mirror of
https://github.com/overte-org/overte.git
synced 2025-04-14 04:07:11 +02:00
Naming coding standard
This commit is contained in:
parent
205c14eb43
commit
c30569cd55
4 changed files with 31 additions and 26 deletions
|
@ -362,8 +362,8 @@ bool Batch::isSkyboxEnabled() const {
|
|||
|
||||
void Batch::setupNamedCalls(const std::string& instanceName, size_t count, NamedBatchData::Function function) {
|
||||
NamedBatchData& instance = _namedData[instanceName];
|
||||
instance._count += count;
|
||||
instance._function = function;
|
||||
instance.count += count;
|
||||
instance.function = function;
|
||||
}
|
||||
|
||||
void Batch::setupNamedCalls(const std::string& instanceName, NamedBatchData::Function function) {
|
||||
|
@ -372,13 +372,13 @@ void Batch::setupNamedCalls(const std::string& instanceName, NamedBatchData::Fun
|
|||
|
||||
BufferPointer Batch::getNamedBuffer(const std::string& instanceName, uint8_t index) {
|
||||
NamedBatchData& instance = _namedData[instanceName];
|
||||
if (instance._buffers.size() <= index) {
|
||||
instance._buffers.resize(index + 1);
|
||||
if (instance.buffers.size() <= index) {
|
||||
instance.buffers.resize(index + 1);
|
||||
}
|
||||
if (!instance._buffers[index]) {
|
||||
instance._buffers[index].reset(new Buffer());
|
||||
if (!instance.buffers[index]) {
|
||||
instance.buffers[index].reset(new Buffer());
|
||||
}
|
||||
return instance._buffers[index];
|
||||
return instance.buffers[index];
|
||||
}
|
||||
|
||||
void Batch::preExecute() {
|
||||
|
|
|
@ -49,14 +49,13 @@ public:
|
|||
using BufferPointers = std::vector<BufferPointer>;
|
||||
using Function = std::function<void(gpu::Batch&, NamedBatchData&)>;
|
||||
|
||||
std::once_flag _once;
|
||||
BufferPointers _buffers;
|
||||
size_t _count{ 0 };
|
||||
Function _function;
|
||||
BufferPointers buffers;
|
||||
size_t count { 0 };
|
||||
Function function;
|
||||
|
||||
void process(Batch& batch) {
|
||||
if (_function) {
|
||||
_function(batch, *this);
|
||||
if (function) {
|
||||
function(batch, *this);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
@ -1854,16 +1854,18 @@ void renderInstances(const std::string& name, gpu::Batch& batch, const Transform
|
|||
void GeometryCache::renderSolidSphereInstance(gpu::Batch& batch, const Transform& transform, const glm::vec4& color) {
|
||||
static const std::string INSTANCE_NAME = __FUNCTION__;
|
||||
renderInstances(INSTANCE_NAME, batch, transform, color, [](gpu::Batch& batch, gpu::Batch::NamedBatchData& data) {
|
||||
DependencyManager::get<GeometryCache>()->renderShapeInstances(batch, GeometryCache::Sphere, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderShapeInstances(batch, GeometryCache::Sphere, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
});
|
||||
}
|
||||
|
||||
void GeometryCache::renderWireSphereInstance(gpu::Batch& batch, const Transform& transform, const glm::vec4& color) {
|
||||
static const std::string INSTANCE_NAME = __FUNCTION__;
|
||||
renderInstances(INSTANCE_NAME, batch, transform, color, [](gpu::Batch& batch, gpu::Batch::NamedBatchData& data) {
|
||||
DependencyManager::get<GeometryCache>()->renderWireShapeInstances(batch, GeometryCache::Sphere, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderWireShapeInstances(batch, GeometryCache::Sphere, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1901,17 +1903,20 @@ void GeometryCache::renderSolidCubeInstance(gpu::Batch& batch, const Transform&
|
|||
|
||||
// For the first half second for a given shape, show the wireframe, for the second half, show the solid.
|
||||
if (fractionalSeconds > 0.5f) {
|
||||
DependencyManager::get<GeometryCache>()->renderShapeInstances(batch, shape, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderShapeInstances(batch, shape, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
} else {
|
||||
DependencyManager::get<GeometryCache>()->renderWireShapeInstances(batch, shape, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderWireShapeInstances(batch, shape, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
}
|
||||
});
|
||||
#else
|
||||
renderInstances(INSTANCE_NAME, batch, transform, color, [](gpu::Batch& batch, gpu::Batch::NamedBatchData& data) {
|
||||
DependencyManager::get<GeometryCache>()->renderCubeInstances(batch, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderCubeInstances(batch, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
});
|
||||
#endif
|
||||
}
|
||||
|
@ -1919,8 +1924,9 @@ void GeometryCache::renderSolidCubeInstance(gpu::Batch& batch, const Transform&
|
|||
void GeometryCache::renderWireCubeInstance(gpu::Batch& batch, const Transform& transform, const glm::vec4& color) {
|
||||
static const std::string INSTANCE_NAME = __FUNCTION__;
|
||||
renderInstances(INSTANCE_NAME, batch, transform, color, [](gpu::Batch& batch, gpu::Batch::NamedBatchData& data) {
|
||||
DependencyManager::get<GeometryCache>()->renderWireCubeInstances(batch, data._count,
|
||||
data._buffers[INSTANCE_TRANSFORM_BUFFER], data._buffers[INSTANCE_COLOR_BUFFER]);
|
||||
DependencyManager::get<GeometryCache>()->renderWireCubeInstances(batch, data.count,
|
||||
data.buffers[INSTANCE_TRANSFORM_BUFFER],
|
||||
data.buffers[INSTANCE_COLOR_BUFFER]);
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -246,7 +246,7 @@ public:
|
|||
batch.setModelTransform(Transform());
|
||||
batch.setPipeline(_pipeline);
|
||||
batch._glUniform1i(_instanceLocation, 1);
|
||||
geometryCache->renderWireShapeInstances(batch, GeometryCache::Line, data._count, transformBuffer, colorBuffer);
|
||||
geometryCache->renderWireShapeInstances(batch, GeometryCache::Line, data.count, transformBuffer, colorBuffer);
|
||||
batch._glUniform1i(_instanceLocation, 0);
|
||||
});
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue