Seth Alves
c2edb0a559
Merge branch 'master' of github.com:highfidelity/hifi into fix-aa-cube-bug
2016-01-21 16:15:06 -08:00
Seth Alves
872a00d518
entities that are children shouldn't (at this point) be dynamic.
2016-01-21 15:53:47 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Seth Alves
cbed542682
MyAvatar updates the entity-server about queryAACubes of children entities
2016-01-21 15:53:19 -08:00
samcake
16573357d8
FIxing the AO results at the border of the frame by guarding the fetch out of the frame
2016-01-21 15:50:38 -08:00
Brad Davis
47a1c16430
Resolving warnings
2016-01-21 15:15:18 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Brad Davis
3e7f29a0aa
Support debug mode for QML UI in debug builds
2016-01-21 15:15:16 -08:00
Brad Davis
ae6cba85e8
More atmosphere removal
2016-01-21 15:15:16 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Atlante45
db18d188b8
Fix wifi ping spikes
...
Moves the setting of Qt's bearer poll timeout earlier to be sure
it's caught.
2016-01-21 15:05:32 -08:00
Leonardo Murillo
7e19110dd5
Merge pull request #6887 from birarda/migrate-ds-old-dev
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migrate domain-server config from single org name
2016-01-21 16:24:02 -06:00
Stephen Birarda
aa2e55a5a0
handle weird nested path on windows
2016-01-21 14:03:45 -08:00
Stephen Birarda
cddb8cd3f0
migrate domain-server config from single org name
2016-01-21 13:57:24 -08:00
Leonardo Murillo
098b7a4ff3
Merge pull request #6870 from birarda/console
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Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Stephen Birarda
4cfe3941f4
delete the lookup timeout timer once fired
2016-01-21 11:18:53 -08:00
Seth Alves
5027157575
for LOD, allow entity-server to use getAABox if it can, but fall back to queryAABox if it can't
2016-01-21 09:31:51 -08:00
Seth Alves
729998bbf3
Merge branch 'master' of github.com:highfidelity/hifi into fix-aa-cube-bug
2016-01-21 09:19:47 -08:00
Andrew Meadows
58a7528b68
Merge pull request #6854 from sethalves/access-avatar-parent-id-from-js
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Access avatar parent information from js
2016-01-21 09:19:40 -08:00
Seth Alves
311e0cee67
Merge pull request #6820 from AndrewMeadows/collision-mask
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use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Seth Alves
1fef78f60f
fix bug where entities that were children of avatars wouldn't be included in entity-server packets to interfaces
2016-01-20 19:03:41 -08:00
samcake
8d1ab01018
exposing one more parameter
2016-01-20 18:32:44 -08:00
Andrew Meadows
e77189fb1b
keep reference to removed entity until next frame
2016-01-20 17:09:37 -08:00
Brad Hefta-Gaub
7919d7bc17
Merge pull request #6866 from jherico/menufix
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Fixing overlay menu popup & some more QML cleanup
2016-01-20 16:58:21 -08:00
samcake
4e5869b247
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-20 16:30:24 -08:00
ericrius1
0ffcf437e9
Fix for transparent textures not being rendered with opacity
2016-01-20 16:22:49 -08:00
ericrius1
eb5a950f85
texture opacity potential fix
2016-01-20 15:08:39 -08:00
Zach Pomerantz
0c798c06a9
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
2016-01-20 14:51:42 -08:00
samcake
0da4df93b8
Merge pull request #6860 from zzmp/refactor/cull-functor
...
Refactor ShouldRenderFunctor to be out of RenderArgs
Tested on windows, checking the values returned by the culling/visible/too small
Looks good
2016-01-20 14:25:42 -08:00
Zach Pomerantz
0a34ee9138
Externalize list sizing for render::cullItems
2016-01-20 12:39:27 -08:00
samcake
07c630bcda
And cleaning again hopping to have the pr build
2016-01-20 11:44:01 -08:00
Brad Davis
d2900200a1
More cleanup & menu fixing
2016-01-20 11:23:56 -08:00
samcake
35ea04ae7c
fixing the bug that kept AO when ao is off...
