Sam Gondelman
|
1e9cfe29f2
|
Merge pull request #12388 from highfidelity/android
Android Tip
|
2018-03-08 10:18:35 -08:00 |
|
Brad Davis
|
d858d34523
|
Update material binding
|
2018-03-07 17:27:47 -08:00 |
|
Brad Davis
|
ddd60ded03
|
Merge remote-tracking branch 'upstream/master' into bindless_master
|
2018-03-07 16:04:35 -08:00 |
|
Sam Gondelman
|
f51a35455a
|
Merge pull request #12515 from SamGondelman/scriptableMaterials
Material reflection
|
2018-03-07 14:29:31 -08:00 |
|
SamGondelman
|
96e48a0162
|
warnings
|
2018-03-07 13:50:51 -08:00 |
|
SamGondelman
|
19e4fb2355
|
materials on primitives
|
2018-03-07 12:22:17 -08:00 |
|
David Rowe
|
a62b6b7150
|
Merge branch 'master' into 21709
|
2018-03-07 17:34:53 +13:00 |
|
samcake
|
923c81ae28
|
Swap order of the ZoneRendererJob with DrawLocalLights to fix the local lights
|
2018-03-06 17:38:27 -08:00 |
|
Cristian Luis Duarte
|
bde2ba9272
|
Merge remote-tracking branch 'gcgithub/android_bubble_fix' into android_experimental_joystick_fixed
|
2018-03-06 22:02:23 -03:00 |
|
Brad Davis
|
f9605cffb1
|
Target available mip
|
2018-03-06 11:20:54 -08:00 |
|
Brad Davis
|
8bfc610cfb
|
Merge remote-tracking branch 'upstream/master' into android
|
2018-03-05 11:48:58 -08:00 |
|
NissimHadar
|
1eb0dde3d2
|
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
|
2018-03-05 11:36:39 -08:00 |
|
samcake
|
fc8f1c1e65
|
Resolving conflicts
|
2018-03-02 14:20:33 -08:00 |
|
Cristian Luis Duarte
|
76e4a5bef2
|
Android - Change for test, this cast should avoid crashes due to SIGSEV in ToneMappingDeferred::run inputs.get1().
|
2018-03-02 18:46:14 -03:00 |
|
samcake
|
b8fb97c824
|
Resolving conflicts
|
2018-03-02 10:36:55 -08:00 |
|
NissimHadar
|
000b08f7c0
|
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
|
2018-03-02 08:07:01 -08:00 |
|
NissimHadar
|
0f2cf8ea85
|
Re-implemented shadow controls.
|
2018-03-01 14:24:20 -08:00 |
|
samcake
|
a227cf1edb
|
Fixing bad key/pipeline pair
|
2018-03-01 10:49:58 -08:00 |
|
samcake
|
dc286544c5
|
Merging with nissim's pr
|
2018-02-28 17:54:54 -08:00 |
|
samcake
|
a7542d5b90
|
fixing the shadow
|
2018-02-28 17:46:22 -08:00 |
|
NissimHadar
|
5d7e6651a7
|
Use correct pixel shader.
|
2018-02-28 11:05:02 -08:00 |
|
NissimHadar
|
faad930e35
|
WIP.
|
2018-02-28 08:44:01 -08:00 |
|
NissimHadar
|
5764a21c4a
|
WIP.
|
2018-02-28 08:12:48 -08:00 |
|
Olivier Prat
|
bf70e1d4ee
|
Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
|
2018-02-28 09:16:31 +01:00 |
|
NissimHadar
|
7cae04883e
|
WIP.
|
2018-02-27 17:19:02 -08:00 |
|
NissimHadar
|
f52f146db5
|
WIP.
|
2018-02-27 16:28:46 -08:00 |
|
David Rowe
|
a782b6779a
|
Merge branch 'master' into 21709
# Conflicts:
# interface/src/ui/overlays/Overlays.h
# interface/src/ui/overlays/Shape3DOverlay.cpp
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/EntityScriptingInterface.h
|
2018-02-28 12:42:05 +13:00 |
|
NissimHadar
|
00f3682bbe
|
NOT WORKING YET.
