22ff2ba1b8 Merge pull request #4687 from Atlante45/zone_shape_edit_js
Zone ShapeType/CompoundShapeURL in edit.js
2015-04-24 09:08:56 -07:00
Atlante45
a26d9ef353 Fix ShapeType/String conversion 2015-04-24 16:49:18 +02:00
Atlante45
fff8b99d10 Fix keylight color
Was an integer division producing a float
2015-04-24 15:31:25 +02:00
Seth Alves
cf0499e671 various physics-related experiments 2015-04-23 21:07:04 -07:00
Andrew Meadows
0daaf20f01 Merge pull request #4675 from sethalves/detect-ballistic
Detect ballistic motion + fix up simulation-owner code + fix up EntityItem constructor
2015-04-23 14:19:51 -07:00
ZappoMan
5dddca37ca fix default shape of zones 2015-04-23 13:44:39 -07:00
Seth Alves
bc65616bb3 Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic 2015-04-23 13:09:22 -07:00
Atlante45
0b1d4fb1d6 Merge branch 'master' of https://github.com/highfidelity/hifi into zones 2015-04-23 21:16:11 +02:00
Brad Hefta-Gaub
945433be28 Merge pull request #4678 from sethalves/fix-pile-at-origin
don't pile things up at the origin during a load
2015-04-23 11:40:46 -07:00
Atlante45
b776ea8110 Make ::contains() back into a const 2015-04-23 19:15:06 +02:00
Seth Alves
c21e06e7a7 don't pile things up at the origin during a load 2015-04-23 10:08:59 -07:00
Atlante45
83490051d9 Move shape related contains() to ShapeInfo 2015-04-23 18:55:20 +02:00
Ryan Huffman
e0d4a0b1e1 Add functionality to turn zone picking off 2015-04-23 09:36:41 -07:00
Atlante45
51d99da29f Magic number 2015-04-23 17:50:26 +02:00
Atlante45
f494f86ee5 Handle registration point in transforms 2015-04-23 17:48:29 +02:00
Atlante45
bda72025af Check mesh extend before going through triangles 2015-04-23 16:40:40 +02:00
Atlante45
d18229d52d Merge branch 'master' of https://github.com/highfidelity/hifi into zones 2015-04-23 15:58:57 +02:00
Atlante45
15482d6a57 Don't compute shape for zones 2015-04-23 15:21:51 +02:00
Atlante45
fb4d1d3557 Fix compoundShapeURL reseting shapeType 2015-04-23 14:24:20 +02:00
Atlante45
f117941c8d Macro fixing 2015-04-23 13:25:14 +02:00
Atlante45
01f4f34911 Centralize contains standard cases 2015-04-23 13:04:59 +02:00
Atlante45
837a0d3ba8 rename collision model in edit.js 2015-04-23 12:13:52 +02:00
Atlante45
3ebe72f025 Fix read macro 2015-04-23 12:12:42 +02:00
Seth Alves
9e96026c52 move _accelerationNearlyGravityCount and _shouldClaimSimulationOwnership from EntityItem to EntityMotionState 2015-04-22 21:36:36 -07:00
Seth Alves
d51f5a0ae8 remove commented out code 2015-04-22 17:22:37 -07:00
Seth Alves
5a7f8a2f5a git rid of unneeded bump code. re-indent billiards.js and rez in balls with some y velocity so they fall to the table 2015-04-22 17:06:21 -07:00
Seth Alves
96b4517e6e when removing something from bullet, attempt to wake up anything that was touching it 2015-04-22 16:05:31 -07:00
Seth Alves
07a848c9ce added bump call in physics engine for when an entity is deleted and may have something resting on top of it 2015-04-22 15:50:39 -07:00
Seth Alves
7781808bea remove debug prints, fix a comment 2015-04-22 15:25:09 -07:00
Seth Alves
3450597d70 remove some debugging prints 2015-04-22 15:03:23 -07:00
Seth Alves
92ceff1a03 clean up EntityItem constructors 2015-04-22 14:53:23 -07:00
Seth Alves
