mirror of
https://github.com/overte-org/overte.git
synced 2025-04-22 19:13:38 +02:00
merge from upstream
This commit is contained in:
commit
5475e76516
15 changed files with 231 additions and 81 deletions
|
@ -158,6 +158,7 @@ option(GET_GLM "Get GLM library automatically as external project" 1)
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option(GET_GVERB "Get Gverb library automatically as external project" 1)
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option(GET_SOXR "Get Soxr library automatically as external project" 1)
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option(GET_TBB "Get Threading Building Blocks library automatically as external project" 1)
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option(USE_NSIGHT "Attempt to find the nSight libraries" 1)
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if (WIN32)
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option(GET_GLEW "Get GLEW library automatically as external project" 1)
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@ -103,12 +103,24 @@ var isActive = false;
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var placingEntityID = null;
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IMPORTING_SVO_OVERLAY_WIDTH = 130;
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IMPORTING_SVO_OVERLAY_WIDTH = 144;
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IMPORTING_SVO_OVERLAY_HEIGHT = 30;
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IMPORTING_SVO_OVERLAY_MARGIN = 6;
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var importingSVOOverlay = Overlays.addOverlay("text", {
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IMPORTING_SVO_OVERLAY_MARGIN = 5;
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IMPORTING_SVO_OVERLAY_LEFT_MARGIN = 34;
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var importingSVOImageOverlay = Overlays.addOverlay("image", {
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imageURL: HIFI_PUBLIC_BUCKET + "images/hourglass.svg",
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width: 20,
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height: 20,
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alpha: 1.0,
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color: { red: 255, green: 255, blue: 255 },
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x: Window.innerWidth - IMPORTING_SVO_OVERLAY_WIDTH,
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y: Window.innerHeight - IMPORTING_SVO_OVERLAY_HEIGHT,
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visible: false,
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});
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var importingSVOTextOverlay = Overlays.addOverlay("text", {
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font: { size: 14 },
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text: "Importing SVO...",
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leftMargin: IMPORTING_SVO_OVERLAY_LEFT_MARGIN,
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x: Window.innerWidth - IMPORTING_SVO_OVERLAY_WIDTH - IMPORTING_SVO_OVERLAY_MARGIN,
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y: Window.innerHeight - IMPORTING_SVO_OVERLAY_HEIGHT - IMPORTING_SVO_OVERLAY_MARGIN,
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width: IMPORTING_SVO_OVERLAY_WIDTH,
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@ -754,6 +766,10 @@ function setupModelMenus() {
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afterItem: "Allow Selecting of Large Models", isCheckable: true, isChecked: true });
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Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Selecting of Lights", shortcutKey: "CTRL+SHIFT+META+L",
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afterItem: "Allow Selecting of Small Models", isCheckable: true });
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Menu.addMenuItem({ menuName: "Edit", menuItemName: "Select All Entities In Box", shortcutKey: "CTRL+SHIFT+META+A",
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afterItem: "Allow Selecting of Lights" });
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Menu.addMenuItem({ menuName: "Edit", menuItemName: "Select All Entities Touching Box", shortcutKey: "CTRL+SHIFT+META+T",
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afterItem: "Select All Entities In Box" });
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Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
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Menu.addMenuItem({ menuName: "File", menuItemName: "Export Entities", shortcutKey: "CTRL+META+E", afterItem: "Models" });
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@ -783,6 +799,8 @@ function cleanupModelMenus() {
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Menu.removeMenuItem("Edit", "Allow Selecting of Large Models");
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Menu.removeMenuItem("Edit", "Allow Selecting of Small Models");
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Menu.removeMenuItem("Edit", "Allow Selecting of Lights");
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Menu.removeMenuItem("Edit", "Select All Entities In Box");
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Menu.removeMenuItem("Edit", "Select All Entities Touching Box");
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Menu.removeSeparator("File", "Models");
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Menu.removeMenuItem("File", "Export Entities");
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@ -807,7 +825,8 @@ Script.scriptEnding.connect(function() {
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selectionDisplay.cleanup();
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Entities.setLightsArePickable(originalLightsArePickable);
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Overlays.deleteOverlay(importingSVOOverlay);
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Overlays.deleteOverlay(importingSVOImageOverlay);
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Overlays.deleteOverlay(importingSVOTextOverlay);
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});
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// Do some stuff regularly, like check for placement of various overlays
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@ -817,6 +836,45 @@ Script.update.connect(function (deltaTime) {
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selectionDisplay.checkMove();
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});
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function insideBox(center, dimensions, point) {
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return (Math.abs(point.x - center.x) <= (dimensions.x / 2.0))
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&& (Math.abs(point.y - center.y) <= (dimensions.y / 2.0))
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&& (Math.abs(point.z - center.z) <= (dimensions.z / 2.0));
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}
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function selectAllEtitiesInCurrentSelectionBox(keepIfTouching) {
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if (selectionManager.hasSelection()) {
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// Get all entities touching the bounding box of the current selection
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var boundingBoxCorner = Vec3.subtract(selectionManager.worldPosition,
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Vec3.multiply(selectionManager.worldDimensions, 0.5));
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var entities = Entities.findEntitiesInBox(boundingBoxCorner, selectionManager.worldDimensions);
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if (!keepIfTouching) {
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var isValid;
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if (selectionManager.localPosition === null) {
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isValid = function(position) {
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return insideBox(selectionManager.worldPosition, selectionManager.worldDimensions, position);
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}
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} else {
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isValid = function(position) {
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var localPosition = Vec3.multiplyQbyV(Quat.inverse(selectionManager.localRotation),
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Vec3.subtract(position,
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selectionManager.localPosition));
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return insideBox({ x: 0, y: 0, z: 0 }, selectionManager.localDimensions, localPosition);
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}
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}
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for (var i = 0; i < entities.length; ++i) {
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var properties = Entities.getEntityProperties(entities[i]);
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if (!isValid(properties.position)) {
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entities.splice(i, 1);
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--i;
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}
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}
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}
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selectionManager.setSelections(entities);
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}
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}
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function deleteSelectedEntities() {
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if (SelectionManager.hasSelection()) {
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print(" Delete Entities");
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@ -875,6 +933,10 @@ function handeMenuEvent(menuItem) {
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}
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} else if (menuItem == "Entity List...") {
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entityListTool.toggleVisible();
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} else if (menuItem == "Select All Entities In Box") {
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selectAllEtitiesInCurrentSelectionBox(false);
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} else if (menuItem == "Select All Entities Touching Box") {
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selectAllEtitiesInCurrentSelectionBox(true);
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} else if (menuItem == MENU_SHOW_LIGHTS_IN_EDIT_MODE) {
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lightOverlayManager.setVisible(isActive && Menu.isOptionChecked(MENU_SHOW_LIGHTS_IN_EDIT_MODE));
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}
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@ -882,7 +944,8 @@ function handeMenuEvent(menuItem) {