|
2018-02-27 14:09:31 -08:00 |
|
Brad Davis
|
136ced98c3
|
Merge remote-tracking branch 'upstream/master' into android_dev
|
2018-02-27 13:44:00 -08:00 |
|
SamGondelman
|
cc53b338db
|
Merge remote-tracking branch 'upstream/master' into scriptableMaterials
|
2018-02-27 13:30:03 -08:00 |
|
SamGondelman
|
0fca56eef0
|
Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
This reverts commit 3201d2ba21 , reversing
changes made to c0f20900a0 .
|
2018-02-27 11:33:05 -08:00 |
|
SamGondelman
|
a4b04d9d43
|
merge
|
2018-02-27 10:08:30 -08:00 |
|
Brad Davis
|
6254e2b569
|
PR feedback
|
2018-02-27 09:11:40 -08:00 |
|
Brad Davis
|
f01c42dcc9
|
Fixing merged dual-quat pipelines
|
2018-02-27 08:54:46 -08:00 |
|
John Conklin II
|
48f0cded05
|
Merge pull request #12440 from humbletim/Leopoly_Phase1_010_graphics-scripting
Leopoly_Phase1_010 Graphics Scripting
|
2018-02-27 07:53:25 -08:00 |
|
Olivier Prat
|
f356d9d9ee
|
Merge branch 'taa' into taapre
|
2018-02-27 10:17:26 +01:00 |
|
Olivier Prat
|
2eb7be26cf
|
Merged with master and fixed tablet NoAA flag
|
2018-02-27 10:16:25 +01:00 |
|
Olivier Prat
|
2d71d7da9f
|
Merge branch 'master' of http://github.com/highfidelity/hifi into taa
|
2018-02-27 09:11:43 +01:00 |
|
humbletim
|
d3bae87066
|
* remove unneeded Q_DECLARE_METATYPEs
* CR feedback
|
2018-02-26 19:07:55 -05:00 |
|
Brad Davis
|
b9387f2a21
|
Merge remote-tracking branch 'upstream/master' into android_dev
|
2018-02-26 13:18:14 -08:00 |
|
SamGondelman
|
6fe2d46d7c
|
merge
|
2018-02-26 12:40:14 -08:00 |
|
Sam Gondelman
|
d1d6adf447
|
Merge pull request #12493 from sethalves/fix-shadows-on-osx-1
fix osx shadows
|
2018-02-26 11:46:43 -08:00 |
|
Anthony J. Thibault
|
f5fcaae283
|
Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions
|
2018-02-26 10:55:44 -08:00 |
|
Anthony J. Thibault
|
0404b722e4
|
Code review feedback
|
2018-02-26 10:00:32 -08:00 |
|
Brad Davis
|
3e552e5739
|
Fix warnings
|
2018-02-26 09:53:35 -08:00 |
|
Olivier Prat
|
12d7e89d7e
|
Switched back velocity buffer job to original place while I try to get more info on how/where that tablet is rendered
|
2018-02-26 18:13:41 +01:00 |
|
Olivier Prat
|
d288ebe79e
|
Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiased
|
2018-02-26 18:07:44 +01:00 |
|
Olivier Prat
|
c04bf095ec
|
Limited sharpen range
|
2018-02-26 16:48:10 +01:00 |
|
Olivier Prat
|
16cd1e3fd5
|
Adjusted bloom effect to work with antialiasing
|
2018-02-26 15:26:12 +01:00 |
|
Olivier Prat
|
419e064e65
|
Moved antialiasing before tonemapping
|
2018-02-26 14:57:59 +01:00 |
|
humbletim
|
3dbe5d79bb
|
fix windows punctilious warnings
|
2018-02-26 06:01:16 -05:00 |
|
humbletim
|
f824edd04e
|
* remove Model_temporary_hack
* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
|
2018-02-26 04:58:22 -05:00 |
|
