Clement
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21213e81f4
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Multiview support for priority queue
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2018-05-01 18:03:21 -07:00 |
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John Conklin II
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37f4a2d3a8
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Merge pull request #12986 from hyperlogic/bug-fix/debug-rendering-over-background
Debug Draw rendering now is visible on background skybox
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2018-04-27 15:56:44 -07:00 |
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John Conklin II
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1f4a9b6bcc
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Merge pull request #12950 from SimonWalton-HiFi/batch-compile-shaders2
Batch compile more shaders
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2018-04-27 14:55:57 -07:00 |
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Bradley Austin Davis
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acb21cc96a
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Revert "HOTFIX version of PR 12969: Attempt to shutdown web surfaces more consistently"
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2018-04-27 10:50:47 -07:00 |
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Olivier Prat
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328f1dec9b
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Extended to other shaders
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2018-04-25 18:56:18 +02:00 |
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Olivier Prat
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e37b18336a
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Improved anti-aliasing on text
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2018-04-25 12:08:08 +02:00 |
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Olivier Prat
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eab7dd6006
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Fixed procedural shaders
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2018-04-25 10:25:34 +02:00 |
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Anthony J. Thibault
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2136134ed0
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Debug Draw rendering now is visible on background skybox
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2018-04-24 14:28:08 -07:00 |
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samcake
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382161659e
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Merge branch 'master' of https://github.com/highfidelity/hifi into taa-zvork
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2018-04-24 11:37:00 -07:00 |
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Sam Gateau
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b342b16857
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Fixing the crash on mac
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2018-04-24 11:25:40 -07:00 |
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Sam Gateau
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da154d3e00
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Merge pull request #12969 from jherico/fix/web_crash
Attempt to shutdown web surfaces more consistently
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2018-04-24 10:15:25 -07:00 |
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Brad Davis
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861200db27
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Attempt to shutdown web surfaces more consistently
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2018-04-23 14:32:38 -07:00 |
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Sam Gateau
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d3fccc4104
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Merge pull request #12881 from SamGondelman/scaleAssert
Minimum entity dimension (1mm)
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2018-04-23 13:40:53 -07:00 |
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Sam Gateau
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d1e2e9ce71
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Merge pull request #12921 from SamGondelman/precisionq
Fix AMD shader compilation
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2018-04-23 10:17:35 -07:00 |
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SamGondelman
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ac7e8623bf
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quiet shader warnings
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2018-04-20 18:25:30 -07:00 |
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Simon Walton
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4973605bf7
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Restore two makePrograms from previous commit
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2018-04-20 17:52:40 -07:00 |
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SamGondelman
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d59f368ad6
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hide menu, fix shaders
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2018-04-20 17:38:38 -07:00 |
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Olivier Prat
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46a1ff4dd2
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Set jitter to O on RenderableWebEntityItems
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2018-04-20 12:02:17 +02:00 |
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Olivier Prat
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c6d598cc88
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Jitter is now set through a batch command
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2018-04-20 10:52:50 +02:00 |
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Olivier Prat
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440e2b8452
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Merged with master
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2018-04-20 08:13:25 +02:00 |
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Simon Walton
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999e5beba1
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Move linear pass down sample shader to deferred compile
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2018-04-19 15:30:16 -07:00 |
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Simon Walton
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529d5517e5
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Move antialiasing and velocity buffer makeProgram to deferred scheme
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2018-04-19 15:30:16 -07:00 |
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John Conklin II
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11f509e57a
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Merge pull request #12873 from Zvork/haze
Fix for weird color shifting of teleportation target in Rust domain
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2018-04-19 14:11:47 -07:00 |
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Olivier Prat
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c8bef8651f
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Fixed weird specular on hair an teleportation target! Was a stupid mistake...
