mirror of
https://github.com/overte-org/overte.git
synced 2025-04-16 10:28:57 +02:00
grab animation work
Hand animations now have 5 states: * idle * open * grasp * point * farGrasp The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object. Also, removed hand trigger AnimVar setting from C++ Rig class.
This commit is contained in:
parent
c2736cb68c
commit
cac19b8579
5 changed files with 226 additions and 237 deletions
|
@ -157,7 +157,12 @@ var STATE_CONTINUE_EQUIP = 14;
|
|||
var STATE_WAITING_FOR_BUMPER_RELEASE = 15;
|
||||
var STATE_EQUIP_SPRING = 16;
|
||||
|
||||
|
||||
// Used by the HandAnimaitonBuddy to play hand animations
|
||||
var IDLE_HAND_STATES = [STATE_OFF, STATE_RELEASE];
|
||||
var OPEN_HAND_STATES = [STATE_SEARCHING, STATE_EQUIP_SEARCHING];
|
||||
var POINT_HAND_STATES = [STATE_NEAR_TRIGGER, STATE_CONTINUE_NEAR_TRIGGER, STATE_FAR_TRIGGER, STATE_CONTINUE_FAR_TRIGGER];
|
||||
var FAR_GRASP_HAND_STATES = [STATE_DISTANCE_HOLDING, STATE_CONTINUE_DISTANCE_HOLDING];
|
||||
// otherwise grasp
|
||||
|
||||
function stateToName(state) {
|
||||
switch (state) {
|
||||
|
@ -265,6 +270,94 @@ function getSpatialOffsetRotation(hand, spatialKey) {
|
|||
return rotation;
|
||||
}
|
||||
|
||||
var HAND_IDLE_RAMP_ON_RATE = 0.1;
|
||||
var HAND_IDLE_RAMP_OFF_RATE = 0.02;
|
||||
|
||||
// ctor
|
||||
function HandAnimationBuddy(handController) {
|
||||
|
||||
this.handController = handController;
|
||||
this.hand = handController.hand;
|
||||
this.handIdleAlpha = 0;
|
||||
|
||||
var handPrefix = (this.hand === RIGHT_HAND) ? "right" : "left";
|
||||
this.animVarKeys = {
|
||||
idle: handPrefix + "HandIdle",
|
||||
overlayAlpha: handPrefix + "HandOverlayAlpha",
|
||||
open: handPrefix + "HandOpen",
|
||||
point: handPrefix + "HandPoint",
|
||||
farGrasp: handPrefix + "HandFarGrasp",
|
||||
grasp: handPrefix + "HandGrasp"
|
||||
};
|
||||
|
||||
// hook up anim var handler
|
||||
var self = this;
|
||||
this.animHandlerId = MyAvatar.addAnimationStateHandler(function (props) {
|
||||
return self.animStateHandler(props);
|
||||
}, []);
|
||||
}
|
||||
|
||||
HandAnimationBuddy.prototype.animStateHandler = function (props) {
|
||||
var foundState = false;
|
||||
var result = {};
|
||||
|
||||
var state = this.handController.state;
|
||||
var keys = this.animVarKeys;
|
||||
|
||||
// idle check & process
|
||||
if (IDLE_HAND_STATES.indexOf(state) != -1) {
|
||||
// ramp down handIdleAlpha
|
||||
this.handIdleAlpha = Math.max(0, this.handIdleAlpha - HAND_IDLE_RAMP_OFF_RATE);
|
||||
result[keys.idle] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
// ramp up handIdleAlpha
|
||||
this.handIdleAlpha = Math.min(1, this.handIdleAlpha + HAND_IDLE_RAMP_ON_RATE);
|
||||
result[keys.idle] = false;
|
||||
}
|
||||
result[keys.overlayAlpha] = this.handIdleAlpha;
|
||||
|
||||
// open check
|
||||
if (OPEN_HAND_STATES.indexOf(state) != -1) {
|
||||
result[keys.open] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
result[keys.open] = false;
|
||||
}
|
||||
|
||||
// point check
|
||||
if (POINT_HAND_STATES.indexOf(state) != -1) {
|
||||
result[keys.point] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
result[keys.point] = false;
|
||||
}
|
||||
|
||||
// far grasp check
|
||||
if (FAR_GRASP_HAND_STATES.indexOf(state) != -1) {
|
||||
result[keys.farGrasp] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
result[keys.farGrasp] = false;
|
||||
}
|
||||
|
||||
// grasp check
|
||||
if (!foundState) {
|
||||
result[keys.grasp] = true;
|
||||
} else {
|
||||
result[keys.grasp] = false;
|
||||
}
|
||||
|
||||
return result;
|
||||
};
|
||||
|
||||
HandAnimationBuddy.prototype.cleanup = function () {
|
||||
if (this.animHandlerId) {
|
||||
MyAvatar.removeAnimationStateHandler(this.animHandlerId);
|
||||
this.animHandlerId = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
function MyController(hand) {
|
||||
this.hand = hand;
|
||||
if (this.hand === RIGHT_HAND) {
|
||||
|
@ -304,84 +397,11 @@ function MyController(hand) {
|
|||
this.ignoreIK = false;
|
||||
this.offsetPosition = Vec3.ZERO;
|
||||
this.offsetRotation = Quat.IDENTITY;
|
||||
this.handIdleAlpha = 0;
|
||||
|
||||
var HAND_IDLE_RAMP_ON_RATE = 0.1;
|
||||
var HAND_IDLE_RAMP_OFF_RATE = 0.02;
|
||||
this.handAnimationBuddy = new HandAnimationBuddy(this);
|
||||
|
||||
var _this = this;
|
||||
|
||||
var farGrabStates = [STATE_DISTANCE_HOLDING, STATE_CONTINUE_DISTANCE_HOLDING];
|
||||
var pointStates = [STATE_SEARCHING, STATE_EQUIP_SEARCHING,
|
||||
STATE_NEAR_TRIGGER, STATE_CONTINUE_NEAR_TRIGGER,
|
||||
STATE_FAR_TRIGGER, STATE_CONTINUE_FAR_TRIGGER];
|
||||
var idleStates = [STATE_OFF];
|
||||
|
||||
var propList = ["isLeftHandFarGrab", "isLeftHandPoint", "isLeftHandIdle", "isLeftHandGrab",
|
||||
"isRightHandFarGrab", "isRightHandPoint", "isRightHandIdle", "isRightHandGrab"];
|
||||
|
||||
// hook up anim var handler
|
||||
this.animHandlerId = MyAvatar.addAnimationStateHandler(function (props) {
|
||||
var foundState = false;
|
||||
var result = {};
|
||||
|
||||
var isHandPrefix = (_this.hand === RIGHT_HAND) ? "isRight" : "isLeft";
|
||||
var handPrefix = (_this.hand === RIGHT_HAND) ? "right" : "left";
|
||||
|
||||
/*
|
||||
// far grab check
|
||||
if (farGrabStates.indexOf(_this.state) != -1) {
|
||||
result[isHandPrefix + "HandFarGrab"] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
result[isHandPrefix + "HandFarGrab"] = false;
|
||||
}
|
||||
*/
|
||||
|
||||
result[handPrefix + "HandGrabBlend"] = _this.triggerValue;
|
||||
|
||||
// point check
|
||||
if (pointStates.indexOf(_this.state) != -1) {
|
||||
result[isHandPrefix + "HandPoint"] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
result[isHandPrefix + "HandPoint"] = false;
|
||||
}
|
||||
|
||||
// idle check
|
||||
if (idleStates.indexOf(_this.state) != -1) {
|
||||
|
||||
// ramp down handIdleAlpha
|
||||
if (_this.handIdleAlpha > HAND_IDLE_RAMP_OFF_RATE) {
|
||||
_this.handIdleAlpha -= HAND_IDLE_RAMP_OFF_RATE;
|
||||
} else {
|
||||
_this.handIdleAlpha = 0;
|
||||
}
|
||||
result[isHandPrefix + "HandIdle"] = true;
|
||||
foundState = true;
|
||||
} else {
|
||||
|
||||
// ramp up handIdleAlpha
|
||||
if (_this.handIdleAlpha < 1 - HAND_IDLE_RAMP_ON_RATE) {
|
||||
_this.handIdleAlpha += HAND_IDLE_RAMP_ON_RATE;
|
||||
} else {
|
||||
_this.handIdleAlpha = 1;
|
||||
}
|
||||
result[isHandPrefix + "HandIdle"] = false;
|
||||
}
|
||||
|
||||
result[handPrefix + "HandOverlayAlpha"] = _this.handIdleAlpha;
|
||||
|
||||
// grab check
|
||||
if (!foundState) {
|
||||
result[isHandPrefix + "HandGrab"] = true;
|
||||
} else {
|
||||
result[isHandPrefix + "HandGrab"] = false;
|
||||
}
|
||||
|
||||
return result;
|
||||
}, propList);
|
||||
|
||||
this.update = function() {
|
||||
|
||||
this.updateSmoothedTrigger();
|
||||
|
@ -1802,11 +1822,7 @@ function MyController(hand) {
|
|||
Entities.deleteEntity(this.particleBeam);
|
||||
Entities.deleteEntity(this.spotLight);
|
||||
Entities.deleteEntity(this.pointLight);
|
||||
|
||||
if (this.animHandlerId) {
|
||||
MyAvatar.removeAnimationStateHandler(this.animHandlerId);
|
||||
this.animHandlerId = undefined;
|
||||
}
|
||||
this.handAnimationBuddy.cleanup();
|
||||
};
|
||||
|
||||
this.activateEntity = function(entityID, grabbedProperties) {
|
||||
|
@ -2008,4 +2024,4 @@ function renewParticleBeamLifetimes(deltaTime) {
|
|||
}
|
||||
rightController.renewParticleBeamLifetime();
|
||||
leftController.renewParticleBeamLifetime();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -129,36 +129,54 @@
|
|||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isRightHandPoint", "state": "rightHandPointIntro" },
|
||||
{ "var": "isRightHandGrab", "state": "rightHandGrab" }
|
||||
{ "var": "rightHandOpen", "state": "rightHandOpen" },
|
||||
{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
|
||||
{ "var": "rightHandPoint", "state": "rightHandPoint" },
|
||||
{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rightHandPointIntro",
|
||||
"id": "rightHandOpen",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isRightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "isRightHandGrab", "state": "rightHandGrab" },
|
||||
{ "var": "isRightHandPointIntroOnDone", "state": "rightHandPointHold" }
|
||||
{ "var": "rightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
|
||||
{ "var": "rightHandPoint", "state": "rightHandPoint" },
|
||||
{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rightHandPointHold",
|
||||
"id": "rightHandGrasp",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isRightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "isRightHandGrab", "state": "rightHandGrab" }
|
||||
{ "var": "rightHandOpen", "state": "rightHandOpen" },
|
||||
{ "var": "rightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "rightHandPoint", "state": "rightHandPoint" },
|
||||
{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rightHandGrab",
|
||||
"id": "rightHandPoint",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isRightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "isRightHandPoint", "state": "rightHandPointHold" }
|
||||
{ "var": "rightHandOpen", "state": "rightHandOpen" },
|
||||
{ "var": "rightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
|
||||
{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "rightHandFarGrasp",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "rightHandOpen", "state": "rightHandOpen" },
|
||||
{ "var": "rightHandIdle", "state": "rightHandIdle" },
|
||||
{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
|
||||
{ "var": "rightHandPoint", "state": "rightHandPoint" }
|
||||
]
|
||||
}
|
||||
]
|
||||
|
@ -177,7 +195,43 @@
|
|||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandPointHold",
|
||||
"id": "rightHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/force_grab_right.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_right.fbx",
|
||||
"startFrame": 10.0,
|
||||
"endFrame": 10.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandPoint",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_right_hand.fbx",
|
||||
"startFrame": 20.0,
|
||||
"endFrame": 20.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandFarGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/force_grab_right.fbx",
|
||||
|
@ -187,52 +241,6 @@
|
|||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandPointIntro",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/force_grab_right.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 12.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": false