cd3ee39fcc experimenting 2015-04-22 13:42:04 -07:00
ZappoMan
fb4e334c70 implement volume priority for zones 2015-04-22 12:38:34 -07:00
Atlante45
9cec256142 Rename collisionModelURL members/methods 2015-04-22 21:16:09 +02:00
Atlante45
7f3be9c89b Add shapeType/compoundShapeURL to ZoneEntities 2015-04-22 21:14:10 +02:00
Atlante45
b446644549 Rename CollisionModelURL handle 2015-04-22 21:03:56 +02:00
Atlante45
8db9f80779 Reimplements "contains" for sphere and particles 2015-04-22 21:03:55 +02:00
Atlante45
dbf40afa47 Remove deprecated "*InDomainUnit" getter/setter 2015-04-22 21:03:55 +02:00
Seth Alves
3f705f3172 keep track of the number of simulation steps each entity has been accelerated at nearly its gravity. if we get 4 in a row, start sending acceleration equal to gravity to the entity server, so it will include gravity in its estimates 2015-04-22 10:39:13 -07:00
Seth Alves
e334c456ea add a place to keep track of the number of simulation steps where acceleration was close to gravity for a given Entity 2015-04-22 10:13:13 -07:00
ZappoMan
19386d5a5d Merge branch 'master' of https://github.com/highfidelity/hifi into ZoneEntity2
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-04-22 09:35:08 -07:00
Seth Alves
cde64893af coding standard 2015-04-21 18:36:06 -07:00
ZappoMan
486ab044a0 use piggyback properties to save on property bit space 2015-04-21 15:16:46 -07:00
ZappoMan
4ce451f984 wire up zone rendering again 2015-04-21 14:55:45 -07:00
ZappoMan
e436c95212 first cut at reworking zones 2015-04-21 14:36:13 -07:00
ZappoMan
8ce4cb628a another attempt at zones starting from box 2015-04-20 18:18:01 -07:00
ZappoMan
a9c2a6e048 another attempt at zones starting from box 2015-04-20 18:17:21 -07:00
Seth Alves
c49e2c1804 cleanups, diff minimization 2015-04-20 16:52:29 -07:00
Seth Alves
4a5631fca6 cleanups, diff minimization 2015-04-20 16:51:28 -07:00
Seth Alves
6107682658 handle ignoring simulation data echoed back to us differently 2015-04-20 16:36:56 -07:00
Seth Alves
d6c8bd94cf clean up some debugging prints 2015-04-20 15:59:33 -07:00
Seth Alves
56b005a872 packets should be ignore if they contain local nodeID, not if local entity contains nodeID 2015-04-20 12:19:36 -07:00
Seth Alves
08d300afcd use a flag to indicate that simulation ownership should be grabbed 2015-04-20 11:49:10 -07:00
Seth Alves
adfc82e169 remove commented-out code 2015-04-17 15:10:34 -07:00
Seth Alves
dac57c44da if measured acceleration is close to zero, send zero to entity server, else send gravity 2015-04-17 15:05:47 -07:00
Seth Alves
d90dec066c if an entity has no simulatorID, pull it out of list of entities with simulatorIDs 2015-04-17 11:12:13 -07:00
Seth Alves
32ced31f60 adjust logic related to claiming and releasing simulation ownership during scripted changes to entities 2015-04-17 10:57:00 -07:00
Seth Alves
3da2d1680d fix code that causes scripted changes to physics-related entity properties to claim simulation ownership 2015-04-17 10:41:11 -07:00
Seth Alves
deec577db6 if nodes are fighting over phyics variables, squash physics-related properties in the updates from the loser of the race 2015-04-17 10:21:52 -07:00
Seth Alves
c69aaa806b if a uuid is null, don't send a uuid of all zeros 2015-04-17 09:55:49 -07:00
Seth Alves