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2018-04-19 10:04:38 +02:00 |
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Stephen Birarda
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c4ad93bafb
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Merge pull request #12782 from SimonWalton-HiFi/qregexp
Replace LogHandler repeated regex scheme with assigned ID tracking scheme
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2018-04-18 17:28:48 -07:00 |
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Olivier Prat
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1c9d1f6c48
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-18 09:06:23 +02:00 |
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John Conklin II
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86c9b8c61d
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Merge pull request #12892 from SimonWalton-HiFi/batch-compile-shaders
Batch compile shaders
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2018-04-17 15:47:32 -07:00 |
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SamGondelman
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901301485b
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reorganizing shader defines to fix compilation errors
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2018-04-17 15:11:56 -07:00 |
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Olivier Prat
|
0800c5eeb9
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Removed TAA from web shaders. With reduced jittering, jittering on these objects is less noticeable
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2018-04-17 16:36:52 +02:00 |
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Olivier Prat
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6ec9378739
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Used unjittered projection matrix for a sharper and more stable TAA
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2018-04-17 15:13:03 +02:00 |
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Olivier Prat
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d0d974d4f5
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Bizarelly the jitter was 2 pixel wide...?
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2018-04-17 12:24:12 +02:00 |
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Olivier Prat
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08146a7618
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Used previous projection matrix to limit overblur
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2018-04-17 11:28:59 +02:00 |
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Olivier Prat
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89669b326b
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Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
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2018-04-17 09:24:35 +02:00 |
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Simon Walton
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b2e736da70
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Remove commented-out code
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2018-04-16 11:57:14 -07:00 |
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Sam Gateau
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19aa49832b
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Merge pull request #12750 from SamGondelman/androidPrimitives
Forward pipelines for primitives
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2018-04-16 11:18:56 -07:00 |
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Olivier Prat
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f9cc4994df
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-16 14:00:33 +02:00 |
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Olivier Prat
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9ad9c070f8
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Some small shader optimizations
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2018-04-16 08:50:18 +02:00 |
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Simon Walton
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b469cdfda2
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More shaders to deferred compile scheme
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2018-04-13 17:52:33 -07:00 |
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SamGondelman
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c8afaf27e5
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Merge remote-tracking branch 'upstream/master' into scaleAssert
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2018-04-13 17:30:03 -07:00 |
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Simon Walton
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1ab31d9116
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Defer some shader compilation to a batch job - WIP
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2018-04-13 15:38:48 -07:00 |
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Olivier Prat
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8ef25301cb
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Fixed some shader program link errors
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2018-04-13 17:14:19 +02:00 |
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Olivier Prat
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190e9313c7
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Sorted out the mix between eye space and world space vectors in translucent object shading
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2018-04-13 15:38:55 +02:00 |
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John Conklin II
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9123c05eb3
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Merge pull request #12859 from samcake/one
Fix a bug when switching shadow on/off in front of mirror
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2018-04-12 15:25:05 -07:00 |
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SamGondelman
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284364683d
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Merge remote-tracking branch 'upstream/master' into scaleAssert
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2018-04-12 14:46:40 -07:00 |
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SamGondelman
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9f3a431c5d
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minimum entity dimension
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2018-04-12 14:12:52 -07:00 |