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}
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function importSVO(importURL) {
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Overlays.editOverlay(importingSVOOverlay, { visible: true });
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Overlays.editOverlay(importingSVOTextOverlay, { visible: true });
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Overlays.editOverlay(importingSVOImageOverlay, { visible: true });
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var success = Clipboard.importEntities(importURL);
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@ -907,7 +970,8 @@ function importSVO(importURL) {
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Window.alert("There was an error importing the entity file.");
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}
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Overlays.editOverlay(importingSVOOverlay, { visible: false });
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Overlays.editOverlay(importingSVOTextOverlay, { visible: false });
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Overlays.editOverlay(importingSVOImageOverlay, { visible: false });
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}
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Window.svoImportRequested.connect(importSVO);
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@ -106,6 +106,9 @@ var usersWindow = (function () {
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var displayText = "",
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myUsername,
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user,
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userText,
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textWidth,
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maxTextWidth,
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i;
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myUsername = GlobalServices.username;
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@ -113,12 +116,27 @@ var usersWindow = (function () {
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for (i = 0; i < usersOnline.length; i += 1) {
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user = usersOnline[i];
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if (user.username !== myUsername && user.online) {
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usersOnline[i].usernameWidth = Overlays.textSize(windowPane2D, user.username).width;
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linesOfUsers.push(i);
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displayText += "\n" + user.username;
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userText = user.username;
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if (user.location.root) {
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displayText += " @ " + user.location.root.name;
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userText += " @ " + user.location.root.name;
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}
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textWidth = Overlays.textSize(windowPane2D, userText).width;
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maxTextWidth = WINDOW_WIDTH_2D - 2 * WINDOW_MARGIN_2D;
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if (textWidth > maxTextWidth) {
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// Trim and append "..." to fit window width
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maxTextWidth = maxTextWidth - Overlays.textSize(windowPane2D, "...").width;
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while (textWidth > maxTextWidth) {
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userText = userText.slice(0, -1);
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textWidth = Overlays.textSize(windowPane2D, userText).width;
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}
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userText += "...";
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textWidth = Overlays.textSize(windowPane2D, userText).width;
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}
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usersOnline[i].textWidth = textWidth;
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linesOfUsers.push(i);
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displayText += "\n" + userText;
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}
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}
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@ -253,7 +271,7 @@ var usersWindow = (function () {
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}
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if (0 <= lineClicked && lineClicked < linesOfUsers.length
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&& overlayX <= usersOnline[linesOfUsers[lineClicked]].usernameWidth) {
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&& 0 <= overlayX && overlayX <= usersOnline[linesOfUsers[lineClicked]].textWidth) {
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//print("Go to " + usersOnline[linesOfUsers[lineClicked]].username);
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location.goToUser(usersOnline[linesOfUsers[lineClicked]].username);
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}
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@ -262,7 +280,7 @@ var usersWindow = (function () {
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visibilityChanged = false;
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for (i = 0; i < visibilityControls2D.length; i += 1) {
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// Don't need to test radioOverlay if it us under textOverlay.
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if (clickedOverlay === visibilityControls2D[i].textOverlay) {
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if (clickedOverlay === visibilityControls2D[i].textOverlay && event.x <= visibilityControls2D[i].optionWidth) {
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GlobalServices.findableBy = VISIBILITY_VALUES[i];
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visibilityChanged = true;
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}
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@ -286,7 +304,8 @@ var usersWindow = (function () {
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}
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function setUp() {
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var textSizeOverlay;
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var textSizeOverlay,
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optionText;
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textSizeOverlay = Overlays.addOverlay("text", { font: WINDOW_FONT_2D, visible: false });
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windowTextHeight = Math.floor(Overlays.textSize(textSizeOverlay, "1").height);
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@ -351,6 +370,7 @@ var usersWindow = (function () {
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myVisibility = "";
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}
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optionText = "everyone";
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visibilityControls2D = [{
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radioOverlay: Overlays.addOverlay("image", { // Create first so that it is under textOverlay.
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x: WINDOW_MARGIN_2D,
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@ -377,24 +397,34 @@ var usersWindow = (function () {
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color: WINDOW_HEADING_COLOR_2D,
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alpha: WINDOW_FOREGROUND_ALPHA_2D,
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backgroundAlpha: 0.0,
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text: "everyone",
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text: optionText,
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font: WINDOW_FONT_2D,
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visible: isVisible
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}),
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selected: myVisibility === VISIBILITY_VALUES[0]
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} ];
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}];
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visibilityControls2D[0].optionWidth = WINDOW_MARGIN_2D + VISIBILITY_RADIO_SPACE
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+ Overlays.textSize(visibilityControls2D[0].textOverlay, optionText).width;
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optionText = "my friends";
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visibilityControls2D[1] = {
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radioOverlay: Overlays.cloneOverlay(visibilityControls2D[0].radioOverlay),
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textOverlay: Overlays.cloneOverlay(visibilityControls2D[0].textOverlay),
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selected: myVisibility === VISIBILITY_VALUES[1]
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};
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Overlays.editOverlay(visibilityControls2D[1].textOverlay, { text: "my friends" });
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Overlays.editOverlay(visibilityControls2D[1].textOverlay, { text: optionText });
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visibilityControls2D[1].optionWidth = WINDOW_MARGIN_2D + VISIBILITY_RADIO_SPACE
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+ Overlays.textSize(visibilityControls2D[1].textOverlay, optionText).width;
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optionText = "no one";
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visibilityControls2D[2] = {
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radioOverlay: Overlays.cloneOverlay(visibilityControls2D[0].radioOverlay),
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textOverlay: Overlays.cloneOverlay(visibilityControls2D[0].textOverlay),
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selected: myVisibility === VISIBILITY_VALUES[2]
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};
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Overlays.editOverlay(visibilityControls2D[2].textOverlay, { text: "no one" });
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Overlays.editOverlay(visibilityControls2D[2].textOverlay, { text: optionText });
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visibilityControls2D[2].optionWidth = WINDOW_MARGIN_2D + VISIBILITY_RADIO_SPACE
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+ Overlays.textSize(visibilityControls2D[2].textOverlay, optionText).width;
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updateVisibilityControls();
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|
|
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@ -220,15 +220,17 @@ else (APPLE)