2016-01-20 11:13:50 -08:00
Andrew Meadows
19d24293e1
Merge pull request #6855 from sethalves/clean-up-entities-with-bad-parent
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don't persist entites with invalid parentIDs
2016-01-20 10:38:26 -08:00
samcake
320c799379
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-20 10:14:02 -08:00
Stephen Birarda
e69424e155
add parentheses to old style signal
2016-01-20 09:27:47 -08:00
samcake
379c882834
Debugging the darkness and pointing out bugs
2016-01-20 02:03:09 -08:00
Stephen Birarda
e3df02e589
fix parenting of single shot timer
2016-01-19 20:51:33 -08:00
Stephen Birarda
60bf617ea1
allow STUN to succeed started late or immediately
2016-01-19 20:41:39 -08:00
Andrew Meadows
a92c512c17
move collision group/mask calculus into EntityItem
2016-01-19 19:52:08 -08:00
samcake
c5c51f2af2
Make sure the resolution level for ao is correct
2016-01-19 18:57:03 -08:00
Zach Pomerantz
3445b7fd2c
Fix orientation aligned with Y
2016-01-19 18:39:34 -08:00
samcake
dc40337dc1
Adjusting default settings
2016-01-19 18:02:47 -08:00
samcake
584d50b594
Experimenting with AO on the lightmaped surface
2016-01-19 17:56:07 -08:00
Stephen Birarda
e5d47f3379
fix for accidental filtering of stun packets
2016-01-19 17:26:41 -08:00
Stephen Birarda
8bc063e758
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-19 16:21:19 -08:00
Seth Alves
28d673cb97
try again to make this thread safe
2016-01-19 16:00:02 -08:00
Seth Alves
0064ee6ab2
try again to make this thread safe
2016-01-19 15:55:56 -08:00
Zach Pomerantz
c794ae8da2
Avoid shadow attenuation outside of mapped area
2016-01-19 15:48:20 -08:00
Zach Pomerantz
27967f6064
Use 4-sample PCF for shadowMap sampling
2016-01-19 15:48:20 -08:00
Seth Alves
edea0320e6
try again to make this thread safe
2016-01-19 15:44:22 -08:00
Seth Alves
a515d6debe
call into correct thread to getJointNames on entity
2016-01-19 15:16:58 -08:00
Seth Alves
90847dc49c
oops
2016-01-19 15:00:33 -08:00
Seth Alves
09dd3e2a56
merge from upstream, respond to code review
2016-01-19 14:38:22 -08:00
Stephen Birarda
74b2a44050
merge the master and user configs after a settings change
2016-01-19 13:08:34 -08:00
Stephen Birarda
4cbbd24c7e
complete handling of immediate temp name grab
2016-01-19 13:04:05 -08:00
Seth Alves
f265656e74
expose getJointNames for entities to js
2016-01-19 12:55:17 -08:00
samcake
c5c3f464cd
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-19 12:13:11 -08:00
samcake
6f93fb3114
Can now process the AO at lower resolution in orer to gsave performances
2016-01-19 12:12:51 -08:00
Zach Pomerantz
387a14b6b1
Fix shadowMap vertical keylight edge case
2016-01-19 12:01:40 -08:00
Zach Pomerantz
398f83be3f
Change shadow debug buffer to reuse shadowMap tex
2016-01-19 12:01:18 -08:00
Andrew Meadows
db77f22a61
use "collidesWith" instead of "collisionMask"
...
