Fix keylight color

Was an integer division producing a float
This commit is contained in:
Atlante45 2015-04-24 15:31:25 +02:00
parent 9c5f384080
commit fff8b99d10

View file

@ -55,9 +55,9 @@ public:
glm::vec3 getKeyLightColorVec3() const {
const quint8 MAX_COLOR = 255;
glm::vec3 color = { _keyLightColor[RED_INDEX] / MAX_COLOR,
_keyLightColor[GREEN_INDEX] / MAX_COLOR,
_keyLightColor[BLUE_INDEX] / MAX_COLOR };
glm::vec3 color = { (float)_keyLightColor[RED_INDEX] / (float)MAX_COLOR,
(float)_keyLightColor[GREEN_INDEX] / (float)MAX_COLOR,
(float)_keyLightColor[BLUE_INDEX] / (float)MAX_COLOR };
return color;
}