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find_package(GLEW REQUIRED)
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target_include_directories(${TARGET_NAME} PRIVATE ${GLEW_INCLUDE_DIRS})
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target_link_libraries(${TARGET_NAME} ${GLEW_LIBRARIES} ${NSIGHT_LIBRARIES} wsock32.lib opengl32.lib Winmm.lib)
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target_link_libraries(${TARGET_NAME} ${GLEW_LIBRARIES} wsock32.lib opengl32.lib Winmm.lib)
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# try to find the Nsight package and add it to the build if we find it
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find_package(NSIGHT)
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if (NSIGHT_FOUND)
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include_directories(${NSIGHT_INCLUDE_DIRS})
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add_definitions(-DNSIGHT_FOUND)
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target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
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endif ()
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if (USE_NSIGHT)
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# try to find the Nsight package and add it to the build if we find it
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find_package(NSIGHT)
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if (NSIGHT_FOUND)
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include_directories(${NSIGHT_INCLUDE_DIRS})
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add_definitions(-DNSIGHT_FOUND)
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target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
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endif ()
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endif()
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endif()
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endif (APPLE)
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|
|
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@ -2137,10 +2137,12 @@ void Application::updateCursor(float deltaTime) {
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}
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|
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void Application::updateCursorVisibility() {
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if (!_cursorVisible || Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode)) {
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_glWidget->setCursor(Qt::BlankCursor);
|
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if (!_cursorVisible ||
|
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Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode) ||
|
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Menu::getInstance()->isOptionChecked(MenuOption::Enable3DTVMode)) {
|
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_window->setCursor(Qt::BlankCursor);
|
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} else {
|
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_glWidget->unsetCursor();
|
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_window->unsetCursor();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -47,6 +47,6 @@ bool DataWebPage::acceptNavigationRequest(QWebFrame* frame, const QNetworkReques
|
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}
|
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}
|
||||
|
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QString DataWebPage::userAgentForUrl(const QUrl & url) const {
|
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return INTERFACE_USER_AGENT;
|
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QString DataWebPage::userAgentForUrl(const QUrl& url) const {
|
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return HIGH_FIDELITY_USER_AGENT;
|
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}
|
||||
|
|
|
@ -14,15 +14,13 @@
|
|||
|
||||
#include <qwebpage.h>
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|
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const QString INTERFACE_USER_AGENT = "HighFidelityInterface/1.0";
|
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|
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class DataWebPage : public QWebPage {
|
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public:
|
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DataWebPage(QObject* parent = 0);
|
||||
protected:
|
||||
void javaScriptConsoleMessage(const QString & message, int lineNumber, const QString & sourceID);
|
||||
bool acceptNavigationRequest(QWebFrame* frame, const QNetworkRequest& request, QWebPage::NavigationType type);
|
||||
virtual QString userAgentForUrl(const QUrl & url) const;
|
||||
virtual QString userAgentForUrl(const QUrl& url) const;
|
||||
};
|
||||
|
||||
#endif // hifi_DataWebPage_h
|
||||
|
|
|
@ -204,8 +204,7 @@ EntityItemID EntityScriptingInterface::findClosestEntity(const glm::vec3& center
|
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const EntityItem* closestEntity = _entityTree->findClosestEntity(center, radius);
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||||
_entityTree->unlock();
|
||||
if (closestEntity) {
|
||||
result.id = closestEntity->getID();
|
||||
result.isKnownID = true;
|
||||
result = closestEntity->getEntityItemID();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
@ -227,10 +226,25 @@ QVector<EntityItemID> EntityScriptingInterface::findEntities(const glm::vec3& ce
|
|||
QVector<const EntityItem*> entities;
|
||||