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandGrab",
|
||||
"type": "blendLinear",
|
||||
"data": {
|
||||
"alpha": 0.0,
|
||||
"alphaVar": "rightHandGrabBlend"
|
||||
},
|
||||
"children": [
|
||||
{
|
||||
"id": "rightHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_right.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "rightHandClose",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_right.fbx",
|
||||
"startFrame": 10.0,
|
||||
"endFrame": 10.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
@ -256,36 +264,54 @@
|
|||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isLeftHandPoint", "state": "leftHandPointIntro" },
|
||||
{ "var": "isLeftHandGrab", "state": "leftHandGrab" }
|
||||
{ "var": "leftHandOpen", "state": "leftHandOpen" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandPoint", "state": "leftHandPoint" },
|
||||
{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointIntro",
|
||||
"id": "leftHandOpen",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isLeftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "isLeftHandGrab", "state": "leftHandGrab" },
|
||||
{ "var": "isLeftHandPointIntroOnDone", "state": "leftHandPointHold" }
|
||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandPoint", "state": "leftHandPoint" },
|
||||
{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointHold",
|
||||
"id": "leftHandGrasp",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isLeftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "isLeftHandGrab", "state": "leftHandGrab" }
|
||||
{ "var": "leftHandOpen", "state": "leftHandOpen" },
|
||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandPoint", "state": "leftHandPoint" },
|
||||
{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrab",
|
||||
"id": "leftHandPoint",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isLeftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "isLeftHandPoint", "state": "leftHandPointHold" }
|
||||
{ "var": "leftHandOpen", "state": "leftHandOpen" },
|
||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "leftHandFarGrasp",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "leftHandOpen", "state": "leftHandOpen" },
|
||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandPoint", "state": "leftHandPoint" }
|
||||
]
|
||||
}
|
||||
]
|
||||
|
@ -304,7 +330,33 @@
|
|||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointHold",
|
||||
"id": "leftHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 10.0,
|
||||
"endFrame": 10.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPoint",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_left_hand.fbx",
|
||||
|
@ -316,50 +368,17 @@
|
|||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointIntro",
|
||||
"id": "leftHandFarGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_left_hand.fbx",
|
||||
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 12.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": false
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrab",
|
||||
"type": "blendLinear",
|
||||
"data": {
|
||||
"alpha": 0.0,
|
||||
"alphaVar": "leftHandGrabBlend"
|
||||
},
|
||||
"children": [
|
||||
{
|
||||
"id": "leftHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandClose",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 10.0,
|
||||
"endFrame": 10.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -119,7 +119,6 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
handParams.isLeftEnabled = true;
|
||||
handParams.leftPosition = Quaternions::Y_180 * leftPalm.getRawPosition();
|
||||
handParams.leftOrientation = Quaternions::Y_180 * leftPalm.getRawRotation();
|
||||
handParams.leftTrigger = leftPalm.getTrigger();
|
||||
} else {
|
||||
handParams.isLeftEnabled = false;
|
||||
}
|
||||
|
@ -129,7 +128,6 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
handParams.isRightEnabled = true;
|
||||
handParams.rightPosition = Quaternions::Y_180 * rightPalm.getRawPosition();
|
||||
handParams.rightOrientation = Quaternions::Y_180 * rightPalm.getRawRotation();
|
||||
handParams.rightTrigger = rightPalm.getTrigger();
|
||||
} else {
|
||||
handParams.isRightEnabled = false;
|
||||
}
|
||||
|
|
|
@ -960,7 +960,6 @@ void Rig::updateEyeJoint(int index, const glm::vec3& modelTranslation, const glm
|
|||
}
|
||||
|
||||
void Rig::updateFromHandParameters(const HandParameters& params, float dt) {
|
||||
|
||||
if (_animSkeleton && _animNode) {
|
||||
if (params.isLeftEnabled) {
|
||||
_animVars.set("leftHandPosition", params.leftPosition);
|
||||
|
@ -980,47 +979,6 @@ void Rig::updateFromHandParameters(const HandParameters& params, float dt) {
|
|||
_animVars.unset("rightHandRotation");
|
||||
_animVars.set("rightHandType", (int)IKTarget::Type::HipsRelativeRotationAndPosition);
|
||||
}
|
||||
|
||||
/*
|
||||
// set leftHand grab vars
|
||||
_animVars.set("isLeftHandIdle", false);
|
||||
_animVars.set("isLeftHandPoint", false);
|
||||
_animVars.set("isLeftHandGrab", false);
|
||||
|
||||
// Split the trigger range into three zones.
|
||||
bool rampOut = false;
|
||||
if (params.leftTrigger > 0.6666f) {
|
||||
_animVars.set("isLeftHandGrab", true);
|
||||
} else if (params.leftTrigger > 0.3333f) {
|
||||
_animVars.set("isLeftHandPoint", true);
|
||||
} else {
|
||||
_animVars.set("isLeftHandIdle", true);
|
||||
rampOut = true;
|
||||
}
|
||||
const float OVERLAY_RAMP_OUT_SPEED = 6.0f; // ramp in and out over 1/6th of a sec
|
||||
_leftHandOverlayAlpha = glm::clamp(_leftHandOverlayAlpha + (rampOut ? -1.0f : 1.0f) * OVERLAY_RAMP_OUT_SPEED * dt, 0.0f, 1.0f);
|
||||
_animVars.set("leftHandOverlayAlpha", _leftHandOverlayAlpha);
|
||||
_animVars.set("leftHandGrabBlend", params.leftTrigger);
|
||||
|
||||
// set leftHand grab vars
|
||||
_animVars.set("isRightHandIdle", false);
|
||||
_animVars.set("isRightHandPoint", false);
|
||||
_animVars.set("isRightHandGrab", false);
|
||||
|
||||
// Split the trigger range into three zones
|
||||
rampOut = false;
|
||||
if (params.rightTrigger > 0.6666f) {
|
||||
_animVars.set("isRightHandGrab", true);
|
||||
} else if (params.rightTrigger > 0.3333f) {
|
||||
_animVars.set("isRightHandPoint", true);
|
||||
} else {
|
||||
_animVars.set("isRightHandIdle", true);
|
||||
rampOut = true;
|
||||
}
|
||||
_rightHandOverlayAlpha = glm::clamp(_rightHandOverlayAlpha + (rampOut ? -1.0f : 1.0f) * OVERLAY_RAMP_OUT_SPEED * dt, 0.0f, 1.0f);
|
||||
_animVars.set("rightHandOverlayAlpha", _rightHandOverlayAlpha);
|
||||
_animVars.set("rightHandGrabBlend", params.rightTrigger);
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -71,8 +71,6 @@ public:
|
|||
glm::quat leftOrientation = glm::quat(); // rig space (z forward)
|
||||
glm::vec3 rightPosition = glm::vec3(); // rig space
|
||||
glm::quat rightOrientation = glm::quat(); // rig space (z forward)
|
||||
float leftTrigger = 0.0f;
|
||||
float rightTrigger = 0.0f;
|
||||
};
|
||||
|
||||
virtual ~Rig() {}
|
||||
|
|
Loading…
Reference in a new issue