Fix bitsetters for ShapeKey::Builder

This commit is contained in:
Zach Pomerantz 2016-01-13 17:44:01 -08:00
parent 1a2764a38c
commit ee69d8f817
2 changed files with 20 additions and 18 deletions

View file

@ -91,7 +91,9 @@ const ShapePipelinePointer ShapePlumber::pickPipeline(RenderArgs* args, const Ke
auto& batch = args->_batch;
// Run the pipeline's BatchSetter on the passed in batch
shapePipeline->batchSetter(*shapePipeline, *batch);
if (shapePipeline->batchSetter) {
shapePipeline->batchSetter(*shapePipeline, *batch);
}
// Setup the one pipeline (to rule them all)
batch->setPipeline(shapePipeline->pipeline);

View file

@ -83,32 +83,32 @@ public:
Filter build() const { return Filter(_flags, _mask); }
Builder& withOpaque() { _flags.reset(TRANSLUCENT); _mask.set(TRANSLUCENT); return (*this); }
Builder& withTranslucent() { _flags.set(TRANSLUCENT); _mask.set(TRANSLUCENT); return (*this); }
Builder& withOpaque() { _flags.reset(TRANSLUCENT); _mask.set(TRANSLUCENT); return (*this); }
Builder& withLightmap() { _flags.reset(LIGHTMAP); _mask.set(LIGHTMAP); return (*this); }
Builder& withoutLightmap() { _flags.set(LIGHTMAP); _mask.set(LIGHTMAP); return (*this); }
Builder& withLightmap() { _flags.set(LIGHTMAP); _mask.set(LIGHTMAP); return (*this); }
Builder& withoutLightmap() { _flags.reset(LIGHTMAP); _mask.set(LIGHTMAP); return (*this); }
Builder& withTangents() { _flags.reset(TANGENTS); _mask.set(TANGENTS); return (*this); }
Builder& withoutTangents() { _flags.set(TANGENTS); _mask.set(TANGENTS); return (*this); }
Builder& withTangents() { _flags.set(TANGENTS); _mask.set(TANGENTS); return (*this); }
Builder& withoutTangents() { _flags.reset(TANGENTS); _mask.set(TANGENTS); return (*this); }
Builder& withSpecular() { _flags.reset(SPECULAR); _mask.set(SPECULAR); return (*this); }
Builder& withoutSpecular() { _flags.set(SPECULAR); _mask.set(SPECULAR); return (*this); }
Builder& withSpecular() { _flags.set(SPECULAR); _mask.set(SPECULAR); return (*this); }
Builder& withoutSpecular() { _flags.reset(SPECULAR); _mask.set(SPECULAR); return (*this); }
Builder& withEmissive() { _flags.reset(EMISSIVE); _mask.set(EMISSIVE); return (*this); }
Builder& withoutEmissive() { _flags.set(EMISSIVE); _mask.set(EMISSIVE); return (*this); }
Builder& withEmissive() { _flags.set(EMISSIVE); _mask.set(EMISSIVE); return (*this); }
Builder& withoutEmissive() { _flags.reset(EMISSIVE); _mask.set(EMISSIVE); return (*this); }
Builder& withSkinned() { _flags.reset(SKINNED); _mask.set(SKINNED); return (*this); }
Builder& withoutSkinned() { _flags.set(SKINNED); _mask.set(SKINNED); return (*this); }
Builder& withSkinned() { _flags.set(SKINNED); _mask.set(SKINNED); return (*this); }
Builder& withoutSkinned() { _flags.reset(SKINNED); _mask.set(SKINNED); return (*this); }
Builder& withStereo() { _flags.reset(STEREO); _mask.set(STEREO); return (*this); }
Builder& withoutStereo() { _flags.set(STEREO); _mask.set(STEREO); return (*this); }
Builder& withStereo() { _flags.set(STEREO); _mask.set(STEREO); return (*this); }
Builder& withoutStereo() { _flags.reset(STEREO); _mask.set(STEREO); return (*this); }
Builder& withDepthOnly() { _flags.reset(DEPTH_ONLY); _mask.set(DEPTH_ONLY); return (*this); }
Builder& withoutDepthOnly() { _flags.set(DEPTH_ONLY); _mask.set(DEPTH_ONLY); return (*this); }
Builder& withDepthOnly() { _flags.set(DEPTH_ONLY); _mask.set(DEPTH_ONLY); return (*this); }
Builder& withoutDepthOnly() { _flags.reset(DEPTH_ONLY); _mask.set(DEPTH_ONLY); return (*this); }
Builder& withWireframe() { _flags.reset(WIREFRAME); _mask.set(WIREFRAME); return (*this); }
Builder& withoutWireframe() { _flags.set(WIREFRAME); _mask.set(WIREFRAME); return (*this); }
Builder& withWireframe() { _flags.set(WIREFRAME); _mask.set(WIREFRAME); return (*this); }
Builder& withoutWireframe() { _flags.reset(WIREFRAME); _mask.set(WIREFRAME); return (*this); }
protected:
friend class Filter;