_entityTree->findEntities(center, radius, entities);
|
||||
_entityTree->unlock();
|
||||
|
||||
|
||||
foreach (const EntityItem* entity, entities) {
|
||||
EntityItemID thisEntityItemID(entity->getID(), UNKNOWN_ENTITY_TOKEN, true);
|
||||
result << thisEntityItemID;
|
||||
result << entity->getEntityItemID();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<EntityItemID> EntityScriptingInterface::findEntitiesInBox(const glm::vec3& corner, const glm::vec3& dimensions) const {
|
||||
QVector<EntityItemID> result;
|
||||
if (_entityTree) {
|
||||
_entityTree->lockForRead();
|
||||
AABox box(corner, dimensions);
|
||||
QVector<EntityItem*> entities;
|
||||
_entityTree->findEntities(box, entities);
|
||||
_entityTree->unlock();
|
||||
|
||||
foreach (const EntityItem* entity, entities) {
|
||||
result << entity->getEntityItemID();
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
|
|
@ -87,10 +87,14 @@ public slots:
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|||
/// will return a EntityItemID.isKnownID = false if no models are in the radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE EntityItemID findClosestEntity(const glm::vec3& center, float radius) const;
|
||||
|
||||
|
||||
/// finds models within the search sphere specified by the center point and radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE QVector<EntityItemID> findEntities(const glm::vec3& center, float radius) const;
|
||||
|
||||
/// finds models within the search sphere specified by the center point and radius
|
||||
/// this function will not find any models in script engine contexts which don't have access to models
|
||||
Q_INVOKABLE QVector<EntityItemID> findEntitiesInBox(const glm::vec3& corner, const glm::vec3& dimensions) const;
|
||||
|
||||
/// If the scripting context has visible entities, this will determine a ray intersection, the results
|
||||
/// may be inaccurate if the engine is unable to access the visible entities, in which case result.accurate
|
||||
|
|
|
@ -236,21 +236,28 @@ void EntityTree::setSimulation(EntitySimulation* simulation) {
|
|||
_simulation = simulation;
|
||||
}
|
||||
|
||||
void EntityTree::deleteEntity(const EntityItemID& entityID, bool force) {
|
||||
void EntityTree::deleteEntity(const EntityItemID& entityID, bool force, bool ignoreWarnings) {
|
||||
EntityTreeElement* containingElement = getContainingElement(entityID);
|
||||
if (!containingElement) {
|
||||
qDebug() << "UNEXPECTED!!!! EntityTree::deleteEntity() entityID doesn't exist!!! entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "UNEXPECTED!!!! EntityTree::deleteEntity() entityID doesn't exist!!! entityID=" << entityID;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
EntityItem* existingEntity = containingElement->getEntityWithEntityItemID(entityID);
|
||||
if (!existingEntity) {
|
||||
qDebug() << "UNEXPECTED!!!! don't call EntityTree::deleteEntity() on entity items that don't exist. entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "UNEXPECTED!!!! don't call EntityTree::deleteEntity() on entity items that don't exist. "
|
||||
"entityID=" << entityID;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (existingEntity->getLocked() && !force) {
|
||||
qDebug() << "ERROR! EntityTree::deleteEntity() trying to delete locked entity. entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "ERROR! EntityTree::deleteEntity() trying to delete locked entity. entityID=" << entityID;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -263,24 +270,31 @@ void EntityTree::deleteEntity(const EntityItemID& entityID, bool force) {
|
|||
_isDirty = true;
|
||||
}
|
||||
|
||||
void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs, bool force) {
|
||||
void EntityTree::deleteEntities(QSet<EntityItemID> entityIDs, bool force, bool ignoreWarnings) {
|
||||
// NOTE: callers must lock the tree before using this method
|
||||
DeleteEntityOperator theOperator(this);
|
||||
foreach(const EntityItemID& entityID, entityIDs) {
|
||||
EntityTreeElement* containingElement = getContainingElement(entityID);
|
||||
if (!containingElement) {
|
||||
qDebug() << "UNEXPECTED!!!! EntityTree::deleteEntities() entityID doesn't exist!!! entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "UNEXPECTED!!!! EntityTree::deleteEntities() entityID doesn't exist!!! entityID=" << entityID;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
EntityItem* existingEntity = containingElement->getEntityWithEntityItemID(entityID);
|
||||
if (!existingEntity) {
|
||||
qDebug() << "UNEXPECTED!!!! don't call EntityTree::deleteEntities() on entity items that don't exist. entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "UNEXPECTED!!!! don't call EntityTree::deleteEntities() on entity items that don't exist. "
|
||||
"entityID=" << entityID;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (existingEntity->getLocked() && !force) {
|
||||
qDebug() << "ERROR! EntityTree::deleteEntities() trying to delete locked entity. entityID=" << entityID;
|
||||
if (!ignoreWarnings) {
|
||||
qDebug() << "ERROR! EntityTree::deleteEntities() trying to delete locked entity. entityID=" << entityID;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -528,6 +542,35 @@ void EntityTree::findEntities(const AACube& cube, QVector<EntityItem*>& foundEnt
|
|||
foundEntities.swap(args._foundEntities);
|
||||
}
|
||||
|
||||
class FindEntitiesInBoxArgs {
|
||||
public:
|
||||
FindEntitiesInBoxArgs(const AABox& box)
|
||||
: _box(box), _foundEntities() {
|
||||
}
|
||||
|
||||
AABox _box;
|
||||
QVector<EntityItem*> _foundEntities;
|
||||
};
|
||||
|
||||
bool EntityTree::findInBoxOperation(OctreeElement* element, void* extraData) {