SamGondelman
|
b56f755034
|
material reflection
|
2018-02-23 17:58:46 -08:00 |
|
Brad Davis
|
0550138609
|
Merge remote-tracking branch 'upstream/master' into android_dev
|
2018-02-23 12:48:10 -08:00 |
|
Olivier Prat
|
37fdf81f1b
|
Fix warnings on mac and ubuntu
|
2018-02-23 19:37:12 +01:00 |
|
Seth Alves
|
59bd05aa55
|
make shadow-related shader compile on osx
|
2018-02-23 09:22:34 -08:00 |
|
humbletim
|
058e4d1926
|
CR feedback; whitespace / remove unnecessary diffs
|
2018-02-23 09:12:33 -05:00 |
|
humbletim
|
f8fe06213d
|
CR feedback; whitespace / remove unnecessary diffs
|
2018-02-23 09:11:23 -05:00 |
|
Olivier Prat
|
6a550e983f
|
Disable sharpen with FXAA
|
2018-02-23 14:46:37 +01:00 |
|
Olivier Prat
|
095f426f31
|
Adjusted default sharpen
|
2018-02-23 14:43:22 +01:00 |
|
humbletim
|
6ea4b660b7
|
CR feedback; remove ok bool pointer and all metadata; cleanup
|
2018-02-23 07:47:39 -05:00 |
|
Olivier Prat
|
c9a6d6bf14
|
Added adjustable post sharpen filter
|
2018-02-23 11:53:05 +01:00 |
|
Olivier Prat
|
4636f43728
|
Simplified camera view history and TAA is now working in all circumstances.
|
2018-02-23 10:19:05 +01:00 |
|
Anthony J. Thibault
|
0469eafbe4
|
Switch between dualQuats and matrix skinning based on model entity scale factor.
|
2018-02-22 18:35:16 -08:00 |
|
Bradley Austin Davis
|
12d1885dff
|
Merge pull request #12428 from gcalero/android_ui_fixes
Android ui fixes
|
2018-02-22 18:28:18 -08:00 |
|
Brad Davis
|
e0e7fb04f2
|
Fix merge issues
|
2018-02-22 18:08:56 -08:00 |
|
Brad Davis
|
aeb29db37d
|
Merge remote-tracking branch 'upstream/stable' into android_stable
|
2018-02-22 17:35:00 -08:00 |
|
NissimHadar
|
3150b963c0
|
Implemented call to abortTask().
|
2018-02-22 16:29:58 -08:00 |
|
Brad Davis
|
4e2d3f23a6
|
Fix tonemapping on forward render pipeline / GLES
|
2018-02-22 15:38:15 -08:00 |
|
Olivier Prat
|
ebe05d1f6f
|
Still have to fix TAA when GPU is slower than game
|
2018-02-22 18:59:25 +01:00 |
|
Anthony J. Thibault
|
86351f19a9
|
Merge branch 'master' into bug-fix/entity-mat-avatar-dual-quaternions
|
2018-02-22 08:44:21 -08:00 |
|
humbletim
|
010c714abc
|
restore original Entities.getMeshes
|
2018-02-22 08:51:54 -05:00 |
|
humbletim
|
4d43e54346
|
use shared buffer_helpers::clone
|
2018-02-22 08:41:15 -05:00 |
|
humbletim
|
e4a2a589a5
|
CR fedback and cleanup
|
2018-02-22 07:56:09 -05:00 |
|
humbletim
|
72fca7e57e
|
Merge remote-tracking branch 'samuel/scriptableMaterials' into Leopoly_Phase1_010_graphics-scripting-merge
|
2018-02-22 05:18:05 -05:00 |
|
humbletim
|
be8d79f53f
|
CR fedback and cleanup
|
2018-02-22 05:15:01 -05:00 |
|
Olivier Prat
|
aa46d16699
|
A bit of cleanup in TAA shaders
|
2018-02-22 10:09:03 +01:00 |
|
Nissim Hadar
|
bf4ba07b72
|
Added parameters to canCastShadow - still sucks.
|
2018-02-21 12:36:34 -08:00 |
|
Olivier Prat
|
dca7b7aaba
|
TAA is working on HMD! Still some issues when game rate is low
|
2018-02-21 17:34:51 +01:00 |
|
Olivier Prat
|
093a1491cd
|
Renamed resourcering to resourceswapchain
|
2018-02-21 15:43:19 +01:00 |
|
Olivier Prat
|
f53c2f41a5
|
Merge branch 'master' of http://github.com/highfidelity/hifi into prev
|
2018-02-21 09:46:38 +01:00 |
|
Nissim Hadar
|
6f84e4c977
|
Moved shadows and ambient occlusion to menu checkboxes.
|
2018-02-20 23:45:07 -08:00 |
|
SamGondelman
|
4c6169ec78
|
merge and a little cleanup
|
2018-02-20 15:45:34 -08:00 |
|
SamGondelman
|
4f0f6709c1
|
fix build errors
|
2018-02-20 13:56:06 -08:00 |
|
humbletim
|
5791ca4c51
|
interim checkin
|
2018-02-20 12:22:04 -05:00 |
|
Nissim Hadar
|
b2a06cdb98
|
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/ShapeEntityItem.h
# libraries/networking/src/udt/PacketHeaders.cpp
# libraries/networking/src/udt/PacketHeaders.h
|
2018-02-19 13:05:57 -08:00 |
|
Nissim Hadar
|
6a9bbaf0a5
|
WIP - clean-up.
|
2018-02-19 12:00:30 -08:00 |
|
Gabriel Calero
|
779e45aae7
|
Restore avatar overlays
|
2018-02-19 16:12:41 -03:00 |
|
Sam Gateau
|
fd49c0d100
|
Merge pull request #12401 from SamGondelman/decals
Material Entities
|
2018-02-19 10:58:02 -08:00 |
|
Olivier Prat
|
18af60f3eb
|
Added RingBuffer mechanism to gpu lib
|
2018-02-19 18:48:58 +01:00 |
|
Olivier Prat
|
9cfe53be3e
|
Merged from orgin taa
|
2018-02-19 17:50:10 +01:00 |
|
Olivier Prat
|
f5a2557a2e
|
Merged with master
|
2018-02-19 17:28:39 +01:00 |
|
David Rowe
|
67cfe783be
|
Entity properties JSDoc
|
2018-02-19 12:17:31 +13:00 |
|
Nissim Hadar
|
7ba8a9935a
|
No extraneous shadows.
|
2018-02-16 19:23:31 -08:00 |
|
Nissim Hadar
|
a2cc78b200
|
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
|
2018-02-16 14:01:57 -08:00 |
|
Nissim Hadar
|
4c1f22f84e
|
Models and Avatar cast shadows (box doesn't, yet).
|
2018-02-16 14:01:33 -08:00 |
|
Nissim Hadar
|
194c7f4101
|
WIP - for review.
|
2018-02-16 09:28:15 -08:00 |
|
SamGondelman
|
b189433855
|
merge
|
2018-02-15 15:50:36 -08:00 |
|
SamGondelman
|
2d754edf74
|
CR
|
2018-02-15 15:48:41 -08:00 |
|
Nissim Hadar
|
df7a8389b3
|
Fixed possible crash.
|
2018-02-15 11:51:06 -08:00 |
|
samcake
|
b21b98c810
|
Add a way to early abort a task from a Job, apply that to the highlight effect to shave unecessary work
|
2018-02-15 11:24:20 -08:00 |
|
Nissim Hadar
|
26e7a85a95
|
Fixed possible crash.
|
2018-02-14 21:15:29 -08:00 |
|
Nissim Hadar
|
a679b6f828
|
Fixed possible crash.