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Sam Gateau
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20ae247185
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Merge pull request #12784 from Zvork/zeye
Potential bug correction when constructing eye position from Z-buffer depths in shaders
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2018-04-12 11:10:09 -07:00 |
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Olivier Prat
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2adac241d0
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Fixed incorrect fragment to eye dir computation in haze
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2018-04-12 15:11:10 +02:00 |
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SamGondelman
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e0b2c076ef
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cleanup and fix forward procedural rendering
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2018-04-11 13:03:57 -07:00 |
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Olivier Prat
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9ca0b39f74
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Adjusted TAA blend to find the antialiasing and bloom stability sweet spot
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2018-04-11 11:12:22 +02:00 |
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Olivier Prat
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cfacd80e08
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Moved not in front overlays and highlight before TAA and Bloom
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2018-04-11 10:56:27 +02:00 |
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Sam Gateau
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167db14bdb
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restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
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2018-04-11 00:00:11 -07:00 |
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Olivier Prat
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182febe3e9
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Switched to 9 tap gaussian blur to try to limit visible mach bands on larg glows
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2018-04-11 08:44:02 +02:00 |
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SamGondelman
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d841eeb6e9
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Merge remote-tracking branch 'upstream/master' into androidPrimitives
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2018-04-10 16:52:08 -07:00 |
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SamGondelman
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0c069574c5
|
forward pipelines for primitives
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2018-04-10 15:56:08 -07:00 |
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Olivier Prat
|
e2f442d7c1
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Adjusted default bloom size
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2018-04-10 18:06:36 +02:00 |
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Olivier Prat
|
0085a6cfc0
|
TAA now operates on tonemapped input and performs inverse tone map before bloom
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2018-04-10 17:33:33 +02:00 |
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Olivier Prat
|
6dd6218b77
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Reduced blur taps for better performance and limited normal attenuation distance
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2018-04-10 14:30:36 +02:00 |
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Olivier Prat
|
f6ffbef60d
|
Final intensity adjustments
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2018-04-10 12:36:36 +02:00 |
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Olivier Prat
|
2974e05cf2
|
Tweaked bloom intensity mix
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2018-04-10 11:13:37 +02:00 |
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Olivier Prat
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3c4409c5e1
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Merge with master
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2018-04-10 09:16:08 +02:00 |
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Stephen Birarda
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1d76dea9f6
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Merge pull request #12818 from highfidelity/RC66
Merge back RC66 to master
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2018-04-06 10:43:01 -07:00 |
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Olivier Prat
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573f399023
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Fixed incorrect shadow frustum far clip computation due to not taking into account shadow receivers
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2018-04-06 14:45:16 +02:00 |
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Olivier Prat
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7e111e89c4
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Merge branch 'master' of http://github.com/highfidelity/hifi into shadow
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2018-04-06 11:43:48 +02:00 |
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samcake
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78053b8b48
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Refix the normal map case foro translucents
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2018-04-04 18:33:27 -07:00 |
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John Conklin II
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2e37b4a312
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Merge pull request #12747 from Zvork/fade
Update to Transitions debugging / editing script
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2018-04-04 14:31:59 -07:00 |
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Olivier Prat
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fc86525863
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Cleaned up a bit shadow map clear
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2018-04-04 12:00:06 +02:00 |
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Olivier Prat
|
e3908662fe
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Merge branch 'master' of http://github.com/highfidelity/hifi into zeye
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2018-04-04 09:50:37 +02:00 |
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Simon Walton