f77038c52d when ignoring an incoming packet, still read it so the data-stream pointer doesn't get screwed up 2015-04-17 09:37:48 -07:00
Seth Alves
f48f9caea4 cut back on debuging prints 2015-04-16 16:18:13 -07:00
Seth Alves
1484d6e37f fix READ_ENTITY_PROPERTY_UUID_TO_PROPERTIES to use binary version 2015-04-16 16:10:01 -07:00
Seth Alves
3b2a15f76a more debugging 2015-04-16 15:52:48 -07:00
Seth Alves
ea8dcfa5b5 read UUIDs as UUIDs rather than as strings. more debugging prints 2015-04-16 15:33:43 -07:00
Seth Alves
d7881f1891 adjust logic for releasing ownership of simulation 2015-04-16 15:15:28 -07:00
Seth Alves
d7059d8f2d add code for uuids in wire protocol. some debugging prints 2015-04-16 14:46:38 -07:00
Andrew Meadows
94c6053d52 fix formatting 2015-04-16 12:15:03 -07:00
Seth Alves
b30b9a0a30 don't update _simulatorIDChangedTime unless the value is different than the current one. if a script changes an entity, attempt to claim ownership 2015-04-16 12:03:34 -07:00
Seth Alves
df37b853f7 setup test of lockout-period oafter simulator-owner-id change 2015-04-16 08:57:57 -07:00
Seth Alves
6c4d232ad9 respond to code review 2015-04-15 16:08:15 -07:00
Seth Alves
e3a90b80a4 fix typo in comment 2015-04-15 16:04:18 -07:00
Seth Alves
62b59b7ccc remove uneeded debug print 2015-04-15 11:02:12 -07:00
Seth Alves
afca5440f0 entity-server will automatically clear simulation-owner ID if it doesn't get an update for 2 seconds 2015-04-15 10:58:56 -07:00
Seth Alves
e5db2380bf Merge branch 'bispinor' of github.com:AndrewMeadows/hifi into acceleration-and-owner-in-wire-protocol 2015-04-14 15:44:59 -07:00
Seth Alves
2a87eb9ce1 pull from andrew's branch 2015-04-14 15:44:53 -07:00
Andrew Meadows
aec42cf2dc enforce ShapeType agreement for ModeEntityItem 2015-04-14 15:39:49 -07:00
Andrew Meadows
5b81b5b11b removing SHAPE_TYPE_CONVEX_HULL from entities lib 2015-04-14 14:56:32 -07:00
Seth Alves
3cf31ff701 fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates 2015-04-14 13:32:02 -07:00
Seth Alves
b5bfbba759 only set simulationID on scripted entity creation if the entity has velocity or rotation 2015-04-14 10:17:54 -07:00
Seth Alves
d330319ed9 when a script creates and object, set the local Node as the simulation owner 2015-04-14 09:56:39 -07:00
Seth Alves
f7c0637952 oops 2015-04-13 16:51:05 -07:00
Seth Alves
cf6259c5d7 turn down debugging 2015-04-13 16:41:38 -07:00
Seth Alves
a30e807051 get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet 2015-04-13 16:20:30 -07:00
Seth Alves
396f6b1987 mess with debugging prints 2015-04-13 15:22:54 -07:00
Seth Alves
9c2fec36fd adjust debugging, try a different DIRTY flag 2015-04-13 12:52:31 -07:00
Seth Alves
f42a43e180 cause changes to _simulatorID to be broadcast 2015-04-13 12:39:40 -07:00
Seth Alves
f44f823649 Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol 2015-04-13 10:45:07 -07:00
Andrew Meadows
e9159304d2 Merge pull request #4617 from sethalves/acceleration-and-owner-in-wire-protocol
Acceleration and owner in wire protocol
2015-04-10 09:07:47 -07:00
Seth Alves
b472edbebb remove debug print for something that no longer exists 2015-04-09 09:26:14 -07:00
Atlante45
298a81cea9 Trim entity properties set from JS that are strings 2015-04-09 14:42:26 +02:00
