cut back on debuging prints

This commit is contained in:
Seth Alves 2015-04-16 16:18:13 -07:00
parent 1484d6e37f
commit f48f9caea4
3 changed files with 0 additions and 10 deletions

View file

@ -97,7 +97,6 @@
bytesRead += sizeof(length); \
QByteArray ba((const char*)dataAt, length); \
QUuid value = QUuid::fromRfc4122(ba); \
qDebug() << "READING UUID" << (unsigned int)ba[0] << (unsigned int)ba[1] << value << length; \
dataAt += length; \
bytesRead += length; \
if (overwriteLocalData) { \

View file

@ -418,7 +418,6 @@ bool OctreePacketData::appendValue(const QUuid& uuid) {
bool success = appendValue(length);
if (success) {
success = appendRawData((const unsigned char*)bytes.constData(), bytes.size());
qDebug() << "SENDING UUID" << (unsigned int)bytes[0] << (unsigned int)bytes[1] << uuid << length;
}
return success;
}

View file

@ -191,11 +191,8 @@ bool EntityMotionState::shouldSendUpdate(uint32_t simulationFrame) {
QUuid myNodeID = nodeList->getSessionUUID();
QUuid simulatorID = _entity->getSimulatorID();
qDebug() << "XXX" << simulatorID << myNodeID;
if (!simulatorID.isNull() && simulatorID != myNodeID) {
// some other Node is simulating this, so don't broadcast our computations.
qDebug() << "NOT SENDING DUE TO NOT OWNER";
return false;
}
@ -255,11 +252,6 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
QUuid myNodeID = nodeList->getSessionUUID();
QUuid simulatorID = _entity->getSimulatorID();
// qDebug() << "XXX me =" << (simulatorID == myNodeID)
// << "_numNonMovingUpdates =" << _numNonMovingUpdates
// << "stopped =" << (zeroSpin && zeroSpeed)
// << "active =" << _body->isActive();
if (simulatorID.isNull() && !(zeroSpeed && zeroSpin)) {
// The object is moving and nobody thinks they own the motion. set this Node as the simulator
_entity->setSimulatorID(myNodeID);