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7d16ca9c1c
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Remove uses of addRepeatedMessageRegex() and its implementation
Change to new log-message ID scheme.
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2018-04-03 17:54:01 -07:00 |
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Clément Brisset
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3d4490f3fd
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Merge pull request #12737 from highfidelity/RC66
RC66 mergeback
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2018-04-03 15:39:16 -07:00 |
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Sam Gateau
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d5496d68fd
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FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly
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2018-03-30 16:58:41 -07:00 |
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Olivier Prat
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02cf15d115
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Lightclusters no unpack position from zdb
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2018-03-30 10:06:27 -04:00 |
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Olivier Prat
|
6f7a1eaefa
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Fixed correct inverse projection matrix when computing from Zeye
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2018-03-29 18:05:43 -04:00 |
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Olivier Prat
|
bd0e13463d
|
Fix on unpackDeferredPosition
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2018-03-29 17:06:23 -04:00 |
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Olivier Prat
|
e4416db06f
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Added save/file dialog for transition configurations in transition editor
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2018-03-28 16:54:53 -04:00 |
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Olivier Prat
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7fa5e384b9
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Merge branch 'master' of http://github.com/highfidelity/hifi into fade
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2018-03-28 11:21:07 -04:00 |
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Brad Davis
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0e7ee95c95
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Merge remote-tracking branch 'upstream/master' into bindless
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2018-03-21 19:16:55 -07:00 |
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Brad Davis
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ae8df7e24e
|
Merge remote-tracking branch 'origin/gl_common' into HEAD
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2018-03-21 12:35:17 -07:00 |
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John Conklin II
|
2d63afbe28
|
Merge pull request #12588 from SamGondelman/shapeTex
Materials on primitives
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2018-03-21 12:08:24 -07:00 |
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John Conklin II
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283aff71ec
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Merge pull request #12612 from jherico/gl_common
Break out common GL and GLES code into a single shared library
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2018-03-21 11:28:24 -07:00 |
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Olivier Prat
|
6b44d79f90
|
Proposal to improve fade editing with some extra visual cues
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2018-03-20 17:48:41 -07:00 |
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Olivier Prat
|
143a315f1d
|
Fade edited objects are now selected with ray picking
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2018-03-20 15:29:50 -07:00 |
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Sam Gateau
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a7533e5287
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Merge pull request #12675 from SamGondelman/hotfix
Model behaves correctly if missing material
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2018-03-20 14:27:21 -07:00 |
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Stephen Birarda
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0074c0470d
|
Merge pull request #12524 from birarda/feat/runtime-beside-exe
switch back to app-local VC runtimes and UCRT
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2018-03-20 14:07:27 -07:00 |
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Olivier Prat
|
f0a7a9b21c
|
Merged with master
|
2018-03-20 10:24:41 -07:00 |
|
Brad Davis
|
f77228bbfe
|
Fixing missing m_pi define
|
2018-03-20 09:58:47 -07:00 |
|
SamGondelman
|
444534f4ff
|
model behaves correctly if missing material
(cherry picked from commit 1e89debc4e )
|
2018-03-16 15:51:37 -07:00 |
|
SamGondelman
|
984a48316d
|
CR
|
2018-03-16 13:51:29 -07:00 |
|
samcake
|
2fc23d799a
|
adding the correct flag maybe?
|
2018-03-15 18:05:58 -07:00 |
|
SamGondelman
|
e59af8892a
|
make same changes to gles backend from taa pr
|
2018-03-14 12:09:59 -07:00 |
|
SamGondelman
|
3b877db992
|
fix hud sphere
|
2018-03-13 14:58:29 -07:00 |
|
SamGondelman
|
4adc357534
|
apply taa to text and web entities/overlays
|
2018-03-13 11:57:14 -07:00 |
|
John Conklin II
|
5be2f0acc7
|
Merge pull request #12490 from Zvork/taa
Temporal Anti-Aliasing
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2018-03-13 09:03:50 -07:00 |
|
Brad Davis
|
9056ee0f14
|
Merge branch 'gl_common' into bindless
|
2018-03-12 11:27:30 -07:00 |
|
Olivier Prat
|
da6bd92ff6
|
Merged with master
|
2018-03-09 10:07:25 +01:00 |
|
David Rowe
|
b461a422c6
|
Merge branch 'master' into 21709
|
2018-03-09 14:18:42 +13:00 |
|
Brad Davis
|
09996e0b65
|
Bindless texture work cleanup
|
2018-03-08 16:01:18 -08:00 |
|
Stephen Birarda
|
2158acecf4
|
tell cmake we are fine ignoring generated for CMP0071
|
2018-03-08 12:39:40 -08:00 |
|
NissimHadar
|
fda32e4aa4
|
Merge branch 'master' of github.com:highfidelity/hifi into shadowControlsOffZvork
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2018-03-08 12:16:36 -08:00 |
|
NissimHadar
|
a703b5a3b5
|
Added check to correct crashing when selecting ambient occlusion from menu.
|
2018-03-08 12:15:26 -08:00 |
|
Brad Hefta-Gaub
|
d2e264ab32
|
Merge pull request #12583 from samcake/punk
Fix Local lights not showing anymore
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2018-03-08 10:31:58 -08:00 |
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