Seth Alves
62ff8bf735 set PROP_LAST_ITEM automatically 2015-04-08 17:07:20 -07:00
Seth Alves
51a0fdf3d4 formatting 2015-04-08 15:43:49 -07:00
Seth Alves
1dd01cde00 expand svo to hold acceleration and id of current simulator node 2015-04-08 15:39:34 -07:00
Seth Alves
9014397167 try again without macro 2015-04-07 09:59:04 -07:00
Seth Alves
d4461f1ecb put avatars and embedded-webserver and entities logging into their own QLoggingCategory 2015-04-06 16:22:54 -07:00
Clément Brisset
efbd74f539 Merge pull request #4597 from huffman/light-overlays
Light overlays
2015-04-06 16:02:44 +02:00
Ryan Huffman
5fd960fb43 Add entity light cutoff/dimensions constraints 2015-04-03 15:32:53 -07:00
Andrew Meadows
abd78fede5 fix: change of dimensions would not update physics 2015-04-03 15:11:57 -07:00
ZappoMan
45ab438339 add logging for delete operations in the server 2015-04-02 16:44:04 -07:00
ZappoMan
84940d8e43 fix SVO import 2015-04-02 14:13:19 -07:00
Seth Alves
4e83301c65 add a bool value to Node which indicates if it is allowed to rez new entities 2015-03-31 18:27:46 -07:00
ZappoMan
df99c314aa fix issue with preload not being called on import 2015-03-31 12:44:44 -07:00
Seth Alves
186cb1ec7a merge from upstream 2015-03-30 11:28:47 -07:00
Philip Rosedale
685de8cc7f Merge pull request #4522 from huffman/rename-attribution
Rename attribution to marketplaceID
2015-03-30 10:57:28 -07:00
ZappoMan
a765b4c8a5 fix to preload getting called when you change a script 2015-03-27 18:56:55 -07:00
Ryan Huffman
81cb1e98ba Rename attribution to marketplaceID 2015-03-27 13:35:58 -07:00
Seth Alves
212f564131 Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions 2015-03-26 13:08:44 -07:00
Seth Alves
a3a54e8d7d style 2015-03-25 15:21:36 -07:00
Seth Alves
dccedeadff diff minimization 2015-03-24 16:59:12 -07:00
Seth Alves
2f47f7c7ba diff minimization 2015-03-24 16:51:42 -07:00
Seth Alves
8d2c942509 diff minimization 2015-03-24 16:38:11 -07:00
Seth Alves
1eeb2e89f8 remove some debug spam 2015-03-24 16:23:51 -07:00
Seth Alves
6e3be26013 attempting to figure out why physics motion object doesn't get updated when collision model url changes 2015-03-24 15:28:21 -07:00
Atlante45
3563efb584 extra ; 2015-03-24 21:52:53 +01:00
Seth Alves
c8ad82917e clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation 2015-03-23 16:54:36 -07:00
ZappoMan
81bf7138a4 also attempt to clean up placement of PROP_ATTRIBUTION in the stream 2015-03-20 13:21:29 -07:00
ZappoMan
ad833b76c8 fix PROP index mismatch 2015-03-20 11:43:01 -07:00
Atlante45
0a3d936427 Merge branch 'master' of https://github.com/highfidelity/hifi into attribution_property 2015-03-20 17:28:32 +01:00
Atlante45
63c51673de Move PROP_COLLISION_MODEL_URL to the right spot 2015-03-20 17:28:00 +01:00
Atlante45
cbef6e546f Fix emun placement 2015-03-19 17:25:53 +01:00
Atlante45
d3ae7cf5cf Merge branch 'master' of https://github.com/highfidelity/hifi into attribution_property 2015-03-19 16:25:26 +01:00
Seth Alves
9161cc8b83 attempt to handle collision models in the same way as render models 2015-03-18 13:00:09 -07:00
Andrew Meadows
517b2648ca Merge pull request #4465 from sethalves/avatars-can-collide
One convex hull shape for models that provide decomposition data.
2015-03-18 12:52:52 -07:00
Atlante45
8b5ade10b8 Initial add of the Attribution property 2015-03-18 18:57:05 +01:00
Seth Alves
906f082a2a Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide 2015-03-18 09:11:35 -07:00
Brad Hefta-Gaub
a5294ae3fa Merge pull request #4436 from sethalves/persist-entities-as-json
Optionally persist entities as json
2015-03-17 21:53:17 -07:00
Seth Alves
2dd75fef2c remove some unneeded Q_OBJECT macros, diff minimization 2015-03-17 19:12:26 -07:00
Seth Alves
f9be7dda36 bump shape stuff from ModelEntityItem down to RenderableModelEntityItem 2015-03-17 18:55:13 -07:00
Seth Alves
3a126d4840 ModelEntityItem doesn't need to be a QObject 2015-03-17 16:15:55 -07:00
Seth Alves
42122a0bee EntityItem doesn't need to be a QObject 2015-03-17 15:56:58 -07:00
Seth Alves
5475e76516 merge from upstream 2015-03-17 14:16:00 -07:00
Seth Alves
069c358aa3 Work around a deadlock:
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs

thread 15 is blocked on qt message passing to thread 1
  ResourceCache::getResource                       libraries/networking/src/ResourceCache.cpp:57
  GeometryCache::getGeometry                       libraries/render-utils/src/GeometryCache.cpp:1774
  ModelEntityItem::isReadyToComputeShape           libraries/entities/src/ModelEntityItem.cpp:431
  PhysicsEngine::addEntityInternal                 libraries/physics/src/PhysicsEngine.cpp:67
  EntitySimulation::addEntity                      libraries/entities/src/EntitySimulation.cpp:129
  EntityTree::postAddEntity                        libraries/entities/src/EntityTree.cpp:91
        ^ locks simulation
  EntityTreeElement::readElementDataFromBuffer     libraries/entities/src/EntityTreeElement.cpp:773
  Octree::readElementData                          libraries/octree/src/Octree.cpp:301
  Octree::readElementData                          libraries/octree/src/Octree.cpp:354
  ...
  Octree::readBitstreamToTree                      libraries/octree/src/Octree.cpp:439
  OctreeRenderer::processDatagram                  libraries/octree/src/OctreeRenderer.cpp:136
        ^ lockForWrite Octree::_lock
  OctreePacketProcessor::processPacket             interface/src/octree/OctreePacketProcessor.cpp:91
  ReceivedPacketProcessor::process                 libraries/networking/src/ReceivedPacketProcessor.cpp:51

thread 1 is blocked on lockForWrite of Octree::_lock
  Octree::lockForWrite                             libraries/octree/src/Octree.h:292
  EntityTree::update                               libraries/entities/src/EntityTree.cpp:668
        ^ lockForWrite on Octree:_lock
  EntityTreeRenderer::update                       libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
  Application::update                              interface/src/Application.cpp:2189
        ^ calls _physicsEngine.stepSimulation() before this
  Application::idle                                interface/src/Application.cpp:1535
  timer
2015-03-17 11:38:42 -07:00
Clément Brisset
9acc4a1a8f Merge pull request #4457 from ZappoMan/quietLogs
dont report deleteEntity warnings in client for delete messages coming back from server
2015-03-17 15:42:20 +01:00
Seth Alves
b76103edb0 clean up debugging spew 2015-03-16 16:44:29 -07:00
Seth Alves
bed37ef49a incorporate code review feedback 2015-03-16 13:57:22 -07:00
Seth Alves
c90ca4b425 Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json 2015-03-16 12:13:26 -07:00
Seth Alves
fe658c0ed0 diff minimization 2015-03-16 12:13:16 -07:00
Seth Alves
5bc2d88ea6 diff minimization 2015-03-16 12:11:41 -07:00
Seth Alves
999324bcaf remove unused code 2015-03-16 12:06:27 -07:00
Seth Alves
2d4a95c634 move to-map recurse operator class to its own file 2015-03-16 11:54:50 -07:00
Seth Alves
109271de3d remove unused constant 2015-03-16 11:54:06 -07:00
Seth Alves
ecb958687d don't crash if we encounter an unknown shape type 2015-03-16 11:53:47 -07:00
Andrew Meadows
fa27b76183 Merge pull request #4442 from Atlante45/edit_entities_box_selection
editEntities - select all in/touching box
2015-03-16 11:33:35 -07:00
Seth Alves
08cb13640c debugging spew 2015-03-16 11:22:42 -07:00
ZappoMan
7ddd54b782 dont report deleteEntity warnings in client for delete messages coming back from server 2015-03-16 11:11:07 -07:00
Seth Alves
32c79f6172 bounce json's QVariants through QScripts before making them into properties, in order to take advantage of existing conversion code 2015-03-16 09:17:32 -07:00
Atlante45
c6167f6893 CR 2015-03-16 14:35:17 +01:00
Atlante45
ad16f49d01 Merge branch 'master' of https://github.com/highfidelity/hifi into edit_entities_box_selection 2015-03-16 14:28:24 +01:00
Seth Alves
bd85179d82 suppress a compiler warning 2015-03-15 08:24:59 -07:00
Seth Alves
6c4b808813 Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json 2015-03-15 07:10:56 -07:00
Seth Alves
250567e315 formatting, diff minimization 2015-03-14 12:09:23 -07:00
Seth Alves
6b49b0ed7d formatting 2015-03-14 11:58:53 -07:00
Seth Alves
a58f0fe76e remove cruft, formatting 2015-03-14 11:57:08 -07:00
Seth Alves
b815c365eb formatting 2015-03-13 18:57:27 -07:00
Seth Alves
f7f75cabf4 formatting 2015-03-13 18:49:48 -07:00
Seth Alves
0cfc48ab43 don't copy hull points 2015-03-13 18:05:02 -07:00
Seth Alves
50798398ff merge from upstream 2015-03-13 18:04:55 -07:00
Seth Alves
43dbd64f4a fix obj reader 2015-03-13 17:31:52 -07:00
Seth Alves
2368e6e5b7 collision with a hull sort of works. there is a new memory corruption problem 2015-03-13 15:41:57 -07:00
Ryan Huffman
d512a67c8a Merge branch 'master' of github.com:highfidelity/hifi into edit-lights-overlays 2015-03-13 14:13:56 -07:00
Seth Alves
89b58e2681 trying to get loaded callback for model hooked up to PhysicsEngine 2015-03-13 09:11:15 -07:00
Atlante45
29300e0ae0 Added findEntitiesInBox to JS API 2015-03-13 13:55:26 +01:00
Atlante45
7911974946 Added findEntities for AAbox 2015-03-13 13:55:26 +01:00
Seth Alves
a945421d9d still trying to make PhysicsEngine::addEntityInternal be async 2015-03-12 16:38:55 -07:00
Seth Alves
4b1fc4fa10 merge from upstream 2015-03-12 15:59:37 -07:00
Seth Alves
2cf0e1ab25 break PhysicsEngine::addEntityInternal in half, making the 2nd part asynch. This is to allow a ModelEntityItem time to download its collision hull before the 2nd part runs 2015-03-12 15:58:09 -07:00
Stephen Birarda
471e55c8ce fix some lingering warnings 2015-03-12 12:36:39 -07:00
Ryan Huffman
ebf70f818a Merge branch 'master' of git://github.com/highfidelity/hifi into edit-light-2
Conflicts:
	examples/editEntities.js
2015-03-12 11:39:26 -07:00
Seth Alves