|
||||
FindEntitiesInBoxArgs* args = static_cast<FindEntitiesInBoxArgs*>(extraData);
|
||||
if (element->getAACube().touches(args->_box)) {
|
||||
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
|
||||
entityTreeElement->getEntities(args->_box, args->_foundEntities);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// NOTE: assumes caller has handled locking
|
||||
void EntityTree::findEntities(const AABox& box, QVector<EntityItem*>& foundEntities) {
|
||||
FindEntitiesInBoxArgs args(box);
|
||||
// NOTE: This should use recursion, since this is a spatial operation
|
||||
recurseTreeWithOperation(findInBoxOperation, &args);
|
||||
// swap the two lists of entity pointers instead of copy
|
||||
foundEntities.swap(args._foundEntities);
|
||||
}
|
||||
|
||||
EntityItem* EntityTree::findEntityByID(const QUuid& id) {
|
||||
EntityItemID entityID(id);
|
||||
return findEntityByEntityItemID(entityID);
|
||||
|
@ -849,10 +892,9 @@ int EntityTree::processEraseMessage(const QByteArray& dataByteArray, const Share
|
|||
EntityItemID entityItemID(entityID);
|
||||
entityItemIDsToDelete << entityItemID;
|
||||
}
|
||||
deleteEntities(entityItemIDsToDelete);
|
||||
deleteEntities(entityItemIDsToDelete, true, true);
|
||||
}
|
||||
unlock();
|
||||
|
||||
return processedBytes;
|
||||
}
|
||||
|
||||
|
@ -889,7 +931,7 @@ int EntityTree::processEraseMessageDetails(const QByteArray& dataByteArray, cons
|
|||
EntityItemID entityItemID(entityID);
|
||||
entityItemIDsToDelete << entityItemID;
|
||||
}
|
||||
deleteEntities(entityItemIDsToDelete);
|
||||
deleteEntities(entityItemIDsToDelete, true, true);
|
||||
}
|
||||
return processedBytes;
|
||||
}
|
||||
|
|
|
@ -92,8 +92,8 @@ public:
|
|||
// use this method if you have a pointer to the entity (avoid an extra entity lookup)
|
||||
bool updateEntity(EntityItem* entity, const EntityItemProperties& properties, bool allowLockChange);
|
||||
|
||||
void deleteEntity(const EntityItemID& entityID, bool force = false);
|
||||
void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false);
|
||||
void deleteEntity(const EntityItemID& entityID, bool force = false, bool ignoreWarnings = false);
|
||||
void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false, bool ignoreWarnings = false);
|
||||
void removeEntityFromSimulation(EntityItem* entity);
|
||||
|
||||
/// \param position point of query in world-frame (meters)
|
||||
|
@ -111,12 +111,18 @@ public:
|
|||
/// \param foundEntities[out] vector of const EntityItem*
|
||||
/// \remark Side effect: any initial contents in foundEntities will be lost
|
||||
void findEntities(const glm::vec3& center, float radius, QVector<const EntityItem*>& foundEntities);
|
||||
|
||||
|
||||
/// finds all entities that touch a cube
|
||||
/// \param cube the query cube in world-frame (meters)
|
||||
/// \param foundEntities[out] vector of non-const EntityItem*
|
||||
/// \remark Side effect: any initial contents in entities will be lost
|
||||
void findEntities(const AACube& cube, QVector<EntityItem*>& foundEntities);
|
||||
|
||||
/// finds all entities that touch a box
|
||||
/// \param box the query box in world-frame (meters)
|
||||
/// \param foundEntities[out] vector of non-const EntityItem*
|
||||
/// \remark Side effect: any initial contents in entities will be lost
|
||||
void findEntities(const AABox& box, QVector<EntityItem*>& foundEntities);
|
||||
|
||||
void addNewlyCreatedHook(NewlyCreatedEntityHook* hook);
|
||||
void removeNewlyCreatedHook(NewlyCreatedEntityHook* hook);
|
||||
|
@ -173,6 +179,7 @@ private:
|
|||
static bool findNearPointOperation(OctreeElement* element, void* extraData);
|
||||
static bool findInSphereOperation(OctreeElement* element, void* extraData);
|
||||
static bool findInCubeOperation(OctreeElement* element, void* extraData);
|
||||
static bool findInBoxOperation(OctreeElement* element, void* extraData);
|
||||
static bool sendEntitiesOperation(OctreeElement* element, void* extraData);
|
||||
|
||||
void notifyNewlyCreatedEntity(const EntityItem& newEntity, const SharedNodePointer& senderNode);
|
||||
|
|
|
@ -307,25 +307,14 @@ FBXGeometry readOBJ(QIODevice* device, const QVariantHash& mapping) {
|
|||
|
||||
geometry.joints.resize(1);
|
||||
geometry.joints[0].isFree = false;
|
||||
// geometry.joints[0].freeLineage;
|
||||
geometry.joints[0].parentIndex = -1;
|
||||
geometry.joints[0].distanceToParent = 0;
|
||||
geometry.joints[0].boneRadius = 0;
|
||||
geometry.joints[0].translation = glm::vec3(0, 0, 0);
|
||||
// geometry.joints[0].preTransform = ;
|
||||
geometry.joints[0].preRotation = glm::quat(1, 0, 0, 0);
|
||||
geometry.joints[0].rotation = glm::quat(1, 0, 0, 0);
|
||||
geometry.joints[0].postRotation = glm::quat(1, 0, 0, 0);
|
||||
// geometry.joints[0].postTransform = ;
|
||||
// geometry.joints[0].transform = ;
|
||||
geometry.joints[0].rotationMin = glm::vec3(0, 0, 0);
|
||||
geometry.joints[0].rotationMax = glm::vec3(0, 0, 0);
|
||||
geometry.joints[0].inverseDefaultRotation = glm::quat(1, 0, 0, 0);
|
||||
geometry.joints[0].inverseBindRotation = glm::quat(1, 0, 0, 0);
|
||||
// geometry.joints[0].bindTransform = ;
|
||||
geometry.joints[0].name = "OBJ";
|
||||
geometry.joints[0].shapePosition = glm::vec3(0, 0, 0);
|
||||
geometry.joints[0].shapeRotation = glm::quat(1, 0, 0, 0);
|
||||
geometry.joints[0].shapeType = SPHERE_SHAPE;
|
||||
geometry.joints[0].isSkeletonJoint = true;
|
||||
|
||||
|
@ -343,11 +332,9 @@ FBXGeometry readOBJ(QIODevice* device, const QVariantHash& mapping) {
|
|||
// run through all the faces, look-up (or determine) a normal and set the normal for the points
|
||||
// that make up each face.
|
||||
QVector<glm::vec3> pointNormalsSums;
|
||||
QVector<int> pointNormalsCounts;
|
||||
|
||||
mesh.normals.fill(glm::vec3(0,0,0), mesh.vertices.count());
|
||||
pointNormalsSums.fill(glm::vec3(0,0,0), mesh.vertices.count());
|
||||
pointNormalsCounts.fill(0, mesh.vertices.count());
|
||||
|
||||
foreach (FBXMeshPart meshPart, mesh.parts) {
|
||||
int triCount = meshPart.triangleIndices.count() / 3;
|
||||
|
@ -382,15 +369,13 @@ FBXGeometry readOBJ(QIODevice* device, const QVariantHash& mapping) {
|
|||
pointNormalsSums[p0Index] += n0;
|
||||
pointNormalsSums[p1Index] += n1;
|
||||
pointNormalsSums[p2Index] += n2;
|
||||
pointNormalsCounts[p0Index]++;
|
||||
pointNormalsCounts[p1Index]++;
|
||||
pointNormalsCounts[p2Index]++;
|
||||
}
|
||||
|
||||
int vertCount = mesh.vertices.count();
|
||||
for (int i = 0; i < vertCount; i++) {
|
||||
if (pointNormalsCounts[i] > 0) {
|
||||
mesh.normals[i] = glm::normalize(pointNormalsSums[i] / (float)(pointNormalsCounts[i]));
|
||||
float length = glm::length(pointNormalsSums[i]);
|
||||
if (length > FLT_EPSILON) {
|
||||
mesh.normals[i] = glm::normalize(pointNormalsSums[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -19,13 +19,15 @@ elseif (WIN32)
|
|||
|
||||
target_link_libraries(${TARGET_NAME} ${GLEW_LIBRARIES} opengl32.lib)
|
||||
|
||||
# try to find the Nsight package and add it to the build if we find it
|
||||
find_package(NSIGHT)
|
||||
if (NSIGHT_FOUND)
|
||||
include_directories(${NSIGHT_INCLUDE_DIRS})
|
||||
add_definitions(-DNSIGHT_FOUND)
|
||||
target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
|
||||
endif ()
|
||||
if (USE_NSIGHT)
|
||||
# try to find the Nsight package and add it to the build if we find it
|
||||
find_package(NSIGHT)
|
||||
if (NSIGHT_FOUND)
|
||||
include_directories(${NSIGHT_INCLUDE_DIRS})
|
||||
add_definitions(-DNSIGHT_FOUND)
|
||||
target_link_libraries(${TARGET_NAME} "${NSIGHT_LIBRARIES}")
|
||||
endif ()
|
||||
endif()
|
||||
elseif (ANDROID)
|
||||
target_link_libraries(${TARGET_NAME} "-lGLESv3" "-lEGL")
|
||||
else ()
|
||||
|
|
|
@ -27,8 +27,7 @@
|
|||
const QString ADDRESS_MANAGER_SETTINGS_GROUP = "AddressManager";
|
||||
const QString SETTINGS_CURRENT_ADDRESS_KEY = "address";
|
||||
|
||||
Setting::Handle<QUrl> currentAddressHandle(QStringList() << ADDRESS_MANAGER_SETTINGS_GROUP << "address");
|
||||
|
||||
Setting::Handle<QUrl> currentAddressHandle(QStringList() << ADDRESS_MANAGER_SETTINGS_GROUP << "address", DEFAULT_HIFI_ADDRESS);
|
||||
|
||||
AddressManager::AddressManager() :
|
||||
_rootPlaceName(),
|
||||
|
|
|
@ -68,7 +68,7 @@ static const quint64 USECS_PER_SECOND = USECS_PER_MSEC * MSECS_PER_SECOND;
|
|||
const int BITS_IN_BYTE = 8;
|
||||
|
||||
// Use a custom User-Agent to avoid ModSecurity filtering, e.g. by hosting providers.
|
||||
const QByteArray HIGH_FIDELITY_USER_AGENT = "Mozilla/5.0 (HighFidelity)";
|
||||
const QByteArray HIGH_FIDELITY_USER_AGENT = "Mozilla/5.0 (HighFidelityInterface)";
|
||||
|
||||
quint64 usecTimestampNow(bool wantDebug = false);
|
||||
void usecTimestampNowForceClockSkew(int clockSkew);
|
||||
|
|
Loading…
Reference in a new issue