remove debug prints, fix a comment

This commit is contained in:
Seth Alves 2015-04-22 15:25:09 -07:00
parent 6678922f5c
commit 7781808bea
2 changed files with 1 additions and 3 deletions

View file

@ -71,11 +71,9 @@ void setSimId(EntityItemProperties& propertiesWithSimID, EntityItem* entity) {
propertiesWithSimID.containsPositionChange()) {
propertiesWithSimID.setSimulatorID(myNodeID);
entity->setSimulatorID(myNodeID);
qDebug() << "script claiming ownership";
} else if (entity->getSimulatorID() == myNodeID) {
propertiesWithSimID.setSimulatorID(QUuid()); // give up simulation ownership
entity->setSimulatorID(QUuid());
qDebug() << "script releasing ownership";
}
}

View file

@ -229,7 +229,7 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
_entity->resetAccelerationNearlyGravityCount();
}
// if this entity has been accelerated at close to gravity for a certain number of frames, let
// if this entity has been accelerated at close to gravity for a certain number of simulation-steps, let
// the entity server's estimates include gravity.
if (_entity->getAccelerationNearlyGravityCount() >= STEPS_TO_DECIDE_BALLISTIC) {
_entity->setAcceleration(_entity->getGravity());