c9eacd2197 remove unneeded debug print 2015-03-12 11:37:53 -07:00
Seth Alves
6903904267 formatting 2015-03-12 11:31:57 -07:00
Seth Alves
e66ac7f982 formatting 2015-03-12 11:29:47 -07:00
Seth Alves
4aa7b0eb0f provide defaults for anything entity properties read from a map 2015-03-12 11:19:47 -07:00
Ryan Huffman
5c9ec6bdcc Add add/delete/rename/clear events to EntitiesScriptingInterface 2015-03-12 11:17:07 -07:00
Seth Alves
ac882f86e2 backup code is now aware of possible file extension differences 2015-03-12 09:13:53 -07:00
Seth Alves
2a06816f71 added persist-as-json checkbox to domain settings. File extension of persist file is automatically adjusted when entity server saves. When loading, if both a json and svo file exist, the newer one is used. This is regardless of the persistAsJson setting 2015-03-11 23:09:15 -07:00
Seth Alves
bf1cb951a3 move PhysicsEntity so that ModelEntityItem can initiate a model download 2015-03-11 18:34:27 -07:00
Seth Alves
918cfa8b4e Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json 2015-03-11 14:36:25 -07:00
Seth Alves
3a3e723f4e trying to figureo out where to download hull models 2015-03-11 14:26:30 -07:00
Seth Alves
20a22ff42c Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide 2015-03-11 07:17:19 -07:00
Seth Alves
1c73f50dbc started to hook up geometry downloader to ShapeInfo 2015-03-11 07:17:13 -07:00
Seth Alves
844085b514 started on hull collisions 2015-03-10 15:30:08 -07:00
Andrew Meadows
503afc8c73 erase deleted entities from pending sort list 2015-03-10 14:26:19 -07:00
Seth Alves
291f239727 if we read an entity with no id, create a random one for it 2015-03-10 11:55:20 -07:00
Seth Alves
088e23ad54 saving and loading largely works. still some rough edges 2015-03-10 11:31:48 -07:00
Seth Alves
afd2c87dfe Merge branch 'master' of github.com:highfidelity/hifi into persist-entities-as-json 2015-03-10 10:12:43 -07:00
Seth Alves
2076de9153 started on reading entities from json file 2015-03-10 10:12:29 -07:00
Seth Alves
d0bbac2eb6 json writer sort of works. started on reader 2015-03-09 17:55:58 -07:00
Seth Alves
c947f3b62c use meters in wire-protocol for versions greater than VERSION_ENTITIES_USE_METERS_AND_RADIANS 2015-03-09 14:06:59 -07:00
Seth Alves
99300a5bc8 merge from master 2015-03-09 13:39:51 -07:00
Seth Alves
81dc7cb8cf started on code to persist entities to file as json rather than in the wire protocol 2015-03-09 13:38:18 -07:00
Andrew Meadows
e418872f7b namechanges: setFooInMeters() --> setFoo()
also fixed some warnings, made code abide to standard,
and moved some variables to be closer to where they're used
2015-03-09 09:56:15 -07:00
Andrew Meadows
51d05cc43e merge upstream/master into andrew/isentropic
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
2015-03-09 08:51:49 -07:00
Seth Alves
08c3fa6363 merge from upstream 2015-03-08 17:29:05 -07:00
Jason
0fd9540bc3 Sync to upstream
Did "fetch upstream", "merge upstream/master", and resolved one
conflict.
2015-03-07 21:40:06 -08:00
Seth Alves
96d94e1b09 collision model url 2015-03-07 20:31:04 -08:00
Seth Alves
58bd8a5c65 collision model url 2015-03-07 20:30:29 -08:00
Seth Alves
bcfd1d8a89 collisionModelURL property 2015-03-07 20:27:20 -08:00
Seth Alves
630b5dd03b collisionModelURL property 2015-03-07 20:27:02 -08:00