but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
a2bec2a5bf
Merge pull request #6857 from ctrlaltdavid/20779
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Fix crash in Running Scripts when edit filter after highlighting script
2016-01-19 11:40:47 -08:00
Stephen Birarda
858adf383e
update comment for config migration
2016-01-19 11:38:31 -08:00
Stephen Birarda
483e0f419b
use mkpath to create new data directory
2016-01-19 11:37:49 -08:00
Seth Alves
8ba800fda8
Merge pull request #6851 from AndrewMeadows/collisionless2
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namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
Stephen Birarda
74806d9d2b
migrate old DS config file to new path
2016-01-19 11:28:29 -08:00
Zach Pomerantz
568ae2e7bc
Move ShoudRenderFunctor to render::CullFunctor
2016-01-19 11:24:11 -08:00
Ryan Huffman
de36f3eeb2
Update ServerPathUtils::getDataDirectory to use custom path lookup
2016-01-19 10:54:38 -08:00
Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
Zach Pomerantz
7a5562abce
Do not cauterize bones in SHADOW_RENDER_MODE
2016-01-18 20:51:28 -08:00
Zach Pomerantz
3c80002dfe
Fix keylight frustum culling by calc internal state before use
2016-01-18 20:10:52 -08:00
Zach Pomerantz
ff425f40ae
Fix shadow leaking scene items
2016-01-18 18:43:01 -08:00
Zach Pomerantz
1b36d56b7a
Add shadowmap as a debug feature
2016-01-18 17:12:42 -08:00
Seth Alves
e365d93ed9
don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
2016-01-18 16:50:26 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
samcake
29945bba92
Merge pull request #6837 from zzmp/feat/render-shadow
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Add RenderShadowTask
2016-01-18 15:45:51 -08:00
Seth Alves
135f25bde7
changes so that avatar-mixer wont attempt to resolve a parentID
2016-01-18 15:35:54 -08:00
Howard Stearns
6f84a67453
Merge pull request #6840 from jherico/qml_cleanup
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File dialogs and modal message boxes in QML
2016-01-18 15:04:37 -08:00
Howard Stearns
5caf10beed
Merge pull request #6848 from ZappoMan/entityServerSideSizeCheck
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Include checking the angular size of entities on the server side for LOD support
2016-01-18 14:13:34 -08:00
samcake
93c7c182b3
Exposing the gpu RangeTimer counter for the AO effect
2016-01-18 14:10:59 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Brad Hefta-Gaub
b8747709ef
CR feedback, dead code cleanup
2016-01-18 12:11:23 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Seth Alves
94bafb4a1e
Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
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namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
3b3720781f
fix a place where parent's scale wasn't properly squashed
2016-01-18 11:15:53 -08:00
Seth Alves
d6e3b85237
fix javascript access via localPosition and localRotation
2016-01-18 11:15:32 -08:00
Seth Alves
4232e400cc
add getJointIndex call
2016-01-18 11:15:03 -08:00
Zach Pomerantz
6434d98365
Separate directional shaders with(out) shadowmaps
2016-01-18 11:11:28 -08:00
Brad Hefta-Gaub
88af387214
cleanup
2016-01-18 10:10:24 -08:00
samcake
bc579f2605
Clening up the gpu::Timer behavior, now need a way to show it
2016-01-18 09:53:41 -08:00
Brad Hefta-Gaub
2774df38bc
check for entity size before including it for LOD
2016-01-18 09:06:57 -08:00
Brad Davis
5aa8398adb
Working on keyboard focus issues
2016-01-17 20:56:07 -08:00
samcake
86e9c5ac9b
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-16 22:17:08 -08:00
samcake
39f1649cdf
refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
2016-01-16 22:16:07 -08:00
Brad Davis
cf8d2c5182
Integrate file open dialog into running scripts dialog
2016-01-15 23:53:37 -08:00
Brad Davis
746c388f7a
Cleanup of QML windowing and message boxes
2016-01-15 23:14:49 -08:00
samcake
483c28dc2d
Adding gpu timer feature to actually the GPU cost of rendering
2016-01-15 19:00:18 -08:00
David Rowe
51cb9dd05e
Fix crash in Running Scripts when edit filter after highlighting script
2016-01-16 15:50:33 +13:00
Zach Pomerantz
7f3e102b5e
Rename renderLights to renderItems