|
2018-02-14 18:55:04 -08:00 |
|
samcake
|
246ac25d0a
|
Introducing a way to abort a task from one of its job, using it to skip highlight tasks if nothing to highlight
|
2018-02-14 17:36:46 -08:00 |
|
Sam Gondelman
|
15cdfef16a
|
Merge branch 'master' into decals
|
2018-02-14 17:33:01 -08:00 |
|
Nissim Hadar
|
054b2bf3e2
|
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/networking/src/udt/PacketHeaders.cpp
# scripts/system/html/js/entityProperties.js
|
2018-02-14 17:10:07 -08:00 |
|
SamGondelman
|
324eefc914
|
remove fresnel, add unlit, fix overlays, cleanup
|
2018-02-14 17:02:07 -08:00 |
|
samcake
|
6357f36a97
|
Fixing names
|
2018-02-14 10:39:14 -08:00 |
|
Nissim Hadar
|
1632ab9782
|
Changed flag to "cast shadow" instead of "don't cast shadow".
|
2018-02-13 18:27:36 -08:00 |
|
samcake
|
1d3ae1b187
|
Work in progress to get the render items beeing tagged correctly for groupCulled
|
2018-02-13 17:50:01 -08:00 |
|
Anthony J. Thibault
|
d2c199104e
|
Avatars use Dual Quaternion Skinning and Model Entities do not.
|
2018-02-13 17:47:49 -08:00 |
|
Nissim Hadar
|
23a29b8d4b
|
Added don't castr shadow flag to entity and shape classes.
|
2018-02-13 16:16:04 -08:00 |
|
SamGondelman
|
4500ed17e7
|
merge from master
|
2018-02-13 13:58:39 -08:00 |
|
SamGondelman
|
38290064c1
|
replace materials by name, hide material mode for now
|
2018-02-13 13:24:08 -08:00 |
|
Andrew Meadows
|
20c2a4470e
|
merge 'findByID' into 'workload-001'
|
2018-02-13 11:47:02 -08:00 |
|
Anthony J. Thibault
|
7f5f48bca9
|
Models can now switch between dual quats and matrix palette skinning.
but not dynamically, because we still only compile one version of the shader.
|
2018-02-13 11:37:14 -08:00 |
|
Gabriel Calero
|
99f6c80b2a
|
Temporary remove ToneMappingDeferred
|
2018-02-13 10:00:31 -08:00 |
|
Sam Gateau
|
040710807d
|
Merge pull request #12346 from Zvork/scripts
Fix transition (ex-fade) debugging scripts
|
2018-02-13 09:08:35 -08:00 |
|
Andrew Meadows
|
8231a56b22
|
pull task out of render and into its own lib
|
2018-02-13 08:56:11 -08:00 |
|
Anthony J. Thibault
|
cf5452313a
|
WIP check in of making the use of dq or mat dynamic per model
|
2018-02-12 18:44:24 -08:00 |
|
Nissim Hadar
|
34aab4a9c8
|
Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/entities-renderer/src/RenderableZoneEntityItem.cpp
|
2018-02-12 17:50:39 -08:00 |
|
John Conklin II
|
51bf3c1466
|
Merge pull request #12323 from Zvork/shadow
Shadow performance / acnee improvements
|
2018-02-12 14:41:13 -08:00 |
|
John Conklin II
|
d084e58f48
|
Merge pull request #12328 from Atlante45/fix/misc-bugs
Misc bug fixes
|
2018-02-12 14:31:38 -08:00 |
|
Nissim Hadar
|
4acd0a34f5
|
Seems OK. Before adding flag to entity.
|
2018-02-12 12:55:14 -08:00 |
|
SamGondelman
|
9e8aa1898c
|
warnings, load material from URL, shapeID -> parentMaterialID
|
2018-02-12 12:50:09 -08:00 |
|
SamGondelman
|
5337377ef5
|
Merge remote-tracking branch 'upstream/master' into decals
|
2018-02-09 14:40:20 -08:00 |
|
samcake
|
522c577e73
|
FIxing the bad ambient lighting on scattering surfaces
|
2018-02-09 14:08:55 -08:00 |
|
SamGondelman
|
84cd0e1529
|
wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
|
2018-02-09 12:00:08 -08:00 |
|
samcake
|
e64c029424
|
fixing the scattering bad ambient lighting
|
2018-02-09 11:32:29 -08:00 |
|
NissimHadar
|
7ee5245aeb
|
Added shadow caster flag to filter.
|
2018-02-09 10:45:29 -08:00 |
|
samcake
|
4419dfe622
|
Addressing review comments
|
2018-02-09 10:02:16 -08:00 |
|
humbletim
|
a08770c816
|
cleanup
|
2018-02-09 02:29:20 -05:00 |
|
Sam Gateau
|
0e25b7bd35
|
Fixing the normal map computation
|
2018-02-08 23:27:12 -08:00 |
|
Sam Gateau
|
f20e1a727e
|
Removing the specular pipeline since we now take care of it with the base shader, remove unused shader include files adding the tone map pass
|
2018-02-08 23:07:39 -08:00 |
|
samcake
|
b66da1897d
|
improving the forward rendering pass, removing the specular variation and making it defautl
|
2018-02-08 17:59:07 -08:00 |
|
NissimHadar
|
950a62f3f8
|
Global graphics flag default to on.
Added cast shadows flag to zone/keylight.
Exit the RenderShadowMap job if current keylight doesn't cast shadows.
|
2018-02-08 15:52:20 -08:00 |
|
Bradley Austin Davis
|
ab5355dbdd
|
First pass at bindless textures
|
2018-02-08 11:11:36 -08:00 |
|
samcake
|
03aeb7adda
|
Adding the ubo slot assignment for the resource texture table
|
2018-02-08 11:08:23 -08:00 |
|
samcake
|
536ada3973
|
Introducing the TextureTable in the gpu shader system
|
2018-02-08 11:00:37 -08:00 |
|
samcake
|
caacd3e5cf
|
Trying to fix the forwaard rendering
|
2018-02-07 18:46:47 -08:00 |
|
Bradley Austin Davis
|
fd007e845d
|
Squashed scribe changes
|
2018-02-07 10:29:29 -08:00 |
|
Bradley Austin Davis
|
ae092f6c0b
|
Merge remote-tracking branch 'upstream/master' into fix/shader_length
|
2018-02-07 09:48:23 -08:00 |
|
NissimHadar
|
d01f9cd1fb
|
Fixing git crap.
|
2018-02-06 23:51:08 -08:00 |
|
Bradley Austin Davis
|
0455fb37b6
|
Merge remote-tracking branch 'upstream/master' into fix/shader_length
|
2018-02-06 15:55:01 -08:00 |
|
Olivier Prat
|
d248e1ed79
|
Merge branch 'master' of http://github.com/highfidelity/hifi into scripts
|
2018-02-06 18:00:38 +01:00 |
|
Olivier Prat
|
733d36df47
|
Fixed save / load of fade effect configurations
|
2018-02-06 17:57:04 +01:00 |
|
Olivier Prat
|
179aca2bf9
|
Shadow task now uses LOD culling from main view task
|
2018-02-06 11:47:39 +01:00 |
|
Andrew Meadows
|
96c97547f9
|
Merge pull request #12205 from jherico/no_widgets
Remove some unneeded Qt dependencies
|
2018-02-05 15:32:54 -08:00 |
|
Olivier Prat
|
92279b5939
|
Merged with master
|
2018-02-05 18:24:05 +01:00 |
|
Olivier Prat
|
445ffbd82f
|
Added tag bits to shadow octree query
|
2018-02-05 16:35:55 +01:00 |
|
Olivier Prat
|
2940a67b3e
|
Merged with master
|
2018-02-03 16:55:25 +01:00 |
|
SamGondelman
|
4d4294dd6a
|
Merge remote-tracking branch 'upstream/master' into decals