2016-01-15 17:55:07 -08:00
Zach Pomerantz
7fd20bb036
Set shadow pipelines manually to avoid duplication
2016-01-15 17:55:07 -08:00
Zach Pomerantz
331d32ef78
Add render Jobs for Shape sorting
2016-01-15 17:55:07 -08:00
Zach Pomerantz
4bbf206f64
Clean up DrawTask
2016-01-15 17:55:07 -08:00
Zach Pomerantz
625eee2b9c
Clean RenderShadowTask ctor
2016-01-15 17:55:07 -08:00
Zach Pomerantz
f3a5be9ec0
Decrease shadowMap res to 1024
2016-01-15 17:55:07 -08:00
Zach Pomerantz
562c909ad8
Update shadow shaders
2016-01-15 17:55:07 -08:00
Zach Pomerantz
b2c9cf7452
Fit shadowmap to viewFrustum better
2016-01-15 17:55:07 -08:00
Zach Pomerantz
2b27e48bf9
Update shadow shaders
2016-01-15 17:55:07 -08:00
Zach Pomerantz
bc379e920b
Update shadow programs
2016-01-15 17:55:07 -08:00
Zach Pomerantz
fad38c0bfb
Add uniform buffer to LightStage
2016-01-15 17:55:07 -08:00
Brad Hefta-Gaub
29b9592c8c
Merge pull request #6838 from ctrlaltdavid/20763
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Fix reading model's "textures" property
2016-01-15 17:02:14 -08:00
Stephen Birarda
0b118a8e98
replace ApplicationVersion with BuildInfo
2016-01-15 15:41:34 -08:00
Stephen Birarda
275fa1c5c7
fix for override warnings with clang on OS X
2016-01-15 15:41:34 -08:00
Andrew Meadows
952f5b23f6
namechange collisionsWillMove --> dynamic
2016-01-15 15:21:25 -08:00
Andrew Meadows
8b420adbc8
namechange MotionType to PhysicsMotionType
2016-01-15 15:21:25 -08:00
Brad Davis
bb02a1eda2
Fix JS web window crash caused by race condition
2016-01-15 14:45:40 -08:00
samcake
fef5e3c8da
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 14:44:57 -08:00
Zach Pomerantz
5c1c1e3a3b
Change LightStage setFrustum signature to near/farDepth
2016-01-15 12:57:31 -08:00
Zach Pomerantz
d6e5e2de81
Fix orientation of shadow frustum
2016-01-15 12:43:45 -08:00
samcake
2494623bc7
Cleaning the code for review
2016-01-15 10:55:43 -08:00
Zach Pomerantz
986af50b71
Remove unneccessary const
2016-01-15 10:50:42 -08:00
Ryan Huffman
0f2b9744d1
Merge branch 'console' of github.com:birarda/hifi into console-logging
2016-01-15 10:46:22 -08:00
Zach Pomerantz
b423bc38ba
Remove magic numbers
2016-01-15 10:46:01 -08:00
Ryan Huffman
a5eb54b1b7
Move DomainServer script location to app data directory
2016-01-15 10:36:09 -08:00
Zach Pomerantz
e914f02445
Use near/far in LightStage setFrustum
2016-01-15 10:28:52 -08:00
Zach Pomerantz
710fb5df53
Fix shadowed orientation in LightStage
2016-01-15 10:18:29 -08:00
Seth Alves
fcd2284dc8
Merge pull request #6843 from AndrewMeadows/sadness
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fix bug causing grab to disappear objects
2016-01-15 09:27:02 -08:00
samcake
3f4f10c38c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 09:21:13 -08:00
Andrew Meadows
b9352d3eaa
prevent nan inside spring action
2016-01-15 08:44:52 -08:00
samcake
ae18bb8ef7
FIxed the stereo rendering
2016-01-14 19:23:29 -08:00
Zach Pomerantz
e2158e48a1
Declare Corners explicitly
2016-01-14 18:03:58 -08:00
Brad Hefta-Gaub
a70adc8a57
Merge pull request #6823 from jherico/tool_window
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Tool window in QML
2016-01-14 16:56:27 -08:00
samcake
577666da6e
Merging upstream master
2016-01-14 15:10:54 -08:00
Zach Pomerantz
ec496f1907
Return copy of Light from LightStage
2016-01-14 14:06:32 -08:00
Zach Pomerantz
c704a8d8c5
Add RenderShadowTask
2016-01-14 13:53:11 -08:00
Zach Pomerantz
7744b89ba5
Prepare shadowMap pipeline to debug in color
2016-01-14 12:56:28 -08:00
Ryan Huffman
a43b9ba2c3
Add ServerPathUtils
2016-01-14 12:55:32 -08:00
Zach Pomerantz
b9b407fea0
Remove static shadowMap
2016-01-14 12:49:43 -08:00
Zach Pomerantz
0776ae7e72
Add LightStage for rendering lights
2016-01-14 12:49:42 -08:00
Zach Pomerantz
82f7ea515d
Clean up task construction
2016-01-14 12:49:42 -08:00
Andrew Meadows
72928fdbd6
fix problem where grab stops on slow movement
2016-01-14 10:42:27 -08:00
Ryan Huffman
196161fe93
Merge pull request #66 from birarda/console-dev
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some initial packaging work and console fixes
2016-01-14 10:17:24 -08:00
Howard Stearns
5c1eef6a65
Merge pull request #6830 from AndrewMeadows/fix-arrows
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Fix for arrows that stop moving too early
2016-01-14 09:36:26 -08:00
Zach Pomerantz
ed5c53f23c
Add getCorners to ViewFrustum
2016-01-14 01:29:49 -08:00
Brad Hefta-Gaub
8f8afabbfe
Merge pull request #6811 from Atlante45/master
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Fix skybox not always rendering correctly
2016-01-13 21:00:48 -08:00
Brad Hefta-Gaub
ec344f7f86
Merge pull request #6822 from jherico/local_script_stop
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Fix inability to stop local scripts
2016-01-13 20:26:36 -08:00
David Rowe
a59cbd1aca
Merge branch 'master' into 20763
2016-01-14 17:25:44 +13:00
samcake
0285d48de3
Exposing many more controls of the AO in order to adjust the effect
2016-01-13 18:57:47 -08:00
Zach Pomerantz
1436b4f6b1
Guard against unspecified deferredDebugMode
2016-01-13 18:17:40 -08:00
Zach Pomerantz
5c9c34377e
Move GL context sync to render Engine (from Task)
2016-01-13 17:53:15 -08:00
Zach Pomerantz
70cc7d87e4
Expose global light through DeferredLighting singleton
2016-01-13 17:52:02 -08:00
Zach Pomerantz
e471dcc90e
Fix GLBackend::do_setDepthRangeTransform by swapping hither/yon
2016-01-13 17:50:34 -08:00
Zach Pomerantz
2938829167
Add shadow items to stats
2016-01-13 17:49:37 -08:00
Zach Pomerantz
ee69d8f817
Fix bitsetters for ShapeKey::Builder
2016-01-13 17:44:01 -08:00
U-GAPOS\andrew
0126684a96
collisionMask shouldn't override ignoreForCollisions
2016-01-13 16:58:34 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Atlante45
ef5af45acd
Replce GPUObjectWrapper by public const member
2016-01-13 15:01:54 -08:00
Atlante45
504939f193
Use a unique_ptr to track gpu objects
2016-01-13 14:07:48 -08:00
Atlante45
8da027c56f
Encapsulate GPUObject in a safer way
2016-01-13 13:51:53 -08:00
Atlante45
741c22c0ac
Move SimpleProgramKey to cpp
2016-01-13 11:47:43 -08:00
Atlante45
1789878be1
Remove dead code
2016-01-13 11:47:43 -08:00
Atlante45
c30569cd55
Naming coding standard
2016-01-13 11:47:43 -08:00
Atlante45
205c14eb43
Remove unused headers
2016-01-13 11:47:43 -08:00
Atlante45
11dc3cd261
Move primitive rendering out of DeferredLightingEffect
2016-01-13 11:47:43 -08:00
Atlante45
12f9091dc1
Fix doInBatch lambdas
2016-01-13 11:47:43 -08:00
Brad Davis
e8adcd9f1f
Fix inability to stop local scripts
2016-01-12 21:11:47 -08:00
David Rowe
061657b703
Merge branch 'master' into 20763
2016-01-13 17:54:45 +13:00
Atlante45
e8d7411eea
Indentation/Coding Standard
2016-01-12 20:49:38 -08:00
Atlante45
47586e97a6
Stay closer to the old code (Use early exit)
2016-01-12 20:49:25 -08:00
Atlante45
911375b7a1
Don't change apply zone logic
2016-01-12 20:49:25 -08:00
Atlante45
5e41421f9d
Fix for skybox not always loading
2016-01-12 20:49:25 -08:00
Atlante45
0008b1a055
Code cleanup
2016-01-12 20:49:25 -08:00
Atlante45
3f90312375
Fix for XCode auto indent
2016-01-12 20:49:25 -08:00
samcake
89d2d102f6
exposing the ditheringEnable field
2016-01-12 18:51:30 -08:00
samcake
0d8e247626
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:56:51 -08:00
samcake
6779874da8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:06:34 -08:00
Andrew Meadows
6a5a74700f
activate sprung objects when action strong enough
2016-01-12 15:11:27 -08:00
Andrew Meadows
2288d96868
fix CharacterController ray cast for floor
2016-01-12 15:11:27 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
222398e5cc
no packet version check for collision mask
2016-01-12 15:10:18 -08:00
Andrew Meadows
6c49d81475
collision mask bit reinterpretation
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also cache sessionID in static methods inside PhysicsEngine
2016-01-12 15:08:52 -08:00
Andrew Meadows
502921e877
more consistency for collision group values
2016-01-12 15:08:52 -08:00
Andrew Meadows
c9b125612c
fix bugs
2016-01-12 15:08:52 -08:00
Andrew Meadows
e1ba4ff0a8
add CollisionMask entity property
2016-01-12 15:08:52 -08:00
Brad Hefta-Gaub
cd167e43fb
Merge pull request #6812 from jherico/running_scripts
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Running scripts in QML
2016-01-12 13:40:47 -08:00
Brad Davis
f352332924
Fix logging warning