|
2018-02-02 16:50:01 -08:00 |
|
SamGondelman
|
d7f4b033e8
|
wip finish adding material entity
|
2018-02-02 16:49:33 -08:00 |
|
John Conklin II
|
c8bb26ae74
|
Merge pull request #12294 from samcake/pastel
Improve startup time by optimizing shader bookkeeping
|
2018-02-02 16:37:44 -08:00 |
|
John Conklin II
|
9f4820df3b
|
Merge pull request #12255 from Zvork/trnormalmap
Normal map support on translucent objects
|
2018-02-02 14:19:50 -08:00 |
|
Brad Davis
|
08e52e5ef3
|
Fix additional highp
|
2018-02-02 14:15:21 -08:00 |
|
Brad Davis
|
dca3061107
|
Fix material key on Android
|
2018-02-02 13:45:24 -08:00 |
|
Atlante45
|
8ebb3e52d8
|
Misc bug fixes
|
2018-02-02 13:10:49 -08:00 |
|
Olivier Prat
|
03daba9bac
|
Removed duplicate shader include
|
2018-02-02 18:18:24 +01:00 |
|
Olivier Prat
|
8a011036ef
|
Removed warnings on mac and ubuntu
|
2018-02-02 18:07:35 +01:00 |
|
Seth Alves
|
861497e907
|
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
|
2018-02-02 08:56:18 -08:00 |
|
Seth Alves
|
14d5029f4d
|
only update cauterization of child entities when something relevant changes
|
2018-02-02 08:56:11 -08:00 |
|
Olivier Prat
|
e9747e9d85
|
Small optimisations in shadow shader
|
2018-02-02 15:06:22 +01:00 |
|
Olivier Prat
|
ac92b3c130
|
Merge branch 'master' of http://github.com/highfidelity/hifi into scribe
|
2018-02-02 14:01:59 +01:00 |
|
Olivier Prat
|
234cb1e3e6
|
Added anti frustum test to remove lower cascade objects from higher shadow cascades
|
2018-02-02 12:15:43 +01:00 |
|
Olivier Prat
|
1f4671ba17
|
Cleaned up orthographic shadow culling functor
|
2018-02-02 11:09:28 +01:00 |
|
Olivier Prat
|
3804917cf4
|
Orthographic octree selection seems to be working
|
2018-02-02 09:40:57 +01:00 |
|
Olivier Prat
|
a44c5c9814
|
Merge branch 'master' of http://github.com/highfidelity/hifi into trnormalmap
|
2018-02-02 08:46:38 +01:00 |
|
humbletim
|
06afaa7470
|
BufferView <-> QVariant/QScriptValue conversion
update MeshProxy/SimpleMeshProxy and ScriptableModel
ModelScriptingInterface / scriptable::ModelProvider
integration
update to RC-63
initial graphics-scripting refactoring
graphics-scripting baseline commit
wip commit
Geometry -> MeshPart
remove SimpleMeshProxy
collapse graphics-utils -> graphics-scripting
scriptable::Model => scriptable::ScriptableModel
|
2018-02-01 16:30:29 -05:00 |
|
Anthony J. Thibault
|
a1b67afabf
|
Fix for rigidly bound mesh not being properly cauterized.
For example, sometimes in first person view, you can see the back of your avatar's eyes or the brim of your avatar's hat.
|
2018-02-01 11:57:50 -08:00 |
|
Seth Alves
|
482be7ba4e
|
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
|
2018-02-01 06:36:04 -08:00 |
|
Sam Gateau
|
351f619555
|
Fixing a shader error on android
|
2018-01-31 23:35:16 -08:00 |
|
samcake
|
582ef2a8a2
|
MErging with master
|
2018-01-31 11:00:23 -08:00 |
|
Seth Alves
|
64a46bf5df
|
merge from upstream
|
2018-01-31 10:43:41 -08:00 |
|
Olivier Prat
|
d422545c78
|
Changed shadow task to do a single octree query as well as pipeline/depth sort for all cascades. Still issue with disapearing objects from shadow map with viewpoint
|
2018-01-31 17:13:06 +01:00 |
|
Olivier Prat
|
3fa2babec2
|
Moved cascade frustum pre-computation to single ShadowSetup job
|
2018-01-31 11:55:46 +01:00 |
|
Olivier Prat
|
f344e44d26
|
Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time
|
2018-01-31 10:19:17 +01:00 |
|
Atlante45
|
bc819c698e
|
Merge branch 'stable' of https://github.com/highfidelity/hifi into merge-back
|
2018-01-30 16:09:30 -08:00 |
|
Olivier Prat
|
5e6300ce46
|
Merged with master
|
2018-01-30 09:52:30 +01:00 |
|
MiladNazeri
|
3585bead96
|
Merge pull request #12037 from humbletim/Leopoly_Phase1_004_RayPick-Changes
Leopoly_Phase1_004_RayPick-Changes
|
2018-01-29 14:02:38 -08:00 |
|
samcake
|
1fd4c5c1a4
|
Integrating the tag flags to the render item key and adding configration of the render pipelien with the Tag information
|
2018-01-29 12:20:51 -08:00 |
|
John Conklin II
|
92b9290294
|
Merge pull request #12267 from hyperlogic/bug-fix/rc63-neck-cauterization
RC63: Bug fix for avatar neck cauterization
|
2018-01-29 10:52:10 -08:00 |
|
Olivier Prat
|
0324f41565
|
Trying to improve adaptive shadow bias
|
2018-01-29 17:23:35 +01:00 |
|
Olivier Prat
|
70a7ecc5f0
|
Fixed merge with remote trnormalmap
|
2018-01-29 10:50:17 +01:00 |
|
Olivier Prat
|
4cbfef55ef
|
Merged with master. Had to add back shaders and code
|
2018-01-29 10:33:16 +01:00 |
|
Brad Davis
|
0781d8eaf0
|
Remove some unneeded Qt dependencies
|
2018-01-28 22:18:24 -08:00 |
|
Brad Davis
|
87a41ef176
|
Force the forward pipelines to setup the lighting data
|
2018-01-28 14:56:15 -08:00 |
|
Brad Davis
|
07aee1ef68
|
Ensure the fragment normal is noramlized
|
2018-01-28 14:55:28 -08:00 |
|
Brad Davis
|
7565e08657
|
Make ambient light header GLES safe
|
2018-01-28 14:40:25 -08:00 |
|
Brad Davis
|
29d6813963
|
Fixing header ordering
|
2018-01-28 14:39:51 -08:00 |
|
Sam Gateau
|
221475d7d9
|
FIxing the dark ambient lighting on scattering surface
|
2018-01-27 10:37:32 -08:00 |
|
Sam Gateau
|
3d9985fa67
|
FIx the scattering ambient lighting diffuse which was too dark (got divided by PI) comparedd to non scattering
|
2018-01-27 08:48:19 -08:00 |
|
samcake
|
8dfa3aace3
|
cleaning en route
|
2018-01-26 17:34:37 -08:00 |
|
Anthony J. Thibault
|
3be857567b
|
updated Skinning.slh comment and constant.
(cherry picked from commit 43eaa02ef0 )
|
2018-01-26 14:02:18 -08:00 |
|
Olivier Prat
|
6b0b17ff63
|
Working on better adaptive bias algorithm for shadow
|
2018-01-26 17:57:20 +01:00 |
|
Olivier Prat
|
9cb5c95fe3
|
Added velocity buffer to deferredLighting.qml
|
2018-01-26 15:05:46 +01:00 |
|
Olivier Prat
|
1aa41918d0
|
Merge branch 'master' of http://github.com/highfidelity/hifi into taa
|
2018-01-26 15:01:30 +01:00 |
|
Sam Gateau
|
51dac04374
|
Introducing the tag in lieu of the vsisiblity mask
|
2018-01-26 02:59:43 -08:00 |
|
Brad Davis
|
f3d451c2ef
|
Fix GLES compilation for shader
|
2018-01-25 19:33:42 -08:00 |
|
Sam Gateau
|
23b99f04cd
|
Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch
|
2018-01-25 18:33:37 -08:00 |
|