2016-01-12 13:09:16 -08:00
Brad Hefta-Gaub
90f4ca7b71
Merge pull request #6817 from jherico/script_crash
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Fix crash on shutdown due to lifetime of scripts
2016-01-12 13:05:35 -08:00
Howard Stearns
d1a72e8d63
Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
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Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
Brad Davis
21534cbde0
Layout for running scripts
2016-01-12 12:40:42 -08:00
Brad Davis
55af5eaf06
Fix crash on shutdown due to lifetime of scripts
2016-01-12 12:40:02 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Zach Pomerantz
016a14d3d5
Init the shapePlumber
2016-01-11 20:19:54 -08:00
Zach Pomerantz
c9e1d8f5f4
Set up pipelinelib correctly (use filters insig bits)
2016-01-11 20:17:52 -08:00
samcake
f5854641f9
Trying to improve the ao
2016-01-11 18:33:39 -08:00
Zach Pomerantz
db91b12203
Refine addPipeline signature to be more explicit
2016-01-11 17:31:19 -08:00
Zach Pomerantz
801dde7950
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-11 16:38:04 -08:00
Zach Pomerantz
4ff2b85e1a
Replace ShapePipelineLib abstract with ShapePlumber instanced class
2016-01-11 16:00:08 -08:00
samcake
38e9d2281d
Merging with master
2016-01-11 15:49:16 -08:00
Brad Hefta-Gaub
511ad76092
Merge pull request #6800 from jherico/running_scripts
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Moving running scripts functionality to scripting library
2016-01-11 15:01:55 -08:00
Chris Collins
9c5cdfaa61
Merge pull request #6809 from hyperlogic/tony/transform-post-mult-fix
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Bug fix for Transform.postScale() with non-uniform scale.
2016-01-11 14:38:16 -08:00
samcake
e593bb4245
Merge pull request #6788 from zzmp/refactor/render-job-task2
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Promote render::Job to render::Task, render::Job::Varying to render::Varying
2016-01-11 13:52:36 -08:00
Brad Davis
d1d178787c
PR comments
2016-01-11 12:55:23 -08:00
Brad Davis
d28f80aa07
Moving running scripts functionality to scripting library
2016-01-11 12:44:03 -08:00
Anthony J. Thibault
e4e4cb0110
Bug fix for Transform.postMult() with non-uniform scale.
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Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Brad Hefta-Gaub
c0cf717a04
CR feedback
2016-01-11 11:13:33 -08:00
Brad Hefta-Gaub
dfba05ae5f
CR feedback
2016-01-11 11:07:07 -08:00
Anthony J. Thibault
8f78a0624c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-11 10:16:51 -08:00
samcake
1517d792ae
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-10 09:39:37 -08:00
Zach Pomerantz
407c1bc626
Handle out-of-range in render::FetchItems
2016-01-08 20:16:08 -08:00
Zach Pomerantz
293e432fe9
Fix setter named getFocalLength
2016-01-08 20:14:44 -08:00
Zach Pomerantz
c1e8fe88e4
Fix shader typo (ambien->ambient)
2016-01-08 20:14:31 -08:00
Zach Pomerantz
ea8bdd5728
Change pipeline initialization to depend on class, not global pipelineLib state
2016-01-08 20:14:08 -08:00
Zach Pomerantz
bf68f2f2fa
Templatize item culling
2016-01-08 20:11:52 -08:00
Zach Pomerantz
c8d3342aca
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-08 17:04:02 -08:00
Brad Hefta-Gaub
e2a3903def
add support for advanced/developer plugins and change diplay modes to match spec
2016-01-08 16:58:25 -08:00
Zach Pomerantz
56aba41299
Rename ShapeRender to DeferredPipelineLib
2016-01-08 14:02:49 -08:00
Brad Hefta-Gaub
86691d5d0e
remove vsync and framerate menus from 2d display plugin
2016-01-08 13:12:43 -08:00
Ryan Huffman
4851def51c
Add status HTTP server to AC Monitor
2016-01-08 10:35:04 -08:00
Philip Rosedale
d5c8689843
Merge pull request #6793 from sethalves/fix-get-query-aabox
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fix queryAABox bug
2016-01-08 09:49:27 -08:00
samcake
97071288ed
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-08 09:23:55 -04:00
Anthony J. Thibault
cac19b8579
grab animation work
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Hand animations now have 5 states:
* idle
* open
* grasp
* point
* farGrasp
The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.
Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Zach Pomerantz
d8a3ae70a7
Conform to coding standard
2016-01-07 17:02:15 -08:00
Anthony J. Thibault
c2736cb68c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-07 16:58:10 -08:00
Seth Alves
31bed934fe
fix bug caused by accidental reuse of variable -- queryAABox was often of size 1 rather than the correct dimensions
2016-01-07 16:27:14 -08:00
Anthony J. Thibault
7bef1ebdac
Merge remote-tracking branch 'upstream/master' into tony/soft-avatar-attachment-script
2016-01-07 16:14:52 -08:00
David Rowe
6eed6a0bc3
Merge branch 'master' into 20763
2016-01-08 13:13:39 +13:00
Anthony J. Thibault
031f59b7b5
Support for adding soft attachments from script.
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Also, bug fixes for setting MyAvatar.attachmentData property.
2016-01-07 16:12:36 -08:00
Zach Pomerantz
695c69fd34
Conform to coding standards
2016-01-07 14:26:59 -08:00
Zach Pomerantz
c19b457401
Forward arguments and mark T::JobModel as dependent name
2016-01-07 14:15:01 -08:00
Zach Pomerantz
e809c4f89d
Avoid copying Item before rendering
2016-01-07 13:42:56 -08:00
Philip Rosedale
c5ab29071e
Merge pull request #6791 from jherico/qml_hang
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Stop QML hanging the app on shutdown
2016-01-07 13:29:47 -08:00
Zach Pomerantz
1b3e144395
Rename Shape to ShapePipelineLib, Shape.h to ShapePipeline.h
2016-01-07 13:29:35 -08:00
David Rowe
fc2bf8f585
Miscellaneous code tidying, noticed in passing
2016-01-08 10:17:36 +13:00
Brad Davis
660304a0a3
Stop QML hanging the app on shutdown
2016-01-07 12:25:25 -08:00
Zach Pomerantz
7f0781f6e8
Move model update next to bindTransform
2016-01-07 11:49:02 -08:00
Zach Pomerantz
39269f12ec
Clean and fix Wreorder
2016-01-07 11:40:01 -08:00
Zach Pomerantz
0f6d9a4db6
Use variadic for addJob for cleaner construction
2016-01-07 11:40:00 -08:00
Seth Alves
bc538a0f7d
Merge pull request #6756 from AndrewMeadows/physics-cleanup-003
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more correct management of MotionState pointers
2016-01-07 11:04:28 -08:00
Andrew Meadows
8ae1e750ab
Merge pull request #6783 from sethalves/fix-h0ld-action
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try harder to ensure that a held object is active in bullet
2016-01-07 10:53:55 -08:00
Andrew Meadows
0df920d9a3
Merge pull request #6718 from birarda/master
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cleanup QTimer management in ThreadedAssignment
2016-01-07 10:53:35 -08:00
Seth Alves
cf9af462b5
replace some logging with an assert
2016-01-07 10:21:39 -08:00
Andrew Meadows
42711e5bad
remove unused variable
2016-01-07 10:20:03 -08:00
Andrew Meadows
36e19b43c9
add some comments; specify const and overrides
2016-01-07 10:19:46 -08:00
Andrew Meadows
4f29156da1
fixing asserts for EntityItem delete pipeline
2016-01-07 10:19:46 -08:00
Andrew Meadows
6a642bdcf8
fix misusage of smart-pointers
2016-01-07 10:19:46 -08:00
Andrew Meadows
e8e965d548
fix crash mode for empty LineEntityItem
2016-01-07 10:19:46 -08:00
Andrew Meadows
6eb177091b
overhaul of MotionState cleanup
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Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
8886f48c78
minor cleanup
2016-01-07 10:19:46 -08:00
Andrew Meadows
f5d24a87ca
remove entities from physics before we delete them
2016-01-07 10:19:46 -08:00